diff options
-rw-r--r-- | src/mapgen/mapgen.h | 3 | ||||
-rw-r--r-- | src/mapgen/mapgen_carpathian.h | 4 | ||||
-rw-r--r-- | src/mapgen/mapgen_flat.h | 3 | ||||
-rw-r--r-- | src/mapgen/mapgen_fractal.h | 4 | ||||
-rw-r--r-- | src/mapgen/mapgen_v5.h | 4 | ||||
-rw-r--r-- | src/mapgen/mapgen_v7.h | 4 | ||||
-rw-r--r-- | src/mapgen/mapgen_valleys.h | 4 |
7 files changed, 3 insertions, 23 deletions
diff --git a/src/mapgen/mapgen.h b/src/mapgen/mapgen.h index 11db03538..a44a8dd3b 100644 --- a/src/mapgen/mapgen.h +++ b/src/mapgen/mapgen.h @@ -285,4 +285,7 @@ protected: int large_cave_num_min; int large_cave_num_max; float large_cave_flooded; + s16 large_cave_depth; + s16 dungeon_ymin; + s16 dungeon_ymax; }; diff --git a/src/mapgen/mapgen_carpathian.h b/src/mapgen/mapgen_carpathian.h index f77ffd1b1..ef49df213 100644 --- a/src/mapgen/mapgen_carpathian.h +++ b/src/mapgen/mapgen_carpathian.h @@ -93,10 +93,6 @@ private: float river_depth; float valley_width; - s16 large_cave_depth; - s16 dungeon_ymin; - s16 dungeon_ymax; - Noise *noise_height1; Noise *noise_height2; Noise *noise_height3; diff --git a/src/mapgen/mapgen_flat.h b/src/mapgen/mapgen_flat.h index dd6d51f54..2ff87c0db 100644 --- a/src/mapgen/mapgen_flat.h +++ b/src/mapgen/mapgen_flat.h @@ -75,13 +75,10 @@ public: private: s16 ground_level; - s16 large_cave_depth; float lake_threshold; float lake_steepness; float hill_threshold; float hill_steepness; - s16 dungeon_ymin; - s16 dungeon_ymax; Noise *noise_terrain; }; diff --git a/src/mapgen/mapgen_fractal.h b/src/mapgen/mapgen_fractal.h index e5cb2c832..0654d0360 100644 --- a/src/mapgen/mapgen_fractal.h +++ b/src/mapgen/mapgen_fractal.h @@ -85,10 +85,6 @@ public: private: u16 formula; bool julia; - - s16 large_cave_depth; - s16 dungeon_ymin; - s16 dungeon_ymax; u16 fractal; u16 iterations; v3f scale; diff --git a/src/mapgen/mapgen_v5.h b/src/mapgen/mapgen_v5.h index 4623405a1..ecdcdaf41 100644 --- a/src/mapgen/mapgen_v5.h +++ b/src/mapgen/mapgen_v5.h @@ -74,10 +74,6 @@ public: int generateBaseTerrain(); private: - s16 large_cave_depth; - s16 dungeon_ymin; - s16 dungeon_ymax; - Noise *noise_factor; Noise *noise_height; Noise *noise_ground; diff --git a/src/mapgen/mapgen_v7.h b/src/mapgen/mapgen_v7.h index 85c9b6beb..f23dee61b 100644 --- a/src/mapgen/mapgen_v7.h +++ b/src/mapgen/mapgen_v7.h @@ -108,10 +108,6 @@ private: s16 floatland_level; s16 shadow_limit; - s16 large_cave_depth; - s16 dungeon_ymin; - s16 dungeon_ymax; - Noise *noise_terrain_base; Noise *noise_terrain_alt; Noise *noise_terrain_persist; diff --git a/src/mapgen/mapgen_valleys.h b/src/mapgen/mapgen_valleys.h index f5a19eaec..be97f0763 100644 --- a/src/mapgen/mapgen_valleys.h +++ b/src/mapgen/mapgen_valleys.h @@ -100,10 +100,6 @@ private: float river_depth_bed; float river_size_factor; - s16 large_cave_depth; - s16 dungeon_ymin; - s16 dungeon_ymax; - Noise *noise_inter_valley_fill; Noise *noise_inter_valley_slope; Noise *noise_rivers; |