diff options
-rw-r--r-- | builtin/game/builtin_biome.lua | 9 | ||||
-rw-r--r-- | builtin/game/init.lua | 1 | ||||
-rw-r--r-- | games/minimal/mods/default/mapgen.lua | 36 |
3 files changed, 13 insertions, 33 deletions
diff --git a/builtin/game/builtin_biome.lua b/builtin/game/builtin_biome.lua deleted file mode 100644 index ac0397df6..000000000 --- a/builtin/game/builtin_biome.lua +++ /dev/null @@ -1,9 +0,0 @@ -minetest.register_biome({ - name = "Grass", - - heat_point = 50.0, - humidity_point = 50.0, - height_min = -31000, - height_max = 31000, -}) - diff --git a/builtin/game/init.lua b/builtin/game/init.lua index 6b3f9be3f..3f82f85c7 100644 --- a/builtin/game/init.lua +++ b/builtin/game/init.lua @@ -25,5 +25,4 @@ dofile(gamepath.."features.lua") dofile(gamepath.."voxelarea.lua") dofile(gamepath.."forceloading.lua") dofile(gamepath.."statbars.lua") -dofile(gamepath.."builtin_biome.lua") diff --git a/games/minimal/mods/default/mapgen.lua b/games/minimal/mods/default/mapgen.lua index 8ff259c59..dd839b9a0 100644 --- a/games/minimal/mods/default/mapgen.lua +++ b/games/minimal/mods/default/mapgen.lua @@ -71,29 +71,6 @@ minetest.register_ore({ height_max = -17, }) --- for float islands and far scaled -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_coal", - wherein = "default:stone", - clust_scarcity = 8*8*8, - clust_num_ores = 5, - clust_size = 3, - height_min = 200, - height_max = 31000, -}) - -minetest.register_ore({ - ore_type = "scatter", - ore = "default:stone_with_iron", - wherein = "default:stone", - clust_scarcity = 9*9*9, - clust_num_ores = 5, - clust_size = 3, - height_min = 200, - height_max = 31000, -}) - minetest.register_on_generated(function(minp, maxp, seed) -- Generate clay if maxp.y >= 2 and minp.y <= 0 then @@ -134,3 +111,16 @@ minetest.register_on_generated(function(minp, maxp, seed) end end) +-- +-- Register biome for biome API +-- + +minetest.register_biome({ + name = "Grassland", + -- Will use defaults of omitted parameters + y_min = -31000, + y_max = 31000, + heat_point = 50, + humidity_point = 50, +}) + |