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authorsfan5 <sfan5@live.de>2022-07-21 20:51:02 +0200
committersfan5 <sfan5@live.de>2022-07-23 22:27:19 +0200
commit175e13257653b07df247422cebd3a6da5f29dc51 (patch)
treebc54d00708cab401c0f6123c45ab5b779487aaf0 /util/buildbot
parent71f6a5f44e0cb0e4ef57e942987ec8e76139452c (diff)
downloadminetest-175e13257653b07df247422cebd3a6da5f29dc51.tar.gz
minetest-175e13257653b07df247422cebd3a6da5f29dc51.tar.bz2
minetest-175e13257653b07df247422cebd3a6da5f29dc51.zip
Centralize IrrlichtMt version used for builds
maybe a submodule would have really been easier...
Diffstat (limited to 'util/buildbot')
-rwxr-xr-xutil/buildbot/buildwin32.sh6
-rwxr-xr-xutil/buildbot/buildwin64.sh6
2 files changed, 6 insertions, 6 deletions
diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh
index e54c1af4d..3df48f178 100755
--- a/util/buildbot/buildwin32.sh
+++ b/util/buildbot/buildwin32.sh
@@ -8,7 +8,7 @@ GAME_GIT=https://github.com/minetest/minetest_game
GAME_BRANCH=master
GAME_NAME=minetest_game
-dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
+topdir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
echo "Usage: $0 <build directory>"
exit 1
@@ -28,7 +28,7 @@ if [ -z "$compiler" ]; then
echo "Unable to determine which MinGW compiler to use"
exit 1
fi
-toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake
+toolchain_file=$topdir/toolchain_${compiler/-gcc/}.cmake
echo "Using $toolchain_file"
# Try to find runtime DLLs in various paths (varies by distribution, sigh)
@@ -45,7 +45,7 @@ done
echo "The compiler runtime DLLs could not be found, they might be missing in the final package."
# Get stuff
-irrlicht_version=1.9.0mt7
+irrlicht_version=$(cat $topdir/../../misc/irrlichtmt_tag.txt)
ogg_version=1.3.5
openal_version=1.21.1
vorbis_version=1.3.7
diff --git a/util/buildbot/buildwin64.sh b/util/buildbot/buildwin64.sh
index af6b5b350..9d222ab42 100755
--- a/util/buildbot/buildwin64.sh
+++ b/util/buildbot/buildwin64.sh
@@ -8,7 +8,7 @@ GAME_GIT=https://github.com/minetest/minetest_game
GAME_BRANCH=master
GAME_NAME=minetest_game
-dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
+topdir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then
echo "Usage: $0 <build directory>"
exit 1
@@ -28,7 +28,7 @@ if [ -z "$compiler" ]; then
echo "Unable to determine which MinGW compiler to use"
exit 1
fi
-toolchain_file=$dir/toolchain_${compiler/-gcc/}.cmake
+toolchain_file=$topdir/toolchain_${compiler/-gcc/}.cmake
echo "Using $toolchain_file"
# Try to find runtime DLLs in various paths (varies by distribution, sigh)
@@ -45,7 +45,7 @@ done
echo "The compiler runtime DLLs could not be found, they might be missing in the final package."
# Get stuff
-irrlicht_version=1.9.0mt7
+irrlicht_version=$(cat $topdir/../../misc/irrlichtmt_tag.txt)
ogg_version=1.3.5
openal_version=1.21.1
vorbis_version=1.3.7