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-rw-r--r--src/content_mapnode.cpp2
-rw-r--r--src/environment.cpp24
-rw-r--r--src/mapnode.h3
3 files changed, 22 insertions, 7 deletions
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 3c1353467..f3d5b9f59 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -449,6 +449,7 @@ void content_mapnode_init()
f->liquid_type = LIQUID_FLOWING;
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
+ f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{
// Flowing lava material
@@ -496,6 +497,7 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->liquid_alternative_flowing = CONTENT_LAVA;
f->liquid_alternative_source = CONTENT_LAVASOURCE;
+ f->damage_per_second = 4*2;
if(f->special_material == NULL && g_texturesource)
{
// Flowing lava material
diff --git a/src/environment.cpp b/src/environment.cpp
index 05efe9eea..d6ff4d826 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1638,18 +1638,28 @@ void ClientEnvironment::step(float dtime)
if(m_lava_hurt_interval.step(dtime, 1.0))
{
v3f pf = lplayer->getPosition();
- v3s16 p1 = floatToInt(pf + v3f(0, BS*0.0, 0), BS);
+
+ // Feet, middle and head
+ v3s16 p1 = floatToInt(pf + v3f(0, BS*0.1, 0), BS);
MapNode n1 = m_map->getNodeNoEx(p1);
- v3s16 p2 = floatToInt(pf + v3f(0, BS*1.5, 0), BS);
+ v3s16 p2 = floatToInt(pf + v3f(0, BS*0.8, 0), BS);
MapNode n2 = m_map->getNodeNoEx(p2);
- if(n1.getContent() == CONTENT_LAVA ||
- n1.getContent() == CONTENT_LAVASOURCE ||
- n2.getContent() == CONTENT_LAVA ||
- n2.getContent() == CONTENT_LAVASOURCE)
+ v3s16 p3 = floatToInt(pf + v3f(0, BS*1.6, 0), BS);
+ MapNode n3 = m_map->getNodeNoEx(p2);
+
+ u32 damage_per_second = 0;
+ damage_per_second = MYMAX(damage_per_second,
+ content_features(n1).damage_per_second);
+ damage_per_second = MYMAX(damage_per_second,
+ content_features(n2).damage_per_second);
+ damage_per_second = MYMAX(damage_per_second,
+ content_features(n3).damage_per_second);
+
+ if(damage_per_second != 0)
{
ClientEnvEvent event;
event.type = CEE_PLAYER_DAMAGE;
- event.player_damage.amount = 4*2; // 4 hearts
+ event.player_damage.amount = damage_per_second;
m_client_event_queue.push_back(event);
}
}
diff --git a/src/mapnode.h b/src/mapnode.h
index 7ac050ef0..3101a9fc1 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -164,6 +164,8 @@ struct ContentFeatures
// Digging properties for different tools
DiggingPropertiesList digging_properties;
+
+ u32 damage_per_second;
// NOTE: Move relevant properties to here from elsewhere
@@ -192,6 +194,7 @@ struct ContentFeatures
special_atlas = NULL;
light_source = 0;
digging_properties.clear();
+ damage_per_second = 0;
}
ContentFeatures()