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-rw-r--r--src/nodedef.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index deb08fda9..99557472e 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -854,6 +854,7 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef)
v3f scale = v3f(1.0, 1.0, 1.0) * BS * f->visual_scale;
scaleMesh(f->mesh_ptr[0], scale);
recalculateBoundingBox(f->mesh_ptr[0]);
+ meshmanip->recalculateNormals(f->mesh_ptr[0], true, false);
}
} else if ((f->drawtype == NDT_NODEBOX) &&
((f->node_box.type == NODEBOX_REGULAR) ||
@@ -866,6 +867,7 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef)
v3f scale = v3f(1.0, 1.0, 1.0) * f->visual_scale;
scaleMesh(f->mesh_ptr[0], scale);
recalculateBoundingBox(f->mesh_ptr[0]);
+ meshmanip->recalculateNormals(f->mesh_ptr[0], true, false);
}
//Cache 6dfacedir and wallmounted rotated clones of meshes