aboutsummaryrefslogtreecommitdiff
path: root/textures/base/pack/rare_controls.png
diff options
context:
space:
mode:
authorParamat <paramat@users.noreply.github.com>2019-06-01 20:50:43 +0100
committerGitHub <noreply@github.com>2019-06-01 20:50:43 +0100
commit7379aa74cf98c7e4c7aa5325ef1531d412a0abac (patch)
tree45a3c608dce1fd03182f4f84f1968439dbfa4dbc /textures/base/pack/rare_controls.png
parenta1459a9eac4eeb35a6c578a8b8f96393f87ed53d (diff)
downloadminetest-7379aa74cf98c7e4c7aa5325ef1531d412a0abac.tar.gz
minetest-7379aa74cf98c7e4c7aa5325ef1531d412a0abac.tar.bz2
minetest-7379aa74cf98c7e4c7aa5325ef1531d412a0abac.zip
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Add user-settable noise parameters for dungeon density to each mapgen, except V6 which hardcodes this noise parameter. Move the calculation of number of dungeons generated in a mapchunk out of dungeongen.cpp and into mapgen code, to allow mapgens to generate any desired number of dungeons in a mapchunk, instead of being forced to have number of dungeons determined by a density noise. This is more flexible and allows mapgens to use dungeon generation to create custom structures, such as occasional mega-dungeons.
Diffstat (limited to 'textures/base/pack/rare_controls.png')
0 files changed, 0 insertions, 0 deletions