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authorkwolekr <kwolekr@minetest.net>2015-04-16 04:12:26 -0400
committerkwolekr <kwolekr@minetest.net>2015-04-16 16:27:05 -0400
commit479f38973e13680d6a39d9c2a7f29fd330b67d41 (patch)
treec6719cf37bfbc44f98cc33b9b2693542b8fdd8cc /src
parent0c634a97197d50f2ca58825f1b215d0407397ac6 (diff)
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Schematics: Refactor NodeResolver and add NodeResolveMethod
NodeResolver name lists now belong to the NodeResolver object instead of the associated NodeDefManager. In addition to minimizing unnecessary abstraction and overhead, this move permits NodeResolvers to look up nodes that they had previously set pending for resolution. So far, this functionality has been used in the case of schematics for serialization/deserialization.
Diffstat (limited to 'src')
-rw-r--r--src/client.cpp4
-rw-r--r--src/mg_biome.cpp29
-rw-r--r--src/mg_biome.h2
-rw-r--r--src/mg_decoration.cpp12
-rw-r--r--src/mg_decoration.h4
-rw-r--r--src/mg_ore.cpp6
-rw-r--r--src/mg_ore.h2
-rw-r--r--src/mg_schematic.cpp64
-rw-r--r--src/mg_schematic.h18
-rw-r--r--src/nodedef.cpp185
-rw-r--r--src/nodedef.h93
-rw-r--r--src/script/common/c_converter.cpp26
-rw-r--r--src/script/common/c_converter.h8
-rw-r--r--src/script/lua_api/l_mapgen.cpp424
-rw-r--r--src/script/lua_api/l_mapgen.h9
-rw-r--r--src/server.cpp2
16 files changed, 457 insertions, 431 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 8a018de28..99ef3c7e1 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -388,7 +388,7 @@ void Client::step(float dtime)
if(counter <= 0.0) {
counter = 2.0;
- Player *myplayer = m_env.getLocalPlayer();
+ Player *myplayer = m_env.getLocalPlayer();
FATAL_ERROR_IF(myplayer == NULL, "Local player not found in environment.");
// Send TOSERVER_INIT_LEGACY
@@ -1631,7 +1631,7 @@ void Client::afterContentReceived(IrrlichtDevice *device)
draw_load_screen(text, device, guienv, 0, 72);
m_nodedef->updateAliases(m_itemdef);
m_nodedef->setNodeRegistrationStatus(true);
- m_nodedef->runNodeResolverCallbacks();
+ m_nodedef->runNodeResolveCallbacks();
delete[] text;
// Update node textures and assign shaders to each tile
diff --git a/src/mg_biome.cpp b/src/mg_biome.cpp
index 75334544a..c2040f542 100644
--- a/src/mg_biome.cpp
+++ b/src/mg_biome.cpp
@@ -46,14 +46,13 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
b->heat_point = 0.0;
b->humidity_point = 0.0;
- NodeResolveInfo *nri = new NodeResolveInfo(b);
- nri->nodenames.push_back("air");
- nri->nodenames.push_back("air");
- nri->nodenames.push_back("mapgen_stone");
- nri->nodenames.push_back("mapgen_water_source");
- nri->nodenames.push_back("mapgen_water_source");
- nri->nodenames.push_back("air");
- m_ndef->pendNodeResolve(nri);
+ b->m_nodenames.push_back("air");
+ b->m_nodenames.push_back("air");
+ b->m_nodenames.push_back("mapgen_stone");
+ b->m_nodenames.push_back("mapgen_water_source");
+ b->m_nodenames.push_back("mapgen_water_source");
+ b->m_nodenames.push_back("air");
+ m_ndef->pendNodeResolve(b, NODE_RESOLVE_DEFERRED);
add(b);
}
@@ -117,13 +116,13 @@ void BiomeManager::clear()
///////////////////////////////////////////////////////////////////////////////
-void Biome::resolveNodeNames(NodeResolveInfo *nri)
+void Biome::resolveNodeNames()
{
- m_ndef->getIdFromResolveInfo(nri, "mapgen_dirt_with_grass", CONTENT_AIR, c_top);
- m_ndef->getIdFromResolveInfo(nri, "mapgen_dirt", CONTENT_AIR, c_filler);
- m_ndef->getIdFromResolveInfo(nri, "mapgen_stone", CONTENT_AIR, c_stone);
- m_ndef->getIdFromResolveInfo(nri, "mapgen_water_source", CONTENT_AIR, c_water_top);
- m_ndef->getIdFromResolveInfo(nri, "mapgen_water_source", CONTENT_AIR, c_water);
- m_ndef->getIdFromResolveInfo(nri, "air", CONTENT_IGNORE, c_dust);
+ getIdFromNrBacklog(&c_top, "mapgen_dirt_with_grass", CONTENT_AIR);
+ getIdFromNrBacklog(&c_filler, "mapgen_dirt", CONTENT_AIR);
+ getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR);
+ getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR);
+ getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR);
+ getIdFromNrBacklog(&c_dust, "air", CONTENT_IGNORE);
}
diff --git a/src/mg_biome.h b/src/mg_biome.h
index 7e789d3b1..a0ed30d6e 100644
--- a/src/mg_biome.h
+++ b/src/mg_biome.h
@@ -53,7 +53,7 @@ public:
float heat_point;
float humidity_point;
- virtual void resolveNodeNames(NodeResolveInfo *nri);
+ virtual void resolveNodeNames();
};
class BiomeManager : public ObjDefManager {
diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp
index 1858e346a..8f81b0d11 100644
--- a/src/mg_decoration.cpp
+++ b/src/mg_decoration.cpp
@@ -88,9 +88,9 @@ Decoration::~Decoration()
}
-void Decoration::resolveNodeNames(NodeResolveInfo *nri)
+void Decoration::resolveNodeNames()
{
- m_ndef->getIdsFromResolveInfo(nri, c_place_on);
+ getIdsFromNrBacklog(&c_place_on);
}
@@ -232,11 +232,11 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
///////////////////////////////////////////////////////////////////////////////
-void DecoSimple::resolveNodeNames(NodeResolveInfo *nri)
+void DecoSimple::resolveNodeNames()
{
- Decoration::resolveNodeNames(nri);
- m_ndef->getIdsFromResolveInfo(nri, c_decos);
- m_ndef->getIdsFromResolveInfo(nri, c_spawnby);
+ Decoration::resolveNodeNames();
+ getIdsFromNrBacklog(&c_decos);
+ getIdsFromNrBacklog(&c_spawnby);
}
diff --git a/src/mg_decoration.h b/src/mg_decoration.h
index c92cfe4dc..180c248be 100644
--- a/src/mg_decoration.h
+++ b/src/mg_decoration.h
@@ -79,7 +79,7 @@ public:
Decoration();
virtual ~Decoration();
- virtual void resolveNodeNames(NodeResolveInfo *nri);
+ virtual void resolveNodeNames();
size_t placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
//size_t placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
@@ -96,7 +96,7 @@ public:
s16 deco_height_max;
s16 nspawnby;
