diff options
-rw-r--r-- | data/mods/bucket/init.lua | 8 | ||||
-rw-r--r-- | data/mods/default/init.lua | 182 | ||||
-rw-r--r-- | data/mods/experimental/init.lua | 31 | ||||
-rw-r--r-- | src/script.cpp | 46 | ||||
-rw-r--r-- | src/script.h | 11 | ||||
-rw-r--r-- | src/scriptapi.cpp | 118 | ||||
-rw-r--r-- | src/server.cpp | 2 |
7 files changed, 258 insertions, 140 deletions
diff --git a/data/mods/bucket/init.lua b/data/mods/bucket/init.lua index 6d16c0cde..33beb699d 100644 --- a/data/mods/bucket/init.lua +++ b/data/mods/bucket/init.lua @@ -1,12 +1,12 @@ minetest.register_craft({ - output = 'craft "bucket" 1', + output = 'craft "bucket_empty" 1', recipe = { {'craft "steel_ingot"', '', 'craft "steel_ingot"'}, {'', 'craft "steel_ingot"', ''}, } }) -minetest.register_craftitem("bucket", { +minetest.register_craftitem("bucket_empty", { image = "bucket.png", stack_max = 1, liquids_pointable = true, @@ -43,7 +43,7 @@ minetest.register_craftitem("bucket_water", { else minetest.env:add_node(pointed_thing.above, {name="water_source"}) end - player:add_to_inventory_later('craft "bucket" 1') + player:add_to_inventory_later('craft "bucket_empty" 1') return true end return false @@ -65,7 +65,7 @@ minetest.register_craftitem("bucket_lava", { else minetest.env:add_node(pointed_thing.above, {name="lava_source"}) end - player:add_to_inventory_later('craft "bucket" 1') + player:add_to_inventory_later('craft "bucket_empty" 1') return true end return false diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index afd22d6bb..b9b626f1e 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -2,10 +2,30 @@ -- dump2(obj, name="_", dumped={}) -- dump(obj, dumped={}) -- --- Textures: --- Mods should prefix their textures with modname_, eg. given the mod --- name "foomod", a texture could be called "foomod_superfurnace.png" --- Due to historical reasons, the default mod does not follow this rule. +-- Naming convention for registered textual names +-- ---------------------------------------------- +-- "modname_<whatever>" +-- +-- This is to prevent conflicting names from corrupting maps and is +-- enforced by the mod loader. +-- +-- Example: mod "experimental", ideal item/node/entity name "tnt": +-- -> the name should be "experimental_tnt". +-- +-- Enforcement can be overridden by prefixing the name with ":". This can +-- be used for overriding the registrations of some other mod. +-- +-- Default mod uses ":" for maintaining backwards compatibility. +-- +-- Textures +-- -------- +-- Mods should generally prefix their textures with modname_, eg. given +-- the mod name "foomod", a texture could be called "foomod_superfurnace.png" +-- +-- This is not crucial and a conflicting name will not corrupt maps. +-- +-- Representations of simple things +-- -------------------------------- -- -- MapNode representation: -- {name="name", param1=num, param2=num} @@ -220,7 +240,7 @@ -- } -- -- Craftitem definition options: --- minetest.register_craftitem("name", { +-- minetest.register_craftitem(":name", { -- image = "image.png", -- stack_max = <maximum number of items in stack>, -- cookresult_item = itemstring (result of cooking), @@ -256,7 +276,7 @@ LIGHT_MAX = 14 -- Tool definition -- -minetest.register_tool("WPick", { +minetest.register_tool(":WPick", { image = "tool_woodpick.png", basetime = 2.0, dt_weight = 0, @@ -269,7 +289,7 @@ minetest.register_tool("WPick", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("STPick", { +minetest.register_tool(":STPick", { image = "tool_stonepick.png", basetime = 1.5, dt_weight = 0, @@ -282,7 +302,7 @@ minetest.register_tool("STPick", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("SteelPick", { +minetest.register_tool(":SteelPick", { image = "tool_steelpick.png", basetime = 1.0, dt_weight = 0, @@ -295,7 +315,7 @@ minetest.register_tool("SteelPick", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("MesePick", { +minetest.register_tool(":MesePick", { image = "tool_mesepick.png", basetime = 0, dt_weight = 0, @@ -308,7 +328,7 @@ minetest.register_tool("MesePick", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("WShovel", { +minetest.register_tool(":WShovel", { image = "tool_woodshovel.png", basetime = 2.0, dt_weight = 0.5, @@ -321,7 +341,7 @@ minetest.register_tool("WShovel", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("STShovel", { +minetest.register_tool(":STShovel", { image = "tool_stoneshovel.png", basetime = 