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-rw-r--r--builtin/game/features.lua1
-rw-r--r--doc/lua_api.txt25
-rw-r--r--src/script/common/c_content.cpp54
-rw-r--r--src/script/common/c_content.h4
-rw-r--r--src/script/cpp_api/s_entity.cpp12
-rw-r--r--src/script/cpp_api/s_entity.h4
-rw-r--r--src/server/luaentity_sao.cpp8
7 files changed, 98 insertions, 10 deletions
diff --git a/builtin/game/features.lua b/builtin/game/features.lua
index 623f8183b..a15475333 100644
--- a/builtin/game/features.lua
+++ b/builtin/game/features.lua
@@ -16,6 +16,7 @@ core.features = {
formspec_version_element = true,
area_store_persistent_ids = true,
pathfinder_works = true,
+ object_step_has_moveresult = true,
}
function core.has_feature(arg)
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 3ca32649a..5e4e18b62 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4147,6 +4147,8 @@ Utilities
area_store_persistent_ids = true,
-- Whether minetest.find_path is functional (5.2.0)
pathfinder_works = true,
+ -- Whether Collision info is available to an objects' on_step (5.3.0)
+ object_step_has_moveresult = true,
}
* `minetest.has_feature(arg)`: returns `boolean, missing_features`
@@ -6579,7 +6581,10 @@ Used by `minetest.register_entity`.
on_activate = function(self, staticdata, dtime_s),
- on_step = function(self, dtime),
+ on_step = function(self, dtime, moveresult),
+ -- Called every server step
+ -- dtime: Elapsed time
+ -- moveresult: Table with collision info (only available if physical=true)
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir),
@@ -6594,6 +6599,24 @@ Used by `minetest.register_entity`.
-- for more info) by using a '_' prefix
}
+Collision info passed to `on_step`:
+
+ {
+ touching_ground = boolean,
+ collides = boolean,
+ standing_on_object = boolean,
+ collisions = {
+ {
+ type = string, -- "node" or "object",
+ axis = string, -- "x", "y" or "z"
+ node_pos = vector, -- if type is "node"
+ old_speed = vector,
+ new_speed = vector,
+ },
+ ...
+ }
+ }
+
ABM (ActiveBlockModifier) definition
------------------------------------
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 8335fccb5..6ff642738 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "nodedef.h"
#include "object_properties.h"
+#include "collision.h"
#include "cpp_api/s_node.h"
#include "lua_api/l_object.h"
#include "lua_api/l_item.h"
@@ -2002,3 +2003,56 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
}
return stat;
}
+
+/******************************************************************************/
+
+// Indices must match values in `enum CollisionType` exactly!!
+static const char *collision_type_str[] = {
+ "node",
+ "object",
+};
+
+// Indices must match values in `enum CollisionAxis` exactly!!
+static const char *collision_axis_str[] = {
+ "x",
+ "y",
+ "z",
+};
+
+void push_collision_move_result(lua_State *L, const collisionMoveResult &res)
+{
+ lua_createtable(L, 0, 4);
+
+ setboolfield(L, -1, "touching_ground", res.touching_ground);
+ setboolfield(L, -1, "collides", res.collides);
+ setboolfield(L, -1, "standing_on_object", res.standing_on_object);
+
+ /* collisions */
+ lua_createtable(L, res.collisions.size(), 0);
+ int i = 1;
+ for (const auto &c : res.collisions) {
+ lua_createtable(L, 0, 5);
+
+ lua_pushstring(L, collision_type_str[c.type]);
+ lua_setfield(L, -2, "type");
+
+ assert(c.axis != COLLISION_AXIS_NONE);
+ lua_pushstring(L, collision_axis_str[c.axis]);
+ lua_setfield(L, -2, "axis");
+
+ if (c.type == COLLISION_NODE) {
+ push_v3s16(L, c.node_p);
+ lua_setfield(L, -2, "node_pos");
+ }
+
+ push_v3f(L, c.old_speed / BS);
+ lua_setfield(L, -2, "old_speed");
+
+ push_v3f(L, c.new_speed / BS);
+ lua_setfield(L, -2, "new_speed");
+
+ lua_rawseti(L, -2, i++);
+ }
+ lua_setfield(L, -2, "collisions");
