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-rw-r--r--src/activeobjectmgr.h65
-rw-r--r--src/client/CMakeLists.txt1
-rw-r--r--src/client/activeobjectmgr.cpp106
-rw-r--r--src/client/activeobjectmgr.h41
-rw-r--r--src/client/clientenvironment.cpp109
-rw-r--r--src/client/clientenvironment.h20
-rw-r--r--src/server/CMakeLists.txt1
-rw-r--r--src/server/activeobjectmgr.cpp167
-rw-r--r--src/server/activeobjectmgr.h45
-rw-r--r--src/serverenvironment.cpp272
-rw-r--r--src/serverenvironment.h28
-rw-r--r--src/unittest/CMakeLists.txt2
-rw-r--r--src/unittest/test_clientactiveobjectmgr.cpp117
-rw-r--r--src/unittest/test_serveractiveobjectmgr.cpp188
-rw-r--r--src/unittest/test_utilities.cpp2
15 files changed, 844 insertions, 320 deletions
diff --git a/src/activeobjectmgr.h b/src/activeobjectmgr.h
new file mode 100644
index 000000000..95e7d3344
--- /dev/null
+++ b/src/activeobjectmgr.h
@@ -0,0 +1,65 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <unordered_map>
+#include "irrlichttypes.h"
+
+class TestClientActiveObjectMgr;
+class TestServerActiveObjectMgr;
+
+template <typename T> class ActiveObjectMgr
+{
+ friend class ::TestClientActiveObjectMgr;
+ friend class ::TestServerActiveObjectMgr;
+
+public:
+ virtual void step(float dtime, const std::function<void(T *)> &f) = 0;
+ virtual bool registerObject(T *obj) = 0;
+ virtual void removeObject(u16 id) = 0;
+
+ T *getActiveObject(u16 id)
+ {
+ typename std::unordered_map<u16, T *>::const_iterator n =
+ m_active_objects.find(id);
+ return (n != m_active_objects.end() ? n->second : nullptr);
+ }
+
+protected:
+ u16 getFreeId() const
+ {
+ // try to reuse id's as late as possible
+ static thread_local u16 last_used_id = 0;
+ u16 startid = last_used_id;
+ while (!isFreeId(++last_used_id)) {
+ if (last_used_id == startid)
+ return 0;
+ }
+
+ return last_used_id;
+ }
+
+ bool isFreeId(u16 id) const
+ {
+ return id != 0 && m_active_objects.find(id) == m_active_objects.end();
+ }
+
+ std::unordered_map<u16, T *> m_active_objects;
+};
diff --git a/src/client/CMakeLists.txt b/src/client/CMakeLists.txt
index e24b73e80..140814911 100644
--- a/src/client/CMakeLists.txt
+++ b/src/client/CMakeLists.txt
@@ -25,6 +25,7 @@ set(client_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/camera.cpp
${CMAKE_CURRENT_SOURCE_DIR}/client.cpp
${CMAKE_CURRENT_SOURCE_DIR}/clientenvironment.cpp
diff --git a/src/client/activeobjectmgr.cpp b/src/client/activeobjectmgr.cpp
new file mode 100644
index 000000000..4ed98d79b
--- /dev/null
+++ b/src/client/activeobjectmgr.cpp
@@ -0,0 +1,106 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <log.h>
+#include "profiler.h"
+#include "activeobjectmgr.h"
+
+namespace client
+{
+
+void ActiveObjectMgr::clear()
+{
+ // delete active objects
+ for (auto &active_object : m_active_objects) {
+ delete active_object.second;
+ }
+}
+
+void ActiveObjectMgr::step(
+ float dtime, const std::function<void(ClientActiveObject *)> &f)
+{
+ g_profiler->avg("Client::ActiveObjectMgr: num of objects",
+ m_active_objects.size());
+ for (auto &ao_it : m_active_objects) {
+ f(ao_it.second);
+ }
+}
+
+// clang-format off
+bool ActiveObjectMgr::registerObject(ClientActiveObject *obj)
+{
+ assert(obj); // Pre-condition
+ if (obj->getId() == 0) {
+ u16 new_id = getFreeId();
+ if (new_id == 0) {
+ infostream << "Client::ActiveObjectMgr::registerObject(): "
+ << "no free id available" << std::endl;
+
+ delete obj;
+ return false;
+ }
+ obj->setId(new_id);
+ }
+
+ if (!isFreeId(obj->getId())) {
+ infostream << "Client::ActiveObjectMgr::registerObject(): "
+ << "id is not free (" << obj->getId() << ")" << std::endl;
+ delete obj;
+ return false;
+ }
+ infostream << "Client::ActiveObjectMgr::registerObject(): "
+ << "added (id=" << obj->getId() << ")" << std::endl;
+ m_active_objects[obj->getId()] = obj;
+ return true;
+}
+
+void ActiveObjectMgr::removeObject(u16 id)
+{
+ verbosestream << "Client::ActiveObjectMgr::removeObject(): "
+ << "id=" << id << std::endl;
+ ClientActiveObject *obj = getActiveObject(id);
+ if (!obj) {
+ infostream << "Client::ActiveObjectMgr::removeObject(): "
+ << "id=" << id << " not found" << std::endl;
+ return;
+ }
+
+ m_active_objects.erase(id);
+
+ obj->removeFromScene(true);
+ delete obj;
+}
+
+// clang-format on
+void ActiveObjectMgr::getActiveObjects(const v3f &origin, f32 max_d,
+ std::vector<DistanceSortedActiveObject> &dest)
+{
+ for (auto &ao_it : m_active_objects) {
+ ClientActiveObject *obj = ao_it.second;
+
+ f32 d = (obj->getPosition() - origin).getLength();
+
+ if (d > max_d)
+ continue;
+
+ dest.emplace_back(obj, d);
+ }
+}
+
+} // namespace client
diff --git a/src/client/activeobjectmgr.h b/src/client/activeobjectmgr.h
new file mode 100644
index 000000000..510b2d6e3
--- /dev/null
+++ b/src/client/activeobjectmgr.h
@@ -0,0 +1,41 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <functional>
+#include <vector>
+#include "../activeobjectmgr.h"
+#include "clientobject.h"
+
+namespace client
+{
+class ActiveObjectMgr : public ::ActiveObjectMgr<ClientActiveObject>
+{
+public:
+ void clear();
+ void step(float dtime,
+ const std::function<void(ClientActiveObject *)> &f) override;
+ bool registerObject(ClientActiveObject *obj) override;
+ void removeObject(u16 id) override;
+
+ void getActiveObjects(const v3f &origin, f32 max_d,
+ std::vector<DistanceSortedActiveObject> &dest);
+};
+} // namespace client
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp
