diff options
author | rubenwardy <rw@rubenwardy.com> | 2018-04-17 14:54:50 +0100 |
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committer | rubenwardy <rw@rubenwardy.com> | 2018-04-19 20:14:53 +0100 |
commit | 87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch) | |
tree | ddeeed2ddca984f0999437517bfdca120919ecd2 /src | |
parent | 36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff) | |
download | minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.gz minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.tar.bz2 minetest-87ad4d8e7f25210cd28d9f2b372aa00aa3dab929.zip |
Add online content repository
Replaces mods and texture pack tabs with a single content tab
Diffstat (limited to 'src')
26 files changed, 575 insertions, 216 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 1b3d10ef5..0b2aab80f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -358,6 +358,7 @@ add_custom_target(GenerateVersion add_subdirectory(threading) +add_subdirectory(content) add_subdirectory(database) add_subdirectory(gui) add_subdirectory(mapgen) @@ -372,6 +373,7 @@ set(common_SRCS ${database_SRCS} ${mapgen_SRCS} ${server_SRCS} + ${content_SRCS} ban.cpp chat.cpp clientiface.cpp @@ -403,7 +405,6 @@ set(common_SRCS mapsector.cpp metadata.cpp modchannels.cpp - mods.cpp nameidmapping.cpp nodedef.cpp nodemetadata.cpp @@ -428,7 +429,6 @@ set(common_SRCS serverobject.cpp settings.cpp staticobject.cpp - subgame.cpp terminal_chat_console.cpp tileanimation.cpp tool.cpp diff --git a/src/client.cpp b/src/client.cpp index 87e5e12bc..d2f585de7 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -43,7 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock.h" #include "minimap.h" #include "modchannels.h" -#include "mods.h" +#include "content/mods.h" #include "profiler.h" #include "shader.h" #include "gettext.h" diff --git a/src/content/CMakeLists.txt b/src/content/CMakeLists.txt new file mode 100644 index 000000000..5adcf6b1e --- /dev/null +++ b/src/content/CMakeLists.txt @@ -0,0 +1,7 @@ +set(content_SRCS + ${CMAKE_CURRENT_SOURCE_DIR}/content.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/packages.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/subgames.cpp + PARENT_SCOPE +) diff --git a/src/content/content.cpp b/src/content/content.cpp new file mode 100644 index 000000000..d45c5feab --- /dev/null +++ b/src/content/content.cpp @@ -0,0 +1,108 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include <fstream> +#include "content/content.h" +#include "content/subgames.h" +#include "content/mods.h" +#include "filesys.h" +#include "settings.h" + +enum ContentType +{ + ECT_UNKNOWN, + ECT_MOD, + ECT_MODPACK, + ECT_GAME, + ECT_TXP +}; + +ContentType getContentType(const ContentSpec &spec) +{ + std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); + if (modpack_is.good()) { + modpack_is.close(); + return ECT_MODPACK; + } + + std::ifstream init_is((spec.path + DIR_DELIM + "init.lua").c_str()); + if (init_is.good()) { + init_is.close(); + return ECT_MOD; + } + + std::ifstream game_is((spec.path + DIR_DELIM + "game.conf").c_str()); + if (game_is.good()) { + game_is.close(); + return ECT_GAME; + } + + std::ifstream txp_is((spec.path + DIR_DELIM + "texture_pack.conf").c_str()); + if (txp_is.good()) { + txp_is.close(); + return ECT_TXP; + } + + return ECT_UNKNOWN; +} + +void parseContentInfo(ContentSpec &spec) +{ + std::string conf_path; + + switch (getContentType(spec)) { + case ECT_MOD: + spec.type = "mod"; + conf_path = spec.path + DIR_DELIM + "mod.conf"; + break; + case ECT_MODPACK: + spec.type = "modpack"; + conf_path = spec.path + DIR_DELIM + "mod.conf"; + break; + case ECT_GAME: + spec.type = "game"; + conf_path = spec.path + DIR_DELIM + "game.conf"; + break; + case ECT_TXP: + spec.type = "txp"; + conf_path = spec.path + DIR_DELIM + "texture_pack.conf"; + break; + default: + spec.type = "unknown"; + break; + } + + Settings conf; + if (!conf_path.empty() && conf.readConfigFile(conf_path.c_str())) { + if (conf.exists("name")) + spec.name = conf.get("name"); + + if (conf.exists("description")) + spec.desc = conf.get("description"); + + if (conf.exists("author")) + spec.author = conf.get("author"); + } + + if (spec.desc.empty()) { + std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str()); + spec.desc = std::string((std::istreambuf_iterator<char>(is)), + std::istreambuf_iterator<char>()); + } +} diff --git a/src/content/content.h b/src/content/content.h new file mode 100644 index 000000000..782a4fd7a --- /dev/null +++ b/src/content/content.h @@ -0,0 +1,33 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "config.h" +#include "convert_json.h" + +struct ContentSpec +{ + std::string type; + std::string author; + std::string name; + std::string desc; + std::string path; +}; + +void parseContentInfo(ContentSpec &spec); diff --git a/src/mods.cpp b/src/content/mods.cpp index 6fa578f2f..694bbcca8 100644 --- a/src/mods.cpp +++ b/src/content/mods.cpp @@ -21,23 +21,23 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <fstream> #include <json/json.h> #include <algorithm> -#include "mods.h" +#include "content/mods.h" #include "filesys.h" #include "log.h" -#include "subgame.h" +#include "content/subgames.h" #include "settings.h" #include "porting.h" #include "convert_json.h" -bool parseDependsString(std::string &dep, - std::unordered_set<char> &symbols) +bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols) { dep = trim(dep); symbols.clear(); size_t pos = dep.size(); - while (pos > 0 && !string_allowed(dep.substr(pos-1, 1), MODNAME_ALLOWED_CHARS)) { + while (pos > 0 && + !