1.5, dt_weight = 0.5, @@ -334,7 +354,7 @@ minetest.register_tool("STShovel", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("SteelShovel", { +minetest.register_tool(":SteelShovel", { image = "tool_steelshovel.png", basetime = 1.0, dt_weight = 0.5, @@ -347,7 +367,7 @@ minetest.register_tool("SteelShovel", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("WAxe", { +minetest.register_tool(":WAxe", { image = "tool_woodaxe.png", basetime = 2.0, dt_weight = 0.5, @@ -360,7 +380,7 @@ minetest.register_tool("WAxe", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("STAxe", { +minetest.register_tool(":STAxe", { image = "tool_stoneaxe.png", basetime = 1.5, dt_weight = 0.5, @@ -373,7 +393,7 @@ minetest.register_tool("STAxe", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("SteelAxe", { +minetest.register_tool(":SteelAxe", { image = "tool_steelaxe.png", basetime = 1.0, dt_weight = 0.5, @@ -386,7 +406,7 @@ minetest.register_tool("SteelAxe", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("WSword", { +minetest.register_tool(":WSword", { image = "tool_woodsword.png", basetime = 3.0, dt_weight = 3, @@ -399,7 +419,7 @@ minetest.register_tool("WSword", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("STSword", { +minetest.register_tool(":STSword", { image = "tool_stonesword.png", basetime = 2.5, dt_weight = 3, @@ -412,7 +432,7 @@ minetest.register_tool("STSword", { dd_crumbliness = 0, dd_cuttability = 0, }) -minetest.register_tool("SteelSword", { +minetest.register_tool(":SteelSword", { image = "tool_steelsword.png", basetime = 2.0, dt_weight = 3, @@ -426,7 +446,7 @@ minetest.register_tool("SteelSword", { dd_cuttability = 0, }) -- The hand -minetest.register_tool("", { +minetest.register_tool(":", { image = "", basetime = 0.5, dt_weight = 1, @@ -794,7 +814,7 @@ end -- Legacy nodes -minetest.register_node("stone", { +minetest.register_node(":stone", { tile_images = {"stone.png"}, inventory_image = inventorycube("stone.png"), paramtype = "mineral", @@ -804,7 +824,7 @@ minetest.register_node("stone", { dug_item = 'node "cobble" 1', }) -minetest.register_node("dirt_with_grass", { +minetest.register_node(":dirt_with_grass", { tile_images = {"grass.png", "mud.png", "mud.png^grass_side.png"}, inventory_image = inventorycube("mud.png^grass_side.png"), is_ground_content = true, @@ -812,7 +832,7 @@ minetest.register_node("dirt_with_grass", { dug_item = 'node "dirt" 1', }) -minetest.register_node("dirt_with_grass_footsteps", { +minetest.register_node(":dirt_with_grass_footsteps", { tile_images = {"grass_footsteps.png", "mud.png", "mud.png^grass_side.png"}, inventory_image = "grass_footsteps.png", is_ground_content = true, @@ -820,14 +840,14 @@ minetest.register_node("dirt_with_grass_footsteps", { dug_item = 'node "dirt" 1', }) -minetest.register_node("dirt", { +minetest.register_node(":dirt", { tile_images = {"mud.png"}, inventory_image = inventorycube("mud.png"), is_ground_content = true, material = digprop_dirtlike(1.0), }) -minetest.register_node("sand", { +minetest.register_node(":sand", { tile_images = {"sand.png"}, inventory_image = inventorycube("sand.png"), is_ground_content = true, @@ -835,14 +855,14 @@ minetest.register_node("sand", { cookresult_item = 'node "glass" 1', }) -minetest.register_node("gravel", { +minetest.register_node(":gravel", { tile_images = {"gravel.png"}, inventory_image = inventorycube("gravel.png"), is_ground_content = true, material = digprop_gravellike(1.0), }) -minetest.register_node("sandstone", { +minetest.register_node(":sandstone", { tile_images = {"sandstone.png"}, inventory_image = inventorycube("sandstone.png"), is_ground_content = true, @@ -850,7 +870,7 @@ minetest.register_node("sandstone", { dug_item = 'node "sand" 1', -- FIXME is this intentional? }) -minetest.register_node("clay", { +minetest.register_node(":clay", { tile_images = {"clay.png"}, inventory_image = inventorycube("clay.png"), is_ground_content = true, @@ -858,7 +878,7 @@ minetest.register_node("clay", { dug_item = 'craft "lump_of_clay" 4', }) -minetest.register_node("brick", { +minetest.register_node(":brick", { tile_images = {"brick.png"}, inventory_image = inventorycube("brick.png"), is_ground_content = true, @@ -866,7 +886,7 @@ minetest.register_node("brick", { dug_item = 'craft "clay_brick" 4', }) -minetest.register_node("tree", { +minetest.register_node(":tree", { tile_images = {"tree_top.png", "tree_top.png", "tree.png"}, inventory_image = inventorycube("tree_top.png", "tree.png", "tree.png"), is_ground_content = true, @@ -875,7 +895,7 @@ minetest.register_node("tree", { furnace_burntime = 30, }) -minetest.register_node("jungletree", { +minetest.register_node(":jungletree", { tile_images = {"jungletree_top.png", "jungletree_top.png", "jungletree.png"}, inventory_image = inventorycube("jungletree_top.png", "jungletree.png", "jungletree.png"), is_ground_content = true, @@ -884,7 +904,7 @@ minetest.register_node("jungletree", { furnace_burntime = 30, }) -minetest.register_node("junglegrass", { +minetest.register_node(":junglegrass", { drawtype = "plantlike", visual_scale = 1.3, tile_images = {"junglegrass.png"}, @@ -896,7 +916,7 @@ minetest.register_node("junglegrass", { furnace_burntime = 2, }) -minetest.register_node("leaves", { +minetest.register_node(":leaves", { drawtype = "allfaces_optional", visual_scale = 1.3, tile_images = {"leaves.png"}, @@ -909,7 +929,7 @@ minetest.register_node("leaves", { furnace_burntime = 1, }) -minetest.register_node("cactus", { +minetest.register_node(":cactus", { tile_images = {"cactus_top.png", "cactus_top.png", "cactus_side.png"}, inventory_image = inventorycube("cactus_top.png", "cactus_side.png", "cactus_side.png"), is_ground_content = true, @@ -917,7 +937,7 @@ minetest.register_node("cactus", { furnace_burntime = 15, }) -minetest.register_node("papyrus", { +minetest.register_node(":papyrus", { drawtype = "plantlike", tile_images = {"papyrus.png"}, inventory_image = "papyrus.png", @@ -929,7 +949,7 @@ minetest.register_node("papyrus", { furnace_burntime = 1, }) -minetest.register_node("bookshelf", { +minetest.register_node(":bookshelf", { tile_images = {"wood.png", "wood.png", "bookshelf.png"}, -- FIXME: inventorycube only cares for the first texture --inventory_image = inventorycube("wood.png", "bookshelf.png", "bookshelf.png") @@ -939,7 +959,7 @@ minetest.register_node("bookshelf", { furnace_burntime = 30, }) -minetest.register_node("glass", { +minetest.register_node(":glass", { drawtype = "glasslike", tile_images = {"glass.png"}, inventory_image = inventorycube("glass.png"), @@ -950,7 +970,7 @@ minetest.register_node("glass", { material = digprop_glasslike(1.0), }) -minetest.register_node("wooden_fence", { +minetest.register_node(":wooden_fence", { drawtype = "fencelike", tile_images = {"wood.png"}, inventory_image = "fence.png", @@ -965,7 +985,7 @@ minetest.register_node("wooden_fence", { material = digprop_woodlike(0.75), }) -minetest.register_node("rail", { +minetest.register_node(":rail", { drawtype = "raillike", tile_images = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"}, inventory_image = "rail.png", @@ -980,7 +1000,7 @@ minetest.register_node("rail", { material = digprop_dirtlike(0.75), }) -minetest.register_node("ladder", { +minetest.register_node(":ladder", { drawtype = "signlike", tile_images = {"ladder.png"}, inventory_image = "ladder.png", @@ -1000,14 +1020,14 @@ minetest.register_node("ladder", { material = digprop_woodlike(0.5), }) -minetest.register_node("coalstone", { +minetest.register_node(":coalstone", { tile_images = {"stone.png^mineral_coal.png"}, inventory_image = "stone.png^mineral_coal.png", is_ground_content = true, material = digprop_stonelike(1.5), }) -minetest.register_node("wood", { +minetest.register_node(":wood", { tile_images = {"wood.png"}, inventory_image = inventorycube("wood.png"), is_ground_content = true, @@ -1015,7 +1035,7 @@ minetest.register_node("wood", { material = digprop_woodlike(0.75), }) -minetest.register_node("mese", { +minetest.register_node(":mese", { tile_images = {"mese.png"}, inventory_image = inventorycube("mese.png"), is_ground_content = true, @@ -1023,13 +1043,13 @@ minetest.register_node("mese", { material = digprop_stonelike(0.5), }) -minetest.register_node("cloud", { +minetest.register_node(":cloud", { tile_images = {"cloud.png"}, inventory_image = inventorycube("cloud.png"), is_ground_content = true, }) -minetest.register_node("water_flowing", { +minetest.register_node(":water_flowing", { drawtype = "flowingliquid", tile_images = {"water.png"}, alpha = WATER_ALPHA, @@ -1051,7 +1071,7 @@ minetest.register_node("water_flowing", { }, }) -minetest.register_node("water_source", { +minetest.register_node(":water_source", { drawtype = "liquid", tile_images = {"water.png"}, alpha = WATER_ALPHA, @@ -1073,7 +1093,7 @@ minetest.register_node("water_source", { }, }) -minetest.register_node("lava_flowing", { +minetest.register_node(":lava_flowing", { drawtype = "flowingliquid", tile_images = {"lava.png"}, inventory_image = inventorycube("lava.png"), @@ -1096,7 +1116,7 @@ minetest.register_node("lava_flowing", { }, }) -minetest.register_node("lava_source", { +minetest.register_node(":lava_source", { drawtype = "liquid", tile_images = {"lava.png"}, inventory_image = inventorycube("lava.png"), @@ -1120,7 +1140,7 @@ minetest.register_node("lava_source", { furnace_burntime = 60, }) -minetest.register_node("torch", { +minetest.register_node(":torch", { drawtype = "torchlike", tile_images = {"torch_on_floor.png", "torch_on_ceiling.png", "torch.png"}, inventory_image = "torch_on_floor.png", @@ -1140,7 +1160,7 @@ minetest.register_node("torch", { furnace_burntime = 4, }) -minetest.register_node("sign_wall", { +minetest.register_node(":sign_wall", { drawtype = "signlike", tile_images = {"sign_wall.png"}, inventory_image = "sign_wall.png", @@ -1160,7 +1180,7 @@ minetest.register_node("sign_wall", { furnace_burntime = 10, }) -minetest.register_node("chest", { +minetest.register_node(":chest", { tile_images = {"chest_top.png", "chest_top.png", "chest_side.png", "chest_side.png", "chest_side.png", "chest_front.png"}, inventory_image = "chest_top.png", @@ -1171,7 +1191,7 @@ minetest.register_node("chest", { furnace_burntime = 30, }) -minetest.register_node("locked_chest", { +minetest.register_node(":locked_chest", { tile_images = {"chest_top.png", "chest_top.png", "chest_side.png", "chest_side.png", "chest_side.png", "chest_lock.png"}, inventory_image = "chest_lock.png", @@ -1181,7 +1201,7 @@ minetest.register_node("locked_chest", { furnace_burntime = 30, }) -minetest.register_node("furnace", { +minetest.register_node(":furnace", { tile_images = {"furnace_side.png", "furnace_side.png", "furnace_side.png", "furnace_side.png", "furnace_side.png", "furnace_front.png"}, inventory_image = "furnace_front.png", @@ -1190,7 +1210,7 @@ minetest.register_node("furnace", { material = digprop_stonelike(3.0), }) -minetest.register_node("cobble", { +minetest.register_node(":cobble", { tile_images = {"cobble.png"}, inventory_image = inventorycube("cobble.png"), is_ground_content = true, @@ -1198,21 +1218,21 @@ minetest.register_node("cobble", { material = digprop_stonelike(0.9), }) -minetest.register_node("mossycobble", { +minetest.register_node(":mossycobble", { tile_images = {"mossycobble.png"}, inventory_image = inventorycube("mossycobble.png"), is_ground_content = true, material = digprop_stonelike(0.8), }) -minetest.register_node("steelblock", { +minetest.register_node(":steelblock", { tile_images = {"steel_block.png"}, inventory_image = inventorycube("steel_block.png"), is_ground_content = true, material = digprop_stonelike(5.0), }) -minetest.register_node("nyancat", { +minetest.register_node(":nyancat", { tile_images = {"nc_side.png", "nc_side.png", "nc_side.png", "nc_side.png", "nc_back.png", "nc_front.png"}, inventory_image = "nc_front.png", @@ -1221,14 +1241,14 @@ minetest.register_node("nyancat", { furnace_burntime = 1, }) -minetest.register_node("nyancat_rainbow", { +minetest.register_node(":nyancat_rainbow", { tile_images = {"nc_rb.png"}, inventory_image = "nc_rb.png", material = digprop_stonelike(3.0), furnace_burntime = 1, }) -minetest.register_node("sapling", { +minetest.register_node(":sapling", { drawtype = "plantlike", visual_scale = 1.0, tile_images = {"sapling.png"}, @@ -1240,7 +1260,7 @@ minetest.register_node("sapling", { furnace_burntime = 10, }) -minetest.register_node("apple", { +minetest.register_node(":apple", { drawtype = "plantlike", visual_scale = 1.0, tile_images = {"apple.png"}, @@ -1258,51 +1278,51 @@ minetest.register_node("apple", { -- Crafting items -- -minetest.register_craftitem("Stick", { +minetest.register_craftitem(":Stick", { image = "stick.png", --furnace_burntime = ..., on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("paper", { +minetest.register_craftitem(":paper", { image = "paper.png", on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("book", { +minetest.register_craftitem(":book", { image = "book.png", on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("lump_of_coal", { +minetest.register_craftitem(":lump_of_coal", { image = "lump_of_coal.png", furnace_burntime = 40; on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("lump_of_iron", { +minetest.register_craftitem(":lump_of_iron", { image = "lump_of_iron.png", cookresult_item = 'craft "steel_ingot" 1', on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("lump_of_clay", { +minetest.register_craftitem(":lump_of_clay", { image = "lump_of_clay.png", cookresult_item = 'craft "clay_brick" 1', on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("steel_ingot", { +minetest.register_craftitem(":steel_ingot", { image = "steel_ingot.png", on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("clay_brick", { +minetest.register_craftitem(":clay_brick", { image = "clay_brick.png", on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("rat", { +minetest.register_craftitem(":rat", { image = "rat.png", cookresult_item = 'craft "cooked_rat" 1', on_drop = function(item, dropper, pos) @@ -1311,19 +1331,19 @@ minetest.register_craftitem("rat", { end, }) -minetest.register_craftitem("cooked_rat", { +minetest.register_craftitem(":cooked_rat", { image = "cooked_rat.png", cookresult_item = 'craft "scorched_stuff" 1', on_place_on_ground = minetest.craftitem_place_item, on_use = minetest.craftitem_eat(6), }) -minetest.register_craftitem("scorched_stuff", { +minetest.register_craftitem(":scorched_stuff", { image = "scorched_stuff.png", on_place_on_ground = minetest.craftitem_place_item, }) -minetest.register_craftitem("firefly", { +minetest.register_craftitem(":firefly", { image = "firefly.png", on_drop = function(item, dropper, pos) minetest.env:add_firefly(pos) @@ -1331,13 +1351,13 @@ minetest.register_craftitem("firefly", { end, }) -minetest.register_craftitem("apple", { +minetest.register_craftitem(":apple", { image = "apple.png", on_place_on_ground = minetest.craftitem_place_item, on_use = minetest.craftitem_eat(4), }) -minetest.register_craftitem("apple_iron", { +minetest.register_craftitem(":apple_iron", { image = "apple_iron.png", on_place_on_ground = minetest.craftitem_place_item, on_use = minetest.craftitem_eat(8), @@ -1389,7 +1409,7 @@ function nodeupdate_single(p) n_bottom = minetest.env:get_node(p_bottom) if n_bottom.name == "air" then minetest.env:remove_node(p) - minetest.env:add_luaentity(p, "falling_"..n.name) + minetest.env:add_luaentity(p, "default_falling_"..n.name) nodeupdate(p) end end @@ -1411,7 +1431,7 @@ end -- function register_falling_node(nodename, texture) - minetest.register_entity("falling_"..nodename, { + minetest.register_entity("default_falling_"..nodename, { -- Static definition physical = true, collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, @@ -1452,26 +1472,18 @@ end minetest.register_globalstep(on_step) function on_placenode(p, node) - print("on_placenode") + --print("on_placenode") nodeupdate(p) end minetest.register_on_placenode(on_placenode) function on_dignode(p, node) - print("on_dignode") + --print("on_dignode") nodeupdate(p) end minetest.register_on_dignode(on_dignode) function on_punchnode(p, node) - print("on_punchnode") - if node.name == "TNT" then - minetest.env:remove_node(p) - minetest.env:add_luaentity(p, "TNT") - --minetest.env:add_luaentity(p, "testentity") - --minetest.env:add_firefly(p) - nodeupdate(p) - end end minetest.register_on_punchnode(on_punchnode) diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua index 4b95a5fd5..207b38cbf 100644 --- a/data/mods/experimental/init.lua +++ b/data/mods/experimental/init.lua @@ -4,7 +4,7 @@ -- An example furnace-thing implemented in Lua -minetest.register_node("luafurnace", { +minetest.register_node("experimental_luafurnace", { tile_images = {"lava.png", "furnace_side.png", "furnace_side.png", "furnace_side.png", "furnace_side.png", "furnace_front.png"}, --inventory_image = "furnace_front.png", @@ -15,7 +15,7 @@ minetest.register_node("luafurnace", { }) minetest.register_on_placenode(function(pos, newnode, placer) - if newnode.name == "luafurnace" then + if newnode.name == "experimental_luafurnace" then print("get_meta"); local meta = minetest.env:get_meta(pos) print("inventory_set_list"); @@ -42,7 +42,7 @@ minetest.register_on_placenode(function(pos, newnode, placer) end) minetest.register_abm({ - nodenames = {"luafurnace"}, + nodenames = {"experimental_luafurnace"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) @@ -97,7 +97,7 @@ minetest.register_abm({ }) minetest.register_craft({ - output = 'node "luafurnace" 1', + output = 'node "experimental_luafurnace" 1', recipe = { {'node "cobble"', 'node "cobble"', 'node "cobble"'}, {'node "cobble"', 