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authorMichael Muller <mmuller@enduden.com>2018-11-28 14:01:01 -0500
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-11-28 20:01:01 +0100
commitddd9317b733857630499972179caebc236b4d991 (patch)
treee7bf705a27299955480395d348c82a23de260bac /util/travis/toolchain_mingw.cmake.in
parentfaa358e797128ab07bb5644ce305a832d59e5596 (diff)
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Clean up stack after script_get_backtrace (#7854)
script_get_backtrace() was leaving its return value on the stack, corrupting subsequent lua operations for functions that did not immediately return. This problem can specifically be observed in the case of multiple "groupcaps" entries, each of which provides the legacy "maxwear" property. These cause a backtrace and thus pollute the stack for the following lua_next() call.
Diffstat (limited to 'util/travis/toolchain_mingw.cmake.in')
0 files changed, 0 insertions, 0 deletions
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/*
Minetest
Copyright (C) 2016 est31, <MTest31@outlook.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "irrlichttypes_extrabloated.h"
#include "keys.h"
#include <bitset>
#include <vector>

enum JoystickAxis {
	JA_SIDEWARD_MOVE,
	JA_FORWARD_MOVE,

	JA_FRUSTUM_HORIZONTAL,
	JA_FRUSTUM_VERTICAL,

	// To know the count of enum values
	JA_COUNT,
};

struct JoystickAxisLayout {
	u16 axis_id;
	// -1 if to invert, 1 if to keep it.
	int invert;
};


struct JoystickCombination {

	virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const=0;

	GameKeyType key;
};

struct JoystickButtonCmb : public JoystickCombination {

	JoystickButtonCmb() = default;

	JoystickButtonCmb(GameKeyType key, u32 filter_mask, u32 compare_mask) :
		filter_mask(filter_mask),
		compare_mask(compare_mask)
	{
		this->key = key;
	}

	virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;

	u32 filter_mask;
	u32 compare_mask;
};

struct JoystickAxisCmb : public JoystickCombination {

	JoystickAxisCmb() = default;

	JoystickAxisCmb(GameKeyType key, u16 axis_to_compare, int direction, s16 thresh) :
		axis_to_compare(axis_to_compare),
		direction(direction),
		thresh(thresh)
	{
		this->key = key;
	}

	virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;

	u16 axis_to_compare;

	// if -1, thresh must be smaller than the axis value in order to trigger
	// if  1, thresh must be bigger  than the axis value in order to trigger
	int direction;
	s16 thresh;
};

struct JoystickLayout {
	std::vector<JoystickButtonCmb> button_keys;
	std::vector<JoystickAxisCmb> axis_keys;
	JoystickAxisLayout axes[JA_COUNT];
	s16 axes_dead_border;
};

class JoystickController {

public:
	JoystickController();

	void onJoystickConnect(const std::vector<irr::SJoystickInfo> &joystick_infos);

	bool handleEvent(const irr::SEvent::SJoystickEvent &ev);
	void clear();

	bool wasKeyDown(GameKeyType b)
	{
		bool r = m_past_pressed_keys[b];
		m_past_pressed_keys[b] = false;
		return r;
	}
	bool getWasKeyDown(GameKeyType b)
	{
		return m_past_pressed_keys[b];
	}
	void clearWasKeyDown(GameKeyType b)
	{
		m_past_pressed_keys[b] = false;
	}