index e2f24aaa3..7c2ec099c 100644
--- a/src/client/clientenvironment.cpp
+++ b/src/client/clientenvironment.cpp
@@ -53,10 +53,7 @@ ClientEnvironment::ClientEnvironment(ClientMap *map,
ClientEnvironment::~ClientEnvironment()
{
- // delete active objects
- for (auto &active_object : m_active_objects) {
- delete active_object.second;
- }
+ m_ao_manager.clear();
for (auto &simple_object : m_simple_objects) {
delete simple_object;
@@ -262,12 +259,10 @@ void ClientEnvironment::step(float dtime)
Step active objects and update lighting of them
*/
- g_profiler->avg("CEnv: num of objects", m_active_objects.size());
bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
- for (auto &ao_it : m_active_objects) {
- ClientActiveObject* obj = ao_it.second;
+ auto cb_state = [this, dtime, update_lighting, day_night_ratio] (ClientActiveObject *cao) {
// Step object
- obj->step(dtime, this);
+ cao->step(dtime, this);
if (update_lighting) {
// Update lighting
@@ -275,16 +270,18 @@ void ClientEnvironment::step(float dtime)
bool pos_ok;
// Get node at head
- v3s16 p = obj->getLightPosition();
- MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+ v3s16 p = cao->getLightPosition();
+ MapNode n = this->m_map->getNodeNoEx(p, &pos_ok);
if (pos_ok)
light = n.getLightBlend(day_night_ratio, m_client->ndef());
else
light = blend_light(day_night_ratio, LIGHT_SUN, 0);
- obj->updateLight(light);
+ cao->updateLight(light);
}
- }
+ };
+
+ m_ao_manager.step(dtime, cb_state);
/*
Step and handle simple objects
@@ -319,14 +316,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
return NULL;
}
-ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
-{
- auto n = m_active_objects.find(id);
- if (n == m_active_objects.end())
- return NULL;
- return n->second;
-}
-
bool isFreeClientActiveObjectId(const u16 id,
ClientActiveObjectMap &objects)
{
@@ -336,7 +325,7 @@ bool isFreeClientActiveObjectId(const u16 id,
u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
{
- //try to reuse id's as late as possible
+ // try to reuse id's as late as possible
static u16 last_used_id = 0;
u16 startid = last_used_id;
for(;;) {
@@ -351,43 +340,25 @@ u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
{
- assert(object); // Pre-condition
- if(object->getId() == 0)
- {
- u16 new_id = getFreeClientActiveObjectId(m_active_objects);
- if(new_id == 0)
- {
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"no free ids available"<<std::endl;
- delete object;
- return 0;
- }
- object->setId(new_id);
- }
- if (!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"id is not free ("<<object->getId()<<")"<<std::endl;
- delete object;
+ // Register object. If failed return zero id
+ if (!m_ao_manager.registerObject(object))
return 0;
- }
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"added (id="<<object->getId()<<")"<<std::endl;
- m_active_objects[object->getId()] = object;
+
object->addToScene(m_texturesource);
- { // Update lighting immediately
- u8 light = 0;
- bool pos_ok;
- // Get node at head
- v3s16 p = object->getLightPosition();
- MapNode n = m_map->getNodeNoEx(p, &pos_ok);
- if (pos_ok)
- light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
- else
- light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+ // Update lighting immediately
+ u8 light = 0;
+ bool pos_ok;
- object->updateLight(light);
- }
+ // Get node at head
+ v3s16 p = object->getLightPosition();
+ MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+ if (pos_ok)
+ light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
+ else
+ light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+
+ object->updateLight(light);
return object->getId();
}
@@ -423,21 +394,6 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
addActiveObject(obj);
}
-void ClientEnvironment::removeActiveObject(u16 id)
-{
- verbosestream<<"ClientEnvironment::removeActiveObject(): "
- <<"id="<<id<<std::endl;
- ClientActiveObject* obj = getActiveObject(id);
- if (obj == NULL) {
- infostream<<"ClientEnvironment::removeActiveObject(): "
- <<"id="<<id<<" not found"<<std::endl;
- return;
- }
- obj->removeFromScene(true);
- delete obj;
- m_active_objects.erase(id);
-}
-
void ClientEnvironment::processActiveObjectMessage(u16 id, const std::string &data)
{
ClientActiveObject *obj = getActiveObject(id);
@@ -485,21 +441,6 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
Client likes to call these
*/
-void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
- std::vector<DistanceSortedActiveObject> &dest)
-{
- for (auto &ao_it : m_active_objects) {
- ClientActiveObject* obj = ao_it.second;
-
- f32 d = (obj->getPosition() - origin).getLength();
-
- if (d > max_d)
- continue;
-
- dest.emplace_back(obj, d);
- }
-}
-
ClientEnvEvent ClientEnvironment::getClientEnvEvent()
{
FATAL_ERROR_IF(m_client_event_queue.empty(),
diff --git a/src/client/clientenvironment.h b/src/client/clientenvironment.h
index 606070e3a..d167902d1 100644
--- a/src/client/clientenvironment.h
+++ b/src/client/clientenvironment.h
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <ISceneManager.h>
#include "clientobject.h"
#include "util/numeric.h"
+#include "activeobjectmgr.h"
class ClientSimpleObject;
class ClientMap;
@@ -87,7 +88,10 @@ public:
*/
GenericCAO* getGenericCAO(u16 id);
- ClientActiveObject* getActiveObject(u16 id);
+ ClientActiveObject* getActiveObject(u16 id)
+ {
+ return m_ao_manager.getActiveObject(id);
+ }
/*
Adds an active object to the environment.
