diff options
-rw-r--r-- | src/cavegen.h | 24 | ||||
-rw-r--r-- | src/dungeongen.h | 4 | ||||
-rw-r--r-- | src/emerge.h | 2 | ||||
-rw-r--r-- | src/map.cpp | 17 | ||||
-rw-r--r-- | src/map.h | 6 | ||||
-rw-r--r-- | src/mapgen.h | 5 | ||||
-rw-r--r-- | src/mg_biome.cpp | 2 | ||||
-rw-r--r-- | src/mg_decoration.cpp | 8 | ||||
-rw-r--r-- | src/mg_decoration.h | 13 | ||||
-rw-r--r-- | src/mg_ore.cpp | 16 | ||||
-rw-r--r-- | src/mg_ore.h | 22 | ||||
-rw-r--r-- | src/mg_schematic.cpp | 16 | ||||
-rw-r--r-- | src/mg_schematic.h | 4 | ||||
-rw-r--r-- | src/script/lua_api/l_mapgen.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_vmanip.cpp | 30 | ||||
-rw-r--r-- | src/script/lua_api/l_vmanip.h | 6 | ||||
-rw-r--r-- | src/treegen.cpp | 20 | ||||
-rw-r--r-- | src/treegen.h | 16 |
18 files changed, 103 insertions, 110 deletions
diff --git a/src/cavegen.h b/src/cavegen.h index a0268a645..7371df6fa 100644 --- a/src/cavegen.h +++ b/src/cavegen.h @@ -28,7 +28,7 @@ class MapgenV7; class CaveV6 { public: MapgenV6 *mg; - ManualMapVoxelManipulator *vm; + MMVManip *vm; INodeDefManager *ndef; s16 min_tunnel_diameter; @@ -44,22 +44,22 @@ public: s16 max_stone_y; v3s16 node_min; v3s16 node_max; - + v3f orp; // starting point, relative to caved space v3s16 of; // absolute coordinates of caved space v3s16 ar; // allowed route area s16 rs; // tunnel radius size v3f main_direction; - + s16 route_y_min; s16 route_y_max; - + PseudoRandom *ps; PseudoRandom *ps2; - + content_t c_water_source; content_t c_lava_source; - + int water_level; CaveV6() {} @@ -72,7 +72,7 @@ public: class CaveV7 { public: MapgenV7 *mg; - ManualMapVoxelManipulator *vm; + MMVManip *vm; INodeDefManager *ndef; NoiseParams *np_caveliquids; @@ -90,22 +90,22 @@ public: s16 max_stone_y; v3s16 node_min; v3s16 node_max; - + v3f orp; // starting point, relative to caved space v3s16 of; // absolute coordinates of caved space v3s16 ar; // allowed route area s16 rs; // tunnel radius size v3f main_direction; - + s16 route_y_min; s16 route_y_max; - + PseudoRandom *ps; - + content_t c_water_source; content_t c_lava_source; content_t c_ice; - + int water_level; CaveV7() {} diff --git a/src/dungeongen.h b/src/dungeongen.h index ff1d0bc33..4e1201d82 100644 --- a/src/dungeongen.h +++ b/src/dungeongen.h @@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define VMANIP_FLAG_DUNGEON_UNTOUCHABLE (\ VMANIP_FLAG_DUNGEON_INSIDE|VMANIP_FLAG_DUNGEON_PRESERVE) -class ManualMapVoxelManipulator; +class MMVManip; class INodeDefManager; v3s16 rand_ortho_dir(PseudoRandom &random, bool diagonal_dirs); @@ -57,7 +57,7 @@ struct DungeonParams { class DungeonGen { public: - ManualMapVoxelManipulator *vm; + MMVManip *vm; Mapgen *mg; u32 blockseed; PseudoRandom random; diff --git a/src/emerge.h b/src/emerge.h index 4ad670bde..8bcc96ee0 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -44,7 +44,7 @@ class DecorationManager; class SchematicManager; struct BlockMakeData { - ManualMapVoxelManipulator *vmanip; + MMVManip *vmanip; u64 seed; v3s16 blockpos_min; v3s16 blockpos_max; diff --git a/src/map.cpp b/src/map.cpp index 1c1cd7c28..d7d6aff54 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -2305,7 +2305,7 @@ bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos) v3s16 bigarea_blocks_min = blockpos_min - extra_borders; v3s16 bigarea_blocks_max = blockpos_max + extra_borders; - data->vmanip = new ManualMapVoxelManipulator(this); + data->vmanip = new MMVManip(this); //data->vmanip->setMap(this); // Add the area @@ -2823,7 +2823,7 @@ void ServerMap::updateVManip(v3s16 pos) if (!mg) return; - ManualMapVoxelManipulator *vm = mg->vm; + MMVManip *vm = mg->vm; if (!vm) return; @@ -3589,7 +3589,7 @@ void ServerMap::PrintInfo(std::ostream &out) out<<"ServerMap: "; } -ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map): +MMVManip::MMVManip(Map *map): VoxelManipulator(), m_is_dirty(false), m_create_area(false), @@ -3597,12 +3597,12 @@ ManualMapVoxelManipulator::ManualMapVoxelManipulator(Map *map): { } -ManualMapVoxelManipulator::~ManualMapVoxelManipulator() +MMVManip::~MMVManip() { } -void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, - v3s16 blockpos_max, bool load_if_inexistent) +void MMVManip::initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, + bool load_if_inexistent) { TimeTaker timer1("initialEmerge", &emerge_time); @@ -3690,9 +3690,8 @@ void ManualMapVoxelManipulator::initialEmerge(v3s16 blockpos_min, m_is_dirty = false; } -void ManualMapVoxelManipulator::blitBackAll( - std::map<v3s16, MapBlock*> *modified_blocks, - bool