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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/game.cpp77
-rw-r--r--src/guiDeathScreen.cpp182
-rw-r--r--src/guiDeathScreen.h60
4 files changed, 35 insertions, 285 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 6836ad6eb..09964321a 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -449,7 +449,6 @@ set(minetest_SRCS
guiTable.cpp
guiPasswordChange.cpp
guiVolumeChange.cpp
- guiDeathScreen.cpp
guiChatConsole.cpp
client.cpp
clientmedia.cpp
diff --git a/src/game.cpp b/src/game.cpp
index 9f1609aa2..e808150f4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -32,7 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiVolumeChange.h"
#include "guiFormSpecMenu.h"
#include "guiTextInputMenu.h"
-#include "guiDeathScreen.h"
#include "tool.h"
#include "guiChatConsole.h"
#include "config.h"
@@ -182,6 +181,13 @@ struct LocalFormspecHandler : public TextDest
}
}
+ if (m_formname == "MT_DEATH_SCREEN") {
+ if ((fields.find("btn_respawn") != fields.end())) {
+ m_client->sendRespawn();
+ return;
+ }
+ }
+
errorstream << "LocalFormspecHandler::gotText unhandled >" << m_formname << "< event" << std::endl;
int i = 0;
for (std::map<std::string,std::string>::iterator iter = fields.begin();
@@ -194,26 +200,6 @@ struct LocalFormspecHandler : public TextDest
Client *m_client;
};
-/* Respawn menu callback */
-
-class MainRespawnInitiator: public IRespawnInitiator
-{
-public:
- MainRespawnInitiator(bool *active, Client *client):
- m_active(active), m_client(client)
- {
- *m_active = true;
- }
- void respawn()
- {
- *m_active = false;
- m_client->sendRespawn();
- }
-private:
- bool *m_active;
- Client *m_client;
-};
-
/* Form update callback */
class NodeMetadataFormSource: public IFormSource
@@ -1002,6 +988,32 @@ static void show_chat_menu(FormspecFormSource* current_formspec,
menu->drop();
}
+static void show_deathscreen(FormspecFormSource* current_formspec,
+ TextDest* current_textdest, IWritableTextureSource* tsrc,
+ IrrlichtDevice * device, Client* client)
+{
+ std::string formspec =
+ std::string("") +
+ "size[11,5.5,true]"
+ "label[4.85,1.35;You died.]"
+ "button_exit[4,3;3,0.5;btn_respawn;" + gettext("Respawn") + "]"
+ ;
+
+ /* Create menu */
+ /* Note: FormspecFormSource and LocalFormspecHandler
+ * are deleted by guiFormSpecMenu */
+ current_formspec = new FormspecFormSource(formspec,&current_formspec);
+ current_textdest = new LocalFormspecHandler("MT_DEATH_SCREEN",client);
+ GUIFormSpecMenu *menu =
+ new GUIFormSpecMenu(device, guiroot, -1,
+ &g_menumgr,
+ NULL, NULL, tsrc);
+ menu->doPause = false;
+ menu->setFormSource(current_formspec);
+ menu->setTextDest(current_textdest);
+ menu->drop();
+}
+
/******************************************************************************/
static void show_pause_menu(FormspecFormSource* current_formspec,
TextDest* current_textdest, IWritableTextureSource* tsrc,
@@ -1593,7 +1605,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
bool invert_mouse = g_settings->getBool("invert_mouse");
- bool respawn_menu_active = false;
bool update_wielded_item_trigger = true;
bool show_hud = true;
@@ -2384,36 +2395,18 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
else if(event.type == CE_DEATHSCREEN)
{
- if(respawn_menu_active)
- continue;
+ show_deathscreen(current_formspec, current_textdest,
+ tsrc, device, &client);
- /*bool set_camera_point_target =
- event.deathscreen.set_camera_point_target;
- v3f camera_point_target;
- camera_point_target.X = event.deathscreen.camera_point_target_x;
- camera_point_target.Y = event.deathscreen.camera_point_target_y;
- camera_point_target.Z = event.deathscreen.camera_point_target_z;*/
- MainRespawnInitiator *respawner =
- new MainRespawnInitiator(
- &respawn_menu_active, &client);
- GUIDeathScreen *menu =
- new GUIDeathScreen(guienv, guiroot, -1,
- &g_menumgr, respawner);
- menu->drop();
-
chat_backend.addMessage(L"", L"You died.");
/* Handle visualization */
-
damage_flash = 0;
LocalPlayer* player = client.getEnv().getLocalPlayer();
player->hurt_tilt_timer = 0;
player->hurt_tilt_strength = 0;
- /*LocalPlayer* player = client.getLocalPlayer();
- player->setPosition(player->getPosition() + v3f(0,-BS,0));
- camera.update(player, busytime, screensize);*/
}
else if (event.type == CE_SHOW_FORMSPEC)