@@ -100,7 +104,10 @@ public:
u16 addActiveObject(ClientActiveObject *object);
void addActiveObject(u16 id, u8 type, const std::string &init_data);
- void removeActiveObject(u16 id);
+ void removeActiveObject(u16 id)
+ {
+ m_ao_manager.removeObject(id);
+ }
void processActiveObjectMessage(u16 id, const std::string &data);
@@ -115,8 +122,11 @@ public:
*/
// Get all nearby objects
- void getActiveObjects(v3f origin, f32 max_d,
- std::vector<DistanceSortedActiveObject> &dest);
+ void getActiveObjects(const v3f &origin, f32 max_d,
+ std::vector<DistanceSortedActiveObject> &dest)
+ {
+ return m_ao_manager.getActiveObjects(origin, max_d, dest);
+ }
bool hasClientEnvEvents() const { return !m_client_event_queue.empty(); }
@@ -142,7 +152,7 @@ private:
ITextureSource *m_texturesource;
Client *m_client;
ClientScripting *m_script = nullptr;
- ClientActiveObjectMap m_active_objects;
+ client::ActiveObjectMgr m_ao_manager;
std::vector<ClientSimpleObject*> m_simple_objects;
std::queue<ClientEnvEvent> m_client_event_queue;
IntervalLimiter m_active_object_light_update_interval;
diff --git a/src/server/CMakeLists.txt b/src/server/CMakeLists.txt
index b892e83b3..e964c69ff 100644
--- a/src/server/CMakeLists.txt
+++ b/src/server/CMakeLists.txt
@@ -1,3 +1,4 @@
set(server_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
PARENT_SCOPE)
diff --git a/src/server/activeobjectmgr.cpp b/src/server/activeobjectmgr.cpp
new file mode 100644
index 000000000..56febd76e
--- /dev/null
+++ b/src/server/activeobjectmgr.cpp
@@ -0,0 +1,167 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <log.h>
+#include "mapblock.h"
+#include "profiler.h"
+#include "activeobjectmgr.h"
+
+namespace server
+{
+
+void ActiveObjectMgr::clear(const std::function<bool(ServerActiveObject *, u16)> &cb)
+{
+ std::vector<u16> objects_to_remove;
+ for (auto &it : m_active_objects) {
+ if (cb(it.second, it.first)) {
+ // Id to be removed from m_active_objects
+ objects_to_remove.push_back(it.first);
+ }
+ }
+
+ // Remove references from m_active_objects
+ for (u16 i : objects_to_remove) {
+ m_active_objects.erase(i);
+ }
+}
+
+void ActiveObjectMgr::step(
+ float dtime, const std::function<void(ServerActiveObject *)> &f)
+{
+ g_profiler->avg("Server::ActiveObjectMgr: num of objects",
+ m_active_objects.size());
+ for (auto &ao_it : m_active_objects) {
+ f(ao_it.second);
+ }
+}
+
+// clang-format off
+bool ActiveObjectMgr::registerObject(ServerActiveObject *obj)
+{
+ assert(obj); // Pre-condition
+ if (obj->getId() == 0) {
+ u16 new_id = getFreeId();
+ if (new_id == 0) {
+ errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+ << "no free id available" << std::endl;
+ if (obj->environmentDeletes())
+ delete obj;
+ return false;
+ }
+ obj->setId(new_id);
+ } else {
+ verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+ << "supplied with id " << obj->getId() << std::endl;
+ }
+
+ if (!isFreeId(obj->getId())) {
+ errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+ << "id is not free (" << obj->getId() << ")" << std::endl;
+ if (obj->environmentDeletes())
+ delete obj;
+ return false;
+ }
+
+ if (objectpos_over_limit(obj->getBasePosition())) {
+ v3f p = obj->getBasePosition();
+ warningstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+ << "object position (" << p.X << "," << p.Y << "," << p.Z
+ << ") outside maximum range" << std::endl;
+ if (obj->environmentDeletes())
+ delete obj;
+ return false;
+ }
+
+ m_active_objects[obj->getId()] = obj;
+
+ verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+ << "Added id=" << obj->getId() << "; there are now "
+ << m_active_objects.size() << " active objects." << std::endl;
+ return true;
+}
+
+void ActiveObjectMgr::removeObject(u16 id)
+{
+ verbosestream << "Server::ActiveObjectMgr::removeObject(): "
+ << "id=" << id << std::endl;
+ ServerActiveObject *obj = getActiveObject(id);
+ if (!obj) {
+ infostream << "Server::ActiveObjectMgr::removeObject(): "
+ << "id=" << id << " not found" << std::endl;
+ return;
+ }
+
+ m_active_objects.erase(id);
+ delete obj;
+}
+
+// clang-format on
+void ActiveObjectMgr::getObjectsInsideRadius(
+ const v3f &pos, float radius, std::vector<u16> &result)
+{
+ for (auto &activeObject : m_active_objects) {
+ ServerActiveObject *obj = activeObject.second;
+ u16 id = activeObject.first;
+ const v3f &objectpos = obj->getBasePosition();
+ if (objectpos.getDistanceFrom(pos) > radius)
+ continue;
+ result.push_back(id);
+ }
+}
+
+void ActiveObjectMgr::getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
+ f32 player_radius, std::set<u16> &current_objects,
+ std::queue<u16> &added_objects)
+{
+ /*
+ Go through the object list,
+ - discard removed/deactivated objects,
+ - discard objects that are too far away,
+ - discard objects that are found in current_objects.
