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-rw-r--r--builtin/settingtypes.txt6
-rw-r--r--minetest.conf.example7
2 files changed, 0 insertions, 13 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index eebccf784..2bb1c93b4 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -702,12 +702,6 @@ enable_pvp (Player versus Player) bool true
# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string
-# Maximum distance above water level for player spawn.
-# Larger values result in spawn points closer to (x = 0, z = 0).
-# Smaller values may result in a suitable spawn point not being found,
-# resulting in a spawn at (0, 0, 0) possibly buried underground.
-vertical_spawn_range (Vertical spawn range) int 16
-
# If enabled, new players cannot join with an empty password.
disallow_empty_password (Disallow empty passwords) bool false
diff --git a/minetest.conf.example b/minetest.conf.example
index 09e86ef08..4cfb8dd28 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -839,13 +839,6 @@
# type: string
# static_spawnpoint =
-# Maximum distance above water level for player spawn.
-# Larger values result in spawn points closer to (x = 0, z = 0).
-# Smaller values may result in a suitable spawn point not being found,
-# resulting in a spawn at (0, 0, 0) possibly buried underground.
-# type: int
-# vertical_spawn_range = 16
-
# If enabled, new players cannot join with an empty password.
# type: bool
# disallow_empty_password = false