diff options
author | Perttu Ahola <celeron55@gmail.com> | 2010-11-27 17:18:34 +0200 |
---|---|---|
committer | Perttu Ahola <celeron55@gmail.com> | 2010-11-27 17:18:34 +0200 |
commit | 24c4b7c68d283a4d1de72a3eb68f1268f1fe34e3 (patch) | |
tree | c65ee918cc55d7a631aa312a24cc34bb8dea47b4 /src | |
parent | 4e249fb3fbf75f0359758760d88e22aa5b14533c (diff) | |
download | minetest-24c4b7c68d283a4d1de72a3eb68f1268f1fe34e3.tar.gz minetest-24c4b7c68d283a4d1de72a3eb68f1268f1fe34e3.tar.bz2 minetest-24c4b7c68d283a4d1de72a3eb68f1268f1fe34e3.zip |
Working version before block send priorization update
Diffstat (limited to 'src')
-rw-r--r-- | src/client.cpp | 31 | ||||
-rw-r--r-- | src/client.h | 2 | ||||
-rw-r--r-- | src/clientserver.h | 42 | ||||
-rw-r--r-- | src/constants.h | 23 | ||||
-rw-r--r-- | src/debug.h | 57 | ||||
-rw-r--r-- | src/main.cpp | 112 | ||||
-rw-r--r-- | src/main.h | 5 | ||||
-rw-r--r-- | src/map.cpp | 20 | ||||
-rw-r--r-- | src/map.h | 23 | ||||
-rw-r--r-- | src/mapblock.h | 5 | ||||
-rw-r--r-- | src/mapblockobject.h | 6 | ||||
-rw-r--r-- | src/server.cpp | 135 | ||||
-rw-r--r-- | src/server.h | 43 | ||||
-rw-r--r-- | src/utility.h | 10 |
14 files changed, 335 insertions, 179 deletions
diff --git a/src/client.cpp b/src/client.cpp index ee3269974..a4f0ffb07 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -14,10 +14,6 @@ #define sleep_ms(x) usleep(x*1000) #endif -/* - FIXME: This thread can access the environment at any time -*/ - void * ClientUpdateThread::Thread() { ThreadStarted(); @@ -144,6 +140,22 @@ void Client::step(float dtime) m_con.RunTimeouts(dtime); } + /* + Packet counter + */ + { + static float counter = -0.001; + counter -= dtime; + if(counter <= 0.0) + { + counter = 10.0; + + dout_client<<"Client packetcounter:"<<std::endl; + m_packetcounter.print(dout_client); + m_packetcounter.clear(); + } + } + { /* Delete unused sectors @@ -171,7 +183,9 @@ void Client::step(float dtime) if(num > 0) { - dstream<<DTIME<<"Client: Deleted blocks of "<<num + /*dstream<<DTIME<<"Client: Deleted blocks of "<<num + <<" unused sectors"<<std::endl;*/ + dstream<<DTIME<<"Client: Deleted "<<num <<" unused sectors"<<std::endl; /* @@ -433,11 +447,18 @@ void Client::Receive() void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) { DSTACK(__FUNCTION_NAME); + // Ignore packets that don't even fit a command if(datasize < 2) + { + m_packetcounter.add(60000); return; + } ToClientCommand command = (ToClientCommand)readU16(&data[0]); + + //dstream<<"Client: received command="<<command<<std::endl; + m_packetcounter.add((u16)command); /* If this check is removed, be sure to change the queue diff --git a/src/client.h b/src/client.h index 60c57927b..92375974a 100644 --- a/src/client.h +++ b/src/client.h @@ -266,6 +266,8 @@ private: bool m_inventory_updated; core::map<v3s16, bool> m_active_blocks; + + PacketCounter m_packetcounter; }; #endif diff --git a/src/clientserver.h b/src/clientserver.h index 802069216..2a80c34df 