+ - add remaining objects to added_objects
+ */
+ for (auto &ao_it : m_active_objects) {
+ u16 id = ao_it.first;
+
+ // Get object
+ ServerActiveObject *object = ao_it.second;
+ if (!object)
+ continue;
+
+ if (object->isGone())
+ continue;
+
+ f32 distance_f = object->getBasePosition().getDistanceFrom(player_pos);
+ if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
+ // Discard if too far
+ if (distance_f > player_radius && player_radius != 0)
+ continue;
+ } else if (distance_f > radius)
+ continue;
+
+ // Discard if already on current_objects
+ auto n = current_objects.find(id);
+ if (n != current_objects.end())
+ continue;
+ // Add to added_objects
+ added_objects.push(id);
+ }
+}
+
+} // namespace server
diff --git a/src/server/activeobjectmgr.h b/src/server/activeobjectmgr.h
new file mode 100644
index 000000000..a502ac6ed
--- /dev/null
+++ b/src/server/activeobjectmgr.h
@@ -0,0 +1,45 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <functional>
+#include <vector>
+#include "../activeobjectmgr.h"
+#include "serverobject.h"
+
+namespace server
+{
+class ActiveObjectMgr : public ::ActiveObjectMgr<ServerActiveObject>
+{
+public:
+ void clear(const std::function<bool(ServerActiveObject *, u16)> &cb);
+ void step(float dtime,
+ const std::function<void(ServerActiveObject *)> &f) override;
+ bool registerObject(ServerActiveObject *obj) override;
+ void removeObject(u16 id) override;
+
+ void getObjectsInsideRadius(
+ const v3f &pos, float radius, std::vector<u16> &result);
+
+ void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
+ f32 player_radius, std::set<u16> &current_objects,
+ std::queue<u16> &added_objects);
+};
+} // namespace server
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index efb93b9a2..4837449e6 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -1047,29 +1047,13 @@ bool ServerEnvironment::swapNode(v3s16 p, const MapNode &n)
return true;
}
-void ServerEnvironment::getObjectsInsideRadius(std::vector<u16> &objects, v3f pos,
- float radius)
-{
- for (auto &activeObject : m_active_objects) {
- ServerActiveObject* obj = activeObject.second;
- u16 id = activeObject.first;
- v3f objectpos = obj->getBasePosition();
- if (objectpos.getDistanceFrom(pos) > radius)
- continue;
- objects.push_back(id);
- }
-}
-
void ServerEnvironment::clearObjects(ClearObjectsMode mode)
{
infostream << "ServerEnvironment::clearObjects(): "
<< "Removing all active objects" << std::endl;
- std::vector<u16> objects_to_remove;
- for (auto &it : m_active_objects) {
- u16 id = it.first;
- ServerActiveObject* obj = it.second;
+ auto cb_removal = [this] (ServerActiveObject *obj, u16 id) {
if (obj->getType() == ACTIVEOBJECT_TYPE_PLAYER)
- continue;
+ return false;
// Delete static object if block is loaded
deleteStaticFromBlock(obj, id, MOD_REASON_CLEAR_ALL_OBJECTS, true);
@@ -1077,7 +1061,7 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
// If known by some client, don't delete immediately
if (obj->m_known_by_count > 0) {
obj->m_pending_removal = true;
- continue;
+ return false;
}
// Tell the object about removal
@@ -1088,14 +1072,11 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
// Delete active object
if (obj->environmentDeletes())
delete obj;
- // Id to be removed from m_active_objects
- objects_to_remove.push_back(id);
- }
- // Remove references from m_active_objects
- for (u16 i : objects_to_remove) {
- m_active_objects.erase(i);
- }
+ return true;
+ };
+
+ m_ao_manager.clear(cb_removal);
// Get list of loaded blocks
std::vector<v3s16> loaded_blocks;
@@ -1386,32 +1367,28 @@ void ServerEnvironment::step(float dtime)
*/
{
ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_AVG);
- //TimeTaker timer("Step active objects");
-
- g_profiler->avg("SEnv: num of objects", m_active_objects.size());
// This helps the objects to send data at the same time
bool send_recommended = false;
m_send_recommended_timer += dtime;
- if(m_send_recommended_timer > getSendRecommendedInterval())
- {
+ if (m_send_recommended_timer > getSendRecommendedInterval()) {
m_send_recommended_timer -= getSendRecommendedInterval();
send_recommended = true;
}
- for (auto &ao_it : m_active_objects) {
- ServerActiveObject* obj = ao_it.second;
+ auto cb_state = [this, dtime, send_recommended] (ServerActiveObject *obj) {
if (obj->isGone())
- continue;
+ return;
// Step object
obj->step(dtime, send_recommended);
// Read messages from object
while (!obj->m_messages_out.empty()) {
- m_active_object_messages.push(obj->m_messages_out.front());
+ this->m_active_object_messages.push(obj->m_messages_out.front());
obj->m_messages_out.pop();
}
- }
+ };
+ m_ao_manager.step(dtime, cb_state);
}
/*
@@ -1484,44 +1461,6 @@ void ServerEnvironment::deleteParticleSpawner(u32 id, bool remove_from_object)
}
}
-ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)
-{
- ServerActiveObjectMap::const_iterator n = m_active_objects.find(id);
- return (n != m_active_objects.end() ? n->second : NULL);
-}
-
-/**
- * Verify if id is a free active object id
- * @param id
- * @return true if slot is free
- */
-bool ServerEnvironment::isFreeServerActiveObjectId(u16 id) const
-{
- if (id == 0)
- return false;
-
- return m_active_objects.find(id) == m_active_objects.end();
-}
-
-/**
- * Retrieve the first free ActiveObject ID
- * @return free activeobject ID or 0 if none was found
- */
-u16 ServerEnvironment::getFreeServerActiveObjectId()
-{
- // try to reuse id's as late as possible
- static u16 last_used_id = 0;
- u16 startid = last_used_id;
- for (;;) {
- last_used_id++;
- if (isFreeServerActiveObjectId(last_used_id))
- return last_used_id;
-
- if (last_used_id == startid)
- return 0;
- }
-}
-
u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
{
assert(object); // Pre-condition
@@ -1542,43 +1481,11 @@ void ServerEnvironment::getAddedActiveObjects(PlayerSAO *playersao, s16 radius,
f32 radius_f = radius * BS;
f32 player_radius_f = player_radius * BS;
- if (player_radius_f < 0)
- player_radius_f = 0;
- /*
- Go through the object list,
- - discard removed/deactivated objects,
- - discard objects that are too far away,
- - discard objects that are found in current_objects.
