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author | Loic Blot <loic.blot@unix-experience.fr> | 2017-08-16 08:53:52 +0200 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2017-08-16 08:53:52 +0200 |
commit | 816bca32ac69f58b7de881d68689c6a1e3897a0e (patch) | |
tree | 55fa5ff005a7147c33b8104361f269b427d5ed4f /src | |
parent | 90dfafcda2d4bc33356983c7145bf10202c26bbd (diff) | |
download | minetest-816bca32ac69f58b7de881d68689c6a1e3897a0e.tar.gz minetest-816bca32ac69f58b7de881d68689c6a1e3897a0e.tar.bz2 minetest-816bca32ac69f58b7de881d68689c6a1e3897a0e.zip |
client.cpp: modernize code
* Range based for loops
* Empty operator on stl containers
Diffstat (limited to 'src')
-rw-r--r-- | src/client.cpp | 89 | ||||
-rw-r--r-- | src/client.h | 32 |
2 files changed, 47 insertions, 74 deletions
diff --git a/src/client.cpp b/src/client.cpp index f7834a02b..402418ea2 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -144,9 +144,9 @@ void Client::scanModSubfolder(const std::string &mod_name, const std::string &mo { std::string full_path = mod_path + DIR_DELIM + mod_subpath; std::vector<fs::DirListNode> mod = fs::GetDirListing(full_path); - for (unsigned int j=0; j < mod.size(); j++){ - std::string filename = mod[j].name; - if (mod[j].dir) { + for (const fs::DirListNode &j : mod) { + std::string filename = j.name; + if (j.dir) { scanModSubfolder(mod_name, mod_path, mod_subpath + filename + DIR_DELIM); continue; @@ -230,10 +230,8 @@ Client::~Client() delete m_inventory_from_server; // Delete detached inventories - for (std::unordered_map<std::string, Inventory*>::iterator - i = m_detached_inventories.begin(); - i != m_detached_inventories.end(); ++i) { - delete i->second; + for (auto &m_detached_inventorie : m_detached_inventories) { + delete m_detached_inventorie.second; } // cleanup 3d model meshes on client shutdown @@ -556,15 +554,13 @@ void Client::step(float dtime) Update positions of sounds attached to objects */ { - for(std::unordered_map<int, u16>::iterator i = m_sounds_to_objects.begin(); - i != m_sounds_to_objects.end(); ++i) { - int client_id = i->first; - u16 object_id = i->second; + for (auto &m_sounds_to_object : m_sounds_to_objects) { + int client_id = m_sounds_to_object.first; + u16 object_id = m_sounds_to_object.second; ClientActiveObject *cao = m_env.getActiveObject(object_id); - if(!cao) + if (!cao) continue; - v3f pos = cao->getPosition(); - m_sound->updateSoundPosition(client_id, pos); + m_sound->updateSoundPosition(client_id, cao->getPosition()); } } @@ -628,8 +624,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) NULL }; name = removeStringEnd(filename, image_ext); - if(name != "") - { + if (!name.empty()) { verbosestream<<"Client: Attempting to load image " <<"file \""<<filename<<"\""<<std::endl; @@ -644,18 +639,17 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) // Read image video::IImage *img = vdrv->createImageFromFile(rfile); - if(!img){ + if (!img) { errorstream<<"Client: Cannot create image from data of " <<"file \""<<filename<<"\""<<std::endl; rfile->drop(); return false; } - else { - m_tsrc->insertSourceImage(filename, img); - img->drop(); - rfile->drop(); - return true; - } + + m_tsrc->insertSourceImage(filename, img); + img->drop(); + rfile->drop(); + return true; } const char *sound_ext[] = { @@ -664,8 +658,7 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) ".ogg", NULL }; name = removeStringEnd(filename, sound_ext); - if(name != "") - { + if (!name.empty()) { verbosestream<<"Client: Attempting to load sound " <<"file \""<<filename<<"\""<<std::endl; m_sound->loadSoundData(name, data); @@ -676,9 +669,9 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) ".x", ".b3d", ".md2", ".obj", NULL }; + name = removeStringEnd(filename, model_ext); - if(name != "") - { + if (!name.empty()) { verbosestream<<"Client: Storing model into memory: " <<"\""<<filename<<"\""<<std::endl; if(m_mesh_data.count(filename)) @@ -732,9 +725,8 @@ void Client::request_media(const std::vector<std::string> &file_requests) pkt << (u16) (file_requests_size & 0xFFFF); - for(std::vector<std::string>::const_iterator i = file_requests.begin(); - i != file_requests.end(); ++i) { - pkt << (*i); + for (const std::string &file_request : file_requests) { + pkt << file_request; } Send(&pkt); @@ -1020,7 +1012,7 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism) &verifier, &salt); NetworkPacket resp_pkt(TOSERVER_FIRST_SRP, 0); - resp_pkt << salt << verifier << (u8)((m_password == "") ? 