100644 --- a/src/clientserver.h +++ b/src/clientserver.h @@ -5,7 +5,7 @@ enum ToClientCommand { - TOCLIENT_INIT=0x10, + TOCLIENT_INIT = 0x10, /* Server's reply to TOSERVER_INIT. Sent second after connected. @@ -15,11 +15,11 @@ enum ToClientCommand [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd */ - TOCLIENT_BLOCKDATA=0x20, //TODO: Multiple blocks - TOCLIENT_ADDNODE, - TOCLIENT_REMOVENODE, + TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks + TOCLIENT_ADDNODE = 0x21, + TOCLIENT_REMOVENODE = 0x22, - TOCLIENT_PLAYERPOS, + TOCLIENT_PLAYERPOS = 0x23, /* [0] u16 command // Followed by an arbitary number of these: @@ -31,7 +31,7 @@ enum ToClientCommand [N+2+12+12+4] s32 yaw*100 */ - TOCLIENT_PLAYERINFO, + TOCLIENT_PLAYERINFO = 0x24, /* [0] u16 command // Followed by an arbitary number of these: @@ -40,22 +40,22 @@ enum ToClientCommand [N] char[20] name */ - TOCLIENT_OPT_BLOCK_NOT_FOUND, // Not used + TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used - TOCLIENT_SECTORMETA, + TOCLIENT_SECTORMETA = 0x26, // Not used /* [0] u16 command [2] u8 sector count [3...] v2s16 pos + sector metadata */ - TOCLIENT_INVENTORY, + TOCLIENT_INVENTORY = 0x27, /* [0] u16 command [2] serialized inventory */ - TOCLIENT_OBJECTDATA, + TOCLIENT_OBJECTDATA = 0x28, /* Sent as unreliable. @@ -84,7 +84,7 @@ enum ToServerCommand [3] u8[20] player_name */ - TOSERVER_INIT2, + TOSERVER_INIT2 = 0x11, /* Sent as an ACK for TOCLIENT_INIT. After this, the server can send data. @@ -93,10 +93,10 @@ enum ToServerCommand */ TOSERVER_GETBLOCK=0x20, // Not used - TOSERVER_ADDNODE, // Not used - TOSERVER_REMOVENODE, // deprecated + TOSERVER_ADDNODE = 0x21, // Not used + TOSERVER_REMOVENODE = 0x22, // deprecated - TOSERVER_PLAYERPOS, + TOSERVER_PLAYERPOS = 0x23, /* [0] u16 command [2] v3s32 position*100 @@ -105,7 +105,7 @@ enum ToServerCommand [2+12+12+4] s32 yaw*100 */ - TOSERVER_GOTBLOCKS, + TOSERVER_GOTBLOCKS = 0x24, /* [0] u16 command [2] u8 count @@ -114,7 +114,7 @@ enum ToServerCommand ... */ - TOSERVER_DELETEDBLOCKS, + TOSERVER_DELETEDBLOCKS = 0x25, /* [0] u16 command [2] u8 count @@ -123,14 +123,14 @@ enum ToServerCommand ... */ - TOSERVER_ADDNODE_FROM_INVENTORY, // deprecated + TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated /* [0] u16 command [2] v3s16 pos [8] u16 i */ - TOSERVER_CLICK_OBJECT, + TOSERVER_CLICK_OBJECT = 0x27, /* length: 13 [0] u16 command @@ -140,7 +140,7 @@ enum ToServerCommand [11] u16 item */ - TOSERVER_CLICK_GROUND, + TOSERVER_CLICK_GROUND = 0x28, /* length: 17 [0] u16 command @@ -150,14 +150,14 @@ enum ToServerCommand [15] u16 item */ - TOSERVER_RELEASE, + TOSERVER_RELEASE = 0x29, /* length: 3 [0] u16 command [2] u8 button */ - TOSERVER_SIGNTEXT, + TOSERVER_SIGNTEXT = 0x30, /* u16 command v3s16 blockpos diff --git a/src/constants.h b/src/constants.h index e91ded0eb..ee08e0ed4 100644 --- a/src/constants.h +++ b/src/constants.h @@ -23,9 +23,6 @@ #define SERVERMAP_DELETE_UNUSED_SECTORS_TIMEOUT (60*10) #define SERVER_MAP_SAVE_INTERVAL (60) -//#define SERVERMAP_DELETE_UNUSED_SECTORS_TIMEOUT (5) -//#define SERVER_MAP_SAVE_INTERVAL (5) - #define FOV_ANGLE (PI/2.5) // The absolute working limit is (2^15 - viewing_range). @@ -44,29 +41,29 @@ #define FPS_DEFAULT_WANTED 30 #define FPS_DEFAULT_MAX 60 -#define FORCEDFETCH_RANGE 80 - #define HEIGHTMAP_RANGE_NODES 300 -// The freetime ratio is dynamically kept high enough to make this -// dtime jitter possible -// Allow 50% = 0.1 -/*#define DTIME_JITTER_MAX_FRACTION 0.5 -#define FREETIME_RATIO_MIN 0.05 -#define FREETIME_RATIO_MAX 0.4*/ - //#define FREETIME_RATIO 0.2 #define FREETIME_RATIO 0.15 +// Sectors are split to SECTOR_HEIGHTMAP_SPLIT^2 heightmaps #define SECTOR_HEIGHTMAP_SPLIT 2 #define PLAYER_INVENTORY_SIZE (8*4) #define SIGN_TEXT_MAX_LENGTH 50 -#define ACTIVE_OBJECT_D_BLOCKS 2 +// The distance of how far objects will be sent to client +//#define ACTIVE_OBJECT_D_BLOCKS 2 +// Wether to catch all std::exceptions #define CATCH_UNJANDLED_EXCEPTIONS 1 +/* + Collecting active blocks is stopped after object data + size reaches this +*/ +#define MAX_OBJECTDATA_SIZE 450 + #endif diff --git a/src/debug.h b/src/debug.h index 014456c0a..1780025a3 100644 --- a/src/debug.h +++ b/src/debug.h @@ -3,7 +3,7 @@ */ /* - Debug stack and assertion + Debug stuff */ #ifndef DEBUG_HEADER @@ -172,5 +172,58 @@ private: DEBUG_STACK_TEXT_SIZE, __VA_ARGS__);\ DebugStacker __debug_stacker(__buf); -#endif +/* + Packet counter +*/ + +class PacketCounter +{ +public: + PacketCounter() + { + } + + void add(u16 command) + { + core::map<u16, u16>::Node *n = m_packets.find(command); + if(n == NULL) + { + m_packets[command] = 1; + } + else + { + n->setValue(n->getValue()+1); + } + } + + void clear() + { + for(core::map<u16, u16>::Iterator + i = m_packets.getIterator(); + i.atEnd() == false; i++) + { + i.getNode()->setValue(0); + } + } + + void print(std::ostream &o) + { + for(core::map<u16, u16>::Iterator + i = m_packets.getIterator(); + i.atEnd() == false; i++) + { + o<<"cmd "<<i.getNode()->getKey() + <<" count "<<i.getNode()->getValue() + <<std::endl; + } + } + +private: + // command, count + core::map<u16, u16> m_packets; +}; + + +#endif // DEBUG_HEADER + diff --git a/src/main.cpp b/src/main.cpp index 971e0eac3..258119c4a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,7 +1,24 @@ /*
-(c) 2010 Perttu Ahola <celeron55@gmail.com>
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
-Minetest
+/*
+=============================== NOTES ==============================
NOTE: VBO cannot be turned on for fast-changing stuff because there
is an apparanet memory leak in irrlicht when using it
@@ -137,43 +154,39 @@ TODO: Make fetching sector's blocks more efficient when rendering TODO: Make the video backend selectable
-TODO: A timestamp to blocks
-
-TODO: Client side:
- - The server sends all active objects of the active blocks
- at constant intervals. They should fit in a few packets.
