diff options
-rw-r--r-- | doc/worldformat.txt | 7 | ||||
-rw-r--r-- | src/mapblock.cpp | 2 | ||||
-rw-r--r-- | src/mapblock.h | 2 | ||||
-rw-r--r-- | src/network/serverpackethandler.cpp | 4 | ||||
-rw-r--r-- | src/nodetimer.cpp | 16 | ||||
-rw-r--r-- | src/serialization.h | 12 |
6 files changed, 23 insertions, 20 deletions
diff --git a/doc/worldformat.txt b/doc/worldformat.txt index d3b1b1189..105fbb63e 100644 --- a/doc/worldformat.txt +++ b/doc/worldformat.txt @@ -45,7 +45,8 @@ Contains authentication data, player per line. Legacy format (until 0.4.12) of password hash is <name><password> SHA1'd, in the base64 encoding. -Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the parts inside <> encoded in the base64 encoding. +Format (since 0.4.13) of password hash is #1#<salt>#<verifier>, with the +parts inside <> encoded in the base64 encoding. <verifier> is an RFC 5054 compatible SRP-2048-SHA1 verifier of the given salt, password, and the player's name lowercased. @@ -54,7 +55,7 @@ Example lines: celeron55::interact,shout - Player "Foo", password "bar", privilege "shout", with a legacy password hash: foo:iEPX+SQWIR3p67lj/0zigSWTKHg:shout -- Player "Foo", password "bar", privilege "shout", with an up to date pw hash (yes it is THAT long): +- Player "Foo", password "bar", privilege "shout", with a 0.4.13 pw hash: foo:#1#hPpy4O3IAn1hsNK00A6wNw#Kpu6rj7McsrPCt4euTb5RA5ltF7wdcWGoYMcRngwDi11cZhPuuR9i5Bo7o6A877TgcEwoc//HNrj9EjR/CGjdyTFmNhiermZOADvd8eu32FYK1kf7RMC0rXWxCenYuOQCG4WF9mMGiyTPxC63VAjAMuc1nCZzmy6D9zt0SIKxOmteI75pAEAIee2hx4OkSXRIiU4Zrxo1Xf7QFxkMY4x77vgaPcvfmuzom0y/fU1EdSnZeopGPvzMpFx80ODFx1P34R52nmVl0W8h4GNo0k8ZiWtRCdrJxs8xIg7z5P1h3Th/BJ0lwexpdK8sQZWng8xaO5ElthNuhO8UQx1l6FgEA:shout - Player "bar", no password, no privileges: bar:: @@ -316,6 +317,8 @@ if map format version == 24: (NOTE: Not released as stable) u16 timer position (z*16*16 + y*16 + x) s32 timeout*1000 s32 elapsed*1000 +if map format version >= 25: + -- Nothing right here, node timers are serialized later u8 static object version: - Always 0 diff --git a/src/mapblock.cpp b/src/mapblock.cpp index 346f01a0b..11c4c125b 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -564,7 +564,7 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) throw SerializationError("ERROR: Not writing dummy block."); } - FATAL_ERROR_IF(version < SER_FMT_CLIENT_VER_LOWEST, "Serialize version error"); + FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error"); // First byte u8 flags = 0; diff --git a/src/mapblock.h b/src/mapblock.h index 334136b92..197d58ec7 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -504,7 +504,7 @@ public: // These don't write or read version by itself // Set disk to true for on-disk format, false for over-the-network format - // Precondition: version >= SER_FMT_CLIENT_VER_LOWEST + // Precondition: version >= SER_FMT_VER_LOWEST_WRITE void serialize(std::ostream &os, u8 version, bool disk); // If disk == true: In addition to doing other things, will add // unknown blocks from id-name mapping to wndef diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index f756d80ef..d89e30c8d 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -103,7 +103,7 @@ void Server::handleCommand_Init(NetworkPacket* pkt) // Use the highest version supported by both u8 depl_serial_v = std::min(client_max, our_max); // If it's