'node "cobble"', 'node "cobble"'}, @@ -132,7 +132,7 @@ minetest.register_craft({ } }) -minetest.register_node("somenode", { +minetest.register_node("experimental_somenode", { tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"}, inventory_image = "treeprop.png", material = { @@ -151,7 +151,7 @@ minetest.register_node("somenode", { -- minetest.register_craft({ - output = 'node "TNT" 4', + output = 'node "experimental_tnt" 4', recipe = { {'node "wood" 1'}, {'craft "lump_of_coal" 1'}, @@ -159,7 +159,7 @@ minetest.register_craft({ } }) -minetest.register_node("TNT", { +minetest.register_node("experimental_tnt", { tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"}, inventory_image = "tnt_side.png", dug_item = '', -- Get nothing @@ -168,6 +168,14 @@ minetest.register_node("TNT", { }, }) +minetest.register_on_punchnode(function(p, node) + if node.name == "experimental_tnt" then + minetest.env:remove_node(p) + minetest.env:add_luaentity(p, "experimental_tnt") + nodeupdate(p) + end +end) + local TNT = { -- Static definition physical = true, -- Collides with things @@ -225,16 +233,15 @@ function TNT:on_rightclick(clicker) --self.object:moveto(pos, false) end -print("TNT dump: "..dump(TNT)) - -print("Registering TNT"); -minetest.register_entity("TNT", TNT) +--print("TNT dump: "..dump(TNT)) +--print("Registering TNT"); +minetest.register_entity("experimental_tnt", TNT) -- -- A test entity for testing animated and yaw-modulated sprites -- -minetest.register_entity("testentity", { +minetest.register_entity("experimental_testentity", { -- Static definition physical = true, -- Collides with things -- weight = 5, diff --git a/src/script.cpp b/src/script.cpp index 5a6c98026..8b1b7013e 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -31,6 +31,27 @@ extern "C" { #include <lauxlib.h> } +LuaError::LuaError(lua_State *L, const std::string &s) +{ + m_s = "LuaError: "; + m_s += s + "\n"; + lua_getfield(L, LUA_GLOBALSINDEX, "debug"); + if(lua_istable(L, -1)){ + lua_getfield(L, -1, "traceback"); + if(lua_isfunction(L, -1)){ + lua_call(L, 0, 1); + if(lua_isstring(L, -1)){ + m_s += lua_tostring(L, -1); + } + lua_pop(L, 1); + } + else{ + lua_pop(L, 1); + } + } + lua_pop(L, 1); +} + void script_error(lua_State *L, const char *fmt, ...) { va_list argp; @@ -39,13 +60,34 @@ void script_error(lua_State *L, const char *fmt, ...) vsnprintf(buf, 10000, fmt, argp); va_end(argp); //errorstream<<"SCRIPT ERROR: "<<buf; - throw LuaError(buf); + throw LuaError(L, buf); +} + +int luaErrorHandler(lua_State *L) { + lua_getfield(L, LUA_GLOBALSINDEX, "debug"); + if (!lua_istable(L, -1)) { + lua_pop(L, 1); + return 1; + } + lua_getfield(L, -1, "traceback"); + if (!lua_isfunction(L, -1)) { + lua_pop(L, 2); + return 1; + } + lua_pushvalue(L, 1); + lua_pushinteger(L, 2); + lua_call(L, 2, 1); + return 1; } bool script_load(lua_State *L, const char *path) { infostream<<"Loading and running script from "<<path<<std::endl; - int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, 0); + + lua_pushcfunction(L, luaErrorHandler); + int errorhandler = lua_gettop(L); + + int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, errorhandler); if(ret){ errorstream<<"Failed to load and run script from "<<path<<":"<<std::endl; errorstream<<"[LUA] "<<std::endl; diff --git a/src/script.h b/src/script.h index 6da95acf7..3c056ae35 100644 --- a/src/script.h +++ b/src/script.h @@ -23,14 +23,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <exception> #include <string> +typedef struct lua_State lua_State; + class LuaError : public std::exception { public: - LuaError(const std::string &s) - { - m_s = "LuaError: "; - m_s += s; - } + LuaError(lua_State *L, const std::string &s); + virtual ~LuaError() throw() {} virtual const char * what() const throw() @@ -40,8 +39,6 @@ public: std::string m_s; }; -typedef struct lua_State lua_State; - lua_State* script_init(); void script_deinit(lua_State *L); void script_error(lua_State *L, const char *fmt, ...); diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index db6b7e86e..be1366737 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -107,6 +107,59 @@ public: } }; +class ModNameStorer +{ +private: + lua_State *L; +public: + ModNameStorer(lua_State *L_, const std::string modname): + L(L_) + { + // Store current modname in registry + lua_pushstring(L, modname.c_str()); + lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname"); + } + ~ModNameStorer() + { + // Clear