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) { // last character is a symbol, not part of the modname - symbols.insert(dep[pos-1]); + symbols.insert(dep[pos - 1]); --pos; } dep = trim(dep.substr(0, pos)); @@ -48,19 +48,22 @@ void parseModContents(ModSpec &spec) { // NOTE: this function works in mutual recursion with getModsInPath Settings info; - info.readConfigFile((spec.path+DIR_DELIM+"mod.conf").c_str()); + info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str()); if (info.exists("name")) spec.name = info.get("name"); + if (info.exists("author")) + spec.author = info.get("author"); + spec.depends.clear(); spec.optdepends.clear(); spec.is_modpack = false; spec.modpack_content.clear(); // Handle modpacks (defined by containing modpack.txt) - std::ifstream modpack_is((spec.path+DIR_DELIM+"modpack.txt").c_str()); - if (modpack_is.good()) { // a modpack, recursively get the mods in it + std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); + if (modpack_is.good()) { // a modpack, recursively get the mods in it modpack_is.close(); // We don't actually need the file spec.is_modpack = true; spec.modpack_content = getModsInPath(spec.path, true); @@ -73,8 +76,10 @@ void parseModContents(ModSpec &spec) if (info.exists("depends")) { mod_conf_has_depends = true; std::string dep = info.get("depends"); + // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), - static_cast<int(*)(int)>(&std::isspace)), dep.end()); + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.depends.insert(dependency); } @@ -83,8 +88,10 @@ void parseModContents(ModSpec &spec) if (info.exists("optional_depends")) { mod_conf_has_depends = true; std::string dep = info.get("optional_depends"); + // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), - static_cast<int(*)(int)>(&std::isspace)), dep.end()); + static_cast<int (*)(int)>(&std::isspace)), dep.end()); + // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.optdepends.insert(dependency); } @@ -116,15 +123,16 @@ void parseModContents(ModSpec &spec) if (info.exists("description")) { spec.desc = info.get("description"); } else { - std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str()); + std::ifstream is((spec.path + DIR_DELIM + "description.txt") + .c_str()); spec.desc = std::string((std::istreambuf_iterator<char>(is)), std::istreambuf_iterator<char>()); } } } -std::map<std::string, ModSpec> getModsInPath(const std::string &path, - bool part_of_modpack) +std::map<std::string, ModSpec> getModsInPath( + const std::string &path, bool part_of_modpack) { // NOTE: this function works in mutual recursion with parseModContents @@ -143,9 +151,7 @@ std::map<std::string, ModSpec> getModsInPath(const std::string &path, continue; modpath.clear(); - modpath.append(path) - .append(DIR_DELIM) - .append(modname); + modpath.append(path).append(DIR_DELIM).append(modname); ModSpec spec(modname, modpath, part_of_modpack); parseModContents(spec); @@ -162,10 +168,9 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods) if (mod.is_modpack) { std::vector<ModSpec> content = flattenMods(mod.modpack_content); result.reserve(result.size() + content.size()); - result.insert(result.end(),content.begin(),content.end()); + result.insert(result.end(), content.begin(), content.end()); - } - else //not a modpack + } else // not a modpack { result.push_back(mod); } @@ -180,7 +185,8 @@ ModConfiguration::ModConfiguration(const std::string &worldpath) void ModConfiguration::printUnsatisfiedModsError() const { for (const ModSpec &mod : m_unsatisfied_mods) { - errorstream << "mod \"" << mod.name << "\" has unsatisfied dependencies: "; + errorstream << "mod \"" << mod.name + << "\" has unsatisfied dependencies: "; for (const std::string &unsatisfied_depend : mod.unsatisfied_depends) errorstream << " \"" << unsatisfied_depend << "\""; errorstream << std::endl; @@ -197,12 +203,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // Maintain a map of all existing m_unsatisfied_mods. // Keys are mod names and values are indices into m_unsatisfied_mods. std::map<std::string, u32> existing_mods; - for(u32 i = 0; i < m_unsatisfied_mods.size(); ++i){ + for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) { existing_mods[m_unsatisfied_mods[i].name] = i; } // Add new mods - for(int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack){ + for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) { // First iteration: // Add all the mods that come from modpacks // Second iteration: @@ -218,14 +224,16 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // GOOD CASE: completely new mod. m_unsatisfied_mods.push_back(mod); existing_mods[mod.name] = m_unsatisfied_mods.size() - 1; - } else if(seen_this_iteration.count(mod.name) == 0) { + } else if (seen_this_iteration.count(mod.name) == 0) { // BAD CASE: name conflict in different levels. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; - warningstream<<"Mod name conflict detected: \"" - <<mod.name<<"\""<<std::endl - <<"Will not load: "<<oldmod.path<<std::endl - <<"Overridden by: "<<mod.path<<std::endl; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Overridden by: " << mod.path + << std::endl; m_unsatisfied_mods[oldindex] = mod; // If there was a "VERY BAD CASE" name conflict @@ -235,10 +243,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) // VERY BAD CASE: name conflict in the same level. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; - warningstream<<"Mod name conflict detected: \"" - <<mod.name<<"\""<<std::endl - <<"Will not load: "<<oldmod.path<<std::endl - <<"Will not load: "<<mod.path<<std::endl; + warningstream << "Mod name conflict detected: \"" + << mod.name << "\"" << std::endl + << "Will not load: " << oldmod.path + << std::endl + << "Will not load: " << mod.path + << std::endl; m_unsatisfied_mods[oldindex] = mod; m_name_conflicts.insert(mod.name); } @@ -248,7 +258,8 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods) } } -void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods) +void ModConfiguration::addModsFromConfig( + const std::string &settings_path, const std::set<std::string> &mods) { Settings conf; std::set<std::string> load_mod_names; @@ -256,7 +267,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const conf.readConfigFile(settings_path.c_str()); std::vector<std::string> names = conf.getNames(); for (const std::string &name : names) { - if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name)) + if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name)) load_mod_names.insert(name.substr(9)); } @@ -265,7 +276,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i)); for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin(); it != addon_mods_in_path.end(); ++it) { - const ModSpec& mod = *it; + const ModSpec &mod = *it; if (load_mod_names.count(mod.name) != 0) addon_mods.push_back(mod); else @@ -300,8 +311,10 @@ void ModConfiguration::checkConflictsAndDeps() if (!m_name_conflicts.empty()) { std::string s = "Unresolved name conflicts for mods "; for (std::unordered_set<std::string>::const_iterator it = - m_name_conflicts.begin(); it != m_name_conflicts.end(); ++it) { - if (it != m_name_conflicts.begin()) s += ", "; + m_name_conflicts.begin(); + it != m_name_conflicts.end(); ++it) { + if (it != m_name_conflicts.begin()) + s += ", "; s += std::string("\"") + (*it) + "\""; } s += "."; @@ -340,12 +353,12 @@ void ModConfiguration::resolveDependencies() // Step 3: mods without unmet dependencies can be appended to // the sorted list. - while(!satisfied.empty()){ + while (!satisfied.empty()) { ModSpec mod = satisfied.back(); m_sorted_mods.push_back(mod); satisfied.pop_back(); - for (auto it = unsatisfied.begin(); it != unsatisfied.end(); ) { - ModSpec& mod2 = *it; + for (auto it = unsatisfied.begin(); it != unsatisfied.end();) { + ModSpec &mod2 = *it; mod2.unsatisfied_depends.erase(mod.name); if (mod2.unsatisfied_depends.empty()) { satisfied.push_back(mod2); @@ -361,8 +374,8 @@ void ModConfiguration::resolveDependencies() } #ifndef SERVER -ClientModConfiguration::ClientModConfiguration(const std::string &path): - ModConfiguration(path) +ClientModConfiguration::ClientModConfiguration(const std::string &path) : + ModConfiguration(path) { std::set<std::string> paths; std::string path_user = porting::path_user + DIR_DELIM + "clientmods"; @@ -374,8 +387,7 @@ ClientModConfiguration::ClientModConfiguration(const std::string &path): } #endif -ModMetadata::ModMetadata(const std::string &mod_name): - m_mod_name(mod_name) +ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name) { } @@ -395,23 +407,25 @@ bool ModMetadata::save(const std::string &root_path) if (!fs::PathExists(root_path)) { if (!fs::CreateAllDirs(root_path)) { - errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" - << root_path << "' tree cannot be created." << std::endl; + errorstream << "ModMetadata[" << m_mod_name + << "]: Unable to save. '" << root_path + << "' tree cannot be created." << std::endl; return false; } } else if (!fs::IsDir(root_path)) { errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" - << root_path << "' is not a directory." << std::endl; + << root_path << "' is not a directory." << std::endl; return false; } - bool w_ok = fs::safeWriteToFile(root_path + DIR_DELIM + m_mod_name, - fastWriteJson(json)); + bool w_ok = fs::safeWriteToFile( + root_path + DIR_DELIM + m_mod_name, fastWriteJson(json)); if (w_ok) { m_modified = false; } else { - errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." << std::endl; + errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." + << std::endl; } return w_ok; } @@ -420,7 +434,8 @@ bool ModMetadata::load(const std::string &root_path) { m_stringvars.clear(); - std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), std::ios_base::binary); + std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), + std::ios_base::binary); if (!is.good()) { return false; } @@ -431,8 +446,10 @@ bool ModMetadata::load(const std::string &root_path) std::string errs; if (!Json::parseFromStream(builder, is, &root, &errs)) { - errorstream << "ModMetadata[" << m_mod_name << "]: failed read data " - "(Json decoding failure). Message: " << errs << std::endl; + errorstream << "ModMetadata[" << m_mod_name + << "]: failed read data " + "(Json decoding failure). Message: " + << errs << std::endl; return false; } diff --git a/src/mods.h b/src/content/mods.h index 3063edaa2..a7cad07cf 100644 --- a/src/mods.h +++ b/src/content/mods.h @@ -36,10 +36,11 @@ with this program; if not, write to the Free Software Foundation, Inc., struct ModSpec { std::string name; + std::string author; std::string path; std::string desc; - //if normal mod: + // if normal mod: std::unordered_set<std::string> depends; std::unordered_set<std::string> optdepends; std::unordered_set<std::string> unsatisfied_depends; @@ -48,26 +49,25 @@ struct ModSpec bool is_modpack = false; // if modpack: - std::map<std::string,ModSpec> modpack_content; - ModSpec(const