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-rw-r--r--src/main.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 455e0ac9b..10ece4c20 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -186,6 +186,8 @@ TODO: Better control of draw_control.wanted_max_blocks
TODO: Further investigate the use of GPU lighting in addition to the
current one
+SUGG: Somehow make the night less colorful
+
Configuration:
--------------
@@ -335,6 +337,15 @@ Misc. stuff:
- Finish the ActiveBlockModifier stuff and use it for something
- Move mineral to param2, increment map serialization version, add conversion
+TODO: Add a per-sector database to store surface stuff as simple flags/values
+ - Light?
+ - A building?
+ And at some point make the server send this data to the client too,
+ instead of referring to the noise functions
+ - Ground height
+ - Surface ground type
+ - Trees?
+
Making it more portable:
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