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authorDániel Juhász <juhdanad@gmail.com>2016-10-23 17:51:13 +0200
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-27 08:04:42 +0200
commitbe39f61359ad63f2c6d4aea14c1dfd8357eee03f (patch)
tree17209bda6ba8e178b37f55dc479a91d981609cd7 /util/buildbot/buildwin32.sh
parentc071efaa43ad3dcba7d60a7a67e942aae2a7dc83 (diff)
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Use node lighting for liquid spreading
This commit modifies the liquid transforming procedure to light and unlight nodes instead of whole map blocks.
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