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authorPerttu Ahola <celeron55@gmail.com>2012-02-03 02:24:36 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-02-06 17:34:45 +0200
commitad5ac22442ce850ec1f9f1cfc3ca0f79fdf255f7 (patch)
tree51733f348ba59ee1dc778ad6b5503f39a76363af /src
parent94b25685c53e8a4494c71557b8db3e2570f5c287 (diff)
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Set default maximum viewing range to a bit more than default server send range to make fog work well
Diffstat (limited to 'src')
-rw-r--r--src/defaultsettings.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 78a1d0aa1..3f6901e8f 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -64,8 +64,9 @@ void set_default_settings(Settings *settings)
settings->setDefault("wanted_fps", "30");
settings->setDefault("fps_max", "60");
- settings->setDefault("viewing_range_nodes_max", "300");
+ // A bit more than the server will send around the player, to make fog blend well
settings->setDefault("viewing_range_nodes_min", "35");
+ settings->setDefault("viewing_range_nodes_max", "128");
settings->setDefault("screenW", "800");
settings->setDefault("screenH", "600");
settings->setDefault("address", "");