- virtual void resolveNodeNames(NodeResolveInfo *nri);
+ virtual void resolveNodeNames();
bool canPlaceDecoration(MMVManip *vm, v3s16 p);
virtual size_t generate(MMVManip *vm, PseudoRandom *pr, v3s16 p);
diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp
index e7e062c69..dd113e6ce 100644
--- a/src/mg_ore.cpp
+++ b/src/mg_ore.cpp
@@ -82,10 +82,10 @@ Ore::~Ore()
}
-void Ore::resolveNodeNames(NodeResolveInfo *nri)
+void Ore::resolveNodeNames()
{
- m_ndef->getIdFromResolveInfo(nri, "", CONTENT_AIR, c_ore);
- m_ndef->getIdsFromResolveInfo(nri, c_wherein);
+ getIdFromNrBacklog(&c_ore, "", CONTENT_AIR);
+ getIdsFromNrBacklog(&c_wherein);
}
diff --git a/src/mg_ore.h b/src/mg_ore.h
index 59a1341b7..b6cf176e7 100644
--- a/src/mg_ore.h
+++ b/src/mg_ore.h
@@ -67,7 +67,7 @@ public:
Ore();
virtual ~Ore();
- virtual void resolveNodeNames(NodeResolveInfo *nri);
+ virtual void resolveNodeNames();
size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
diff --git a/src/mg_schematic.cpp b/src/mg_schematic.cpp
index 71884c3d8..2b9c7faeb 100644
--- a/src/mg_schematic.cpp
+++ b/src/mg_schematic.cpp
@@ -56,22 +56,16 @@ Schematic::~Schematic()
}
-void Schematic::resolveNodeNames(NodeResolveInfo *nri)
+void Schematic::resolveNodeNames()
{
- m_ndef->getIdsFromResolveInfo(nri, c_nodes);
-}
-
-
-void Schematic::updateContentIds()
-{
- if (flags & SCHEM_CIDS_UPDATED)
- return;
-
- flags |= SCHEM_CIDS_UPDATED;
+ getIdsFromNrBacklog(&c_nodes, true, CONTENT_AIR);
size_t bufsize = size.X * size.Y * size.Z;
- for (size_t i = 0; i != bufsize; i++)
- schemdata[i].setContent(c_nodes[schemdata[i].getContent()]);
+ for (size_t i = 0; i != bufsize; i++) {
+ content_t c_original = schemdata[i].getContent();
+ content_t c_new = c_nodes[c_original];
+ schemdata[i].setContent(c_new);
+ }
}
@@ -82,8 +76,6 @@ void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot,
int ystride = size.X;
int zstride = size.X * size.Y;
- updateContentIds();
-
s16 sx = size.X;
s16 sy = size.Y;
s16 sz = size.Z;
@@ -198,8 +190,7 @@ void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, Rotation rot,
}
-bool Schematic::deserializeFromMts(std::istream *is,
- INodeDefManager *ndef, std::vector<std::string> *names)
+bool Schematic::deserializeFromMts(std::istream *is, std::vector<std::string> *names)
{
std::istream &ss = *is;
content_t cignore = CONTENT_IGNORE;
@@ -263,7 +254,7 @@ bool Schematic::deserializeFromMts(std::istream *is,
}
-bool Schematic::serializeToMts(std::ostream *os, INodeDefManager *ndef)
+bool Schematic::serializeToMts(std::ostream *os)
{
std::ostream &ss = *os;
@@ -281,7 +272,7 @@ bool Schematic::serializeToMts(std::ostream *os, INodeDefManager *ndef)
u16 numids = usednodes.size();
writeU16(ss, numids); // name count
for (int i = 0; i != numids; i++)
- ss << serializeString(ndef->get(usednodes[i]).name); // node names
+ ss << serializeString(getNodeName(usednodes[i])); // node names
// compressed bulk node data
MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE,
@@ -291,8 +282,7 @@ bool Schematic::serializeToMts(std::ostream *os, INodeDefManager *ndef)
}
-bool Schematic::serializeToLua(std::ostream *os,
- INodeDefManager *ndef, bool use_comments)
+bool Schematic::serializeToLua(std::ostream *os, bool use_comments)
{
std::ostream &ss = *os;
@@ -335,7 +325,7 @@ bool Schematic::serializeToLua(std::ostream *os,
for (u16 x = 0; x != size.X; x++, i++) {
ss << "\t\t{"
- << "name=\"" << ndef->get(schemdata[i]).name
+ << "name=\"" << getNodeName(schemdata[i].getContent())
<< "\", param1=" << (u16)schemdata[i].param1
<< ", param2=" << (u16)schemdata[i].param2
<< "}," << std::endl;
@@ -351,8 +341,9 @@ bool Schematic::serializeToLua(std::ostream *os,
}
-bool Schematic::loadSchematicFromFile(const char *filename,
- INodeDefManager *ndef, StringMap *replace_names)
+bool Schematic::loadSchematicFromFile(const std::string &filename,
+ INodeDefManager *ndef, StringMap *replace_names,
+ NodeResolveMethod resolve_method)
{
std::ifstream is(filename, std::ios_base::binary);
if (!is.good()) {
@@ -361,30 +352,31 @@ bool Schematic::loadSchematicFromFile(const char *filename,
return false;
}
- std::vector<std::string> names;
- if (!deserializeFromMts(&is, ndef, &names))
+ size_t origsize = m_nodenames.size();
+ if (!deserializeFromMts(&is, &m_nodenames))
return false;
- NodeResolveInfo *nri = new NodeResolveInfo(this);
- for (size_t i = 0; i != names.size(); i++) {
- if (replace_names) {
- StringMap::iterator it = replace_names->find(names[i]);
+ if (replace_names) {
+ for (size_t i = origsize; i != m_nodenames.size(); i++) {
+ std::string &name = m_nodenames[i];
+ StringMap::iterator it = replace_names->find(name);
if (it != replace_names->end())
- names[i] = it->second;
+ name = it->second;
}
- nri->nodenames.push_back(names[i]);
}
- nri->nodelistinfo.push_back(NodeListInfo(names.size(), CONTENT_AIR));
- ndef->pendNodeResolve(nri);
+
+ m_nnlistsizes.push_back(m_nodenames.size() - origsize);
+
+ ndef->pendNodeResolve(this, resolve_method);
return true;
}
-bool Schematic::saveSchematicToFile(const char *filename, INodeDefManager *ndef)
+bool Schematic::saveSchematicToFile(const std::string &filename)
{
std::ostringstream os(std::ios_base::binary);
- serializeToMts(&os, ndef);
+ serializeToMts(&os);
return fs::safeWriteToFile(filename, os.str());
}
diff --git a/src/mg_schematic.h b/src/mg_schematic.h
index 50d48b1f1..63cea21f6 100644
--- a/src/mg_schematic.h
+++ b/src/mg_schematic.h
@@ -94,23 +94,21 @@ public:
Schematic();
virtual ~Schematic();
- virtual void resolveNodeNames(NodeResolveInfo *nri);
+ virtual void resolveNodeNames();
void updateContentIds();
void blitToVManip(v3s16 p, MMVManip *vm,
Rotation rot, bool force_placement, INodeDefManager *ndef);
- bool loadSchematicFromFile(const char *filename, INodeDefManager *ndef,
- StringMap *replace_names);