overwrite_generated) +void MMVManip::blitBackAll(std::map<v3s16, MapBlock*> *modified_blocks, + bool overwrite_generated) { if(m_area.getExtent() == v3s16(0,0,0)) return; @@ -535,11 +535,11 @@ private: #define VMANIP_BLOCK_DATA_INEXIST 1 #define VMANIP_BLOCK_CONTAINS_CIGNORE 2 -class ManualMapVoxelManipulator : public VoxelManipulator +class MMVManip : public VoxelManipulator { public: - ManualMapVoxelManipulator(Map *map); - virtual ~ManualMapVoxelManipulator(); + MMVManip(Map *map); + virtual ~MMVManip(); virtual void clear() { diff --git a/src/mapgen.h b/src/mapgen.h index eace02e2c..5bbdd724d 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -36,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MG_LIGHT 0x10 class Settings; -class ManualMapVoxelManipulator; +class MMVManip; class INodeDefManager; extern FlagDesc flagdesc_mapgen[]; @@ -45,7 +45,6 @@ extern FlagDesc flagdesc_gennotify[]; class Biome; class EmergeManager; class MapBlock; -class ManualMapVoxelManipulator; class VoxelManipulator; struct BlockMakeData; class VoxelArea; @@ -134,7 +133,7 @@ public: bool generating; int id; - ManualMapVoxelManipulator *vm; + MMVManip *vm; INodeDefManager *ndef; u32 blockseed; diff --git a/src/mg_biome.cpp b/src/mg_biome.cpp index 0616d81a2..0d17ae5ed 100644 --- a/src/mg_biome.cpp +++ b/src/mg_biome.cpp @@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mg_biome.h" #include "gamedef.h" #include "nodedef.h" -#include "map.h" //for ManualMapVoxelManipulator +#include "map.h" //for MMVManip #include "log.h" #include "util/numeric.h" #include "main.h" diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp index 415c1f752..a67c3cd8c 100644 --- a/src/mg_decoration.cpp +++ b/src/mg_decoration.cpp @@ -242,7 +242,7 @@ void DecoSimple::resolveNodeNames(NodeResolveInfo *nri) } -bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p) +bool DecoSimple::canPlaceDecoration(MMVManip *vm, v3s16 p) { // Don't bother if there aren't any decorations to place if (c_decos.size() == 0) @@ -287,8 +287,7 @@ bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p) } -size_t DecoSimple::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr, - s16 max_y, v3s16 p) +size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p) { if (!canPlaceDecoration(vm, p)) return 0; @@ -325,8 +324,7 @@ int DecoSimple::getHeight() /////////////////////////////////////////////////////////////////////////////// -size_t DecoSchematic::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr, - s16 max_y, v3s16 p) +size_t DecoSchematic::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p) { if (flags & DECO_PLACE_CENTER_X) p.X -= (schematic->size.X + 1) / 2; diff --git a/src/mg_decoration.h b/src/mg_decoration.h index 1693fb9cd..ab4a9377b 100644 --- a/src/mg_decoration.h +++ b/src/mg_decoration.h @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct NoiseParams; class Mapgen; -class ManualMapVoxelManipulator; +class MMVManip; class PseudoRandom; class Schematic; @@ -83,8 +83,7 @@ public: size_t placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); //size_t placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); - virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr, - s16 max_y, v3s16 p) = 0; + virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p) = 0; virtual int getHeight() = 0; }; @@ -98,9 +97,8 @@ public: virtual void resolveNodeNames(NodeResolveInfo *nri); - bool canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p); - virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr, - s16 max_y, v3s16 p); + bool canPlaceDecoration(MMVManip *vm, v3s16 p); + virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p); virtual int getHeight(); }; @@ -110,8 +108,7 @@ public: Schematic *schematic; std::string filename; - virtual size_t generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr, - s16 max_y, v3s16 p); + virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p); virtual int getHeight(); }; diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp index 7d1a38e1d..dfcb1a1d9 100644 --- a/src/mg_ore.cpp +++ b/src/mg_ore.cpp @@ -123,8 +123,8 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) /////////////////////////////////////////////////////////////////////////////// -void OreScatter::generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax) +void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed); MapNode n_ore(c_ore, 0, ore_param2); @@ -164,8 +164,8 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int mapseed, /////////////////////////////////////////////////////////////////////////////// -void