- - add remaining objects to added_objects
- */
- for (auto &ao_it : m_active_objects) {
- u16 id = ao_it.first;
-
- // Get object
- ServerActiveObject *object = ao_it.second;
- if (object == NULL)
- continue;
+ if (player_radius_f < 0.0f)
+ player_radius_f = 0.0f;
- if (object->isGone())
- continue;
-
- f32 distance_f = object->getBasePosition().
- getDistanceFrom(playersao->getBasePosition());
- if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- // Discard if too far
- if (distance_f > player_radius_f && player_radius_f != 0)
- continue;
- } else if (distance_f > radius_f)
- continue;
-
- // Discard if already on current_objects
- std::set<u16>::iterator n;
- n = current_objects.find(id);
- if(n != current_objects.end())
- continue;
- // Add to added_objects
- added_objects.push(id);
- }
+ m_ao_manager.getAddedActiveObjectsAroundPos(playersao->getBasePosition(), radius_f,
+ player_radius_f, current_objects, added_objects);
}
/*
@@ -1639,8 +1546,8 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
for (auto &so_it : block->m_static_objects.m_active) {
// Get the ServerActiveObject counterpart to this StaticObject
- ServerActiveObjectMap::const_iterator ao_it = m_active_objects.find(so_it.first);
- if (ao_it == m_active_objects.end()) {
+ ServerActiveObject *sao = m_ao_manager.getActiveObject(so_it.first);
+ if (!sao) {
// If this ever happens, there must be some kind of nasty bug.
errorstream << "ServerEnvironment::setStaticForObjectsInBlock(): "
"Object from MapBlock::m_static_objects::m_active not found "
@@ -1648,7 +1555,6 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
continue;
}
- ServerActiveObject *sao = ao_it->second;
sao->m_static_exists = static_exists;
sao->m_static_block = static_block;
}
@@ -1703,60 +1609,17 @@ void ServerEnvironment::getSelectedActiveObjects(
u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
bool set_changed, u32 dtime_s)
{
- assert(object); // Pre-condition
- if(object->getId() == 0){
- u16 new_id = getFreeServerActiveObjectId();
- if(new_id == 0)
- {
- errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"no free ids available"<<std::endl;
- if(object->environmentDeletes())
- delete object;
- return 0;
- }
- object->setId(new_id);
- }
- else{
- verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"supplied with id "<<object->getId()<<std::endl;
- }
-
- if(!isFreeServerActiveObjectId(object->getId())) {
- errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"id is not free ("<<object->getId()<<")"<<std::endl;
- if(object->environmentDeletes())
- delete object;
- return 0;
- }
-
- if (objectpos_over_limit(object->getBasePosition())) {
- v3f p = object->getBasePosition();
- warningstream << "ServerEnvironment::addActiveObjectRaw(): "
- << "object position (" << p.X << "," << p.Y << "," << p.Z
- << ") outside maximum range" << std::endl;
- if (object->environmentDeletes())
- delete object;
+ if (!m_ao_manager.registerObject(object)) {
return 0;
}
- /*infostream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"added (id="<<object->getId()<<")"<<std::endl;*/
-
- m_active_objects[object->getId()] = object;
-
- verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"Added id="<<object->getId()<<"; there are now "
- <<m_active_objects.size()<<" active objects."