- bool saveSchematicToFile(const char *filename, INodeDefManager *ndef);
+ bool loadSchematicFromFile(const std::string &filename, INodeDefManager *ndef,
+ StringMap *replace_names, NodeResolveMethod resolve_method);
+ bool saveSchematicToFile(const std::string &filename);
bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
- bool deserializeFromMts(std::istream *is, INodeDefManager *ndef,
- std::vector<std::string> *names);
- bool serializeToMts(std::ostream *os, INodeDefManager *ndef);
- bool serializeToLua(std::ostream *os,
- INodeDefManager *ndef, bool use_comments);
+ bool deserializeFromMts(std::istream *is, std::vector<std::string> *names_out);
+ bool serializeToMts(std::ostream *os);
+ bool serializeToLua(std::ostream *os, bool use_comments);
void placeStructure(Map *map, v3s16 p, u32 flags,
@@ -118,8 +116,6 @@ public:
void applyProbabilities(v3s16 p0,
std::vector<std::pair<v3s16, u8> > *plist,
std::vector<std::pair<s16, u8> > *splist);
-
- std::string getAsLuaTable(INodeDefManager *ndef, bool use_comments);
};
class SchematicManager : public ObjDefManager {
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 486a99350..58566200e 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -406,14 +406,9 @@ public:
inline virtual bool getNodeRegistrationStatus() const;
inline virtual void setNodeRegistrationStatus(bool completed);
- virtual void pendNodeResolve(NodeResolveInfo *nri);
- virtual void cancelNodeResolve(NodeResolver *resolver);
- virtual void runNodeResolverCallbacks();
-
- virtual bool getIdFromResolveInfo(NodeResolveInfo *nri,
- const std::string &node_alt, content_t c_fallback, content_t &result);
- virtual bool getIdsFromResolveInfo(NodeResolveInfo *nri,
- std::vector<content_t> &result);
+ virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how);
+ virtual bool cancelNodeResolveCallback(NodeResolver *nr);
+ virtual void runNodeResolveCallbacks();
private:
void addNameIdMapping(content_t i, std::string name);
@@ -443,8 +438,8 @@ private:
// Next possibly free id
content_t m_next_id;
- // List of node strings and node resolver callbacks to perform
- std::list<NodeResolveInfo *> m_pending_node_lookups;
+ // NodeResolvers to callback once node registration has ended
+ std::vector<NodeResolver *> m_pending_resolve_callbacks;
// True when all nodes have been registered
bool m_node_registration_complete;
@@ -480,12 +475,7 @@ void CNodeDefManager::clear()
m_next_id = 0;
m_node_registration_complete = false;
- for (std::list<NodeResolveInfo *>::iterator
- it = m_pending_node_lookups.begin();
- it != m_pending_node_lookups.end();
- ++it)
- delete *it;
- m_pending_node_lookups.clear();
+ m_pending_resolve_callbacks.clear();
u32 initial_length = 0;
initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
@@ -1304,114 +1294,167 @@ inline void CNodeDefManager::setNodeRegistrationStatus(bool completed)
}
-void CNodeDefManager::pendNodeResolve(NodeResolveInfo *nri)
+void CNodeDefManager::pendNodeResolve(NodeResolver *nr, NodeResolveMethod how)
{
- nri->resolver->m_ndef = this;
- if (m_node_registration_complete) {
- nri->resolver->resolveNodeNames(nri);
- nri->resolver->m_lookup_done = true;
- delete nri;
- } else {
- m_pending_node_lookups.push_back(nri);
+ nr->m_ndef = this;
+
+ switch (how) {
+ case NODE_RESOLVE_NONE:
+ break;
+ case NODE_RESOLVE_DIRECT:
+ nr->nodeResolveInternal();
+ break;
+ case NODE_RESOLVE_DEFERRED:
+ if (m_node_registration_complete)
+ nr->nodeResolveInternal();
+ else
+ m_pending_resolve_callbacks.push_back(nr);
+ break;
}
}
-void CNodeDefManager::cancelNodeResolve(NodeResolver *resolver)
+bool CNodeDefManager::cancelNodeResolveCallback(NodeResolver *nr)
{
- for (std::list<NodeResolveInfo *>::iterator
- it = m_pending_node_lookups.begin();
- it != m_pending_node_lookups.end();
- ++it) {
- NodeResolveInfo *nri = *it;
- if (resolver == nri->resolver) {
- it = m_pending_node_lookups.erase(it);
- delete nri;
- }
+ size_t len = m_pending_resolve_callbacks.size();
+ for (size_t i = 0; i != len; i++) {
+ if (nr != m_pending_resolve_callbacks[i])
+ continue;
+
+ len--;
+ m_pending_resolve_callbacks[i] = m_pending_resolve_callbacks[len];
+ m_pending_resolve_callbacks.resize(len);
+ return true;
+ }
+
+ return false;
+}
+
+
+void CNodeDefManager::runNodeResolveCallbacks()
+{
+ for (size_t i = 0; i != m_pending_resolve_callbacks.size(); i++) {
+ NodeResolver *nr = m_pending_resolve_callbacks[i];
+ nr->nodeResolveInternal();
}
+
+ m_pending_resolve_callbacks.clear();
+}
+
+
+////
+//// NodeResolver
+////
+
+NodeResolver::NodeResolver() {
+ m_ndef = NULL;
+ m_nodenames_idx = 0;
+ m_nnlistsizes_idx = 0;
+ m_resolve_done = false;
+
+ m_nodenames.reserve(16);
+ m_nnlistsizes.reserve(4);
+}
+
+
+NodeResolver::~NodeResolver()
+{
+ if (!m_resolve_done && m_ndef)
+ m_ndef->cancelNodeResolveCallback(this);
}
-void CNodeDefManager::runNodeResolverCallbacks()
+void NodeResolver::nodeResolveInternal()
{
- while (!m_pending_node_lookups.empty()) {
- NodeResolveInfo *nri = m_pending_node_lookups.front();
- m_pending_node_lookups.pop_front();
- nri->resolver->resolveNodeNames(nri);
- nri->resolver->m_lookup_done = true;
- delete nri;
+ m_nodenames_idx = 0;
+ m_nnlistsizes_idx = 0;
+
+ resolveNodeNames();
+ m_resolve_done = true;
+
+ m_nodenames.clear();
+ m_nnlistsizes.clear();
+}
+
+
+const std::string &NodeResolver::getNodeName(content_t c) const
+{
+ if (m_nodenames.size() == 0) {
+ return m_ndef->get(c).name;
+ } else {
+ if (c < m_nodenames.size())
+ return m_nodenames[c];
+ else
+ return m_ndef->get(CONTENT_UNKNOWN).name;
}
}
-bool CNodeDefManager::getIdFromResolveInfo(NodeResolveInfo *nri,
- const std::string &node_alt, content_t c_fallback, content_t &result)
+bool NodeResolver::getIdFromNrBacklog(content_t *result_out,
+ const std::string &node_alt, content_t c_fallback)