std::string &name_ = "", const std::string &path_ = ""): - name(name_), - path(path_) - {} - ModSpec(const std::string &name_, const std::string &path_, bool part_of_modpack_): - name(name_), - path(path_), - part_of_modpack(part_of_modpack_) - {} + std::map<std::string, ModSpec> modpack_content; + ModSpec(const std::string &name = "", const std::string &path = "") : + name(name), path(path) + { + } + ModSpec(const std::string &name, const std::string &path, bool part_of_modpack) : + name(name), path(path), part_of_modpack(part_of_modpack) + { + } }; // Retrieves depends, optdepends, is_modpack and modpack_content void parseModContents(ModSpec &mod); -std::map<std::string,ModSpec> getModsInPath(const std::string &path, - bool part_of_modpack = false); +std::map<std::string, ModSpec> getModsInPath( + const std::string &path, bool part_of_modpack = false); // replaces modpack Modspecs with their content -std::vector<ModSpec> flattenMods(std::map<std::string,ModSpec> mods); +std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods); // a ModConfiguration is a subset of installed mods, expected to have // all dependencies fullfilled, so it can be used as a list of mods to @@ -76,15 +76,9 @@ class ModConfiguration { public: // checks if all dependencies are fullfilled. - bool isConsistent() const - { - return m_unsatisfied_mods.empty(); - } + bool isConsistent() const { return m_unsatisfied_mods.empty(); } - const std::vector<ModSpec> &getMods() const - { - return m_sorted_mods; - } + const std::vector<ModSpec> &getMods() const { return m_sorted_mods; } const std::vector<ModSpec> &getUnsatisfiedMods() const { @@ -102,9 +96,11 @@ protected: // adds all mods in the set. void addMods(const std::vector<ModSpec> &new_mods); - void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods); + void addModsFromConfig(const std::string &settings_path, + const std::set<std::string> &mods); void checkConflictsAndDeps(); + protected: // list of mods sorted such that they can be loaded in the // given order with all dependencies being fullfilled. I.e., @@ -133,18 +129,17 @@ private: // Deleted default constructor ModConfiguration() = default; - }; #ifndef SERVER -class ClientModConfiguration: public ModConfiguration +class ClientModConfiguration : public ModConfiguration { public: ClientModConfiguration(const std::string &path); }; #endif -class ModMetadata: public Metadata +class ModMetadata : public Metadata { public: ModMetadata() = delete; @@ -160,6 +155,7 @@ public: const std::string &getModName() const { return m_mod_name; } virtual bool setString(const std::string &name, const std::string &var); + private: std::string m_mod_name; bool m_modified = false; diff --git a/src/content/packages.cpp b/src/content/packages.cpp new file mode 100644 index 000000000..a769c31af --- /dev/null +++ b/src/content/packages.cpp @@ -0,0 +1,68 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "content/packages.h" +#include "log.h" +#include "filesys.h" +#include "porting.h" +#include "settings.h" +#include "content/mods.h" +#include "content/subgames.h" + +#if USE_CURL +std::vector<Package> getPackagesFromURL(const std::string &url) +{ + std::vector<std::string> extra_headers; + extra_headers.emplace_back("Accept: application/json"); + + Json::Value json = fetchJsonValue(url, &extra_headers); + if (!json.isArray()) { + errorstream << "Invalid JSON download " << std::endl; + return std::vector<Package>(); + } + + std::vector<Package> packages; + + // Note: `unsigned int` is required to index JSON + for (unsigned int i = 0; i < json.size(); ++i) { + Package package; + + package.name = json[i]["name"].asString(); + package.title = json[i]["title"].asString(); + package.author = json[i]["author"].asString(); + package.type = json[i]["type"].asString(); + package.shortDesc = json[i]["shortDesc"].asString(); + package.url = json[i]["url"].asString(); + + Json::Value jScreenshots = json[i]["screenshots"]; + for (unsigned int j = 0; j < jScreenshots.size(); ++j) { + package.screenshots.push_back(jScreenshots[j].asString()); + } + + if (package.valid()) { + packages.push_back(package); + } else { + errorstream << "Invalid package at " << i << std::endl; + } + } + + return packages; +} + +#endif diff --git a/src/content/packages.h b/src/content/packages.h new file mode 100644 index 000000000..6774678de --- /dev/null +++ b/src/content/packages.h @@ -0,0 +1,49 @@ +/* +Minetest +Copyright (C) 2018 rubenwardy <rw@rubenwardy.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "config.h" +#include "convert_json.h" + +struct Package +{ + std::string name; // Technical name + std::string title; + std::string author; + std::string type; // One of "mod", "game", or "txp" + + std::string shortDesc; + std::string url; // download URL + std::vector<std::string> screenshots; + + bool valid() + { + return !