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-rw-r--r--src/client.cpp2
-rw-r--r--src/network/clientpackethandler.cpp3
2 files changed, 1 insertions, 4 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 74072d9d7..63f720f04 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -974,6 +974,7 @@ void Client::deleteAuthData()
case AUTH_MECHANISM_NONE:
break;
}
+ m_chosen_auth_mech = AUTH_MECHANISM_NONE;
}
@@ -1060,7 +1061,6 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)
NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_A, 0);
resp_pkt << std::string(bytes_A, len_A) << based_on;
- free(bytes_A);
Send(&resp_pkt);
break;
}
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 2133543d9..86091bc88 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -100,7 +100,6 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)
void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
{
- m_chosen_auth_mech = AUTH_MECHANISM_NONE;
deleteAuthData();
v3f playerpos;
@@ -126,7 +125,6 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
}
void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
{
- m_chosen_auth_mech = AUTH_MECHANISM_NONE;
deleteAuthData();
m_password = m_new_password;
@@ -144,7 +142,6 @@ void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
m_chat_queue.push(L"Password change denied. Password NOT changed.");
// reset everything and be sad
deleteAuthData();
- m_chosen_auth_mech = AUTH_MECHANISM_NONE;
}
void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
{