{
- if (nri->nodenames.empty()) {
- result = c_fallback;
- errorstream << "Resolver empty nodename list" << std::endl;
+ if (m_nodenames_idx == m_nodenames.size()) {
+ *result_out = c_fallback;
+ errorstream << "Resolver: no more nodes in list" << std::endl;
return false;
}
content_t c;
- std::string name = nri->nodenames.front();
- nri->nodenames.pop_front();
+ std::string name = m_nodenames[m_nodenames_idx++];
- bool success = getId(name, c);
+ bool success = m_ndef->getId(name, c);
if (!success && node_alt != "") {
name = node_alt;
- success = getId(name, c);
+ success = m_ndef->getId(name, c);
}
if (!success) {
- errorstream << "Resolver: Failed to resolve node name '" << name
+ errorstream << "NodeResolver: failed to resolve node name '" << name
<< "'." << std::endl;
c = c_fallback;
}
- result = c;
+ *result_out = c;
return success;
}
-bool CNodeDefManager::getIdsFromResolveInfo(NodeResolveInfo *nri,
- std::vector<content_t> &result)
+bool NodeResolver::getIdsFromNrBacklog(std::vector<content_t> *result_out,
+ bool all_required, content_t c_fallback)
{
bool success = true;
- if (nri->nodelistinfo.empty()) {
- errorstream << "Resolver: Empty nodelistinfo list" << std::endl;
+ if (m_nnlistsizes_idx == m_nnlistsizes.size()) {
+ errorstream << "NodeResolver: no more node lists" << std::endl;
return false;
}
- NodeListInfo listinfo = nri->nodelistinfo.front();
- nri->nodelistinfo.pop_front();
+ size_t length = m_nnlistsizes[m_nnlistsizes_idx++];
- while (listinfo.length--) {
- if (nri->nodenames.empty()) {
- errorstream << "Resolver: Empty nodename list" << std::endl;
+ while (length--) {
+ if (m_nodenames_idx == m_nodenames.size()) {
+ errorstream << "NodeResolver: no more nodes in list" << std::endl;
return false;
}
content_t c;
- std::string name = nri->nodenames.front();
- nri->nodenames.pop_front();
+ std::string &name = m_nodenames[m_nodenames_idx++];
if (name.substr(0,6) != "group:") {
- if (getId(name, c)) {
- result.push_back(c);
- } else if (listinfo.all_required) {
- errorstream << "Resolver: Failed to resolve node name '" << name
- << "'." << std::endl;
- result.push_back(listinfo.c_fallback);
+ if (m_ndef->getId(name, c)) {
+ result_out->push_back(c);
+ } else if (all_required) {
+ errorstream << "NodeResolver: failed to resolve node name '"
+ << name << "'." << std::endl;
+ result_out->push_back(c_fallback);
success = false;
}
} else {
std::set<content_t> cids;
std::set<content_t>::iterator it;
- getIds(name, cids);
+ m_ndef->getIds(name, cids);
for (it = cids.begin(); it != cids.end(); ++it)
- result.push_back(*it);
+ result_out->push_back(*it);
}
}
diff --git a/src/nodedef.h b/src/nodedef.h
index dfd0f4f99..d9829c495 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -34,10 +34,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "sound.h" // SimpleSoundSpec
#include "constants.h" // BS
+class INodeDefManager;
class IItemDefManager;
class ITextureSource;
class IShaderSource;
class IGameDef;
+class NodeResolver;
typedef std::list<std::pair<content_t, int> > GroupItems;
@@ -280,38 +282,10 @@ struct ContentFeatures
}
};
-class NodeResolver;
-class INodeDefManager;
-
-struct NodeListInfo {
- NodeListInfo(u32 len)
- {
- length = len;
- all_required = false;
- c_fallback = CONTENT_IGNORE;
- }
-
- NodeListInfo(u32 len, content_t fallback)
- {
- length = len;
- all_required = true;
- c_fallback = fallback;
- }
-
- u32 length;
- bool all_required;
- content_t c_fallback;
-};
-
-struct NodeResolveInfo {
- NodeResolveInfo(NodeResolver *nr)
- {
- resolver = nr;
- }
-
- std::list<std::string> nodenames;
- std::list<NodeListInfo> nodelistinfo;
- NodeResolver *resolver;
+enum NodeResolveMethod {
+ NODE_RESOLVE_NONE,
+ NODE_RESOLVE_DIRECT,
+ NODE_RESOLVE_DEFERRED,
};
class INodeDefManager
@@ -334,14 +308,9 @@ public:
virtual bool getNodeRegistrationStatus() const=0;
virtual void setNodeRegistrationStatus(bool completed)=0;
- virtual void pendNodeResolve(NodeResolveInfo *nri)=0;
- virtual void cancelNodeResolve(NodeResolver *resolver)=0;
- virtual void runNodeResolverCallbacks()=0;
-
- virtual bool getIdFromResolveInfo(NodeResolveInfo *nri,
- const std::string &node_alt, content_t c_fallback, content_t &result)=0;
- virtual bool getIdsFromResolveInfo(NodeResolveInfo *nri,
- std::vector<content_t> &result)=0;
+ virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how)=0;
+ virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
+ virtual void runNodeResolveCallbacks()=0;
};
class IWritableNodeDefManager : public INodeDefManager
@@ -388,38 +357,34 @@ public:
virtual bool getNodeRegistrationStatus() const=0;
virtual void setNodeRegistrationStatus(bool completed)=0;
- virtual void pendNodeResolve(NodeResolveInfo *nri)=0;
- virtual void cancelNodeResolve(NodeResolver *resolver)=0;
- virtual void runNodeResolverCallbacks()=0;
-
- virtual bool getIdFromResolveInfo(NodeResolveInfo *nri,
- const std::string &node_alt, content_t c_fallback, content_t &result)=0;
- virtual bool getIdsFromResolveInfo(NodeResolveInfo *nri,
- std::vector<content_t> &result)=0;
+ virtual void pendNodeResolve(NodeResolver *nr, NodeResolveMethod how)=0;
+ virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
+ virtual void runNodeResolveCallbacks()=0;
};
IWritableNodeDefManager *createNodeDefManager();
class NodeResolver {
public:
- NodeResolver()
- {
- m_lookup_done = false;
- m_ndef = NULL;
- }
-
- virtual ~NodeResolver()
- {
- if (!m_lookup_done && m_ndef)
- m_ndef->cancelNodeResolve(this);
- }
-
- virtual void resolveNodeNames(NodeResolveInfo *nri) = 0;
-
- bool m_lookup_done;
+ NodeResolver();
+ virtual ~NodeResolver();
+ virtual void resolveNodeNames() = 0;
+
+ bool getIdFromNrBacklog(content_t *result_out,
+ const std::string &node_alt, content_t c_fallback);
+ bool getIdsFromNrBacklog(std::vector<content_t> *result_out,