(name.empty() || title.empty() || author.empty() || + type.empty() || url.empty()); + } +}; + +#if USE_CURL +std::vector<Package> getPackagesFromURL(const std::string &url); +#else +inline std::vector<Package> getPackagesFromURL(const std::string &url) +{ + return std::vector<Package>(); +} +#endif diff --git a/src/subgame.cpp b/src/content/subgames.cpp index f5ff870fb..fd6231a1f 100644 --- a/src/subgame.cpp +++ b/src/content/subgames.cpp @@ -17,18 +17,18 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "subgame.h" +#include "content/subgames.h" #include "porting.h" #include "filesys.h" #include "settings.h" #include "log.h" #include "util/strfnd.h" -#include "defaultsettings.h" // for override_default_settings -#include "mapgen/mapgen.h" // for MapgenParams +#include "defaultsettings.h" // for override_default_settings +#include "mapgen/mapgen.h" // for MapgenParams #include "util/string.h" #ifndef SERVER - #include "client/tile.h" // getImagePath +#include "client/tile.h" // getImagePath #endif bool getGameMinetestConfig(const std::string &game_path, Settings &conf) @@ -37,30 +37,14 @@ bool getGameMinetestConfig(const std::string &game_path, Settings &conf) return conf.readConfigFile(conf_path.c_str()); } -bool getGameConfig(const std::string &game_path, Settings &conf) -{ - std::string conf_path = game_path + DIR_DELIM + "game.conf"; - return conf.readConfigFile(conf_path.c_str()); -} - -std::string getGameName(const std::string &game_path) -{ - Settings conf; - if(!getGameConfig(game_path, conf)) - return ""; - if(!conf.exists("name")) - return ""; - return conf.get("name"); -} - struct GameFindPath { std::string path; bool user_specific; - GameFindPath(const std::string &path, bool user_specific): - path(path), - user_specific(user_specific) - {} + GameFindPath(const std::string &path, bool user_specific) : + path(path), user_specific(user_specific) + { + } }; std::string getSubgamePathEnv() @@ -75,21 +59,24 @@ SubgameSpec findSubgame(const std::string &id) return SubgameSpec(); std::string share = porting::path_share; std::string user = porting::path_user; - std::vector<GameFindPath> find_paths; + // Get games install locations Strfnd search_paths(getSubgamePathEnv()); + // Get all possible paths fo game + std::vector<GameFindPath> find_paths; while (!search_paths.at_end()) { std::string path = search_paths.next(PATH_DELIM); find_paths.emplace_back(path + DIR_DELIM + id, false); find_paths.emplace_back(path + DIR_DELIM + id + "_game", false); } - - find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true); + find_paths.emplace_back( + user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true); find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id, true); - find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", - false); + find_paths.emplace_back( + share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false); find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id, false); + // Find game directory std::string game_path; bool user_game = true; // Game is in user's directory @@ -101,24 +88,41 @@ SubgameSpec findSubgame(const std::string &id) break; } } + if (game_path.empty()) return SubgameSpec(); + std::string gamemod_path = game_path + DIR_DELIM + "mods"; + // Find mod directories std::set<std::string> mods_paths; - if(!user_game) + if (!user_game) mods_paths.insert(share + DIR_DELIM + "mods"); - if(user != share || user_game) + if (user != share || user_game) mods_paths.insert(user + DIR_DELIM + "mods"); - std::string game_name = getGameName(game_path); - if (game_name.empty()) + + // Get meta + std::string conf_path = game_path + DIR_DELIM + "game.conf"; + Settings conf; + conf.readConfigFile(conf_path.c_str()); + + std::string game_name; + if (conf.exists("name")) + game_name = conf.get("name"); + else game_name = id; + + std::string game_author; + if (conf.exists("author")) + game_author = conf.get("author"); + std::string menuicon_path; #ifndef SERVER - menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png"); + menuicon_path = getImagePath( + game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png"); #endif return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name, - menuicon_path); + menuicon_path, game_author); } SubgameSpec findWorldSubgame(const std::string &world_path) @@ -126,14 +130,21 @@ SubgameSpec findWorldSubgame(const std::string &world_path) std::string world_gameid = getWorldGameId(world_path, true); // See if world contains an embedded game; if so, use it. std::string world_gamepath = world_path + DIR_DELIM + "game"; - if(fs::PathExists(world_gamepath)){ + if (fs::PathExists(world_gamepath)) { SubgameSpec gamespec; gamespec.id = world_gameid; gamespec.path = world_gamepath; - gamespec.gamemods_path= world_gamepath + DIR_DELIM + "mods"; - gamespec.name = getGameName(world_gamepath); - if (gamespec.name.empty()) - gamespec.name = "unknown"; + gamespec.gamemods_path = world_gamepath + DIR_DELIM + "mods"; + + Settings conf; + std::string conf_path = world_gamepath + DIR_DELIM + "game.conf"; + conf.readConfigFile(conf_path.c_str()); + + if (conf.exists("name")) + gamespec.name = conf.get("name"); + else + gamespec.name = world_gameid; + return gamespec; } return findSubgame(world_gameid); @@ -154,12 +165,16 @@ std::set<std::string> getAvailableGameIds() for (const std::string &gamespath : gamespaths) { std::vector<fs::DirListNode> dirlist = fs::GetDirListing(gamespath); for (const fs::DirListNode &dln : dirlist) { - if(!dln.dir) + if (!dln.dir) continue; + // If configuration file is not found or broken, ignore game Settings conf; - if(!getGameConfig(gamespath + DIR_DELIM + dln.name, conf)) + std::string conf_path = gamespath + DIR_DELIM + dln.name + + DIR_DELIM + "game.conf"; + if (!conf.readConfigFile(conf_path.c_str())) continue; + // Add it to result const char *ends[] = {"_game", NULL}; std::string shorter = removeStringEnd(dln.name, ends); @@ -194,18 +209,18 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy) std::string conf_path = world_path + DIR_DELIM + "world.mt"; Settings conf; bool succeeded = conf.readConfigFile(conf_path.c_str()); - if(!succeeded){ - if(can_be_legacy){ + if (!succeeded) { + if (can_be_legacy) { // If map_meta.txt exists, it is probably an old minetest world - if(fs::PathExists(world_path + DIR_DELIM + "map_meta.txt")) + if (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt")) return LEGACY_GAMEID; } return ""; } - if(!conf.exists("gameid")) + if (!conf.exists("gameid")) return ""; // The "mesetint" gameid has been discarded - if(conf.get("gameid") == "mesetint") + if (conf.get("gameid") == "mesetint") return "minetest"; return conf.get("gameid"); } @@ -229,10 +244,10 @@ std::vector<WorldSpec> getAvailableWorlds() worldspaths.insert(porting::path_user + DIR_DELIM + "worlds"); infostream << "Searching worlds..." << std::endl; for (const std::string &worldspath : worldspaths) { - infostream << " In " << worldspath << ": " <<std::endl; + infostream << " In " << worldspath << ": " << std::endl; std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath); for (const fs::DirListNode &dln : dirvector) { - if(!dln.dir) + if (!dln.dir) continue; std::string fullpath = worldspath + DIR_DELIM + dln.name; std::string name = dln.name; @@ -240,27 +255,27 @@ std::vector<WorldSpec> getAvailableWorlds() bool can_be_legacy = true; std::string gameid = getWorldGameId(fullpath, can_be_legacy); WorldSpec spec(fullpath, name, gameid); - if(!spec.isValid()){ - infostream<<"(invalid: "<<name<<") "; + if (!spec.isValid()) { + infostream << "(invalid: " << name << ") "; } else { - infostream<<name<<" "; + infostream << name << " "; worlds.push_back(spec); } } - infostream<<std::endl; + infostream << std::endl; } // Check old world location - do{ + do { std::string fullpath = porting::path_user + DIR_DELIM + "world"; - if(!fs::PathExists(fullpath)) + if (!fs::PathExists(fullpath)) break; std::string name = "Old World"; std::string gameid = getWorldGameId(fullpath, true); WorldSpec spec(fullpath, name, gameid); - infostream<<"Old world found."<<std::endl; + infostream << "Old world found." << std::endl; worlds.push_back(spec); - }while(false); - infostream<<worlds.size()<<" found."<<std::endl; + } while (false); + infostream << worlds.size() << " found." << std::endl; return worlds; } @@ -297,8 +312,9 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp // Create map_meta.txt if does not already exist std::string map_meta_path = path + DIR_DELIM + "map_meta.txt"; - if (!fs::PathExists(map_meta_path)){ - verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" << std::endl; + if (!fs::PathExists(map_meta_path)) { + verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" + << std::endl; fs::CreateAllDirs(path); std::ostringstream oss(std::ios_base::binary); @@ -314,4 +330,3 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp } return true; } - diff --git a/src/subgame.h b/src/content/subgames.h index 6e7863962..70a9d2713 100644 --- a/src/subgame.h +++ b/src/content/subgames.h @@ -27,39 +27,33 @@ class Settings; struct SubgameSpec { - std::string id; // "" = game does not exist - std::string path; // path to game - std::string gamemods_path; //path to mods of the game - std::set<std::string> addon_mods_paths; //paths to addon mods for this game + std::string id; std::string name; + std::string author; + std::string path; + std::string gamemods_path; + std::set<std::string> addon_mods_paths; std::string menuicon_path; - SubgameSpec(const std::string &id_ = "", - const std::string &path_ = "", - const std::string &gamemods_path_ = "", - const std::set<std::string> &addon_mods_paths_ = std::set<std::string>(), - const std::string &name_ = "", - const std::string &menuicon_path_ = ""): - id(id_), - path(path_), - gamemods_path(gamemods_path_), - addon_mods_paths(addon_mods_paths_), - name(name_), - menuicon_path(menuicon_path_) - {} - - bool isValid() const + SubgameSpec(const std::string &id = "", const std::string &path = "", + const std::string &gamemods_path = "", + const std::set<std::string> &addon_mods_paths = + std::set<std::string>(), + const std::string &name = "", + const std::string &menuicon_path = "", + const std::string &author = "") : + id(id), + name(name), author(author), path(path), + gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths), + menuicon_path(menuicon_path) { - return (!id.empty() && !path.empty()); } + + bool isValid() const { return (!id.empty() && !path.empty()); } }; // minetest.conf bool getGameMinetestConfig(const std::string &game_path, Settings &conf); -// game.conf -bool getGameConfig(const std::string &game_path, Settings &conf); - -std::string getGameName(const std::string &game_path); SubgameSpec findSubgame(const std::string &id); SubgameSpec findWorldSubgame(const std::string &world_path); @@ -68,8 +62,7 @@ std::set<std::string> getAvailableGameIds(); std::vector<SubgameSpec> getAvailableGames(); bool getWorldExists(const std::string &world_path); -std::string getWorldGameId(const std::string &world_path, - bool can_be_legacy=false); +std::string getWorldGameId(const std::string &world_path, bool can_be_legacy = false); struct WorldSpec { @@ -77,15 +70,12 @@ struct WorldSpec std::string name; std::string gameid; - WorldSpec( - const std::string &path_="", - const std::string &name_="", - const std::string &gameid_="" - ): - path(path_), - name(name_), - gameid(gameid_) - {} + WorldSpec(const std::string &path = "", const std::string &name = "", + const std::string &gameid = "") : + path(path), + name(name), gameid(gameid) + { + } bool isValid() const { diff --git