{
diff --git a/src/guiDeathScreen.cpp b/src/guiDeathScreen.cpp
deleted file mode 100644
index e1c35a1c5..000000000
--- a/src/guiDeathScreen.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "guiDeathScreen.h"
-#include "debug.h"
-#include "serialization.h"
-#include <string>
-#include <IGUICheckBox.h>
-#include <IGUIEditBox.h>
-#include <IGUIButton.h>
-#include <IGUIStaticText.h>
-#include <IGUIFont.h>
-#include "gettext.h"
-#include "client.h"
-
-GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr, IRespawnInitiator *respawner
-):
- GUIModalMenu(env, parent, id, menumgr),
- m_respawner(respawner),
- m_screensize(1,1)
-{
-}
-
-GUIDeathScreen::~GUIDeathScreen()
-{
- removeChildren();
- delete m_respawner;
-}
-
-void GUIDeathScreen::removeChildren()
-{
- const core::list<gui::IGUIElement*> &children = getChildren();
- core::list<gui::IGUIElement*> children_copy;
- for(core::list<gui::IGUIElement*>::ConstIterator
- i = children.begin(); i != children.end(); i++)
- {
- children_copy.push_back(*i);
- }
- for(core::list<gui::IGUIElement*>::Iterator
- i = children_copy.begin();
- i != children_copy.end(); i++)
- {
- (*i)->remove();
- }
-}
-
-void GUIDeathScreen::regenerateGui(v2u32 screensize)
-{
- m_screensize = screensize;
-
- /*
- Remove stuff
- */
- removeChildren();
-
- /*
- Calculate new sizes and positions
- */
- core::rect<s32> rect(
- screensize.X/2 - 500/2,
- screensize.Y/2 - 200/2,
- screensize.X/2 + 500/2,
- screensize.Y/2 + 200/2
- );
-
- DesiredRect = rect;
- recalculateAbsolutePosition(false);
-
- v2s32 size = rect.getSize();
-
- /*
- Add stuff
- */
-
- {
- core::rect<s32> rect(0, 0, 400, 50);
- rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
- wchar_t* text = wgettext("You died.");
- Environment->addStaticText(text, rect, false,
- true, this, 256);
- delete[] text;
- }
- {
- core::rect<s32> rect(0, 0, 140, 30);
- rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
- wchar_t* text = wgettext("Respawn");
- gui::IGUIElement *e =
- Environment->addButton(rect, this, 257,
- text);
- delete[] text;
- Environment->setFocus(e);
- }
-}
-
-void GUIDeathScreen::drawMenu()
-{
- gui::IGUISkin* skin = Environment->getSkin();
- if (!skin)
- return;
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- {
- video::SColor color(180,50,0,0);
- driver->draw2DRectangle(color,
- core::rect<s32>(0,0,m_screensize.X,m_screensize.Y), NULL);
- }
- {
- video::SColor bgcolor(50,0,0,0);
- driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
- }
-
- gui::IGUIElement::draw();
-}
-
-bool GUIDeathScreen::OnEvent(const SEvent& event)
-{
- if(event.EventType==EET_KEY_INPUT_EVENT)
- {
- if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
- {
- respawn();
- quitMenu();
- return true;
- }
- if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
- {
- respawn();
- quitMenu();
- return true;
- }
- }
- if(event.EventType==EET_GUI_EVENT)
- {
- if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
- && isVisible())
- {
- if(!canTakeFocus(event.GUIEvent.Element))
- {
- dstream<<"GUIDeathScreen: Not allowing focus change."
- <<std::endl;
- // Returning true disables focus change
- return true;
- }
- }
- if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
- {
- switch(event.GUIEvent.Caller->getID())
- {
- case 257:
- respawn();
- quitMenu();
- return true;
- }
- }
- }
-
- return Parent ? Parent->OnEvent(event) : false;
-}
-
-void GUIDeathScreen::respawn()
-{
- m_respawner->respawn();
-}
-
diff --git a/src/guiDeathScreen.h b/src/guiDeathScreen.h
deleted file mode 100644
index 261053a51..000000000
--- a/src/guiDeathScreen.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef GUIMESSAGEMENU_HEADER
-#define GUIMESSAGEMENU_HEADER
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include <string>
-
-class IRespawnInitiator
-{
-public:
- virtual void respawn() = 0;
- virtual ~IRespawnInitiator() {};
-};
-
-class GUIDeathScreen : public GUIModalMenu
-{
-public:
- GUIDeathScreen(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr, IRespawnInitiator *respawner);
- ~GUIDeathScreen();
-
- void removeChildren();
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- bool OnEvent(const SEvent& event);
-
- void respawn();
-
-private:
- IRespawnInitiator *m_respawner;
- v2u32 m_screensize;
-};
-
-#endif
-