+ bool all_required=false, content_t c_fallback=CONTENT_IGNORE);
+ const std::string &getNodeName(content_t c) const;
+
+ void nodeResolveInternal();
+
+ u32 m_nodenames_idx;
+ u32 m_nnlistsizes_idx;
+ std::vector<std::string> m_nodenames;
+ std::vector<size_t> m_nnlistsizes;
INodeDefManager *m_ndef;
+ bool m_resolve_done;
};
-
#endif
diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
index 66eeec68e..5070dca2d 100644
--- a/src/script/common/c_converter.cpp
+++ b/src/script/common/c_converter.cpp
@@ -227,24 +227,28 @@ std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
return boxes;
}
-bool read_stringlist(lua_State *L, int index, std::vector<const char *> &result)
+size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
+ size_t num_strings = 0;
+
if (lua_istable(L, index)) {
lua_pushnil(L);
while (lua_next(L, index)) {
- if (lua_isstring(L, -1))
- result.push_back(lua_tostring(L, -1));
+ if (lua_isstring(L, -1)) {
+ result->push_back(lua_tostring(L, -1));
+ num_strings++;
+ }
lua_pop(L, 1);
}
} else if (lua_isstring(L, index)) {
- result.push_back(lua_tostring(L, index));
- } else {
- return false;
+ result->push_back(lua_tostring(L, index));
+ num_strings++;
}
- return true;
+
+ return num_strings;
}
/*
@@ -307,15 +311,15 @@ bool getboolfield(lua_State *L, int table,
return got;
}
-bool getstringlistfield(lua_State *L, int table, const char *fieldname,
- std::vector<const char *> &result)
+size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
+ std::vector<std::string> *result)
{
lua_getfield(L, table, fieldname);
- bool got = read_stringlist(L, -1, result);
+ size_t num_strings_read = read_stringlist(L, -1, result);
lua_pop(L, 1);
- return got;
+ return num_strings_read;
}
std::string checkstringfield(lua_State *L, int table,
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index 3b7eb6f7d..fdcd0c8fc 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -48,9 +48,9 @@ int getintfield_default (lua_State *L, int table,
bool getstringfield(lua_State *L, int table,
const char *fieldname, std::string &result);
-bool getstringlistfield(lua_State *L, int table,
+size_t getstringlistfield(lua_State *L, int table,
const char *fieldname,
- std::vector<const char *> &result);
+ std::vector<std::string> *result);
bool getintfield(lua_State *L, int table,
const char *fieldname, int &result);
void read_groups(lua_State *L, int index,
@@ -83,8 +83,8 @@ video::SColor readARGB8 (lua_State *L, int index);
aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
v3s16 read_v3s16 (lua_State *L, int index);
std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale);
-bool read_stringlist (lua_State *L, int index,
- std::vector<const char *> &result);
+size_t read_stringlist (lua_State *L, int index,
+ std::vector<std::string> *result);
void push_v3s16 (lua_State *L, v3s16 p);
void pushFloatPos (lua_State *L, v3f p);
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index a34281fd2..953d80538 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -92,6 +92,14 @@ struct EnumString ModApiMapgen::es_SchematicFormatType[] =
{0, NULL},
};
+struct EnumString ModApiMapgen::es_NodeResolveMethod[] =
+{
+ {NODE_RESOLVE_NONE, "none"},
+ {NODE_RESOLVE_DIRECT, "direct"},
+ {NODE_RESOLVE_DEFERRED, "deferred"},
+ {0, NULL},
+};
+
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
Biome *get_or_load_biome(lua_State *L, int index,
@@ -101,19 +109,23 @@ size_t get_biome_list(lua_State *L, int index,
BiomeManager *biomemgr, std::set<u8> *biome_id_list);
Schematic *get_or_load_schematic(lua_State *L, int index,
- SchematicManager *schemmgr, StringMap *replace_names);
-Schematic *read_schematic_def(lua_State *L, int index,
- INodeDefManager *ndef, StringMap *replace_names);
-Schematic *load_schematic(lua_State *L, int index,
- SchematicManager *schemmgr, StringMap *replace_names);
-
-bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco);
+ SchematicManager *schemmgr, StringMap *replace_names,
+ bool register_on_load=true,
+ NodeResolveMethod resolve_method=NODE_RESOLVE_DEFERRED);
+Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
+ StringMap *replace_names, NodeResolveMethod resolve_method);
+Schematic *load_schematic_from_def(lua_State *L, int index,
+ INodeDefManager *ndef, StringMap *replace_names,
+ NodeResolveMethod resolve_method);
+bool read_schematic_def(lua_State *L, int index,
+ Schematic *schem, std::vector<std::string> *names);
+
+bool read_deco_simple(lua_State *L, DecoSimple *deco);
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
///////////////////////////////////////////////////////////////////////////////
-
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
{
if (index < 0)
@@ -130,17 +142,48 @@ ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
return NULL;
}
+///////////////////////////////////////////////////////////////////////////////
-Schematic *load_schematic(lua_State *L, int index,
- SchematicManager *schemmgr, StringMap *replace_names)
+Schematic *get_or_load_schematic(lua_State *L, int index,
+ SchematicManager *schemmgr, StringMap *replace_names,
+ bool register_on_load,
+ NodeResolveMethod resolve_method)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
- Schematic *schem;
+ Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
+ if (schem)
+ return schem;
+
+ schem = load_schematic(L, index, schemmgr->getNodeDef(),
+ replace_names, resolve_method);
+ if (!schem)
+ return NULL;
+
+ if (!register_on_load)
+ return schem;
+
+ if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
+ delete schem;
+ return NULL;
+ }
+
+ return schem;
+}
+
+
+Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
+ StringMap *replace_names, NodeResolveMethod resolve_method)
+{
+ if (index < 0)
+ index = lua_gettop(L) + 1 + index;
+
+ Schematic *schem = NULL;
