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authorPerttu Ahola <celeron55@gmail.com>2010-12-22 03:34:21 +0200
committerPerttu Ahola <celeron55@gmail.com>2010-12-22 03:34:21 +0200
commit4ec61b0ccdedecf54cd697d0b1cfa16aaf92bf82 (patch)
treef28dd1cff32ccfb5e426e77d7de8f9f2600a420a /src
parentb94a00786454968a1cc309b01180292b114da4bd (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/guiInventoryMenu.cpp261
-rw-r--r--src/guiInventoryMenu.h88
2 files changed, 349 insertions, 0 deletions
diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp
new file mode 100644
index 000000000..370ebd5d1
--- /dev/null
+++ b/src/guiInventoryMenu.cpp
@@ -0,0 +1,261 @@
+/*
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#include "guiInventoryMenu.h"
+#include "constants.h"
+
+void drawInventoryItem(gui::IGUIEnvironment* env,
+ InventoryItem *item, core::rect<s32> rect,
+ const core::rect<s32> *clip)
+{
+ gui::IGUISkin* skin = env->getSkin();
+ if (!skin)
+ return;
+ video::IVideoDriver* driver = env->getVideoDriver();
+
+ video::ITexture *texture = NULL;
+
+ if(item != NULL)
+ {
+ texture = item->getImage();
+ }
+
+ if(texture != NULL)
+ {
+ const video::SColor color(255,255,255,255);
+ const video::SColor colors[] = {color,color,color,color};
+ driver->draw2DImage(texture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(texture->getOriginalSize())),
+ clip, colors, false);
+ }
+ else
+ {
+ video::SColor bgcolor(128,128,128,128);
+ driver->draw2DRectangle(bgcolor, rect, clip);
+ }
+
+ if(item != NULL)
+ {
+ gui::IGUIFont *font = skin->getFont();
+ if(font)
+ {
+ core::rect<s32> rect2(rect.UpperLeftCorner,
+ (core::dimension2d<u32>(rect.getWidth(), 15)));
+
+ video::SColor bgcolor(128,0,0,0);
+ driver->draw2DRectangle(bgcolor, rect2, clip);
+
+ font->draw(item->getText().c_str(), rect2,
+ video::SColor(255,255,255,255), false, false,
+ clip);
+ }
+ }
+}
+
+/*
+ GUIInventorySlot
+*/
+
+GUIInventorySlot::GUIInventorySlot(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id, core::rect<s32> rect):
+ IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rect)
+{
+ m_item = NULL;
+}
+
+void GUIInventorySlot::draw()
+{
+ if(!IsVisible)
+ return;
+
+ drawInventoryItem(Environment, m_item, AbsoluteRect,
+ &AbsoluteClippingRect);
+
+ gui::IGUIElement::draw();
+}
+
+bool GUIInventorySlot::OnEvent(const SEvent& event)
+{
+ /*if (!IsEnabled)
+ return IGUIElement::OnEvent(event);*/
+
+ switch(event.EventType)
+ {
+ case EET_MOUSE_INPUT_EVENT:
+ if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
+ {
+ dstream<<"Slot pressed"<<std::endl;
+ //return true;
+ }
+ else
+ if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
+ {
+ dstream<<"Slot released"<<std::endl;
+ //return true;
+ }
+ break;
+ default:
+ break;
+ }
+
+ return Parent ? Parent->OnEvent(event) : false;
+}
+
+/*
+ GUIInventoryMenu
+*/
+
+GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ Inventory *inventory):
+ IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
+ core::rect<s32>(0,0,100,100))
+{
+ m_inventory = inventory;
+ m_screensize_old = v2u32(0,0);
+
+ resizeGui();
+
+ setVisible(false);
+}
+
+GUIInventoryMenu::~GUIInventoryMenu()
+{
+}
+
+void GUIInventoryMenu::resizeGui()
+{
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+ v2u32 screensize = driver->getScreenSize();
+ if(screensize == m_screensize_old)
+ return;
+ m_screensize_old = screensize;
+
+ for(u32 i=0; i<m_slots.size(); i++)
+ {
+ m_slots[i]->remove();
+ }
+ m_slots.clear();
+
+ core::rect<s32> rect(
+ screensize.X/2 - 560/2,
