diff options
-rw-r--r-- | builtin/game/item.lua | 2 | ||||
-rw-r--r-- | doc/lua_api.txt | 13 | ||||
-rw-r--r-- | games/devtest/mods/basetools/init.lua | 44 | ||||
-rw-r--r-- | games/devtest/mods/basetools/textures/basetools_dirtpick.png | bin | 307 -> 0 bytes | |||
-rw-r--r-- | games/devtest/mods/util_commands/init.lua | 53 | ||||
-rw-r--r-- | src/client/content_cao.cpp | 3 | ||||
-rw-r--r-- | src/client/game.cpp | 3 | ||||
-rw-r--r-- | src/network/serverpackethandler.cpp | 7 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/l_util.cpp | 19 | ||||
-rw-r--r-- | src/script/lua_api/l_util.h | 4 | ||||
-rw-r--r-- | src/server/luaentity_sao.cpp | 8 | ||||
-rw-r--r-- | src/server/luaentity_sao.h | 5 | ||||
-rw-r--r-- | src/server/player_sao.cpp | 7 | ||||
-rw-r--r-- | src/server/player_sao.h | 4 | ||||
-rw-r--r-- | src/server/serveractiveobject.h | 7 | ||||
-rw-r--r-- | src/tool.cpp | 99 | ||||
-rw-r--r-- | src/tool.h | 18 |
18 files changed, 228 insertions, 70 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua index 039947584..c9ccb8801 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -613,7 +613,7 @@ function core.node_dig(pos, node, digger) if wielded then local wdef = wielded:get_definition() local tp = wielded:get_tool_capabilities() - local dp = core.get_dig_params(def and def.groups, tp) + local dp = core.get_dig_params(def and def.groups, tp, wielded:get_wear()) if wdef and wdef.after_use then wielded = wdef.after_use(wielded, digger, node, dp) or wielded else diff --git a/doc/lua_api.txt b/doc/lua_api.txt index e47df4686..f3007671b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1953,8 +1953,9 @@ to implement this. ### Uses (tools only) Determines how many uses the tool has when it is used for digging a node, -of this group, of the maximum level. For lower leveled nodes, the use count -is multiplied by `3^leveldiff`. +of this group, of the maximum level. The maximum supported number of +uses is 65535. The special number 0 is used for infinite uses. +For lower leveled nodes, the use count is multiplied by `3^leveldiff`. `leveldiff` is the difference of the tool's `maxlevel` `groupcaps` and the node's `level` group. The node cannot be dug if `leveldiff` is less than zero. @@ -3475,8 +3476,8 @@ Helper functions * `minetest.pointed_thing_to_face_pos(placer, pointed_thing)`: returns a position. * returns the exact position on the surface of a pointed node -* `minetest.get_dig_params(groups, tool_capabilities)`: Simulates an item - that digs a node. +* `minetest.get_dig_params(groups, tool_capabilities [, wear])`: + Simulates an item that digs a node. Returns a table with the following fields: * `diggable`: `true` if node can be dug, `false` otherwise. * `time`: Time it would take to dig the node. @@ -3485,7 +3486,8 @@ Helper functions Parameters: * `groups`: Table of the node groups of the node that would be dug * `tool_capabilities`: Tool capabilities table of the item -* `minetest.get_hit_params(groups, tool_capabilities [, time_from_last_punch])`: + * `wear`: Amount of wear the tool starts with (default: 0) +* `minetest.get_hit_params(groups, tool_capabilities [, time_from_last_punch [, wear]])`: Simulates an item that punches an object. Returns a table with the following fields: * `hp`: How much damage the punch would cause. @@ -3494,6 +3496,7 @@ Helper functions * `groups`: Damage groups of the object * `tool_capabilities`: Tool capabilities table of the item * `time_from_last_punch`: time in seconds since last punch action + * `wear`: Amount of wear the item starts with (default: 0) diff --git a/games/devtest/mods/basetools/init.lua b/games/devtest/mods/basetools/init.lua index bd7480030..fd83b82eb 100644 --- a/games/devtest/mods/basetools/init.lua +++ b/games/devtest/mods/basetools/init.lua @@ -16,11 +16,11 @@ Tool types: Tool materials: -* Dirt: dig nodes of rating 3, one use only * Wood: dig nodes of rating 3 * Stone: dig nodes of rating 3 or 2 * Steel: dig nodes of rating 3, 2 or 1 * Mese: dig "everything" instantly +* n-Uses: can be used n times before breaking ]] -- The hand @@ -92,20 +92,6 @@ minetest.register_tool("basetools:pick_mese", { -- Pickaxes: Dig cracky -- --- This should break after only 1 use -minetest.register_tool("basetools:pick_dirt", { - description = "Dirt Pickaxe".."\n".. - "Digs cracky=3".."\n".. - "1 use only", - inventory_image = "basetools_dirtpick.png", - tool_capabilities = { - max_drop_level=0, - groupcaps={ - cracky={times={[3]=2.00}, uses=1, maxlevel=0} - }, - }, -}) - minetest.register_tool("basetools:pick_wood", { description = "Wooden Pickaxe".."\n".. "Digs cracky=3", @@ -348,3 +334,31 @@ minetest.register_tool("basetools:dagger_steel", { damage_groups = {fleshy=2}, } }) + +-- Test tool uses and punch_attack_uses +local uses = { 1, 2, 3, 5, 10, 50, 100, 1000, 10000, 65535 } +for i=1, #uses do + local u = uses[i] + local color = string.format("#FF00%02X", math.floor(((i-1)/#uses) * 255)) + minetest.register_tool("basetools:pick_uses_"..string.format("%05d", u), { + description = u.."-Uses Pickaxe".."\n".. + "Digs cracky=3", + inventory_image = "basetools_steelpick.png^[colorize:"..color..":127", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[3]=0.1, [2]=0.2, [1]=0.3}, uses=u, maxlevel=0} + }, + }, + }) + + minetest.register_tool("basetools:sword_uses_"..string.format("%05d", u), { + description = u.."-Uses Sword".."\n".. + "Damage: fleshy=1", + inventory_image = "basetools_woodsword.png^[colorize:"..color..":127", + tool_capabilities = { + damage_groups = {fleshy=1}, + punch_attack_uses = u, + }, + }) +end diff --git a/games/devtest/mods/basetools/textures/basetools_dirtpick.png b/games/devtest/mods/basetools/textures/basetools_dirtpick.png Binary files differdeleted file mode 100644 index 20a021d72..000000000 --- a/games/devtest/mods/basetools/textures/basetools_dirtpick.png +++ /dev/null diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua index ca5dca2d9..79acaa0d0 100644 --- a/games/devtest/mods/util_commands/init.lua +++ b/games/devtest/mods/util_commands/init.lua @@ -114,6 +114,59 @@ minetest.register_chatcommand("detach", { end, }) +minetest.register_chatcommand("use_tool", { + params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]", + description = "Apply tool wear a number of times, as if it were used for digging", + func = function(name, param) + local player = minetest.get_player_by_name(name) + if not player then + return false, "No player." + end + local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)") + if not mode then + mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)") + uses = 1 + end + if not mode or not group or not level then + return false + end + if mode ~= "dig" and mode ~= "hit" then + return false + end + local tool = player:get_wielded_item() + local caps = tool:get_tool_capabilities() + if not caps or tool:get_count() == 0 then + return false, "No tool in hand." + end + local actual_uses = 0 + for u=1, uses do + local wear = tool:get_wear() + local dp + if mode == "dig" then + dp = minetest.get_dig_params({[group]=3, level=level}, caps, wear) + else + dp = minetest.get_hit_params({[group]=100}, caps, level, wear) + end + tool:add_wear(dp.wear) + actual_uses = actual_uses + 1 + if tool:get_count() == 0 then + break + end + end + player:set_wielded_item(tool) + if tool:get_count() == 0 then + return true, string.format("Tool used %d time(s). ".. + "The