if (lua_istable(L, index)) {
- schem = read_schematic_def(L, index, schemmgr->getNodeDef(), replace_names);
+ schem = load_schematic_from_def(L, index, ndef,
+ replace_names, resolve_method);
if (!schem) {
delete schem;
return NULL;
@@ -154,164 +197,69 @@ Schematic *load_schematic(lua_State *L, int index,
if (!fs::IsPathAbsolute(filepath))
filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
- if (!schem->loadSchematicFromFile(filepath.c_str(),
- schemmgr->getNodeDef(), replace_names)) {
+ if (!schem->loadSchematicFromFile(filepath, ndef,
+ replace_names, resolve_method)) {
delete schem;
return NULL;
}
- } else {
- return NULL;
}
return schem;
}
-Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
+Schematic *load_schematic_from_def(lua_State *L, int index, INodeDefManager *ndef,
+ StringMap *replace_names, NodeResolveMethod resolve_method)
{
- if (index < 0)
- index = lua_gettop(L) + 1 + index;
-
- Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
- if (biome)
- return biome;
-
- biome = read_biome_def(L, index, biomemgr->getNodeDef());
- if (!biome)
- return NULL;
-
- if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
- delete biome;
- return NULL;
- }
-
- return biome;
-}
-
+ Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
-Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
-{
- if (!lua_istable(L, index))
+ if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) {
+ delete schem;
return NULL;
-
- BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
- ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
- Biome *b = BiomeManager::create(biometype);
-
- b->name = getstringfield_default(L, index, "name", "");
- b->depth_top = getintfield_default(L, index, "depth_top", 1);
- b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
- b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
- b->y_min = getintfield_default(L, index, "y_min", -31000);
- b->y_max = getintfield_default(L, index, "y_max", 31000);
- b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
- b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
- b->flags = 0; //reserved
-
- NodeResolveInfo *nri = new NodeResolveInfo(b);
- std::list<std::string> &nnames = nri->nodenames;
- nnames.push_back(getstringfield_default(L, index, "node_top", ""));
- nnames.push_back(getstringfield_default(L, index, "node_filler", ""));
- nnames.push_back(getstringfield_default(L, index, "node_stone", ""));
- nnames.push_back(getstringfield_default(L, index, "node_water_top", ""));
- nnames.push_back(getstringfield_default(L, index, "node_water", ""));
- nnames.push_back(getstringfield_default(L, index, "node_dust", ""));
- ndef->pendNodeResolve(nri);
-
- return b;
-}
-
-
-size_t get_biome_list(lua_State *L, int index,
- BiomeManager *biomemgr, std::set<u8> *biome_id_list)
-{
- if (index < 0)
- index = lua_gettop(L) + 1 + index;
-
- if (lua_isnil(L, index))
- return 0;
-
- bool is_single = true;
- if (lua_istable(L, index)) {
- lua_getfield(L, index, "name");
- is_single = !lua_isnil(L, -1);
- lua_pop(L, 1);
}
- if (is_single) {
- Biome *biome = get_or_load_biome(L, index, biomemgr);
- if (!biome) {
- errorstream << "get_biome_list: failed to get biome" << std::endl;
- return 1;
- }
-
- biome_id_list->insert(biome->index);
- return 0;
- }
+ size_t num_nodes = schem->m_nodenames.size();
- // returns number of failed resolutions
- size_t fail_count = 0;
- size_t count = 0;
+ schem->m_nnlistsizes.push_back(num_nodes);
- for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
- count++;
- Biome *biome = get_or_load_biome(L, -1, biomemgr);
- if (!biome) {
- fail_count++;
- errorstream << "get_biome_list: failed to load biome (index "
- << count << ")" << std::endl;
- continue;
+ if (replace_names) {
+ for (size_t i = 0; i != num_nodes; i++) {
+ StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
+ if (it != replace_names->end())
+ schem->m_nodenames[i] = it->second;
}
-
- biome_id_list->insert(biome->index);
}
- return fail_count;
-}
-
-
-Schematic *get_or_load_schematic(lua_State *L, int index,
- SchematicManager *schemmgr, StringMap *replace_names)
-{
- if (index < 0)
- index = lua_gettop(L) + 1 + index;
-
- Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
- if (schem)
- return schem;
-
- schem = load_schematic(L, index, schemmgr, replace_names);
- if (!schem)
- return NULL;
-
- if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
- delete schem;
- return NULL;
- }
+ ndef->pendNodeResolve(schem, resolve_method);
return schem;
}
-Schematic *read_schematic_def(lua_State *L, int index,
- INodeDefManager *ndef, StringMap *replace_names)
+bool read_schematic_def(lua_State *L, int index,
+ Schematic *schem, std::vector<std::string> *names)
{
if (!lua_istable(L, index))
- return NULL;
+ return false;
//// Get schematic size
lua_getfield(L, index, "size");
v3s16 size = read_v3s16(L, -1);
lua_pop(L, 1);
+ schem->size = size;
+
//// Get schematic data
lua_getfield(L, index, "data");
luaL_checktype(L, -1, LUA_TTABLE);
int numnodes = size.X * size.Y * size.Z;
- MapNode *schemdata = new MapNode[numnodes];
+ schem->schemdata = new MapNode[numnodes];
int i = 0;
+ size_t names_base = names->size();
+ std::map<std::string, content_t> name_id_map;
+
lua_pushnil(L);
while (lua_next(L, -2)) {
if (i >= numnodes) {
@@ -335,53 +283,47 @@ Schematic *read_schematic_def(lua_State *L, int index,
param2 = !lua_isnil(L, -1) ? lua_tonumber(L, -1) : 0;
lua_pop(L, 1);
- if (replace_names) {
- StringMap::iterator it = replace_names->find(name);
- if (it != replace_names->end())
- name = it->second;
+ std::map<std::string, content_t>::iterator it = name_id_map.find(name);
+ content_t name_index;
+ if (it != name_id_map.end()) {
+ name_index = it->second;
+ } else {
+ name_index = names->size() - names_base;
+ name_id_map[name] = name_index;
+ names->push_back(name);