1 : 0); + resp_pkt << salt << verifier << (u8)((m_password.empty()) ? 1 : 0); Send(&resp_pkt); break; @@ -1062,12 +1054,8 @@ void Client::sendDeletedBlocks(std::vector<v3s16> &blocks) pkt << (u8) blocks.size(); - u32 k = 0; - for(std::vector<v3s16>::iterator - j = blocks.begin(); - j != blocks.end(); ++j) { - pkt << *j; - k++; + for (const v3s16 &block : blocks) { + pkt << block; } Send(&pkt); @@ -1089,9 +1077,8 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList) pkt << (u16) (server_ids & 0xFFFF); - for(std::vector<s32>::iterator i = soundList.begin(); - i != soundList.end(); ++i) - pkt << *i; + for (int sound_id : soundList) + pkt << sound_id; Send(&pkt); } @@ -1354,10 +1341,8 @@ void Client::removeNode(v3s16 p) catch(InvalidPositionException &e) { } - for(std::map<v3s16, MapBlock *>::iterator - i = modified_blocks.begin(); - i != modified_blocks.end(); ++i) { - addUpdateMeshTaskWithEdge(i->first, false, true); + for (const auto &modified_block : modified_blocks) { + addUpdateMeshTaskWithEdge(modified_block.first, false, true); } } @@ -1374,7 +1359,7 @@ MapNode Client::getNode(v3s16 p, bool *is_valid_position) v3s16 ppos = floatToInt(m_env.getLocalPlayer()->getPosition(), BS); if ((u32) ppos.getDistanceFrom(p) > m_csm_noderange_limit) { *is_valid_position = false; - return MapNode(); + return {}; } } return m_env.getMap().getNodeNoEx(p, is_valid_position); @@ -1393,10 +1378,8 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata) catch(InvalidPositionException &e) { } - for(std::map<v3s16, MapBlock *>::iterator - i = modified_blocks.begin(); - i != modified_blocks.end(); ++i) { - addUpdateMeshTaskWithEdge(i->first, false, true); + for (const auto &modified_block : modified_blocks) { + addUpdateMeshTaskWithEdge(modified_block.first, false, true); } } @@ -1567,7 +1550,7 @@ bool Client::getChatMessage(std::wstring &res) void Client::typeChatMessage(const std::wstring &message) { // Discard empty line - if(message == L"") + if (message.empty()) return; // If message was ate by script API, don't send it to server @@ -1677,8 +1660,8 @@ float Client::mediaReceiveProgress() { if (m_media_downloader) return m_media_downloader->getProgress(); - else - return 1.0; // downloader only exists when not yet done + + return 1.0; // downloader only exists when not yet done } typedef struct TextureUpdateArgs { @@ -1746,7 +1729,7 @@ void Client::afterContentReceived() RenderingEngine::draw_load_screen(text, guienv, m_tsrc, 0, 72); m_nodedef->updateAliases(m_itemdef); std::string texture_path = g_settings->get("texture_path"); - if (texture_path != "" && fs::IsDir(texture_path)) + if (!texture_path.empty() && fs::IsDir(texture_path)) m_nodedef->applyTextureOverrides(texture_path + DIR_DELIM + "override.txt"); m_nodedef->setNodeRegistrationStatus(true); m_nodedef->runNodeResolveCallbacks(); diff --git a/src/client.h b/src/client.h index adac83e5c..05f3ab9ea 100644 --- a/src/client.h +++ b/src/client.h @@ -204,9 +204,7 @@ struct ClientEvent class PacketCounter { public: - PacketCounter() - { - } + PacketCounter() = default; void add(u16 command) { @@ -223,23 +221,15 @@ public: void clear() { - for(std::map<u16, u16>::iterator - i = m_packets.begin(); - i != m_packets.end(); ++i) - { - i->second = 0; + for (auto &m_packet : m_packets) { + m_packet.second = 0; } } void print(std::ostream &o) { - for(std::map<u16, u16>::iterator - i = m_packets.begin(); - i != m_packets.end(); ++i) - { - o<<"cmd "<<i->first - <<" count "<<i->second - <<std::endl; + for (const auto &m_packet : m_packets) { + o << "cmd "<< m_packet.first <<" count "<< m_packet.second << std::endl; } } @@ -544,12 +534,12 @@ public: m_client_event_queue.push(event); } - void showGameChat(const bool show = true); - void showGameHud(const bool show = true); - void showMinimap(const bool show = true); - void showProfiler(const bool show = true); - void showGameFog(const bool show = true); - void showGameDebug(const bool show = true); + void showGameChat(bool show = true); + void showGameHud(bool show = true); + void showMinimap(bool show = true); + void showProfiler(bool show = true); + void showGameFog(bool show = true); + void showGameDebug(bool show = true); const Address getServerAddress() { |