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-rw-r--r--src/environment.cpp4
-rw-r--r--src/environment.h3
2 files changed, 4 insertions, 3 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index 8ade7fe05..96353dffb 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1238,7 +1238,7 @@ void ServerEnvironment::step(float dtime)
// Read messages from object
while(!obj->m_messages_out.empty())
{
- m_active_object_messages.push_back(
+ m_active_object_messages.push(
obj->m_messages_out.front());
obj->m_messages_out.pop();
}
@@ -1462,7 +1462,7 @@ ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
return ActiveObjectMessage(0);
ActiveObjectMessage message = m_active_object_messages.front();
- m_active_object_messages.pop_front();
+ m_active_object_messages.pop();
return message;
}
diff --git a/src/environment.h b/src/environment.h
index 415a9ec31..a25a12db3 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <set>
#include <list>
+#include <queue>
#include <map>
#include "irr_v3d.h"
#include "activeobject.h"
@@ -378,7 +379,7 @@ private:
// Active object list
std::map<u16, ServerActiveObject*> m_active_objects;
// Outgoing network message buffer for active objects
- std::list<ActiveObjectMessage> m_active_object_messages;
+ std::queue<ActiveObjectMessage> m_active_object_messages;
// Some timers
float m_send_recommended_timer;
IntervalLimiter m_object_management_interval;