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-rw-r--r--doc/README.txt2
-rw-r--r--src/main.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/doc/README.txt b/doc/README.txt
index 64fc9ce9a..12e58e457 100644
--- a/doc/README.txt
+++ b/doc/README.txt
@@ -46,7 +46,7 @@ Compiling on GNU/Linux:
-----------------------
Install dependencies. Here's an example for Debian/Ubuntu:
-$ apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
+$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
$ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
diff --git a/src/main.cpp b/src/main.cpp
index 92c012a90..28697146f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -111,6 +111,8 @@ Game content:
- This can be done in the active blocks I guess.
- Lots of stuff can be done in the active blocks.
- Uh, is there an active block list somewhere? I think not. Add it.
+- Breaking weak structures
+ - This can probably be accomplished in the same way as grass
- Player health points
- When player dies, throw items on map (needs better item-on-map
implementation)