current modname in registry + lua_pushnil(L); + lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname"); + } +}; + +std::string get_current_modname(lua_State *L) +{ + lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname"); + std::string modname = ""; + if(lua_type(L, -1) == LUA_TSTRING) + modname = lua_tostring(L, -1); + lua_pop(L, 1); + return modname; +} + +void check_modname_prefix(lua_State *L, std::string &name) +{ + if(name.size() == 0) + throw LuaError(L, std::string("Name is empty")); + + if(name[0] == ':'){ + name = name.substr(1); + return; + } + + std::string modname = get_current_modname(L); + assert(modname != ""); + + // For __builtin, anything goes + if(modname == "__builtin") + return; + + if(name.substr(0, modname.size()+1) != modname + "_") + throw LuaError(L, std::string("Name \"")+name + +"\" does not follow naming conventions: " + +"\"modname_\" or \":\" prefix required)"); +} + static v3f readFloatPos(lua_State *L, int index) { v3f pos; @@ -470,7 +523,7 @@ static void inventory_get_list_to_lua(Inventory *inv, const char *name, lua_pushstring(L, item->getItemString().c_str()); } if(lua_pcall(L, 2, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); } } @@ -611,8 +664,9 @@ static int l_register_nodedef_defaults(lua_State *L) // register_entity(name, prototype) static int l_register_entity(lua_State *L) { - const char *name = luaL_checkstring(L, 1); - infostream<<"register_entity: "<<name<<std::endl; + std::string name = luaL_checkstring(L, 1); + check_modname_prefix(L, name); + //infostream<<"register_entity: "<<name<<std::endl; luaL_checktype(L, 2, LUA_TTABLE); // Get minetest.registered_entities @@ -622,7 +676,7 @@ static int l_register_entity(lua_State *L) int registered_entities = lua_gettop(L); lua_pushvalue(L, 2); // Object = param 2 -> stack top // registered_entities[name] = object - lua_setfield(L, registered_entities, name); + lua_setfield(L, registered_entities, name.c_str()); // Get registered object to top of stack lua_pushvalue(L, 2); @@ -703,14 +757,14 @@ public: lua_pushnumber(L, active_object_count); lua_pushnumber(L, active_object_count_wider); if(lua_pcall(L, 4, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); } }; // register_abm({...}) static int l_register_abm(lua_State *L) { - infostream<<"register_abm"<<std::endl; + //infostream<<"register_abm"<<std::endl; luaL_checktype(L, 1, LUA_TTABLE); // Get minetest.registered_abms @@ -744,8 +798,9 @@ static int l_register_abm(lua_State *L) // register_tool(name, {lots of stuff}) static int l_register_tool(lua_State *L) { - const char *name = luaL_checkstring(L, 1); - infostream<<"register_tool: "<<name<<std::endl; + std::string name = luaL_checkstring(L, 1); + check_modname_prefix(L, name); + //infostream<<"register_tool: "<<name<<std::endl; luaL_checktype(L, 2, LUA_TTABLE); int table = 2; @@ -765,8 +820,9 @@ static int l_register_tool(lua_State *L) // register_craftitem(name, {lots of stuff}) static int l_register_craftitem(lua_State *L) { - const char *name = luaL_checkstring(L, 1); - infostream<<"register_craftitem: "<<name<<std::endl; + std::string name = luaL_checkstring(L, 1); + check_modname_prefix(L, name); + //infostream<<"register_craftitem: "<<name<<std::endl; luaL_checktype(L, 2, LUA_TTABLE); int table = 2; @@ -806,7 +862,7 @@ static int l_register_craftitem(lua_State *L) craftitemdef->registerCraftItem(name, def); lua_pushvalue(L, table); - scriptapi_add_craftitem(L, name); + scriptapi_add_craftitem(L, name.c_str()); return 0; /* number of results */ } @@ -814,8 +870,9 @@ static int l_register_craftitem(lua_State *L) // register_node(name, {lots of stuff}) static int l_register_node(lua_State *L) { - const char *name = luaL_checkstring(L, 1); - infostream<<"register_node: "<<name<<std::endl; + std::string name = luaL_checkstring(L, 1); + check_modname_prefix(L, name); + //infostream<<"register_node: "<<name<<std::endl; luaL_checktype(L, 2, LUA_TTABLE); int nodedef_table = 2; @@ -849,7 +906,7 @@ static int l_register_node(lua_State *L) lua_getglobal(L, "minetest"); lua_getfield(L, -1, "registered_nodes"); luaL_checktype(L, -1, LUA_TTABLE); - lua_pushstring(L, name); + lua_pushstring(L, name.c_str()); lua_pushvalue(L, nodedef_table); lua_settable(L, -3); @@ -1054,7 +1111,7 @@ static int l_register_node(lua_State *L) // register_craft({output=item, recipe={{item00,item10},{item01,item11}}) static int