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author | sfan5 <sfan5@live.de> | 2022-07-21 20:51:02 +0200 |
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committer | sfan5 <sfan5@live.de> | 2022-07-23 22:27:19 +0200 |
commit | 175e13257653b07df247422cebd3a6da5f29dc51 (patch) | |
tree | bc54d00708cab401c0f6123c45ab5b779487aaf0 /util/buildbot | |
parent | 71f6a5f44e0cb0e4ef57e942987ec8e76139452c (diff) | |
download | minetest-175e13257653b07df247422cebd3a6da5f29dc51.tar.gz minetest-175e13257653b07df247422cebd3a6da5f29dc51.tar.bz2 minetest-175e13257653b07df247422cebd3a6da5f29dc51.zip |
Centralize IrrlichtMt version used for builds
maybe a submodule would have really been easier...
Diffstat (limited to 'util/buildbot')
-rwxr-xr-x | util/buildbot/buildwin32.sh | 6 | ||||
-rwxr-xr-x | util/buildbot/buildwin64.sh | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh index e54c1af4d..3df48f178 100755 --- a/util/buildbot/buildwin32.sh +++ b/util/buildbot/buildwin32.sh @@ -8,7 +8,7 @@ GAME_GIT=https://github.com/minetest/minetest_game GAME_BRANCH=master GAME_NAME=minetest_game -dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" +topdir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" if [ $# -ne 1 ]; then echo "Usage: $0 <build directory>" exit 1 @@ -28,7 +28,7 @@ if [ -z "$compiler" ]; then echo "Unable to determine which MinGW compiler to use" exit 1 fi -toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake +toolchain_file=$topdir/toolchain_${compiler/-gcc/}.cmake echo "Using $toolchain_file" # Try to find runtime DLLs in various paths (varies by distribution, sigh) @@ -45,7 +45,7 @@ done echo "The compiler runtime DLLs could not be found, they might be missing in the final package." # Get stuff -irrlicht_version=1.9.0mt7 +irrlicht_version=$(cat $topdir/../../misc/irrlichtmt_tag.txt) ogg_version=1.3.5 openal_version=1.21.1 vorbis_version=1.3.7 diff --git a/util/buildbot/buildwin64.sh b/util/buildbot/buildwin64.sh index af6b5b350..9d222ab42 100755 --- a/util/buildbot/buildwin64.sh +++ b/util/buildbot/buildwin64.sh @@ -8,7 +8,7 @@ GAME_GIT=https://github.com/minetest/minetest_game GAME_BRANCH=master GAME_NAME=minetest_game -dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" +topdir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" if [ $# -ne 1 ]; then echo "Usage: $0 <build directory>" exit 1 @@ -28,7 +28,7 @@ if [ -z "$compiler" ]; then echo "Unable to determine which MinGW compiler to use" exit 1 fi -toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake +toolchain_file=$topdir/toolchain_${compiler/-gcc/}.cmake echo "Using $toolchain_file" # Try to find runtime DLLs in various paths (varies by distribution, sigh) @@ -45,7 +45,7 @@ done echo "The compiler runtime DLLs could not be found, they might be missing in the final package." # Get stuff -irrlicht_version=1.9.0mt7 +irrlicht_version=$(cat $topdir/../../misc/irrlichtmt_tag.txt) ogg_version=1.3.5 openal_version=1.21.1 vorbis_version=1.3.7 |