- <<std::endl;
-
// Register reference in scripting api (must be done before post-init)
m_script->addObjectReference(object);
// Post-initialize object
object->addedToEnvironment(dtime_s);
// Add static data to block
- if(object->isStaticAllowed())
- {
+ if (object->isStaticAllowed()) {
// Add static object to active static list of the block
v3f objectpos = object->getBasePosition();
StaticObject s_obj(object, objectpos);
@@ -1787,24 +1650,19 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
*/
void ServerEnvironment::removeRemovedObjects()
{
- std::vector<u16> objects_to_remove;
- for (auto &ao_it : m_active_objects) {
- u16 id = ao_it.first;
- ServerActiveObject* obj = ao_it.second;
-
+ auto clear_cb = [this] (ServerActiveObject *obj, u16 id) {
// This shouldn't happen but check it
if (!obj) {
errorstream << "ServerEnvironment::removeRemovedObjects(): "
<< "NULL object found. id=" << id << std::endl;
- objects_to_remove.push_back(id);
- continue;
+ return true;
}
/*
We will handle objects marked for removal or deactivation
*/
if (!obj->isGone())
- continue;
+ return false;
/*
Delete static data from block if removed
@@ -1815,7 +1673,7 @@ void ServerEnvironment::removeRemovedObjects()
// If still known by clients, don't actually remove. On some future
// invocation this will be 0, which is when removal will continue.
if(obj->m_known_by_count > 0)
- continue;
+ return false;
/*
Move static data from active to stored if deactivated
@@ -1823,8 +1681,7 @@ void ServerEnvironment::removeRemovedObjects()
if (!obj->m_pending_removal && obj->m_static_exists) {
MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
if (block) {
- std::map<u16, StaticObject>::iterator i =
- block->m_static_objects.m_active.find(id);
+ const auto i = block->m_static_objects.m_active.find(id);
if (i != block->m_static_objects.m_active.end()) {
block->m_static_objects.m_stored.push_back(i->second);
block->m_static_objects.m_active.erase(id);
@@ -1848,15 +1705,13 @@ void ServerEnvironment::removeRemovedObjects()
m_script->removeObjectReference(obj);
// Delete
- if(obj->environmentDeletes())
+ if (obj->environmentDeletes())
delete obj;
- objects_to_remove.push_back(id);
- }
- // Remove references from m_active_objects
- for (u16 i : objects_to_remove) {
- m_active_objects.erase(i);
- }
+ return true;
+ };
+
+ m_ao_manager.clear(clear_cb);
}
static void print_hexdump(std::ostream &o, const std::string &data)
@@ -1976,24 +1831,19 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
*/
void ServerEnvironment::deactivateFarObjects(bool _force_delete)
{
- std::vector<u16> objects_to_remove;
- for (auto &ao_it : m_active_objects) {
+ auto cb_deactivate = [this, _force_delete] (ServerActiveObject *obj, u16 id) {
// force_delete might be overriden per object
bool force_delete = _force_delete;
- ServerActiveObject* obj = ao_it.second;
- assert(obj);
-
// Do not deactivate if static data creation not allowed
- if(!force_delete && !obj->isStaticAllowed())
- continue;
+ if (!force_delete && !obj->isStaticAllowed())
+ return false;
// removeRemovedObjects() is responsible for these
- if(!force_delete && obj->isGone())
- continue;
+ if (!force_delete && obj->isGone())
+ return false;
- u16 id = ao_it.first;
- v3f objectpos = obj->getBasePosition();
+ const v3f &objectpos = obj->getBasePosition();
// The block in which the object resides in
v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
@@ -2001,11 +1851,9 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
// If object's static data is stored in a deactivated block and object
// is actually located in an active block, re-save to the block in
// which the object is actually located in.
- if(!force_delete &&
- obj->m_static_exists &&
- !m_active_blocks.contains(obj->m_static_block) &&
- m_active_blocks.contains(blockpos_o))
- {
+ if (!force_delete && obj->m_static_exists &&
+ !m_active_blocks.contains(obj->m_static_block) &&
+ m_active_blocks.contains(blockpos_o)) {
// Delete from block where object was located
deleteStaticFromBlock(obj, id, MOD_REASON_STATIC_DATA_REMOVED, false);
@@ -2013,16 +1861,16 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
// Save to block where object is located
saveStaticToBlock(blockpos_o, id, obj, s_obj, MOD_REASON_STATIC_DATA_ADDED);
- continue;
+ return false;
}
// If block is still active, don't remove
- if(!force_delete && m_active_blocks.contains(blockpos_o))
- continue;
+ if (!force_delete && m_active_blocks.contains(blockpos_o))
+ return false;
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
- << "deactivating object id=" << id << " on inactive block "
- << PP(blockpos_o) << std::endl;
+ << "deactivating object id=" << id << " on inactive block "
+ << PP(blockpos_o) << std::endl;
// If known by some client, don't immediately delete.
bool pending_delete = (obj->m_known_by_count > 0 && !force_delete);
@@ -2045,8 +1893,7 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
if (block) {
- std::map<u16, StaticObject>::iterator n =
- block->m_static_objects.m_active.find(id);
+ const auto n = block->m_static_objects.m_active.find(id);
if (n != block->m_static_objects.m_active.end()) {
StaticObject static_old = n->second;
@@ -2085,18 +1932,18 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
If known by some client, set pending deactivation.
Otherwise delete it immediately.
*/
- if(pending_delete && !force_delete)
- {
+ if (pending_delete && !force_delete) {
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
- << "object id=" << id << " is known by clients"
- << "; not deleting yet" << std::endl;
+ << "object id=" << id << " is known by clients"
+ << "; not deleting yet" << std::endl;
obj->m_pending_deactivation = true;
- continue;
+ return false;
}
+
verbosestream << "ServerEnvironment::deactivateFarObjects(): "
- << "object id=" << id << " is not known by clients"
- << "; deleting" << std::endl;
+ << "object id=" << id << " is not known by clients"
+ << "; deleting" << std::endl;
// Tell the object about removal
obj->removingFromEnvironment();
@@ -2104,16 +1951,13 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
m_script->removeObjectReference(obj);
// Delete active object
- if(obj->environmentDeletes())
+ if (obj->environmentDeletes())
delete obj;
- // Id to be removed from m_active_objects
- objects_to_remove.push_back(id);
- }
- // Remove references from m_active_objects
- for (u16 i : objects_to_remove) {
- m_active_objects.erase(i);
- }
+ return true;
+ };
+
+ m_ao_manager.clear(cb_deactivate);
}
void ServerEnvironment::deleteStaticFromBlock(
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index b7a121adf..b883e0dc5 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "environment.h"
#include "mapnode.h"
#include "settings.h"
+#include "server/activeobjectmgr.h"
#include "util/numeric.h"
#include <set>
@@ -243,7 +244,10 @@ public:
-------------------------------------------
*/
- ServerActiveObject* getActiveObject(u16 id);
+ ServerActiveObject* getActiveObject(u16 id)
+ {
+ return m_ao_manager.getActiveObject(id);
+ }
/*
Add an active object to the environment.