+ /**/
+}
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 9e755682f..8f32e58eb 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -63,7 +63,9 @@ struct EnumString;
struct NoiseParams;
class Schematic;
class ServerActiveObject;
+struct collisionMoveResult;
+extern struct EnumString es_TileAnimationType[];
ContentFeatures read_content_features (lua_State *L, int index);
void push_content_features (lua_State *L,
@@ -196,4 +198,4 @@ void push_hud_element (lua_State *L, HudElement *elem);
HudElementStat read_hud_change (lua_State *L, HudElement *elem, void **value);
-extern struct EnumString es_TileAnimationType[];
+void push_collision_move_result(lua_State *L, const collisionMoveResult &res);
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index 26c7e8cd4..ea9320051 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -178,12 +178,11 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
lua_pop(L, 1);
}
-void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
+void ScriptApiEntity::luaentity_Step(u16 id, float dtime,
+ const collisionMoveResult *moveresult)
{
SCRIPTAPI_PRECHECKHEADER
- //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
-
int error_handler = PUSH_ERROR_HANDLER(L);
// Get core.luaentities[id]
@@ -199,9 +198,14 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, dtime); // dtime
+ /* moveresult */
+ if (moveresult)
+ push_collision_move_result(L, *moveresult);
+ else
+ lua_pushnil(L);
setOriginFromTable(object);
- PCALL_RES(lua_pcall(L, 2, 0, error_handler));
+ PCALL_RES(lua_pcall(L, 3, 0, error_handler));
lua_pop(L, 2); // Pop object and error handler
}
diff --git a/src/script/cpp_api/s_entity.h b/src/script/cpp_api/s_entity.h
index cc08c46e8..b5f7a6586 100644
--- a/src/script/cpp_api/s_entity.h
+++ b/src/script/cpp_api/s_entity.h
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct ObjectProperties;
struct ToolCapabilities;
+struct collisionMoveResult;
class ScriptApiEntity
: virtual public ScriptApiBase
@@ -36,7 +37,8 @@ public:
std::string luaentity_GetStaticdata(u16 id);
void luaentity_GetProperties(u16 id,
ServerActiveObject *self, ObjectProperties *prop);
- void luaentity_Step(u16 id, float dtime);
+ void luaentity_Step(u16 id, float dtime,
+ const collisionMoveResult *moveresult);
bool luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
const ToolCapabilities *toolcap, v3f dir, s16 damage);
diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp
index 125939241..51e1ca90e 100644
--- a/src/server/luaentity_sao.cpp
+++ b/src/server/luaentity_sao.cpp
@@ -135,6 +135,8 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_last_sent_position_timer += dtime;
+ collisionMoveResult moveresult, *moveresult_p = nullptr;
+
// Each frame, parent position is copied if the object is attached, otherwise it's calculated normally
// If the object gets detached this comes into effect automatically from the last known origin
if(isAttached())
@@ -150,7 +152,6 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
aabb3f box = m_prop.collisionbox;
box.MinEdge *= BS;
box.MaxEdge *= BS;
- collisionMoveResult moveresult;
f32 pos_max_d = BS*0.25; // Distance per iteration
v3f p_pos = m_base_position;
v3f p_velocity = m_velocity;
@@ -159,6 +160,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
pos_max_d, box, m_prop.stepheight, dtime,
&p_pos, &p_velocity, p_acceleration,
this, m_prop.collideWithObjects);
+ moveresult_p = &moveresult;
// Apply results
m_base_position = p_pos;
@@ -188,8 +190,8 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
}
}
- if(m_registered){
- m_env->getScriptIface()->luaentity_Step(m_id, dtime);
+ if(m_registered) {
+ m_env->getScriptIface()->luaentity_Step(m_id, dtime, moveresult_p);
}
if (!send_recommended)