OreSheet::generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax) +void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed + 4234); MapNode n_ore(c_ore, 0, ore_param2); @@ -206,8 +206,8 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int mapseed, /////////////////////////////////////////////////////////////////////////////// -void OreBlob::generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax) +void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed + 2404); MapNode n_ore(c_ore, 0, ore_param2); @@ -269,8 +269,8 @@ OreVein::~OreVein() } -void OreVein::generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax) +void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed + 520); MapNode n_ore(c_ore, 0, ore_param2); diff --git a/src/mg_ore.h b/src/mg_ore.h index efa514f5f..ea713cfcc 100644 --- a/src/mg_ore.h +++ b/src/mg_ore.h @@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct NoiseParams; class Noise; class Mapgen; -class ManualMapVoxelManipulator; +class MMVManip; /////////////////// Ore generation flags @@ -70,32 +70,32 @@ public: virtual void resolveNodeNames(NodeResolveInfo *nri); size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); - virtual void generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax) = 0; + virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax) = 0; }; class OreScatter : public Ore { public: static const bool NEEDS_NOISE = false; - virtual void generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax); + virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax); }; class OreSheet : public Ore { public: static const bool NEEDS_NOISE = true; - virtual void generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax); + virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax); }; class OreBlob : public Ore { public: static const bool NEEDS_NOISE = true; - virtual void generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax); + virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax); }; class OreVein : public Ore { @@ -107,8 +107,8 @@ public: virtual ~OreVein(); - virtual void generate(ManualMapVoxelManipulator *vm, int mapseed, - u32 blockseed, v3s16 nmin, v3s16 nmax); + virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, + v3s16 nmin, v3s16 nmax); }; class OreManager : public GenElementManager { diff --git a/src/mg_schematic.cpp b/src/mg_schematic.cpp index 0ecbd7083..a3404e2dc 100644 --- a/src/mg_schematic.cpp +++ b/src/mg_schematic.cpp @@ -77,8 +77,8 @@ void Schematic::updateContentIds() } -void Schematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, - Rotation rot, bool force_placement, INodeDefManager *ndef) +void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot, + bool force_placement, INodeDefManager *ndef) { int xstride = 1; int ystride = size.X; @@ -156,11 +156,11 @@ void Schematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, } -void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, - Rotation rot, bool force_placement, INodeDefManager *ndef) +void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, Rotation rot, + bool force_placement, INodeDefManager *ndef) { assert(schemdata != NULL); - ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); + MMVManip *vm = new MMVManip(map); if (rot == ROTATE_RAND) rot = (Rotation)myrand_range(ROTATE_0, ROTATE_270); @@ -200,8 +200,8 @@ void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, } -bool Schematic::loadSchematicFromFile(const char *filename, - INodeDefManager *ndef, std::map<std::string, std::string> &replace_names) +bool Schematic::loadSchematicFromFile(const char *filename, INodeDefManager *ndef, + std::map<std::string, std::string> &replace_names) { content_t cignore = CONTENT_IGNORE; bool have_cignore = false; @@ -357,7 +357,7 @@ void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount, bool Schematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { - ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); + MMVManip *vm = new MMVManip(map); v3s16 bp1 = getNodeBlockPos(p1); v3s16 bp2 = getNodeBlockPos(p2); diff --git a/src/mg_schematic.h b/src/mg_schematic.h index 8d0b18148..ad5afb15f 100644 --- a/src/mg_schematic.h +++ b/src/mg_schematic.h @@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class Map; class Mapgen; -class ManualMapVoxelManipulator; +class MMVManip; class PseudoRandom; class NodeResolver; @@ -58,7 +58,7 @@ public: void updateContentIds(); - void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, + void