@@ -255,19 +259,6 @@ public:
*/
u16 addActiveObject(ServerActiveObject *object);
- /**
- * Verify if id is a free active object id
- * @param id
- * @return true if slot is free
- */
- bool isFreeServerActiveObjectId(u16 id) const;
-
- /**
- * Retrieve the first free ActiveObject ID
- * @return free activeobject ID or 0 if none was found
- */
- u16 getFreeServerActiveObjectId();
-
/*
Add an active object as a static object to the corresponding
MapBlock.
@@ -331,7 +322,10 @@ public:
bool swapNode(v3s16 p, const MapNode &n);
// Find all active objects inside a radius around a point
- void getObjectsInsideRadius(std::vector<u16> &objects, v3f pos, float radius);
+ void getObjectsInsideRadius(std::vector<u16> &objects, const v3f &pos, float radius)
+ {
+ return m_ao_manager.getObjectsInsideRadius(pos, radius, objects);
+ }
// Clear objects, loading and going through every MapBlock
void clearObjects(ClearObjectsMode mode);
@@ -438,10 +432,10 @@ private:
ServerScripting* m_script;
// Server definition
Server *m_server;
+ // Active Object Manager
+ server::ActiveObjectMgr m_ao_manager;
// World path
const std::string m_path_world;
- // Active object list
- ServerActiveObjectMap m_active_objects;
// Outgoing network message buffer for active objects
std::queue<ActiveObjectMessage> m_active_object_messages;
// Some timers
diff --git a/src/unittest/CMakeLists.txt b/src/unittest/CMakeLists.txt
index 3ffe1978e..993137939 100644
--- a/src/unittest/CMakeLists.txt
+++ b/src/unittest/CMakeLists.txt
@@ -21,6 +21,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
@@ -33,6 +34,7 @@ set (UNITTEST_SRCS
PARENT_SCOPE)
set (UNITTEST_CLIENT_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
diff --git a/src/unittest/test_clientactiveobjectmgr.cpp b/src/unittest/test_clientactiveobjectmgr.cpp
new file mode 100644
index 000000000..4d2846c8d
--- /dev/null
+++ b/src/unittest/test_clientactiveobjectmgr.cpp
@@ -0,0 +1,117 @@
+/*
+Minetest
+Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "client/activeobjectmgr.h"
+#include <algorithm>
+#include "test.h"
+
+#include "profiler.h"
+
+class TestClientActiveObject : public ClientActiveObject
+{
+public:
+ TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
+ ~TestClientActiveObject() = default;
+ ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
+};
+
+class TestClientActiveObjectMgr : public TestBase
+{
+public:
+ TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestClientActiveObjectMgr"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testFreeID();
+ void testRegisterObject();
+ void testRemoveObject();
+};
+
+static TestClientActiveObjectMgr g_test_instance;
+
+void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
+{
+ TEST(testFreeID);
+ TEST(testRegisterObject)
+ TEST(testRemoveObject)
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void TestClientActiveObjectMgr::testFreeID()
+{
+ client::ActiveObjectMgr caomgr;
+ std::vector<u16> aoids;
+
+ u16 aoid = caomgr.getFreeId();
+ // Ensure it's not the same id
+ UASSERT(caomgr.getFreeId() != aoid);
+
+ aoids.push_back(aoid);
+
+ // Register basic objects, ensure we never found
+ for (u8 i = 0; i < UINT8_MAX; i++) {
+ // Register an object
+ auto tcao = new TestClientActiveObject();
+ caomgr.registerObject(tcao);
+ aoids.push_back(tcao->getId());
+
+ // Ensure next id is not in registered list
+ UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
+ aoids.end());
+ }
+
+ caomgr.clear();
+}
+
+void TestClientActiveObjectMgr::testRegisterObject()
+{
+ client::ActiveObjectMgr caomgr;
+ auto tcao = new TestClientActiveObject();
+ UASSERT(caomgr.registerObject(tcao));
+
+ u16 id = tcao->getId();
+
+ auto tcaoToCompare = caomgr.getActiveObject(id);
+ UASSERT(tcaoToCompare->getId() == id);
+ UASSERT(tcaoToCompare == tcao);
+
+ tcao = new TestClientActiveObject();
+ UASSERT(caomgr.registerObject(tcao));
+ UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
+ UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
+
+ caomgr.clear();
+}
+
+void TestClientActiveObjectMgr::testRemoveObject()
+{
+ client::ActiveObjectMgr caomgr;
+ auto tcao = new TestClientActiveObject();
+ UASSERT(caomgr.registerObject(tcao));
+
+ u16 id = tcao->getId();
+ UASSERT(caomgr.getActiveObject(id) != nullptr)
+
+ caomgr.removeObject(tcao->getId());
+ UASSERT(caomgr.getActiveObject(id) == nullptr)
+
+ caomgr.clear();
+}
diff --git a/src/unittest/test_serveractiveobjectmgr.cpp b/src/unittest/test_serveractiveobjectmgr.cpp
new file mode 100644
index 000000000..0806972ab
--- /dev/null
+++ b/src/unittest/test_serveractiveobjectmgr.cpp
@@ -0,0 +1,188 @@
+/*
+Minetest
+Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "server/activeobjectmgr.h"
