diff options
-rw-r--r-- | builtin/mainmenu/dlg_create_world.lua | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index b2e706b6b..7566d2409 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -363,10 +363,18 @@ local function create_world_buttonhandler(this, fields) local gameindex = core.get_textlist_index("games") if gameindex ~= nil then + -- For unnamed worlds use the generated name 'world<number>', + -- where the number increments: it is set to 1 larger than the largest + -- generated name number found. if worldname == "" then - local random_number = math.random(10000, 99999) - local random_world_name = "Unnamed" .. random_number - worldname = random_world_name + local worldnum_max = 0 + for _, world in ipairs(menudata.worldlist:get_list()) do + if world.name:match("^world%d+$") then + local worldnum = tonumber(world.name:sub(6)) + worldnum_max = math.max(worldnum_max, worldnum) + end + end + worldname = "world" .. worldnum_max + 1 end core.settings:set("fixed_map_seed", fields["te_seed"]) |