}
- schemdata[i] = MapNode(ndef, name, param1, param2);
+ schem->schemdata[i] = MapNode(name_index, param1, param2);
i++;
lua_pop(L, 1);
}
if (i != numnodes) {
- errorstream << "read_schematic: incorrect number of "
+ errorstream << "read_schematic_def: incorrect number of "
"nodes provided in raw schematic data (got " << i <<
", expected " << numnodes << ")." << std::endl;
- delete schemdata;
- return NULL;
+ return false;
}
//// Get Y-slice probability values (if present)
- u8 *slice_probs = new u8[size.Y];
+ schem->slice_probs = new u8[size.Y];
for (i = 0; i != size.Y; i++)
- slice_probs[i] = MTSCHEM_PROB_ALWAYS;
+ schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
lua_getfield(L, index, "yslice_prob");
if (lua_istable(L, -1)) {
lua_pushnil(L);
while (lua_next(L, -2)) {
if (getintfield(L, -1, "ypos", i) && i >= 0 && i < size.Y) {
- slice_probs[i] = getintfield_default(L, -1,
+ schem->slice_probs[i] = getintfield_default(L, -1,
"prob", MTSCHEM_PROB_ALWAYS);
}
lua_pop(L, 1);
}
}
- Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
-
- // Here, we read the nodes directly from the INodeDefManager - there is no
- // need for pending node resolutions so we'll mark this schematic as updated
- schem->flags = SCHEM_CIDS_UPDATED;
-
- schem->size = size;
- schem->schemdata = schemdata;
- schem->slice_probs = slice_probs;
- return schem;
+ return true;
}
@@ -413,9 +355,110 @@ void read_schematic_replacements(lua_State *L, int index, StringMap *replace_nam
}
}
-
///////////////////////////////////////////////////////////////////////////////
+Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
+{
+ if (index < 0)
+ index = lua_gettop(L) + 1 + index;
+
+ Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
+ if (biome)
+ return biome;
+
+ biome = read_biome_def(L, index, biomemgr->getNodeDef());
+ if (!biome)
+ return NULL;
+
+ if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
+ delete biome;
+ return NULL;
+ }
+
+ return biome;
+}
+
+
+Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
+{
+ if (!lua_istable(L, index))
+ return NULL;
+
+ BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
+ ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
+ Biome *b = BiomeManager::create(biometype);
+
+ b->name = getstringfield_default(L, index, "name", "");
+ b->depth_top = getintfield_default(L, index, "depth_top", 1);
+ b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
+ b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
+ b->y_min = getintfield_default(L, index, "y_min", -31000);
+ b->y_max = getintfield_default(L, index, "y_max", 31000);
+ b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
+ b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
+ b->flags = 0; //reserved
+
+ std::vector<std::string> &nn = b->m_nodenames;
+ nn.push_back(getstringfield_default(L, index, "node_top", ""));
+ nn.push_back(getstringfield_default(L, index, "node_filler", ""));
+ nn.push_back(getstringfield_default(L, index, "node_stone", ""));
+ nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
+ nn.push_back(getstringfield_default(L, index, "node_water", ""));
+ nn.push_back(getstringfield_default(L, index, "node_dust", ""));
+ ndef->pendNodeResolve(b, NODE_RESOLVE_DEFERRED);
+
+ return b;
+}
+
+
+size_t get_biome_list(lua_State *L, int index,
+ BiomeManager *biomemgr, std::set<u8> *biome_id_list)
+{
+ if (index < 0)
+ index = lua_gettop(L) + 1 + index;
+
+ if (lua_isnil(L, index))
+ return 0;
+
+ bool is_single = true;
+ if (lua_istable(L, index)) {
+ lua_getfield(L, index, "name");
+ is_single = !lua_isnil(L, -1);
+ lua_pop(L, 1);
+ }
+
+ if (is_single) {
+ Biome *biome = get_or_load_biome(L, index, biomemgr);
+ if (!biome) {
+ errorstream << "get_biome_list: failed to get biome" << std::endl;
+ return 1;
+ }
+
+ biome_id_list->insert(biome->index);
+ return 0;
+ }
+
+ // returns number of failed resolutions
+ size_t fail_count = 0;
+ size_t count = 0;
+
+ for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
+ count++;
+ Biome *biome = get_or_load_biome(L, -1, biomemgr);
+ if (!biome) {
+ fail_count++;
+ errorstream << "get_biome_list: failed to load biome (index "
+ << count << ")" << std::endl;
+ continue;
+ }
+
+ biome_id_list->insert(biome->index);
+ }
+
+ return fail_count;
+}
+
+///////////////////////////////////////////////////////////////////////////////
// get_mapgen_object(objectname)
// returns the requested object used during map generation
@@ -689,15 +732,11 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
return 0;
}
- NodeResolveInfo *nri = new NodeResolveInfo(deco);
-
//// Get node name(s) to place decoration on
- std::vector<const char *> place_on_names;
- getstringlistfield(L, index, "place_on", place_on_names);
- nri->nodelistinfo.push_back(NodeListInfo(place_on_names.size()));
- for (size_t i = 0; i != place_on_names.size(); i++)
- nri->nodenames.push_back(place_on_names[i]);
+ size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames);
+ deco->m_nnlistsizes.push_back(nread);
+ //// Get decoration flags
getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
//// Get NoiseParams to define how decoration is placed
@@ -716,7 +755,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
bool success = false;
switch (decotype) {
case DECO_SIMPLE:
- success = read_deco_simple(L, nri, (DecoSimple *)deco);
+ success = read_deco_simple(L, (DecoSimple *)deco);
break;
case DECO_SCHEMATIC:
success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
@@ -725,13 +764,13 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
break;
}
- ndef->pendNodeResolve(nri);
-
if (!success) {
delete deco;
return 0;
}
+ ndef->pendNodeResolve(deco, NODE_RESOLVE_DEFERRED);
+
ObjDefHandle handle = decomgr->add(deco);
if (handle == OBJDEF_INVALID_HANDLE) {
delete deco;