- - The client keeps track of what blocks at the moment are
- having active objects in them.
- - All blocks going in and out of the active buffer are recorded.
- - For outgoing blocks, objects are removed from the blocks
- and from the scene
- - For incoming blocks, objects are added to the blocks and
- to the scene.
-
-TODO: Server side:
+Block object server side:
- A "near blocks" buffer, in which some nearby blocks are stored.
- For all blocks in the buffer, objects are stepped(). This
means they are active.
- - All blocks going in and out of the buffer are recorded.
- - For outgoing blocks, a timestamp is written.
- - For incoming blocks, the time difference is calculated and
+ - TODO All blocks going in and out of the buffer are recorded.
+ - TODO For outgoing blocks, a timestamp is written.
+ - TODO For incoming blocks, the time difference is calculated and
objects are stepped according to it.
+TODO: A timestamp to blocks
TODO: Add config parameters for server's sending and generating distance
-TODO: Make amount of trees and other plants configurable
- - Save to a metafile
-
TODO: Copy the text of the last picked sign to inventory in creative
mode
TODO: Untie client network operations from framerate
-TODO: Make a copy of close-range environment on client for showing
+SUGG: Make a copy of close-range environment on client for showing
on screen, with minimal mutexes to slow the main loop down
-TODO: Make a PACKET_COMBINED which contains many subpackets. Utilize
+SUGG: Make a PACKET_COMBINED which contains many subpackets. Utilize
it by sending more stuff in a single packet.
+ - Add a packet queue to RemoteClient, from which packets will be
+ combined with object data packets
+ - This is not exactly trivial: the object data packets are
+ sometimes very big by themselves
+
+SUGG: Split MapBlockObject serialization to to-client and to-disk
+ - This will allow saving ages of rats on disk but not sending
+ them to clients
+
+TODO: Fix the long-lived Server Block Emerge Jam bug
+ - Is it related to the client deleting blocks?
Doing now:
======================================================================
@@ -261,10 +274,6 @@ video::SMaterial g_materials[MATERIALS_COUNT]; // All range-related stuff below is locked behind this
JMutex g_range_mutex;
-// Blocks are generated in this range from the player
-// This is limited vertically to half by Client::fetchBlocks()
-s16 g_forcedfetch_range_nodes = FORCEDFETCH_RANGE;
-
// Blocks are viewed in this range from the player
s16 g_viewing_range_nodes = 60;
@@ -305,7 +314,10 @@ float g_client_delete_unused_sectors_timeout = 1200; // Server stuff
bool g_creative_mode = false;
-MapgenParams g_mapgen_params;
+HMParams g_hm_params;
+MapParams g_map_params;
+float g_objectdata_interval = 0.2;
+u16 g_active_object_range = 2;
/*
Random stuff
@@ -395,21 +407,11 @@ bool parseConfigObject(std::istream &is) }
else if(name == "viewing_range_nodes_max")
{
- s32 v = atoi(value.c_str());
- if(v < 0)
- v = 0;
- if(v > 32767)
- v = 32767;
- g_viewing_range_nodes_max = v;
+ g_viewing_range_nodes_max = stoi(value, 0, 32767);
}
else if(name == "viewing_range_nodes_min")
{
- s32 v = atoi(value.c_str());
- if(v < 0)
- v = 0;
- if(v > 32767)
- v = 32767;
- g_viewing_range_nodes_min = v;
+ g_viewing_range_nodes_min = stoi(value, 0, 32767);
}
else if(name=="screenW")
g_screenW = value;
@@ -439,19 +441,29 @@ bool parseConfigObject(std::istream &is) {
