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-rw-r--r--doc/lua_api.txt7
-rw-r--r--src/client/tile.cpp53
2 files changed, 58 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 9a1cb6bac..219882f46 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -419,6 +419,13 @@ the word "`alpha`", then each texture pixel will contain the RGB of
`<color>` and the alpha of `<color>` multiplied by the alpha of the
texture pixel.
+#### `[multiply:<color>`
+Multiplies texture colors with the given color.
+`<color>` is specified as a `ColorString`.
+Result is more like what you'd expect if you put a color on top of another
+color. Meaning white surfaces get a lot of your new color while black parts don't
+change very much.
+
Sounds
------
Only Ogg Vorbis files are supported.
diff --git a/src/client/tile.cpp b/src/client/tile.cpp
index 539c29445..fbc0f1709 100644
--- a/src/client/tile.cpp
+++ b/src/client/tile.cpp
@@ -555,7 +555,11 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
// color alpha with the destination alpha.
// Otherwise, any pixels that are not fully transparent get the color alpha.
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
- video::SColor color, int ratio, bool keep_alpha);
+ const video::SColor &color, int ratio, bool keep_alpha);
+
+// paint a texture using the given color
+static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
+ const video::SColor &color);
// Apply a mask to an image
static void apply_mask(video::IImage *mask, video::IImage *dst,
@@ -1657,6 +1661,30 @@ bool TextureSource::generateImagePart(std::string part_of_name,
}
}
/*
+ [multiply:color
+ multiplys a given color to any pixel of an image
+ color = color as ColorString
+ */
+ else if (str_starts_with(part_of_name, "[multiply:")) {
+ Strfnd sf(part_of_name);
+ sf.next(":");
+ std::string color_str = sf.next(":");
+
+ if (baseimg == NULL) {
+ errorstream << "generateImagePart(): baseimg != NULL "
+ << "for part_of_name=\"" << part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
+
+ video::SColor color;
+
+ if (!parseColorString(color_str, color, false))
+ return false;
+
+ apply_multiplication(baseimg, v2u32(0, 0), baseimg->getDimension(), color);
+ }
+ /*
[colorize:color
Overlays image with given color
color = color as ColorString
@@ -1960,7 +1988,7 @@ static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst
Apply color to destination
*/
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
- video::SColor color, int ratio, bool keep_alpha)
+ const video::SColor &color, int ratio, bool keep_alpha)
{
u32 alpha = color.getAlpha();
video::SColor dst_c;
@@ -1995,6 +2023,27 @@ static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
}
/*
+ Apply color to destination
+*/
+static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
+ const video::SColor &color)
+{
+ video::SColor dst_c;
+
+ for (u32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
+ for (u32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
+ dst_c = dst->getPixel(x, y);
+ dst_c.set(
+ dst_c.getAlpha(),
+ (dst_c.getRed() * color.getRed()) / 255,
+ (dst_c.getGreen() * color.getGreen()) / 255,
+ (dst_c.getBlue() * color.getBlue()) / 255
+ );
+ dst->setPixel(x, y, dst_c);
+ }
+}
+
+/*
Apply mask to destination
*/
static void apply_mask(video::IImage *mask, video::IImage *dst,