a/src/convert_json.cpp b/src/convert_json.cpp index bfd7f39c4..c774aa002 100644 --- a/src/convert_json.cpp +++ b/src/convert_json.cpp @@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <sstream> #include "convert_json.h" -#include "mods.h" +#include "content/mods.h" #include "config.h" #include "log.h" #include "settings.h" diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 0c13e052d..8a39d7363 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -284,6 +284,7 @@ void set_default_settings(Settings *settings) #endif settings->setDefault("font_size", font_size_str); settings->setDefault("mono_font_size", font_size_str); + settings->setDefault("contentdb_url", "https://contentdb.rubenwardy.com"); // Server diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp index d8504ad64..6b67e0e13 100644 --- a/src/httpfetch.cpp +++ b/src/httpfetch.cpp @@ -245,7 +245,7 @@ HTTPFetchOngoing::HTTPFetchOngoing(const HTTPFetchRequest &request_, curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1); curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1); - curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 1); + curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 3); curl_easy_setopt(curl, CURLOPT_ENCODING, "gzip"); std::string bind_address = g_settings->get("bind_address"); diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index 571bac611..54ff8c495 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common/c_converter.h" #include "serverobject.h" #include "filesys.h" -#include "mods.h" +#include "content/mods.h" #include "porting.h" #include "util/string.h" #include "server.h" diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp index 5d7ba9640..8ab0a20b6 100644 --- a/src/script/lua_api/l_base.cpp +++ b/src/script/lua_api/l_base.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" #include "lua_api/l_internal.h" #include "cpp_api/s_base.h" -#include <mods.h> +#include "content/mods.h" #include <server.h> ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L) diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 027b7b0f8..241427709 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -25,11 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gui/guiMainMenu.h" #include "gui/guiKeyChangeMenu.h" #include "gui/guiPathSelectMenu.h" -#include "subgame.h" #include "version.h" #include "porting.h" #include "filesys.h" #include "convert_json.h" +#include "content/packages.h" +#include "content/content.h" +#include "content/subgames.h" #include "serverlist.h" #include "mapgen/mapgen.h" #include "settings.h" @@ -449,6 +451,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.path.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "type"); + lua_pushstring(L, "game"); + lua_settable(L, top_lvl2); + lua_pushstring(L, "gamemods_path"); lua_pushstring(L, game.gamemods_path.c_str()); lua_settable(L, top_lvl2); @@ -457,6 +463,10 @@ int ModApiMainMenu::l_get_games(lua_State *L) lua_pushstring(L, game.name.c_str()); lua_settable(L, top_lvl2); + lua_pushstring(L, "author"); + lua_pushstring(L, game.author.c_str()); + lua_settable(L, top_lvl2); + lua_pushstring(L, "menuicon_path"); lua_pushstring(L, game.menuicon_path.c_str()); lua_settable(L, top_lvl2); @@ -479,47 +489,56 @@ int ModApiMainMenu::l_get_games(lua_State *L) } /******************************************************************************/ -int ModApiMainMenu::l_get_mod_info(lua_State *L) +int ModApiMainMenu::l_get_content_info(lua_State *L) { std::string path = luaL_checkstring(L, 1); - ModSpec spec; + ContentSpec spec; spec.path = path; - parseModContents(spec); + parseContentInfo(spec); lua_newtable(L); lua_pushstring(L, spec.name.c_str()); lua_setfield(L, -2, "name"); - lua_pushstring(L, spec.is_modpack ? "modpack" : "mod"); + lua_pushstring(L, spec.type.c_str()); lua_setfield(L, -2, "type"); + lua_pushstring(L, spec.author.c_str()); + lua_setfield(L, -2, "author"); + lua_pushstring(L, spec.desc.c_str()); lua_setfield(L, -2, "description"); lua_pushstring(L, spec.path.c_str()); lua_setfield(L, -2, "path"); - // Dependencies - lua_newtable(L); - int i = 1; - for (const auto &dep : spec.depends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; - } - lua_setfield(L, -2, "depends"); + if (spec.type == "mod") { + ModSpec spec; + spec.path = path; + parseModContents(spec); - // Optional Dependencies - lua_newtable(L); - i = 1; - for (const auto &dep : spec.optdepends) { - lua_pushstring(L, dep.c_str()); - lua_rawseti(L, -2, i); - i++; + // Dependencies + lua_newtable(L); + int i = 1; + for (const auto &dep : spec.depends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "depends"); + + // Optional Dependencies + lua_newtable(L); + i = 1; + for (const auto &dep : spec.optdepends) { + lua_pushstring(L, dep.c_str()); + lua_rawseti(L, -2, i); + i++; + } + lua_setfield(L, -2, "optional_depends"); } - lua_setfield(L, -2, "optional_depends"); return 1; } @@ -838,6 +857,10 @@ bool ModApiMainMenu::isMinetestPath(std::string path) if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods"))) return true; + /* mods */ + if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures"))) + return true; + /* worlds */ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds"))) return true; @@ -972,6 +995,54 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L) return 1; } +int ModApiMainMenu::l_get_package_list(lua_State *L) +{ + std::string url = g_settings->get("contentdb_url"); + std::vector<Package> packages = getPackagesFromURL(url + "/packages/"); + + // Make table + lua_newtable(L); + int top = lua_gettop(L); + unsigned int index = 1; + + // Fill table + for (const auto &package : packages) { + lua_pushnumber(L, index); + lua_newtable(L); + + int top_lvl2 = lua_gettop(L); + + lua_pushstring(L, "name"); + lua_pushstring(L, package.name.