tool broke after %d use(s).", uses, actual_uses) + else + local wear = tool:get_wear() + return true, string.format("Tool used %d time(s). ".. + "Final wear=%d", uses, wear) + end + end, +}) + + + -- Use this to test waypoint capabilities minetest.register_chatcommand("test_waypoints", { params = "[change_immediate]", diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp index 1e79d00c9..5c8465b22 100644 --- a/src/client/content_cao.cpp +++ b/src/client/content_cao.cpp @@ -1870,7 +1870,8 @@ bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem, m_armor_groups, toolcap, punchitem, - time_from_last_punch); + time_from_last_punch, + punchitem->wear); if(result.did_punch && result.damage != 0) { diff --git a/src/client/game.cpp b/src/client/game.cpp index 57951dc95..7f0aff49c 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -3619,7 +3619,8 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos, // cheat detection. // Get digging parameters DigParams params = getDigParams(nodedef_manager->get(n).groups, - &selected_item.getToolCapabilities(itemdef_manager)); + &selected_item.getToolCapabilities(itemdef_manager), + selected_item.wear); // If can't dig, try hand if (!params.diggable) { diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index d4bef3ca2..c1ddb5005 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -1119,8 +1119,8 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) float time_from_last_punch = playersao->resetTimeFromLastPunch(); - u16 wear = pointed_object->punch(dir, &toolcap, playersao, - time_from_last_punch); + u32 wear = pointed_object->punch(dir, &toolcap, playersao, + time_from_last_punch, tool_item.wear); // Callback may have changed item, so get it again playersao->getWieldedItem(&selected_item); @@ -1173,7 +1173,8 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Get diggability and expected digging time DigParams params = getDigParams(m_nodedef->get(n).groups, - &selected_item.getToolCapabilities(m_itemdef)); + &selected_item.getToolCapabilities(m_itemdef), + selected_item.wear); // If can't dig, try hand if (!params.diggable) { params = getDigParams(m_nodedef->get(n).groups, diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index b7185f7ec..072b13d80 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -174,7 +174,7 @@ int ObjectRef::l_punch(lua_State *L) v3f dir = readParam<v3f>(L, 5, sao->getBasePosition() - puncher->getBasePosition()); dir.normalize(); - u16 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch); + u32 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch); lua_pushnumber(L, wear); return 1; diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp index 2405cd90d..53319ccfd 100644 --- a/src/script/lua_api/l_util.cpp +++ b/src/script/lua_api/l_util.cpp @@ -160,28 +160,33 @@ int ModApiUtil::l_write_json(lua_State *L) return 1; } -// get_dig_params(groups, tool_capabilities) +// get_dig_params(groups, tool_capabilities[, wear]) int ModApiUtil::l_get_dig_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; ItemGroupList groups; read_groups(L, 1, groups); ToolCapabilities tp = read_tool_capabilities(L, 2); - push_dig_params(L, getDigParams(groups, &tp)); + if (lua_isnoneornil(L, 3)) { + push_dig_params(L, getDigParams(groups, &tp)); + } else { + u16 wear = readParam<int>(L, 3); + push_dig_params(L, getDigParams(groups, &tp, wear)); + } return 1; } -// get_hit_params(groups, tool_capabilities[, time_from_last_punch]) +// get_hit_params(groups, tool_capabilities[, time_from_last_punch, [, wear]]) int ModApiUtil::l_get_hit_params(lua_State *L) { NO_MAP_LOCK_REQUIRED; std::unordered_map<std::string, int> groups; read_groups(L, 1, groups); ToolCapabilities tp = read_tool_capabilities(L, 2); - if(lua_isnoneornil(L, 3)) - push_hit_params(L, getHitParams(groups, &tp)); - else - push_hit_params(L, getHitParams(groups, &tp, readParam<float>(L, 3))); + float time_from_last_punch = readParam<float>(L, 3, 1000000); + int wear = readParam<int>(L, 4, 0); + push_hit_params(L, getHitParams(groups, &tp, + time_from_last_punch, wear)); return 1; } diff --git a/src/script/lua_api/l_util.h b/src/script/lua_api/l_util.h index cc91e8d39..314e92f5c 100644 --- a/src/script/lua_api/l_util.h +++ b/src/script/lua_api/l_util.h @@ -50,10 +50,10 @@ private: // write_json(data[, styled]) static int l_write_json(lua_State *L); - // get_dig_params(groups, tool_capabilities[, time_from_last_punch]) + // get_dig_params(groups, tool_capabilities[, wear]) static int l_get_dig_params(lua_State *L); - // get_hit_params(groups, tool_capabilities[, time_from_last_punch]) + // get_hit_params(groups, tool_capabilities[, time_from_last_punch[, wear]]) static int l_get_hit_params(lua_State *L); // check_password_entry(name, entry, password) diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp index 1d65ac306..82f6da231 100644 --- a/src/server/luaentity_sao.cpp +++ b/src/server/luaentity_sao.cpp @@ -305,10 +305,11 @@ void LuaEntitySAO::getStaticData(std::string *result) const *result = os.str(); } -u16 LuaEntitySAO::punch(v3f dir, +u32 LuaEntitySAO::punch(v3f dir, const ToolCapabilities *toolcap, ServerActiveObject *puncher, - float time_from_last_punch) + float time_from_last_punch, + u16 initial_wear) { if (!m_registered) { // Delete unknown LuaEntities when punched @@ -326,7 +327,8 @@ u16 LuaEntitySAO::punch(v3f dir, m_armor_groups, toolcap, &tool_item, - time_from_last_punch); + time_from_last_punch, + initial_wear); bool damage_handled = m_env->getScriptIface()->luaentity_Punch(m_id, puncher, time_from_last_punch, toolcap, dir, result.did_punch ? result.damage : 0); diff --git a/src/server/luaentity_sao.h b/src/server/luaentity_sao.h index 6883ae1b9..87b664a8b 100644 --- a/src/server/luaentity_sao.h +++ b/src/server/luaentity_sao.h @@ -44,9 +44,10 @@ public: bool isStaticAllowed() const { return m_prop.static_save; } bool shouldUnload() const { return true; } void getStaticData(std::string *result) const; - u16 punch(v3f dir, const ToolCapabilities *toolcap = nullptr, + u32 punch(v3f dir, const ToolCapabilities *toolcap = nullptr, ServerActiveObject *puncher = nullptr, - float time_from_last_punch = 1000000.0f); + float time_from_last_punch = 1000000.0f, + u16 initial_wear = 0); void rightClick(ServerActiveObject *clicker); void setPos(const v3f &pos); void moveTo(v3f pos, bool continuous); diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp index 690823bb7..83e17f830 100644 --- a/src/server/player_sao.cpp +++ b/src/server/player_sao.cpp @@ -409,10 +409,11 @@ void PlayerSAO::setLookPitchAndSend(const float pitch) m_env->getGameDef()->SendMovePlayer(m_peer_id); } -u16 PlayerSAO::punch(v3f dir, +u32 PlayerSAO::punch(v3f dir, const ToolCapabilities *toolcap, ServerActiveObject *puncher, - float time_from_last_punch) + float time_from_last_punch, + u16 initial_wear) { if (!toolcap) return 0; @@ -430,7 +431,7 @@ u16 PlayerSAO::punch(v3f dir, s32 old_hp = getHP(); HitParams hitparams = getHitParams(m_armor_groups, toolcap, - time_from_last_punch); + time_from_last_punch, initial_wear); PlayerSAO *playersao = m_player->getPlayerSAO(); diff --git a/src/server/player_sao.h b/src/server/player_sao.h index 1429d7129..47fe85413 100644 --- a/src/server/player_sao.h +++ b/src/server/player_sao.h @@ -109,8 +109,8 @@ public: Interaction interface */ - u16 punch(v3f dir, const ToolCapabilities *toolcap, ServerActiveObject *puncher, - float time_from_last_punch); + u32 punch(v3f dir, const ToolCapabilities *toolcap, ServerActiveObject *puncher, + float time_from_last_punch, u16 initial_wear = 0); void rightClick(ServerActiveObject *clicker); void setHP(s32 hp, const PlayerHPChangeReason &reason) override { diff --git a/src/server/serveractiveobject.h b/src/server/serveractiveobject.h index 51f445914..5b0ee2d9b 100644 --- a/src/server/serveractiveobject.h +++ b/src/server/serveractiveobject.h @@ -145,11 +145,12 @@ public: virtual bool shouldUnload() const { return true; } - // Returns tool wear - virtual u16 punch(v3f dir, + // Returns added tool wear + virtual u32 punch(v3f dir, const ToolCapabilities *toolcap = nullptr, ServerActiveObject *puncher = nullptr, - float time_from_last_punch = 1000000.0f) + float time_from_last_punch = 1000000.0f, + u16 initial_wear = 0) { return 0; } virtual void rightClick(ServerActiveObject *clicker) {} diff --git a/src/tool.cpp b/src/tool.cpp index 3f639a69e..b0749286d 100644 --- a/src/tool.cpp +++ b/src/tool.cpp @@ -183,9 +183,74 @@ void ToolCapabilities::deserializeJson(std::istream &is) } } +static u32 calculateResultWear(const u32 uses, const u16 initial_wear) +{ + if (uses == 0) { + // Trivial case: Infinite uses + return 0; + } + /* Finite uses. This is not trivial, + as the maximum wear is not neatly evenly divisible by + most possible uses numbers. For example, for 128 + uses, the calculation of wear is trivial, as + 65536 / 128 uses = 512 wear, + so the tool will get 512 wear 128 times in its lifetime. + But for a number like 130, this does not work: + 65536 / 130 uses = 504.123... wear. + Since wear must be an integer, we will get + 504*130 = 65520, which would lead to the wrong number + of uses. + + Instead, we partition the "wear range" into blocks: + A block represents a single use and can be + of two possible sizes: normal and oversized. + A normal block is equal to floor(65536 / uses). + An oversized block is a normal block plus 1. + Then we determine how many oversized and normal + blocks we need and finally, whether we add + the normal wear or the oversized wear. + + Example for 130 uses: + * Normal wear = 504 + * Number of normal blocks = 114 + * Oversized wear = 505 + * Number of oversized blocks = 16 + + If we add everything together, we get: + 114*504 + 16*505 = 65536 + */ + u32 result_wear; + u32 wear_normal = ((U16_MAX+1) / uses); + // Will be non-zero if its not evenly divisible + u16 blocks_oversize = (U16_MAX+1) % uses; + // Whether to add one extra wear point in case + // of oversized wear. + u16 wear_extra = 0; + if (blocks_oversize > 0) { + u16 blocks_normal = uses - blocks_oversize; + /* When the wear has reached this value, we + know that wear_normal has been applied + for blocks_normal times, therefore, + only oversized blocks remain. + This also implies the raw tool wear number + increases a bit faster after this point, + but this should be barely noticable by the + player. + */ + u16 wear_extra_at = blocks_normal * wear_normal; + if (initial_wear >= wear_extra_at) { + wear_extra = 1; + } + } + result_wear = wear_normal + wear_extra; + return result_wear; +} + DigParams getDigParams(const ItemGroupList &groups, - const ToolCapabilities *tp) + const ToolCapabilities *tp, + const u16 initial_wear) { + // Group dig_immediate defaults to fixed time and no wear if (tp->groupcaps.find("dig_immediate") == tp->groupcaps.cend()) { switch (itemgroup_get(groups, "dig_immediate")) { @@ -201,7 +266,7 @@ DigParams getDigParams(const ItemGroupList &groups, // Values to be returned (with a bit of conversion) bool result_diggable = false; float result_time = 0.0; - float result_wear = 0.0; + u32 result_wear = 