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-rw-r--r--builtin/settingtypes.txt2
-rw-r--r--minetest.conf.example2
-rw-r--r--src/defaultsettings.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index ea0ca9992..f0ddd5bc0 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -862,7 +862,7 @@ block_send_optimize_distance (block send optimize distance) int 4 2
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-mg_name (Mapgen name) enum v6 v5,v6,v7,flat,valleys,fractal,singlenode
+mg_name (Mapgen name) enum v7 v5,v6,v7,flat,valleys,fractal,singlenode
# Water surface level of the world.
water_level (Water level) int 1
diff --git a/minetest.conf.example b/minetest.conf.example
index ff365466f..6c7d1e66b 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1053,7 +1053,7 @@
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
# type: enum values: v5, v6, v7, flat, valleys, fractal, singlenode
-# mg_name = v6
+# mg_name = v7
# Water surface level of the world.
# type: int
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index bd88cf530..60a34cf63 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -327,7 +327,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("liquid_update", "1.0");
//mapgen stuff
- settings->setDefault("mg_name", "v6");
+ settings->setDefault("mg_name", "v7");
settings->setDefault("water_level", "1");
settings->setDefault("chunksize", "5");
settings->setDefault("mg_flags", "dungeons");