s32 d = atoi(value.c_str());
if(d > 0 && (d & (d-1)) == 0)
- g_mapgen_params.heightmap_blocksize = d;
+ g_hm_params.heightmap_blocksize = d;
else
dstream<<"Invalid value in config file: \""
<<line<<"\""<<std::endl;
}
else if(name == "mapgen_height_randmax")
- g_mapgen_params.height_randmax = value;
+ g_hm_params.height_randmax = value;
else if(name == "mapgen_height_randfactor")
- g_mapgen_params.height_randfactor = value;
+ g_hm_params.height_randfactor = value;
else if(name == "mapgen_height_base")
- g_mapgen_params.height_base = value;
+ g_hm_params.height_base = value;
else if(name == "mapgen_plants_amount")
- g_mapgen_params.plants_amount = value;
+ {
+ std::istringstream vis(value);
+ vis>>g_map_params.plants_amount;
+ }
+ else if(name == "objectdata_inverval")
+ {
+ std::istringstream vis(value);
+ vis>>g_objectdata_interval;
+ }
+ else if(name == "active_object_range")
+ g_active_object_range = stoi(value, 0, 65535);
else
{
@@ -1161,7 +1173,9 @@ int main(int argc, char *argv[]) std::cout<<"========================"<<std::endl;
std::cout<<std::endl;
- Server server("../map", g_creative_mode, g_mapgen_params);
+ Server server("../map", g_creative_mode, g_hm_params,
+ g_map_params, g_objectdata_interval,
+ g_active_object_range);
server.start(port);
for(;;)
@@ -1429,7 +1443,9 @@ int main(int argc, char *argv[]) */
SharedPtr<Server> server;
if(hosting){
- server = new Server("../map", g_creative_mode, g_mapgen_params);
+ server = new Server("../map", g_creative_mode, g_hm_params,
+ g_map_params, g_objectdata_interval,
+ g_active_object_range);
server->start(port);
}
diff --git a/src/main.h b/src/main.h index 3118e5f52..59ef0ff03 100644 --- a/src/main.h +++ b/src/main.h @@ -12,7 +12,6 @@ extern std::string getTimestamp(); #include <jmutex.h> extern JMutex g_range_mutex; -extern s16 g_forcedfetch_range_nodes; extern s16 g_viewing_range_nodes; //extern s16 g_actual_viewing_range_nodes; extern bool g_viewing_range_all; @@ -42,9 +41,5 @@ extern video::SMaterial g_materials[MATERIALS_COUNT]; extern IrrlichtDevice *g_device; -// Settings -#include "map.h" -extern MapgenParams g_mapgen_params; - #endif diff --git a/src/map.cpp b/src/map.cpp index c69c3f248..35bf8bb40 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1160,7 +1160,7 @@ void Map::PrintInfo(std::ostream &out) ServerMap */ -ServerMap::ServerMap(std::string savedir, MapgenParams params): +ServerMap::ServerMap(std::string savedir, HMParams hmp, MapParams mp): Map(dout_server), m_heightmap(NULL) { @@ -1212,15 +1212,19 @@ ServerMap::ServerMap(std::string savedir, MapgenParams params): } dstream<<DTIME<<"Initializing new map."<<std::endl; - + + // Create master heightmap ValueGenerator *maxgen = - ValueGenerator::deSerialize(params.height_randmax); + ValueGenerator::deSerialize(hmp.height_randmax); ValueGenerator *factorgen = - ValueGenerator::deSerialize(params.height_randfactor); + ValueGenerator::deSerialize(hmp.height_randfactor); ValueGenerator *basegen = - ValueGenerator::deSerialize(params.height_base); + ValueGenerator::deSerialize(hmp.height_base); m_heightmap = new UnlimitedHeightmap - (params.heightmap_blocksize, maxgen, factorgen, basegen); + (hmp.heightmap_blocksize, maxgen, factorgen, basegen); + + // Set map parameters + m_params = mp; // Create zero sector emergeSector(v2s16(0,0)); @@ -1386,7 +1390,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) { // Avgslope is the derivative