+ screensize.Y/2 - 300/2,
+ screensize.X/2 + 560/2,
+ screensize.Y/2 + 300/2
+ );
+
+ DesiredRect = rect;
+ recalculateAbsolutePosition(false);
+
+ //v2s32 size = rect.getSize();
+
+ core::rect<s32> imgsize(0,0,48,48);
+ v2s32 basepos(30, 30);
+ for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
+ {
+ s32 x = (i%8) * 64;
+ s32 y = (i/8) * 64;
+ v2s32 p(x,y);
+ core::rect<s32> rect = imgsize + basepos + p;
+ GUIInventorySlot *item =
+ new GUIInventorySlot(Environment, this, -1, rect);
+ m_slots.push_back(item);
+ }
+
+ update();
+}
+
+void GUIInventoryMenu::update()
+{
+ for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
+ {
+ m_slots[i]->setItem(m_inventory->getItem(i));
+ }
+}
+
+void GUIInventoryMenu::draw()
+{
+ if(!IsVisible)
+ return;
+
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (!skin)
+ return;
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+
+ video::SColor bgcolor(140,0,0,0);
+ driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+
+ gui::IGUIElement::draw();
+}
+
+bool GUIInventoryMenu::OnEvent(const SEvent& event)
+{
+ if(event.EventType==EET_KEY_INPUT_EVENT)
+ {
+ if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
+ {
+ setVisible(false);
+ return true;
+ }
+ if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
+ {
+ setVisible(false);
+ return true;
+ }
+ }
+ if(event.EventType==EET_MOUSE_INPUT_EVENT)
+ {
+ if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
+ {
+ }
+ }
+ if(event.EventType==EET_GUI_EVENT)
+ {
+ if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
+ && isVisible())
+ {
+ if(!canTakeFocus(event.GUIEvent.Element))
+ {
+ dstream<<"GUIInventoryMenu: Not allowing focus change."
+ <<std::endl;
+ // Returning true disables focus change
+ return true;
+ }
+ }
+ if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
+ {
+ /*switch(event.GUIEvent.Caller->getID())
+ {
+ case 256: // continue
+ setVisible(false);
+ break;
+ case 257: // exit
+ dev->closeDevice();
+ break;
+ }*/
+ }
+ }
+
+ return Parent ? Parent->OnEvent(event) : false;
+}
+
+
diff --git a/src/guiInventoryMenu.h b/src/guiInventoryMenu.h
new file mode 100644
index 000000000..8bfade4c4
--- /dev/null
+++ b/src/guiInventoryMenu.h
@@ -0,0 +1,88 @@
+/*
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#ifndef GUIINVENTORYMENU_HEADER
+#define GUIINVENTORYMENU_HEADER
+
+#include "common_irrlicht.h"
+#include "inventory.h"
+
+void drawInventoryItem(gui::IGUIEnvironment* env,
+ InventoryItem *item, core::rect<s32> rect,
+ const core::rect<s32> *clip=0);
+
+class GUIInventorySlot: public gui::IGUIElement
+{
+public:
+ GUIInventorySlot(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id, core::rect<s32> rect);
+
+ void setItem(InventoryItem *item)
+ {
+ m_item = item;
+ }
+
+ void draw();
+
+ bool OnEvent(const SEvent& event);
+
+private:
+ InventoryItem *m_item;
+};
+
+class GUIInventoryMenu : public gui::IGUIElement
+{
+public:
+ GUIInventoryMenu(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ Inventory *inventory);
+ ~GUIInventoryMenu();
+
+ /*
+ Remove and re-add (or reposition) stuff
+ */
+ void resizeGui();
+
+ // Updates stuff from inventory to screen
+ void update();
+
+ void draw();
+
+ void launch()
+ {
+ setVisible(true);
+ Environment->setFocus(this);
+ }
+
+ bool canTakeFocus(gui::IGUIElement *e)
+ {
+ return (e && (e == this || isMyChild(e)));
+ }
+
+ bool OnEvent(const SEvent& event);
+
+private:
+ Inventory *m_inventory;
+ core::array<GUIInventorySlot*> m_slots;
+ v2u32 m_screensize_old;
+};
+
+#endif
+