+#include <algorithm>
+#include <queue>
+#include "test.h"
+
+#include "profiler.h"
+
+class TestServerActiveObject : public ServerActiveObject
+{
+public:
+ TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
+ ~TestServerActiveObject() = default;
+ ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
+ bool getCollisionBox(aabb3f *toset) const override { return false; }
+ bool getSelectionBox(aabb3f *toset) const override { return false; }
+ bool collideWithObjects() const override { return false; }
+};
+
+class TestServerActiveObjectMgr : public TestBase
+{
+public:
+ TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestServerActiveObjectMgr"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testFreeID();
+ void testRegisterObject();
+ void testRemoveObject();
+ void testGetObjectsInsideRadius();
+ void testGetAddedActiveObjectsAroundPos();
+};
+
+static TestServerActiveObjectMgr g_test_instance;
+
+void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
+{
+ TEST(testFreeID);
+ TEST(testRegisterObject)
+ TEST(testRemoveObject)
+ TEST(testGetObjectsInsideRadius);
+ TEST(testGetAddedActiveObjectsAroundPos);
+}
+
+void clearSAOMgr(server::ActiveObjectMgr *saomgr)
+{
+ auto clear_cb = [](ServerActiveObject *obj, u16 id) {
+ delete obj;
+ return true;
+ };
+ saomgr->clear(clear_cb);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void TestServerActiveObjectMgr::testFreeID()
+{
+ server::ActiveObjectMgr saomgr;
+ std::vector<u16> aoids;
+
+ u16 aoid = saomgr.getFreeId();
+ // Ensure it's not the same id
+ UASSERT(saomgr.getFreeId() != aoid);
+
+ aoids.push_back(aoid);
+
+ // Register basic objects, ensure we never found
+ for (u8 i = 0; i < UINT8_MAX; i++) {
+ // Register an object
+ auto tsao = new TestServerActiveObject();
+ saomgr.registerObject(tsao);
+ aoids.push_back(tsao->getId());
+
+ // Ensure next id is not in registered list
+ UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
+ aoids.end());
+ }
+
+ clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testRegisterObject()
+{
+ server::ActiveObjectMgr saomgr;
+ auto tsao = new TestServerActiveObject();
+ UASSERT(saomgr.registerObject(tsao));
+
+ u16 id = tsao->getId();
+
+ auto tsaoToCompare = saomgr.getActiveObject(id);
+ UASSERT(tsaoToCompare->getId() == id);
+ UASSERT(tsaoToCompare == tsao);
+
+ tsao = new TestServerActiveObject();
+ UASSERT(saomgr.registerObject(tsao));
+ UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
+ UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);
+
+ clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testRemoveObject()
+{
+ server::ActiveObjectMgr saomgr;
+ auto tsao = new TestServerActiveObject();
+ UASSERT(saomgr.registerObject(tsao));
+
+ u16 id = tsao->getId();
+ UASSERT(saomgr.getActiveObject(id) != nullptr)
+
+ saomgr.removeObject(tsao->getId());
+ UASSERT(saomgr.getActiveObject(id) == nullptr);
+
+ clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
+{
+ server::ActiveObjectMgr saomgr;
+ static const v3f sao_pos[] = {
+ v3f(10, 40, 10),
+ v3f(740, 100, -304),
+ v3f(-200, 100, -304),
+ v3f(740, -740, -304),
+ v3f(1500, -740, -304),
+ };
+
+ for (const auto &p : sao_pos) {
+ saomgr.registerObject(new TestServerActiveObject(p));
+ }
+
+ std::vector<u16> result;
+ saomgr.getObjectsInsideRadius(v3f(), 50, result);
+ UASSERTCMP(int, ==, result.size(), 1);
+
+ result.clear();
+ saomgr.getObjectsInsideRadius(v3f(), 750, result);
+ UASSERTCMP(int, ==, result.size(), 2);
+
+ clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
+{
+ server::ActiveObjectMgr saomgr;
+ static const v3f sao_pos[] = {
+ v3f(10, 40, 10),
+ v3f(740, 100, -304),
+ v3f(-200, 100, -304),
+ v3f(740, -740, -304),
+ v3f(1500, -740, -304),
+ };
+
+ for (const auto &p : sao_pos) {
+ saomgr.registerObject(new TestServerActiveObject(p));
+ }
+
+ std::queue<u16> result;
+ std::set<u16> cur_objects;
+ saomgr.getAddedActiveObjectsAroundPos(v3f(), 100, 50, cur_objects, result);
+ UASSERTCMP(int, ==, result.size(), 1);
+
+ result = std::queue<u16>();
+ cur_objects.clear();
+ saomgr.getAddedActiveObjectsAroundPos(v3f(), 740, 50, cur_objects, result);
+ UASSERTCMP(int, ==, result.size(), 2);
+
+ clearSAOMgr(&saomgr);
+}
diff --git a/src/unittest/test_utilities.cpp b/src/unittest/test_utilities.cpp
index 112b53f0b..234f622d5 100644
--- a/src/unittest/test_utilities.cpp
+++ b/src/unittest/test_utilities.cpp
@@ -171,6 +171,8 @@ void TestUtilities::testWrapDegrees_0_360_v3f()
void TestUtilities::testLowercase()
{
UASSERT(lowercase("Foo bAR") == "foo bar");
+ UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà");
+ UASSERT(lowercase("MINETEST-powa") == "minetest-powa");
}