of a hill float t = avgslope * avgslope; - float a = MAP_BLOCKSIZE * 2; + float a = MAP_BLOCKSIZE * 2 * m_params.plants_amount; u32 tree_max; if(t > 0.03) tree_max = a / (t/0.03); @@ -1408,7 +1412,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d) { // Pitness usually goes at around -0.5...0.5 u32 bush_max = 0; - u32 a = MAP_BLOCKSIZE * 3; + u32 a = MAP_BLOCKSIZE * 3.0 * m_params.plants_amount; if(pitness > 0) bush_max = (pitness*a*4); if(bush_max > a) @@ -242,21 +242,32 @@ public: virtual void PrintInfo(std::ostream &out); }; -struct MapgenParams +// Master heightmap parameters +struct HMParams { - MapgenParams() + HMParams() { heightmap_blocksize = 64; height_randmax = "constant 70.0"; height_randfactor = "constant 0.6"; height_base = "linear 0 80 0"; - plants_amount = "1.0"; } s16 heightmap_blocksize; std::string height_randmax; std::string height_randfactor; std::string height_base; - std::string plants_amount; +}; + +// Map parameters +struct MapParams +{ + MapParams() + { + plants_amount = 1.0; + //max_objects_in_block = 30; + } + float plants_amount; + //u16 max_objects_in_block; }; class ServerMap : public Map @@ -265,7 +276,7 @@ public: /* savedir: directory to which map data should be saved */ - ServerMap(std::string savedir, MapgenParams params); + ServerMap(std::string savedir, HMParams hmp, MapParams mp); ~ServerMap(); s32 mapType() const @@ -346,6 +357,8 @@ public: private: UnlimitedHeightmap *m_heightmap; + MapParams m_params; + std::string m_savedir; bool m_map_saving_enabled; }; diff --git a/src/mapblock.h b/src/mapblock.h index 9fcfa0793..60f78b6ff 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -352,6 +352,11 @@ public: m_objects.getObjects(origin, max_d, dest); } + s32 getObjectCount() + { + return m_objects.getCount(); + } + private: /* diff --git a/src/mapblockobject.h b/src/mapblockobject.h index 1939cc896..15409bbd7 100644 --- a/src/mapblockobject.h +++ b/src/mapblockobject.h @@ -879,6 +879,12 @@ public: // origin is relative to block void getObjects(v3f origin, f32 max_d, core::array<DistanceSortedObject> &dest); + + // Number of objects + s32 getCount() + { + return m_objects.size(); + } private: JMutex m_mutex; diff --git a/src/server.cpp b/src/server.cpp index a5f55ab5d..8969bdedd 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -284,56 +284,8 @@ void RemoteClient::SendBlocks(Server *server, float dtime) v3s16 center = getNodeBlockPos(center_nodepos); /* - Find out what block the player is going to next and set - center to it. - - Don't react to speeds under the initial value of highest_speed - */ - /*f32 highest_speed = 0.1 * BS; - v3s16 dir(0,0,0); - if(abs(playerspeed.X) > highest_speed) - { - highest_speed = playerspeed.X; - if(playerspeed.X > 0) - dir = v3s16(1,0,0); - else - dir = v3s16(-1,0,0); - } - if(abs(playerspeed.Y) > highest_speed) - { - highest_speed = playerspeed.Y; - if(playerspeed.Y > 0) - dir = v3s16(0,1,0); - else - dir = v3s16(0,-1,0); - } - if(abs(playerspeed.Z) > highest_speed) - { - highest_speed = playerspeed.Z; - if(playerspeed.Z > 0) - dir = v3s16(0,0,1); - else - dir = v3s16(0,0,-1); - } - - center += dir;*/ - - /* - Calculate the starting value of the block finder radius. - - The radius shall be the last used value minus the - maximum moved distance. + Get the starting value of the block finder radius. */ - /*s16 d_start = m_last_block_find_d; - if(max_moved >= d_start) - { - d_start = 