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-rw-r--r--builtin/misc_register.lua4
-rw-r--r--doc/lua_api.txt1
2 files changed, 5 insertions, 0 deletions
diff --git a/builtin/misc_register.lua b/builtin/misc_register.lua
index f9c06a02a..d1e28fdab 100644
--- a/builtin/misc_register.lua
+++ b/builtin/misc_register.lua
@@ -103,6 +103,10 @@ function minetest.register_item(name, itemdef)
-- Apply defaults and add to registered_* table
if itemdef.type == "node" then
+ -- Use the nodebox as selection box if it's not set manually
+ if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
+ itemdef.selection_box = itemdef.node_box
+ end
setmetatable(itemdef, {__index = minetest.nodedef_default})
minetest.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index a61ffce64..de73ecd3f 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1589,6 +1589,7 @@ Node definition (register_node)
damage_per_second = 0, -- If player is inside node, this damage is caused
node_box = {type="regular"}, -- See "Node boxes"
selection_box = {type="regular"}, -- See "Node boxes"
+ ^ If drawtype "nodebox" is used and selection_box is nil, then node_box is used
legacy_facedir_simple = false, -- Support maps made in and before January 2012
legacy_wallmounted = false, -- Support maps made in and before January 2012
sounds = {