0; std::string result_main_group; int level = itemgroup_get(groups, "level"); @@ -224,20 +289,22 @@ DigParams getDigParams(const ItemGroupList &groups, if (!result_diggable || time < result_time) { result_time = time; result_diggable = true; - if (cap.uses != 0) - result_wear = 1.0 / cap.uses / pow(3.0, leveldiff); - else - result_wear = 0; + // The actual number of uses increases + // exponentially with leveldiff. + // If the levels are equal, real_uses equals cap.uses. + u32 real_uses = cap.uses * pow(3.0, leveldiff); + real_uses = MYMIN(real_uses, U16_MAX); + result_wear = calculateResultWear(real_uses, initial_wear); result_main_group = groupname; } } - u16 wear_i = U16_MAX * result_wear; - return DigParams(result_diggable, result_time, wear_i, result_main_group); + return DigParams(result_diggable, result_time, result_wear, result_main_group); } HitParams getHitParams(const ItemGroupList &armor_groups, - const ToolCapabilities *tp, float time_from_last_punch) + const ToolCapabilities *tp, float time_from_last_punch, + u16 initial_wear) { s16 damage = 0; float result_wear = 0.0f; @@ -249,10 +316,12 @@ HitParams getHitParams(const ItemGroupList &armor_groups, damage += damageGroup.second * punch_interval_multiplier * armor / 100.0; } - if (tp->punch_attack_uses > 0) - result_wear = 1.0f / tp->punch_attack_uses * punch_interval_multiplier; + if (tp->punch_attack_uses > 0) { + result_wear = calculateResultWear(tp->punch_attack_uses, initial_wear); + result_wear *= punch_interval_multiplier; + } - u16 wear_i = U16_MAX * result_wear; + u32 wear_i = (u32) result_wear; return {damage, wear_i}; } @@ -266,7 +335,8 @@ PunchDamageResult getPunchDamage( const ItemGroupList &armor_groups, const ToolCapabilities *toolcap, const ItemStack *punchitem, - float time_from_last_punch + float time_from_last_punch, + u16 initial_wear ){ bool do_hit = true; { @@ -286,7 +356,8 @@ PunchDamageResult getPunchDamage( if(do_hit) { HitParams hitparams = getHitParams(armor_groups, toolcap, - time_from_last_punch); + time_from_last_punch, + punchitem->wear); result.did_punch = true; result.wear = hitparams.wear; result.damage = hitparams.hp; diff --git a/src/tool.h b/src/tool.h index 59dd501f5..0e3388485 100644 --- a/src/tool.h +++ b/src/tool.h @@ -88,10 +88,10 @@ struct DigParams // Digging time in seconds float time; // Caused wear - u16 wear; + u32 wear; // u32 because wear could be 65536 (single-use tool) std::string main_group; - DigParams(bool a_diggable = false, float a_time = 0.0f, u16 a_wear = 0, + DigParams(bool a_diggable = false, float a_time = 0.0f, u32 a_wear = 0, const std::string &a_main_group = ""): diggable(a_diggable), time(a_time), @@ -101,21 +101,24 @@ struct DigParams }; DigParams getDigParams(const ItemGroupList &groups, - const ToolCapabilities *tp); + const ToolCapabilities *tp, + const u16 initial_wear = 0); struct HitParams { s16 hp; - u16 wear; + // Caused wear + u32 wear; // u32 because wear could be 65536 (single-use weapon) - HitParams(s16 hp_ = 0, u16 wear_ = 0): + HitParams(s16 hp_ = 0, u32 wear_ = 0): hp(hp_), wear(wear_) {} }; HitParams getHitParams(const ItemGroupList &armor_groups, - const ToolCapabilities *tp, float time_from_last_punch); + const ToolCapabilities *tp, float time_from_last_punch, + u16 initial_wear = 0); HitParams getHitParams(const ItemGroupList &armor_groups, const ToolCapabilities *tp); @@ -135,7 +138,8 @@ PunchDamageResult getPunchDamage( const ItemGroupList &armor_groups, const ToolCapabilities *toolcap, const ItemStack *punchitem, - float time_from_last_punch + float time_from_last_punch, + u16 initial_wear = 0 ); f32 getToolRange(const ItemDefinition &def_selected, const ItemDefinition &def_hand); |