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authorKahrl <kahrl@gmx.net>2013-08-19 14:55:38 +0200
committerKahrl <kahrl@gmx.net>2013-08-19 15:49:36 +0200
commitade70fe4b92202065c17d04f21415848b2c6d419 (patch)
tree14fa79b64c8eb744082d13443a01c55ce673b53c /src
parent4242782dc27e7932e050677b92ec8b1a994a4f0d (diff)
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Allow SIGINT to kill mainmenu again
Diffstat (limited to 'src')
-rw-r--r--src/guiEngine.cpp6
-rw-r--r--src/guiEngine.h6
-rw-r--r--src/guiMainMenu.h3
-rw-r--r--src/main.cpp5
-rw-r--r--src/script/lua_api/l_mainmenu.cpp6
5 files changed, 11 insertions, 15 deletions
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp
index f89ad8731..f00cd039c 100644
--- a/src/guiEngine.cpp
+++ b/src/guiEngine.cpp
@@ -79,7 +79,8 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
gui::IGUIElement* parent,
IMenuManager *menumgr,
scene::ISceneManager* smgr,
- MainMenuData* data) :
+ MainMenuData* data,
+ bool& kill) :
m_device(dev),
m_parent(parent),
m_menumanager(menumgr),
@@ -89,6 +90,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
m_formspecgui(0),
m_buttonhandler(0),
m_menu(0),
+ m_kill(kill),
m_startgame(false),
m_script(0),
m_scriptdir(""),
@@ -219,7 +221,7 @@ void GUIEngine::run()
cloudInit();
- while(m_device->run() && (!m_startgame)) {
+ while(m_device->run() && (!m_startgame) && (!m_kill)) {
driver->beginScene(true, true, video::SColor(255,140,186,250));
if (m_clouds_enabled)
diff --git a/src/guiEngine.h b/src/guiEngine.h
index 3987b52c7..6b7d3b6ed 100644
--- a/src/guiEngine.h
+++ b/src/guiEngine.h
@@ -109,7 +109,8 @@ public:
gui::IGUIElement* parent,
IMenuManager *menumgr,
scene::ISceneManager* smgr,
- MainMenuData* data);
+ MainMenuData* data,
+ bool& kill);
/** default destructor */
virtual ~GUIEngine();
@@ -159,6 +160,9 @@ private:
/** the formspec menu */
GUIFormSpecMenu* m_menu;
+ /** reference to kill variable managed by SIGINT handler */
+ bool& m_kill;
+
/** variable used to abort menu and return back to main game handling */
bool m_startgame;
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index 5eaca23fa..34362dba6 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -49,9 +49,6 @@ struct MainMenuData
int selected_world;
bool simple_singleplayer_mode;
- // Actions
- bool kill;
-
//error handling
std::string errormessage;
MainMenuData():
diff --git a/src/main.cpp b/src/main.cpp
index 05a7dd163..41acfe7b2 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1519,7 +1519,6 @@ int main(int argc, char *argv[])
// Initialize menu data
MainMenuData menudata;
- menudata.kill = kill;
menudata.address = address;
menudata.name = playername;
menudata.port = itos(port);
@@ -1565,13 +1564,11 @@ int main(int argc, char *argv[])
}
infostream<<"Waited for other menus"<<std::endl;
- GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata);
+ GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill);
delete temp;
//once finished you'll never end up here
smgr->clear();
- kill = menudata.kill;
-
}
if(menudata.errormessage != ""){
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 65676eacd..6417d1e18 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -131,11 +131,7 @@ int ModApiMainMenu::l_close(lua_State *L)
GUIEngine* engine = getGuiEngine(L);
assert(engine != 0);
- engine->m_data->kill = true;
-
- //close menu next time
- engine->m_startgame = true;
- engine->m_menu->quitMenu();
+ engine->m_kill = true;
return 0;
}