0; - } - else - { - d_start -= max_moved; - }*/ - s16 last_nearest_unsent_d; s16 d_start; { @@ -382,10 +334,6 @@ void RemoteClient::SendBlocks(Server *server, float dtime) /* TODO: Get this from somewhere - TODO: Values more than 7 make placing and removing blocks very - sluggish when the map is being generated. This is - because d is looped every time from 0 to d_max if no - blocks are found for sending. */ //s16 d_max = 7; s16 d_max = 8; @@ -659,6 +607,10 @@ void RemoteClient::SendObjectData( in memory): - Set blocks changed - Add blocks to emerge queue if they are not found + + SUGGESTION: These could be ignored from the backside of the player + + TODO: Keep track of total size of packet and stop when it is too big */ Player *player = server->m_env.getPlayer(peer_id); @@ -669,9 +621,14 @@ void RemoteClient::SendObjectData( v3s16 center_nodepos = floatToInt(playerpos); v3s16 center = getNodeBlockPos(center_nodepos); - s16 d_max = ACTIVE_OBJECT_D_BLOCKS; + //s16 d_max = ACTIVE_OBJECT_D_BLOCKS; + s16 d_max = server->m_active_object_range; + + // Number of blocks whose objects were written to bos + u16 blockcount = 0; - core::map<v3s16, MapBlock*> blocks; + //core::map<v3s16, MapBlock*> blocks; + std::ostringstream bos(std::ios_base::binary); for(s16 d = 0; d <= d_max; d++) { @@ -691,13 +648,18 @@ void RemoteClient::SendObjectData( if(m_blocks_sent.find(p) == NULL) continue; } - + + // Try stepping block and add it to a send queue try { // Get block MapBlock *block = server->m_env.getMap().getBlockNoCreate(p); + // Skip block if there are no objects + if(block->getObjectCount() == 0) + continue; + // Step block if not in stepped_blocks and add to stepped_blocks if(stepped_blocks.find(p) == NULL) { @@ -705,9 +667,28 @@ void RemoteClient::SendObjectData( stepped_blocks.insert(p, true); block->setChangedFlag(); } - - // Add block to queue - blocks.insert(p, block); + + /* + Write objects + */ + + // Write blockpos + writeV3S16(buf, p); + bos.write((char*)buf, 6); + + // Write objects + block->serializeObjects(bos, serialization_version); + + blockcount++; + + /* + Stop collecting objects if data is already too big + */ + // Sum of player and object data sizes + s32 sum = (s32)os.tellp() + 2 + (s32)bos.tellp(); + // break out if data too big + if(sum > MAX_OBJECTDATA_SIZE) + d = d_max+1; } //try catch(InvalidPositionException &e) @@ -729,12 +710,11 @@ void RemoteClient::SendObjectData( } } +#if 0 /* Write objects */ - u16 blockcount = blocks.size(); - // Write block count writeU16(buf, blockcount); os.write((char*)buf, 2); @@ -751,11 +731,21 @@ void RemoteClient::SendObjectData( MapBlock *block = i.getNode()->getValue(); block->serializeObjects(os, serialization_version); } - +#endif + + // Write block count + writeU16(buf, blockcount); + os.write((char*)buf, 2); + + // Write block objects + os<<bos.str(); + /* Send data */ + //dstream<<"Server: Sending object data to "<<peer_id<<std::endl; + // Make data buffer std::string s = os.str(); SharedBuffer<u8> data((u8*)s.c_str(), s.size()); @@ -898,13 +888,18 @@ u32 PIChecksum(core::list<PlayerInfo> &l) Server::Server( std::string mapsavedir, bool creative_mode, - MapgenParams mapgen_params + HMParams hm_params, + MapParams map_params, + float objectdata_interval, + u16 active_object_range ): - m_env(new ServerMap(mapsavedir, mapgen_params), dout_server), + m_env(new