l_register_craft(lua_State *L) { - infostream<<"register_craft"<<std::endl; + //infostream<<"register_craft"<<std::endl; luaL_checktype(L, 1, LUA_TTABLE); int table0 = 1; @@ -1104,7 +1161,7 @@ static int l_register_craft(lua_State *L) std::string error; error += "Invalid crafting recipe (output=\"" + output + "\")"; - throw LuaError(error); + throw LuaError(L, error); } } // removes value, keeps key for next iteration @@ -2475,13 +2532,16 @@ void scriptapi_export(lua_State *L, Server *server) bool scriptapi_loadmod(lua_State *L, const std::string &scriptpath, const std::string &modname) { + ModNameStorer modnamestorer(L, modname); + bool success = false; try{ success = script_load(L, scriptpath.c_str()); } catch(LuaError &e){ - errorstream<<"Error loading mod: "<<e.what()<<std::endl; + errorstream<<"Error loading mod \""<<modname + <<"\": "<<e.what()<<std::endl; } return success; @@ -2567,7 +2627,7 @@ static void dump2(lua_State *L, const char *name) lua_pushvalue(L, -2); // Get previous stack top as first parameter lua_pushstring(L, name); if(lua_pcall(L, 2, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); } #endif @@ -2645,7 +2705,7 @@ bool scriptapi_on_chat_message(lua_State *L, const std::string &name, lua_pushstring(L, name.c_str()); lua_pushstring(L, message.c_str()); if(lua_pcall(L, 2, 1, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); bool ate = lua_toboolean(L, -1); lua_pop(L, 1); if(ate) @@ -2678,7 +2738,7 @@ void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player) // Call function objectref_get_or_create(L, player); if(lua_pcall(L, 1, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } @@ -2703,7 +2763,7 @@ bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player) // Call function objectref_get_or_create(L, player); if(lua_pcall(L, 1, 1, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); bool positioning_handled = lua_toboolean(L, -1); lua_pop(L, 1); if(positioning_handled) @@ -2825,7 +2885,7 @@ bool scriptapi_craftitem_on_drop(lua_State *L, const char *name, objectref_get_or_create(L, dropper); pushFloatPos(L, pos); if(lua_pcall(L, 3, 1, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); result = lua_toboolean(L, -1); } return result; @@ -2849,7 +2909,7 @@ bool scriptapi_craftitem_on_place_on_ground(lua_State *L, const char *name, objectref_get_or_create(L, placer); pushFloatPos(L, pos); if(lua_pcall(L, 3, 1, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); result = lua_toboolean(L, -1); } return result; @@ -2873,7 +2933,7 @@ bool scriptapi_craftitem_on_use(lua_State *L, const char *name, objectref_get_or_create(L, user); pushPointedThing(L, pointed); if(lua_pcall(L, 3, 1, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); result = lua_toboolean(L, -1); } return result; @@ -2903,7 +2963,7 @@ void scriptapi_environment_step(lua_State *L, float dtime) // Call function lua_pushnumber(L, dtime); if(lua_pcall(L, 1, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } @@ -2938,7 +2998,7 @@ void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode, pushnode(L, newnode, ndef); objectref_get_or_create(L, placer); if(lua_pcall(L, 3, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } @@ -2973,7 +3033,7 @@ void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode, pushnode(L, oldnode, ndef); objectref_get_or_create(L, digger); if(lua_pcall(L, 3, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } @@ -3008,7 +3068,7 @@ void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node, pushnode(L, node, ndef); objectref_get_or_create(L, puncher); if(lua_pcall(L, 3, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } @@ -3034,7 +3094,7 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp) pushpos(L, minp); pushpos(L, maxp); if(lua_pcall(L, 2, 0, 0)) - script_error(L, "error: %s\n", lua_tostring(L, -1)); + script_error(L, "error: %s", lua_tostring(L, -1)); // value removed, keep key for next iteration } } diff --git a/src/server.cpp b/src/server.cpp index e345d8811..19138e52e 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -978,7 +978,7 @@ Server::Server( // Load and run builtin.lua infostream<<"Server: Loading builtin Lua stuff from \""<<builtinpath <<"\""<<std::endl; - bool success = script_load(m_lua, builtinpath.c_str()); + bool success = scriptapi_loadmod(m_lua, builtinpath, "__builtin"); if(!success){ errorstream<<"Server: Failed to load and run " <<builtinpath<<std::endl; |