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-rw-r--r--src/server.cpp30
1 files changed, 19 insertions, 11 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 38cedd061..2bd561bf7 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1938,6 +1938,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(deployed == SER_FMT_VER_INVALID)
{
+ actionstream<<"Server: A mismatched client tried to connect."
+ <<std::endl;
infostream<<"Server: Cannot negotiate "
"serialization version with peer "
<<peer_id<<std::endl;
@@ -1963,6 +1965,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(net_proto_version == 0)
{
+ actionstream<<"Server: An old tried to connect."
+ <<std::endl;
SendAccessDenied(m_con, peer_id, std::wstring(
L"Your client's version is not supported.\n"
L"Server version is ")
@@ -1975,6 +1979,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
{
if(net_proto_version != PROTOCOL_VERSION)
{
+ actionstream<<"Server: A mismatched client tried to connect."
+ <<std::endl;
SendAccessDenied(m_con, peer_id, std::wstring(
L"Your client's version is not supported.\n"
L"Server version is ")
@@ -2002,7 +2008,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(playername[0]=='\0')
{
- infostream<<"Server: Player has empty name"<<std::endl;
+ actionstream<<"Server: Player with an empty name "
+ <<"tried to connect."<<std::endl;
SendAccessDenied(m_con, peer_id,
L"Empty name");
return;
@@ -2010,7 +2017,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
{
- infostream<<"Server: Player has invalid name"<<std::endl;
+ actionstream<<"Server: Player with an invalid name "
+ <<"tried to connect."<<std::endl;
SendAccessDenied(m_con, peer_id,
L"Name contains unallowed characters");
return;
@@ -2025,11 +2033,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
}
else
{
- for(u32 i=0; i<PASSWORD_SIZE-1; i++)
- {
- password[i] = data[23+i];
- }
- password[PASSWORD_SIZE-1] = 0;
+ for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+ {
+ password[i] = data[23+i];
+ }
+ password[PASSWORD_SIZE-1] = 0;
}
// Add player to auth manager
@@ -2074,6 +2082,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
& (PRIV_SERVER|PRIV_BAN|PRIV_PRIVS|PRIV_PASSWORD)) == 0 &&
playername != g_settings->get("name"))
{
+ actionstream<<"Server: "<<playername<<" tried to join, but there"
+ <<" are already max_users="
+ <<g_settings->getU16("max_users")<<" players."<<std::endl;
SendAccessDenied(m_con, peer_id, L"Too many users.");
return;
}
@@ -2084,7 +2095,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// If failed, cancel
if(player == NULL)
{
- infostream<<"Server: peer_id="<<peer_id
+ errorstream<<"Server: peer_id="<<peer_id
<<": failed to emerge player"<<std::endl;
return;
}
@@ -4514,11 +4525,8 @@ void dedicated_server_loop(Server &server, bool &kill)
{
DSTACK(__FUNCTION_NAME);
- infostream<<DTIME<<std::endl;
- infostream<<"========================"<<std::endl;
infostream<<"Running dedicated server"<<std::endl;
infostream<<"========================"<<std::endl;
- infostream<<std::endl;
IntervalLimiter m_profiler_interval;