ServerMap(mapsavedir, hm_params, map_params), dout_server), m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this), m_thread(this), m_emergethread(this), - m_creative_mode(creative_mode) + m_creative_mode(creative_mode), + m_objectdata_interval(objectdata_interval), + m_active_object_range(active_object_range) { m_env_mutex.Init(); m_con_mutex.Init(); @@ -980,6 +975,7 @@ void Server::step(float dtime) void Server::AsyncRunStep() { DSTACK(__FUNCTION_NAME); + float dtime; { JMutexAutoLock lock1(m_step_dtime_mutex); @@ -1033,7 +1029,7 @@ void Server::AsyncRunStep() // Run time- and client- related stuff // NOTE: If you intend to add something here, check that it - // doesn't fit in RemoteClient::SendBlocks for exampel. + // doesn't fit in RemoteClient::SendBlocks for example. /*{ // Clients are behind connection lock JMutexAutoLock lock(m_con_mutex); @@ -1055,8 +1051,7 @@ void Server::AsyncRunStep() { static float counter = 0.0; counter += dtime; - //TODO: Get value from somewhere - if(counter >= 0.1) + if(counter >= m_objectdata_interval) { JMutexAutoLock lock1(m_env_mutex); JMutexAutoLock lock2(m_con_mutex); @@ -1930,12 +1925,12 @@ void Server::peerAdded(con::Peer *peer) bool r = player->inventory.addItem(item); assert(r == true); } - // Rat + /*// Rat { InventoryItem *item = new MapBlockObjectItem("Rat"); bool r = player->inventory.addItem(item); assert(r == true); - } + }*/ } else { diff --git a/src/server.h b/src/server.h index 5c856333a..c178480d5 100644 --- a/src/server.h +++ b/src/server.h @@ -201,6 +201,28 @@ struct PlayerInfo u32 PIChecksum(core::list<PlayerInfo> &l); +/* + Used for queueing and sorting block transfers in containers + + Lower priority number means higher priority. +*/ +struct PrioritySortedBlockTransfer +{ + PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_dest_peer) + { + priority = a_priority; + pos = a_pos; + dest_peer = a_dest_peer; + } + bool operator < (PrioritySortedBlockTransfer &other) + { + return priority < other.priority; + } + float priority; + v3s16 pos; + u16 a_dest_peer; +}; + class RemoteClient { public: @@ -252,6 +274,8 @@ public: void BlockEmerged(); // Increments timeouts and removes timed-out blocks from list + // NOTE: This doesn't fix the server-not-sending-block bug + // because it is related to emerging, not sending. //void RunSendingTimeouts(float dtime, float timeout); void PrintInfo(std::ostream &o) @@ -310,6 +334,15 @@ private: JMutex m_blocks_sending_mutex; }; +/*struct ServerSettings +{ + ServerSettings() + { + creative_mode = false; + } + bool creative_mode; +};*/ + class Server : public con::PeerHandler { public: @@ -319,7 +352,10 @@ public: Server( std::string mapsavedir, bool creative_mode, - MapgenParams mapgen_params + HMParams hm_params, + MapParams map_params, + float objectdata_inverval, + u16 active_object_range ); ~Server(); void start(unsigned short port); @@ -377,8 +413,11 @@ private: EmergeThread m_emergethread; BlockEmergeQueue m_emerge_queue; - + + // Settings bool m_creative_mode; + float m_objectdata_interval; + u16 m_active_object_range; friend class EmergeThread; friend class RemoteClient; diff --git a/src/utility.h b/src/utility.h index 4178e9d95..e6a09547b 100644 --- a/src/utility.h +++ b/src/utility.h @@ -603,5 +603,15 @@ inline bool is_yes(std::string s) return false; } +inline s32 stoi(std::string s, s32 min, s32 max) +{ + s32 i = atoi(s.c_str()); + if(i < min) + i = min; + if(i > max) + i = max; + return i; +} + #endif |