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authorest31 <MTest31@outlook.com>2016-07-03 19:36:51 +0200
committerest31 <MTest31@outlook.com>2016-07-03 21:49:33 +0200
commite1aa98fe077faecb14a9820f3861bb1c82b5db6e (patch)
treeab64589f649328015f87d83be2af5334701d47b4 /src
parent3c63c3044d5e4ca36c2649c530f31622581d90fd (diff)
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Remove top left minetest watermark
Move version information into the window caption. On popular player request. Fixes #4209.
Diffstat (limited to 'src')
-rw-r--r--src/client/clientlauncher.cpp5
-rw-r--r--src/game.cpp11
-rw-r--r--src/guiEngine.cpp16
-rw-r--r--src/guiEngine.h4
4 files changed, 13 insertions, 23 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index ee8662ed6..a0781ef37 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "fontengine.h"
#include "joystick_controller.h"
#include "clientlauncher.h"
+#include "version.h"
/* mainmenumanager.h
*/
@@ -185,7 +186,9 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
{
// Set the window caption
const wchar_t *text = wgettext("Main Menu");
- device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
+ device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) +
+ L" " + utf8_to_wide(g_version_hash) +
+ L" [" + text + L"]").c_str());
delete[] text;
try { // This is used for catching disconnects
diff --git a/src/game.cpp b/src/game.cpp
index ba77d299a..93d9e6d2c 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1273,10 +1273,10 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
setStaticText(guitext_chat, recent_chat);
// Update gui element size and position
- s32 chat_y = 5 + line_height;
+ s32 chat_y = 5;
if (show_debug)
- chat_y += line_height;
+ chat_y += 2 * line_height;
// first pass to calculate height of text to be set
s32 width = std::min(g_fontengine->getTextWidth(recent_chat.c_str()) + 10,
@@ -2205,6 +2205,8 @@ bool Game::createClient(const std::string &playername,
/* Set window caption
*/
std::wstring str = utf8_to_wide(PROJECT_NAME_C);
+ str += L" ";
+ str += utf8_to_wide(g_version_hash);
str += L" [";
str += driver->getName();
str += L"]";
@@ -4347,11 +4349,6 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
<< ", RTT = " << client->getRTT();
setStaticText(guitext, utf8_to_wide(os.str()).c_str());
guitext->setVisible(true);
- } else if (flags.show_hud || flags.show_chat) {
- std::ostringstream os(std::ios_base::binary);
- os << PROJECT_NAME_C " " << g_version_hash;
- setStaticText(guitext, utf8_to_wide(os.str()).c_str());
- guitext->setVisible(true);
} else {
guitext->setVisible(false);
}
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp
index b9d796ccb..e15533dcd 100644
--- a/src/guiEngine.cpp
+++ b/src/guiEngine.cpp
@@ -174,8 +174,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
m_sound_manager = &dummySoundManager;
//create topleft header
- m_toplefttext = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
- g_version_hash);
+ m_toplefttext = L"";
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
g_fontengine->getTextHeight());
@@ -571,18 +570,9 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
}
/******************************************************************************/
-void GUIEngine::setTopleftText(std::string append)
+void GUIEngine::setTopleftText(const std::string &text)
{
- std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
- g_version_hash);
-
- if (append != "")
- {
- toset += L" / ";
- toset += utf8_to_wide(append);
- }
-
- m_toplefttext = toset;
+ m_toplefttext = utf8_to_wide(text);
updateTopLeftTextSize();
}
diff --git a/src/guiEngine.h b/src/guiEngine.h
index a59436953..897244808 100644
--- a/src/guiEngine.h
+++ b/src/guiEngine.h
@@ -270,10 +270,10 @@ private:
void drawVersion();
/**
- * specify text to be appended to version string
+ * specify text to appear as top left string
* @param text to set
*/
- void setTopleftText(std::string append);
+ void setTopleftText(const std::string &text);
/** pointer to gui element shown at topleft corner */
irr::gui::IGUIStaticText* m_irr_toplefttext;