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "title"); + lua_pushstring(L, package.title.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "author"); + lua_pushstring(L, package.author.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "type"); + lua_pushstring(L, package.type.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "short_description"); + lua_pushstring(L, package.shortDesc.c_str()); + lua_settable (L, top_lvl2); + + lua_pushstring(L, "url"); + lua_pushstring(L, package.url.c_str()); + lua_settable (L, top_lvl2); + + lua_settable(L, top); + index++; + } + + return 1; +} + /******************************************************************************/ int ModApiMainMenu::l_get_min_supp_proto(lua_State *L) { @@ -1015,7 +1086,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_table_index); API_FCT(get_worlds); API_FCT(get_games); - API_FCT(get_mod_info); + API_FCT(get_content_info); API_FCT(start); API_FCT(close); API_FCT(get_favorites); @@ -1042,6 +1113,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) API_FCT(get_video_drivers); API_FCT(get_video_modes); API_FCT(get_screen_info); + API_FCT(get_package_list); API_FCT(get_min_supp_proto); API_FCT(get_max_supp_proto); API_FCT(do_async_callback); @@ -1050,7 +1122,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top) /******************************************************************************/ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) { - API_FCT(get_worlds); API_FCT(get_games); API_FCT(get_favorites); @@ -1066,4 +1137,5 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top) //API_FCT(extract_zip); //TODO remove dependency to GuiEngine API_FCT(download_file); //API_FCT(gettext); (gettext lib isn't threadsafe) + API_FCT(get_package_list); } diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h index 2faeaf63e..b08a5bc01 100644 --- a/src/script/lua_api/l_mainmenu.h +++ b/src/script/lua_api/l_mainmenu.h @@ -83,7 +83,7 @@ private: static int l_get_games(lua_State *L); - static int l_get_mod_info(lua_State *L); + static int l_get_content_info(lua_State *L); //gui @@ -133,6 +133,9 @@ private: static int l_get_video_modes(lua_State *L); + //content store + static int l_get_package_list(lua_State *L); + //version compatibility static int l_get_min_supp_proto(lua_State *L); diff --git a/src/script/lua_api/l_storage.cpp b/src/script/lua_api/l_storage.cpp index 4c6b2a182..01810ca8b 100644 --- a/src/script/lua_api/l_storage.cpp +++ b/src/script/lua_api/l_storage.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_storage.h" #include "l_internal.h" -#include "mods.h" +#include "content/mods.h" #include "server.h" int ModApiStorage::l_get_mod_storage(lua_State *L) diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp index 0ff60951b..b6068439a 100644 --- a/src/script/scripting_mainmenu.cpp +++ b/src/script/scripting_mainmenu.cpp @@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "scripting_mainmenu.h" -#include "mods.h" +#include "content/mods.h" #include "cpp_api/s_internal.h" #include "lua_api/l_base.h" #include "lua_api/l_mainmenu.h" diff --git a/src/server.cpp b/src/server.cpp index 5bdf22c7e..1eddec700 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -49,7 +49,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "content_mapnode.h" #include "content_nodemeta.h" #include "content_sao.h" -#include "mods.h" +#include "content/mods.h" #include "modchannels.h" #include "serverlist.h" #include "util/string.h" diff --git a/src/server.h b/src/server.h index 2442140c8..39cf56027 100644 --- a/src/server.h +++ b/src/server.h @@ -24,9 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "hud.h" #include "gamedef.h" #include "serialization.h" // For SER_FMT_VER_INVALID -#include "mods.h" +#include "content/mods.h" #include "inventorymanager.h" -#include "subgame.h" +#include "content/subgames.h" #include "tileanimation.h" // struct TileAnimationParams #include "network/peerhandler.h" #include "network/address.h" diff --git a/src/server/mods.cpp b/src/server/mods.cpp index 34ac760e4..c246e6446 100644 --- a/src/server/mods.cpp +++ b/src/server/mods.cpp @@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "filesys.h" #include "log.h" #include "scripting_server.h" -#include "subgame.h" +#include "content/subgames.h" /** * Manage server mods diff --git a/src/server/mods.h b/src/server/mods.h index 9e4b23f30..2bc1aa22f 100644 --- a/src/server/mods.h +++ b/src/server/mods.h @@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once -#include "../mods.h" +#include "content/mods.h" class ServerScripting; diff --git a/src/serverlist.h b/src/serverlist.h index 796b23b98..2b82b7431 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <iostream> #include "config.h" -#include "mods.h" +#include "content/mods.h" #include <json/json.h> #pragma once diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp index 7a0ef16b1..547c3fd07 100644 --- a/src/unittest/test.cpp +++ b/src/unittest/test.cpp @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "itemdef.h" #include "gamedef.h" #include "modchannels.h" -#include "mods.h" +#include "content/mods.h" #include "util/numeric.h" content_t t_CONTENT_STONE; |