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author | paramat <mat.gregory@virginmedia.com> | 2017-01-24 10:16:56 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-02-09 00:10:35 +0000 |
commit | a5ee7139a591eeffce5171e0df7a76f3c7a1d57e (patch) | |
tree | 7af5e17003aa379efe45582cdc63c3c6e1e9e826 /textures/base/pack/smoke_puff.png | |
parent | e2ad76f91087215309012300eb9f1ebdd7fa40ee (diff) | |
download | minetest-a5ee7139a591eeffce5171e0df7a76f3c7a1d57e.tar.gz minetest-a5ee7139a591eeffce5171e0df7a76f3c7a1d57e.tar.bz2 minetest-a5ee7139a591eeffce5171e0df7a76f3c7a1d57e.zip |
OpenAL sound: Use a simpler distance model
In createPlayingSoundAt(), AL_ROLLOFF_FACTOR is not set, so it has
the default value of 1.0, this makes the equation of the currently
used AL_EXPONENT_DISTANCE distance model identical to the equation
of the simpler AL_INVERSE_DISTANCE distance model.
Using AL_INVERSE_DISTANCE means an exponent is not processed,
exponents are quite intensive to process.
There is no change in sound attenuation behaviour.
The commented-out AL_ROLLOFF_FACTOR value is removed as it would
now have a different effect if used.
Diffstat (limited to 'textures/base/pack/smoke_puff.png')
0 files changed, 0 insertions, 0 deletions