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author | paramat <mat.gregory@virginmedia.com> | 2015-05-24 01:37:50 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2015-05-24 04:33:09 +0100 |
commit | 774e5d17c4ca32af51e87954a24607c72f943600 (patch) | |
tree | 033c57d683a3c75eb911ffebe7b44911a2ec65ea /src | |
parent | 3dba6d1f90f17d94b17a99863c00889fc81b211e (diff) | |
download | minetest-774e5d17c4ca32af51e87954a24607c72f943600.tar.gz minetest-774e5d17c4ca32af51e87954a24607c72f943600.tar.bz2 minetest-774e5d17c4ca32af51e87954a24607c72f943600.zip |
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
Diffstat (limited to 'src')
-rw-r--r-- | src/mapgen.h | 4 | ||||
-rw-r--r-- | src/mapgen_v7.cpp | 22 |
2 files changed, 13 insertions, 13 deletions
diff --git a/src/mapgen.h b/src/mapgen.h index 351a09bb2..a875e0f3d 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -125,8 +125,8 @@ struct MapgenParams { seed(0), water_level(1), flags(MG_TREES | MG_CAVES | MG_LIGHT), - np_biome_heat(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0)), - np_biome_humidity(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0)), + np_biome_heat(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 5349, 3, 0.5, 2.0)), + np_biome_humidity(NoiseParams(50, 50, v3f(750.0, 750.0, 750.0), 842, 3, 0.5, 2.0)), sparams(NULL) {} diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 4833699f8..41e35cb00 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -141,17 +141,17 @@ MapgenV7Params::MapgenV7Params() { spflags = MGV7_MOUNTAINS | MGV7_RIDGES; - np_terrain_base = NoiseParams(4, 70, v3f(300, 300, 300), 82341, 6, 0.7, 2.0); - np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0); - np_terrain_persist = NoiseParams(0.6, 0.1, v3f(500, 500, 500), 539, 3, 0.6, 2.0); - np_height_select = NoiseParams(-0.5, 1, v3f(250, 250, 250), 4213, 5, 0.69, 2.0); - np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 4, 0.7, 2.0); - np_mount_height = NoiseParams(100, 30, v3f(500, 500, 500), 72449, 4, 0.6, 2.0); - np_ridge_uwater = NoiseParams(0, 1, v3f(500, 500, 500), 85039, 4, 0.6, 2.0); - np_mountain = NoiseParams(-0.6, 1, v3f(250, 350, 250), 5333, 5, 0.68, 2.0); - np_ridge = NoiseParams(0, 1, v3f(100, 100, 100), 6467, 4, 0.75, 2.0); - np_cave1 = NoiseParams(0, 12, v3f(100, 100, 100), 52534, 4, 0.5, 2.0); - np_cave2 = NoiseParams(0, 12, v3f(100, 100, 100), 10325, 4, 0.5, 2.0); + np_terrain_base = NoiseParams(4, 70, v3f(600, 600, 600), 82341, 6, 0.7, 2.0); + np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0); + np_terrain_persist = NoiseParams(0.6, 0.1, v3f(500, 500, 500), 539, 3, 0.6, 2.0); + np_height_select = NoiseParams(-12, 24, v3f(500, 500, 500), 4213, 6, 0.69, 2.0); + np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 4, 0.7, 2.0); + np_mount_height = NoiseParams(184, 72, v3f(500, 500, 500), 72449, 4, 0.6, 2.0); + np_ridge_uwater = NoiseParams(0, 1, v3f(1000, 1000, 1000), 85039, 5, 0.6, 2.0); + np_mountain = NoiseParams(-0.6, 1, v3f(250, 350, 250), 5333, 5, 0.68, 2.0); + np_ridge = NoiseParams(0, 1, v3f(100, 100, 100), 6467, 4, 0.75, 2.0); + np_cave1 = NoiseParams(0, 12, v3f(100, 100, 100), 52534, 4, 0.5, 2.0); + np_cave2 = NoiseParams(0, 12, v3f(100, 100, 100), 10325, 4, 0.5, 2.0); } |