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author | Perttu Ahola <celeron55@gmail.com> | 2012-06-09 13:40:07 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-06-09 13:40:07 +0300 |
commit | 7ba72f27630112286456aa5dd4e1738fde58ae6f (patch) | |
tree | 9bea14f877c33b65e3ced377522fc5658a3a1ab5 /src | |
parent | f7147d9c0a480171fdfab3039592deaefe009777 (diff) | |
download | minetest-7ba72f27630112286456aa5dd4e1738fde58ae6f.tar.gz minetest-7ba72f27630112286456aa5dd4e1738fde58ae6f.tar.bz2 minetest-7ba72f27630112286456aa5dd4e1738fde58ae6f.zip |
Remove a random old comment and a #define from game.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/game.cpp b/src/game.cpp index 45c3a1548..485bcbb50 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -63,17 +63,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <list> /* - Setting this to 1 enables a special camera mode that forces - the renderers to think that the camera statically points from - the starting place to a static direction. - - This allows one to move around with the player and see what - is actually drawn behind solid things and behind the player. -*/ -#define FIELD_OF_VIEW_TEST 0 - - -/* Text input system */ |