@@ -743,8 +782,9 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
}
-bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco)
+bool read_deco_simple(lua_State *L, DecoSimple *deco)
{
+ size_t nnames;
int index = 1;
deco->deco_height = getintfield_default(L, index, "height", 1);
@@ -757,27 +797,21 @@ bool read_deco_simple(lua_State *L, NodeResolveInfo *nri, DecoSimple *deco)
return false;
}
- std::vector<const char *> deco_names;
- getstringlistfield(L, index, "decoration", deco_names);
- if (deco_names.size() == 0) {
+ nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames);
+ deco->m_nnlistsizes.push_back(nnames);
+ if (nnames == 0) {
errorstream << "register_decoration: no decoration nodes "
"defined" << std::endl;
return false;
}
- nri->nodelistinfo.push_back(NodeListInfo(deco_names.size()));
- for (size_t i = 0; i != deco_names.size(); i++)
- nri->nodenames.push_back(deco_names[i]);
- std::vector<const char *> spawnby_names;
- getstringlistfield(L, index, "spawn_by", spawnby_names);
- if (deco->nspawnby != -1 && spawnby_names.size() == 0) {
+ nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames);
+ deco->m_nnlistsizes.push_back(nnames);
+ if (nnames == 0 && deco->nspawnby != -1) {
errorstream << "register_decoration: no spawn_by nodes defined,"
" but num_spawn_by specified" << std::endl;
return false;
}
- nri->nodelistinfo.push_back(NodeListInfo(spawnby_names.size()));
- for (size_t i = 0; i != spawnby_names.size(); i++)
- nri->nodenames.push_back(spawnby_names[i]);
return true;
}
@@ -878,16 +912,12 @@ int ModApiMapgen::l_register_ore(lua_State *L)
return 0;
}
- NodeResolveInfo *nri = new NodeResolveInfo(ore);
- nri->nodenames.push_back(getstringfield_default(L, index, "ore", ""));
+ ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", ""));
- std::vector<const char *> wherein_names;
- getstringlistfield(L, index, "wherein", wherein_names);
- nri->nodelistinfo.push_back(NodeListInfo(wherein_names.size()));
- for (size_t i = 0; i != wherein_names.size(); i++)
- nri->nodenames.push_back(wherein_names[i]);
+ size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames);
+ ore->m_nnlistsizes.push_back(nnames);
- ndef->pendNodeResolve(nri);
+ ndef->pendNodeResolve(ore, NODE_RESOLVE_DEFERRED);
lua_pushinteger(L, handle);
return 1;
@@ -903,7 +933,8 @@ int ModApiMapgen::l_register_schematic(lua_State *L)
if (lua_istable(L, 2))
read_schematic_replacements(L, 2, &replace_names);
- Schematic *schem = load_schematic(L, 1, schemmgr, &replace_names);
+ Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
+ &replace_names, NODE_RESOLVE_DEFERRED);
if (!schem)
return 0;
@@ -1055,7 +1086,7 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
- schem.saveSchematicToFile(filename, ndef);
+ schem.saveSchematicToFile(filename);
actionstream << "create_schematic: saved schematic file '"
<< filename << "'." << std::endl;
@@ -1103,14 +1134,20 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
return 1;
}
-// serialize_schematic(schematic, format, use_comments)
+// serialize_schematic(schematic, format, options={...})
int ModApiMapgen::l_serialize_schematic(lua_State *L)
{
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
- INodeDefManager *ndef = getServer(L)->getNodeDefManager();
+
+ //// Read options
+ NodeResolveMethod resolve_method = (NodeResolveMethod)getenumfield(L, 3,
+ "node_resolve_method", es_NodeResolveMethod, NODE_RESOLVE_NONE);
+ bool register_on_load = getboolfield_default(L, 3, "register_on_load", false);
+ bool use_comments = getboolfield_default(L, 3, "use_lua_comments", false);
//// Read schematic
- Schematic *schem = get_or_load_schematic(L, 1, schemmgr, NULL);
+ Schematic *schem = get_or_load_schematic(L, 1, schemmgr, NULL,
+ register_on_load, resolve_method);
if (!schem) {
errorstream << "serialize_schematic: failed to get schematic" << std::endl;
return 0;
@@ -1122,19 +1159,14 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L)
if (enumstr)
string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr));
- //// Read use_comments
- bool use_comments = false;
- if (lua_isboolean(L, 3))
- use_comments = lua_toboolean(L, 3);
-
//// Serialize to binary string
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
- schem->serializeToMts(&os, ndef);
+ schem->serializeToMts(&os);
break;
case SCHEM_FMT_LUA:
- schem->serializeToLua(&os, ndef, use_comments);
+ schem->serializeToLua(&os, use_comments);
break;
default:
return 0;
diff --git a/src/script/lua_api/l_mapgen.h b/src/script/lua_api/l_mapgen.h
index a54fcd7a8..84e556f63 100644
--- a/src/script/lua_api/l_mapgen.h
+++ b/src/script/lua_api/l_mapgen.h
@@ -22,12 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
-class INodeDefManager;
-struct NodeResolveInfo;
-class DecoSimple;
-class DecoSchematic;
-class SchematicManager;
-
class ModApiMapgen : public ModApiBase {
private:
// get_mapgen_object(objectname)
@@ -84,7 +78,7 @@ private:
// place_schematic(p, schematic, rotation, replacement)
static int l_place_schematic(lua_State *L);
- // serialize_schematic(schematic, format, use_comments)
+ // serialize_schematic(schematic, format, options={...})
static int l_serialize_schematic(lua_State *L);
public:
@@ -96,6 +90,7 @@ public:
static struct EnumString es_OreType[];
static struct EnumString es_Rotation[];
static struct EnumString es_SchematicFormatType[];
+ static struct EnumString es_NodeResolveMethod[];
};
#endif /* L_MAPGEN_H_ */
diff --git a/src/server.cpp b/src/server.cpp
index 4d5938205..e8fdea7d1 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -332,7 +332,7 @@ Server::Server(
m_nodedef->setNodeRegistrationStatus(true);
// Perform pending node name resolutions
- m_nodedef->runNodeResolverCallbacks();
+ m_nodedef->runNodeResolveCallbacks();
// init the recipe hashes to speed up crafting
m_craftdef->initHashes(this);