blitToVManip(v3s16 p, MMVManip *vm, Rotation rot, bool force_placement, INodeDefManager *ndef); bool loadSchematicFromFile(const char *filename, INodeDefManager *ndef, diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index bff8ccfe6..d470cef88 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -240,7 +240,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L) switch (mgobj) { case MGOBJ_VMANIP: { - ManualMapVoxelManipulator *vm = mg->vm; + MMVManip *vm = mg->vm; // VoxelManip object LuaVoxelManip *o = new LuaVoxelManip(vm, true); diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp index 54689c84c..de7612115 100644 --- a/src/script/lua_api/l_vmanip.cpp +++ b/src/script/lua_api/l_vmanip.cpp @@ -44,7 +44,7 @@ int LuaVoxelManip::gc_object(lua_State *L) int LuaVoxelManip::l_read_from_map(lua_State *L) { LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; v3s16 bp1 = getNodeBlockPos(read_v3s16(L, 2)); v3s16 bp2 = getNodeBlockPos(read_v3s16(L, 3)); @@ -63,7 +63,7 @@ int LuaVoxelManip::l_get_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; int volume = vm->m_area.getVolume(); @@ -82,7 +82,7 @@ int LuaVoxelManip::l_set_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; if (!lua_istable(L, 2)) return 0; @@ -103,7 +103,7 @@ int LuaVoxelManip::l_set_data(lua_State *L) int LuaVoxelManip::l_write_to_map(lua_State *L) { LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; vm->blitBackAll(&o->modified_blocks); @@ -144,7 +144,7 @@ int LuaVoxelManip::l_update_liquids(lua_State *L) Map *map = &(env->getMap()); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; Mapgen mg; mg.vm = vm; @@ -166,7 +166,7 @@ int LuaVoxelManip::l_calc_lighting(lua_State *L) INodeDefManager *ndef = getServer(L)->getNodeDefManager(); EmergeManager *emerge = getServer(L)->getEmergeManager(); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE; v3s16 fpmin = vm->m_area.MinEdge; @@ -203,7 +203,7 @@ int LuaVoxelManip::l_set_lighting(lua_State *L) light = (getintfield_default(L, 2, "day", 0) & 0x0F); light |= (getintfield_default(L, 2, "night", 0) & 0x0F) << 4; - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE; v3s16 pmin = lua_istable(L, 3) ? read_v3s16(L, 3) : vm->m_area.MinEdge + yblock; @@ -226,7 +226,7 @@ int LuaVoxelManip::l_get_light_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; int volume = vm->m_area.getVolume(); @@ -245,7 +245,7 @@ int LuaVoxelManip::l_set_light_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; if (!lua_istable(L, 2)) return 0; @@ -268,7 +268,7 @@ int LuaVoxelManip::l_get_param2_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; int volume = vm->m_area.getVolume(); @@ -287,7 +287,7 @@ int LuaVoxelManip::l_set_param2_data(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; if (!lua_istable(L, 2)) return 0; @@ -344,7 +344,7 @@ int LuaVoxelManip::l_was_modified(lua_State *L) NO_MAP_LOCK_REQUIRED; LuaVoxelManip *o = checkobject(L, 1); - ManualMapVoxelManipulator *vm = o->vm; + MMVManip *vm = o->vm; lua_pushboolean(L, vm->m_is_dirty); @@ -361,7 +361,7 @@ int LuaVoxelManip::l_get_emerged_area(lua_State *L) return 2; } -LuaVoxelManip::LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mg_vm) +LuaVoxelManip::LuaVoxelManip(MMVManip *mmvm, bool is_mg_vm) { this->vm = mmvm; this->is_mapgen_vm = is_mg_vm; @@ -369,13 +369,13 @@ LuaVoxelManip::LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mg_vm) LuaVoxelManip::LuaVoxelManip(Map *map) { - this->vm = new ManualMapVoxelManipulator(map); + this->vm = new MMVManip(map); this->is_mapgen_vm = false; } LuaVoxelManip::LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2) { - this->vm = new ManualMapVoxelManipulator(map); + this->vm = new MMVManip(map); this->is_mapgen_vm = false; v3s16 bp1 = getNodeBlockPos(p1); diff --git a/src/script/lua_api/l_vmanip.h b/src/script/lua_api/l_vmanip.h index 82c807240..1adb78c4e 100644 --- a/src/script/lua_api/l_vmanip.h +++ b/src/script/lua_api/l_vmanip.h @@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class Map; class MapBlock; -class ManualMapVoxelManipulator; +class MMVManip; /* VoxelManip @@ -64,9 +64,9 @@ private: static int l_get_emerged_area(lua_State *L); public: - ManualMapVoxelManipulator *vm; + MMVManip *vm; - LuaVoxelManip(ManualMapVoxelManipulator *mmvm, bool is_mapgen_vm); + LuaVoxelManip(MMVManip *mmvm, bool is_mapgen_vm); LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2); LuaVoxelManip(Map *map); ~LuaVoxelManip(); diff --git a/src/treegen.cpp b/src/treegen.cpp index bd4a2f2c9..5c95b250e 100644 --- a/src/treegen.cpp +++ b/src/treegen.cpp @@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc., namespace treegen { -void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, +void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree, INodeDefManager *ndef, int seed) { /* @@ -122,7 +122,7 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd { ServerMap *map = &env->getServerMap(); std::map<v3s16, MapBlock*> modified_blocks; - ManualMapVoxelManipulator vmanip(map); + MMVManip vmanip(map); v3s16 tree_blockp = getNodeBlockPos(p0); treegen::error e; @@ -151,7 +151,7 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd } //L-System tree generator -treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef, +treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition) { MapNode dirtnode(ndef->getId("mapgen_dirt")); @@ -414,7 +414,7 @@ treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefM return SUCCESS; } -void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0, +void tree_node_placement(MMVManip &vmanip, v3f p0, MapNode node) { v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z)); @@ -427,7 +427,7 @@ void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0, vmanip.m_data[vmanip.m_area.index(p1)] = node; } -void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0, +void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition) { v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z)); @@ -440,7 +440,7 @@ void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0, vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode; } -void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, +void tree_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps ,TreeDef &tree_definition) { MapNode leavesnode=tree_definition.leavesnode; @@ -452,7 +452,7 @@ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, u32 vi = vmanip.m_area.index(p1); if(vmanip.m_data[vi].getContent() != CONTENT_AIR && vmanip.m_data[vi].getContent() != CONTENT_IGNORE) - return; + return; if (tree_definition.fruit_chance>0) { if (ps.range(1,100) > 100-tree_definition.fruit_chance) @@ -464,7 +464,7 @@ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode; } -void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, +void tree_single_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition) { MapNode leavesnode=tree_definition.leavesnode; @@ -480,7 +480,7 @@ void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode; } -void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0, +void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition) { v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z)); @@ -560,7 +560,7 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0, v3s16 p2 = p0 + v3s16(x,-1,z); u32 vi1 = vmanip.m_area.index(p1); u32 vi2 = vmanip.m_area.index(p2); - + if (vmanip.m_area.contains(p2) && vmanip.m_data[vi2].getContent() == CONTENT_AIR) vmanip.m_data[vi2] = treenode; diff --git a/src/treegen.h b/src/treegen.h index a557ad975..febbc29ee 100644 --- a/src/treegen.h +++ b/src/treegen.h @@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <matrix4.h> #include "noise.h" -class ManualMapVoxelManipulator; +class MMVManip; class INodeDefManager; class ServerEnvironment; @@ -59,29 +59,29 @@ namespace treegen { }; // Add default tree - void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, + void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree, INodeDefManager *ndef, int seed); // Add jungle tree void make_jungletree(VoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef, int seed); // Add L-Systems tree (used by engine) - treegen::error make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *ndef, + treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition); // Spawn L-systems tree from LUA treegen::error spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition); // L-System tree gen helper functions - void tree_node_placement(ManualMapVoxelManipulator &vmanip, v3f p0, + void tree_node_placement(MMVManip &vmanip, v3f p0, MapNode node); - void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0, + void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); - void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, + void tree_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); - void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, + void tree_single_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); - void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0, + void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis); |