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author | kwolekr <kwolekr@minetest.net> | 2016-05-10 22:06:03 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2016-05-10 22:44:18 -0400 |
commit | ebe638c32db2fb29886a5ae82c7726afad4c0010 (patch) | |
tree | a47b71a0616143de3718005771754ba874d9fcf0 /src | |
parent | 5d9b6aaa03fb326073b1d70645a5c08f10b7e461 (diff) | |
download | minetest-ebe638c32db2fb29886a5ae82c7726afad4c0010.tar.gz minetest-ebe638c32db2fb29886a5ae82c7726afad4c0010.tar.bz2 minetest-ebe638c32db2fb29886a5ae82c7726afad4c0010.zip |
Mapgen V6: Synchronize spflags with defaultsettings
This fixes an issue where trees are omitted from Mapgen V6 maps on
configurations that explicitly defined the mgv6_spflags setting.
Diffstat (limited to 'src')
-rw-r--r-- | src/defaultsettings.cpp | 3 | ||||
-rw-r--r-- | src/mapgen_v6.cpp | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 1536aed01..e8b652c17 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -180,7 +180,7 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_particles", "true"); settings->setDefault("enable_mesh_cache", "false"); settings->setDefault("enable_vbo", "true"); - + settings->setDefault("enable_minimap", "true"); settings->setDefault("minimap_shape_round", "true"); settings->setDefault("minimap_double_scan_height", "true"); @@ -319,7 +319,6 @@ void set_default_settings(Settings *settings) settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); settings->setDefault("mg_flags", "dungeons"); - settings->setDefault("mgv6_spflags", "jungles, snowbiomes, trees"); // IPv6 settings->setDefault("enable_ipv6", "true"); diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index e24083cff..c389b2ed4 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -140,7 +140,9 @@ MapgenV6::~MapgenV6() MapgenV6Params::MapgenV6Params() { - spflags = MGV6_BIOMEBLEND | MGV6_MUDFLOW; + spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES | + MGV6_BIOMEBLEND | MGV6_MUDFLOW; + freq_desert = 0.45; freq_beach = 0.15; |