lower than the lowest supported, give up. - if (depl_serial_v < SER_FMT_VER_LOWEST) + if (depl_serial_v < SER_FMT_VER_LOWEST_READ) depl_serial_v = SER_FMT_VER_INVALID; if (depl_serial_v == SER_FMT_VER_INVALID) { @@ -347,7 +347,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt) // Use the highest version supported by both int deployed = std::min(client_max, our_max); // If it's lower than the lowest supported, give up. - if (deployed < SER_FMT_VER_LOWEST) + if (deployed < SER_FMT_VER_LOWEST_READ) deployed = SER_FMT_VER_INVALID; if (deployed == SER_FMT_VER_INVALID) { diff --git a/src/nodetimer.cpp b/src/nodetimer.cpp index a5b48a5af..1feefa203 100644 --- a/src/nodetimer.cpp +++ b/src/nodetimer.cpp @@ -45,9 +45,9 @@ void NodeTimer::deSerialize(std::istream &is) void NodeTimerList::serialize(std::ostream &os, u8 map_format_version) const { - if(map_format_version == 24){ + if (map_format_version == 24) { // Version 0 is a placeholder for "nothing to see here; go away." - if(m_data.empty()){ + if (m_data.empty()) { writeU8(os, 0); // version return; } @@ -55,18 +55,18 @@ void NodeTimerList::serialize(std::ostream &os, u8 map_format_version) const writeU16(os, m_data.size()); } - if(map_format_version >= 25){ - writeU8(os, 2+4+4); + if (map_format_version >= 25) { + writeU8(os, 2 + 4 + 4); // length of the data for a single timer writeU16(os, m_data.size()); } - for(std::map<v3s16, NodeTimer>::const_iterator + for (std::map<v3s16, NodeTimer>::const_iterator i = m_data.begin(); - i != m_data.end(); ++i){ + i != m_data.end(); ++i) { v3s16 p = i->first; NodeTimer t = i->second; - u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X; + u16 p16 = p.Z * MAP_BLOCKSIZE * MAP_BLOCKSIZE + p.Y * MAP_BLOCKSIZE + p.X; writeU16(os, p16); t.serialize(os); } @@ -75,7 +75,7 @@ void NodeTimerList::serialize(std::ostream &os, u8 map_format_version) const void NodeTimerList::deSerialize(std::istream &is, u8 map_format_version) { m_data.clear(); - + if(map_format_version == 24){ u8 timer_version = readU8(is); if(timer_version == 0) diff --git a/src/serialization.h b/src/serialization.h index ab6fe0f79..01d37d363 100644 --- a/src/serialization.h +++ b/src/serialization.h @@ -30,11 +30,11 @@ with this program; if not, write to the Free Software Foundation, Inc., -------------------------------- For map data (blocks, nodes, sectors). - + NOTE: The goal is to increment this so that saved maps will be loadable by any version. Other compatibility is not maintained. - + 0: original networked test with 1-byte nodes 1: update with 2-byte nodes 2: lighting is transmitted in param @@ -70,14 +70,14 @@ with this program; if not, write to the Free Software Foundation, Inc., // Saved on disk version #define SER_FMT_VER_HIGHEST_WRITE 25 // Lowest supported serialization version -#define SER_FMT_VER_LOWEST 0 -// Lowest client supported serialization version +#define SER_FMT_VER_LOWEST_READ 0 +// Lowest serialization version for writing // Can't do < 24 anymore; we have 16-bit dynamically allocated node IDs // in memory; conversion just won't work in this direction. -#define SER_FMT_CLIENT_VER_LOWEST 24 +#define SER_FMT_VER_LOWEST_WRITE 24 inline bool ser_ver_supported(s32 v) { - return v >= SER_FMT_VER_LOWEST && v <= SER_FMT_VER_HIGHEST_READ; + return v >= SER_FMT_VER_LOWEST_READ && v <= SER_FMT_VER_HIGHEST_READ; } /* |