diff options
-rw-r--r-- | README.md | 67 | ||||
-rw-r--r-- | builtin/mainmenu/pkgmgr.lua | 6 | ||||
-rw-r--r-- | builtin/settingtypes.txt | 38 |
3 files changed, 55 insertions, 56 deletions
@@ -7,7 +7,7 @@ Minetest An InfiniMiner/Minecraft inspired game. -Copyright (c) 2010-2018 Perttu Ahola <celeron55@gmail.com> +Copyright (C) 2010-2018 Perttu Ahola <celeron55@gmail.com> and contributors (see source file comments and the version control log) In case you downloaded the source code: @@ -22,7 +22,7 @@ Further documentation - Wiki: http://wiki.minetest.net/ - Developer wiki: http://dev.minetest.net/ - Forum: http://forum.minetest.net/ -- Github: https://github.com/minetest/minetest/ +- GitHub: https://github.com/minetest/minetest/ - [doc/](doc/) directory of source distribution Default controls @@ -55,15 +55,14 @@ Some can be changed in the key config dialog in the settings tab. | J | Enable/disable fast mode (needs fast privilege) | | H | Enable/disable noclip mode (needs noclip privilege) | | E | Move fast in fast mode | -| F1 | Hide/show HUD | -| F2 | Hide/show chat | -| F3 | Disable/enable fog | -| F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) | -| F5 | Cycle through debug info screens | -| F6 | Cycle through profiler info screens | -| F7 | Cycle through camera modes | -| F8 | Toggle cinematic mode | -| F9 | Cycle through minimap modes | +| F1 | Hide/show HUD | +| F2 | Hide/show chat | +| F3 | Disable/enable fog | +| F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) | +| F5 | Cycle through debug information screens | +| F6 | Cycle through profiler info screens | +| F7 | Cycle through camera modes | +| F9 | Cycle through minimap modes | | Shift + F9 | Change minimap orientation | | F10 | Show/hide console | | F12 | Take screenshot | @@ -133,9 +132,9 @@ For Fedora users: #### Download -You can install git for easily keeping your copy up to date. -If you don’t want git, read below on how to get the source without git. -This is an example for installing git on Debian/Ubuntu: +You can install Git for easily keeping your copy up to date. +If you don’t want Git, read below on how to get the source without Git. +This is an example for installing Git on Debian/Ubuntu: sudo apt install git @@ -143,22 +142,22 @@ For Fedora users: sudo dnf install git -Download source (this is the URL to the latest of source repository, which might not work at all times) using git: +Download source (this is the URL to the latest of source repository, which might not work at all times) using Git: git clone --depth 1 https://github.com/minetest/minetest.git cd minetest -Download minetest_game (otherwise only the "Minimal development test" game is available) using git: +Download minetest_game (otherwise only the "Minimal development test" game is available) using Git: git clone --depth 1 https://github.com/minetest/minetest_game.git games/minetest_game -Download source, without using git: +Download source, without using Git: wget https://github.com/minetest/minetest/archive/master.tar.gz tar xf master.tar.gz cd minetest-master -Download minetest_game, without using git: +Download minetest_game, without using Git: cd games/ wget https://github.com/minetest/minetest_game/archive/master.tar.gz @@ -197,7 +196,7 @@ General options and their default values: Release - Release build Debug - Debug build SemiDebug - Partially optimized debug build - RelWithDebInfo - Release build with Debug information + RelWithDebInfo - Release build with debug information MinSizeRel - Release build with -Os passed to compiler to make executable as small as possible ENABLE_CURL=ON - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal) @@ -208,7 +207,7 @@ General options and their default values: ENABLE_POSTGRESQL=ON - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater recommended) ENABLE_REDIS=ON - Build with libhiredis; Enables use of Redis map backend ENABLE_SPATIAL=ON - Build with LibSpatial; Speeds up AreaStores - ENABLE_SOUND=ON - Build with OpenAL, libogg & libvorbis; in-game Sounds + ENABLE_SOUND=ON - Build with OpenAL, libogg & libvorbis; in-game sounds ENABLE_LUAJIT=ON - Build with LuaJIT (much faster than non-JIT Lua) ENABLE_SYSTEM_GMP=ON - Use GMP from system (much faster than bundled mini-gmp) ENABLE_SYSTEM_JSONCPP=OFF - Use JsonCPP from system @@ -226,15 +225,15 @@ Library specific options: CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib EGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.h EGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so - FREETYPE_INCLUDE_DIR_freetype2 - Only if building with Freetype2; directory that contains an freetype directory with files such as ftimage.h in it - FREETYPE_INCLUDE_DIR_ft2build - Only if building with Freetype2; directory that contains ft2build.h - FREETYPE_LIBRARY - Only if building with Freetype2; path to libfreetype.a/libfreetype.so/freetype.lib - FREETYPE_DLL - Only if building with Freetype2 on Windows; path to libfreetype.dll - GETTEXT_DLL - Only when building with Gettext on Windows; path to libintl3.dll - GETTEXT_ICONV_DLL - Only when building with Gettext on Windows; path to libiconv2.dll - GETTEXT_INCLUDE_DIR - Only when building with Gettext; directory that contains iconv.h - GETTEXT_LIBRARY - Only when building with Gettext on Windows; path to libintl.dll.a - GETTEXT_MSGFMT - Only when building with Gettext; path to msgfmt/msgfmt.exe + FREETYPE_INCLUDE_DIR_freetype2 - Only if building with FreeType 2; directory that contains an freetype directory with files such as ftimage.h in it + FREETYPE_INCLUDE_DIR_ft2build - Only if building with FreeType 2; directory that contains ft2build.h + FREETYPE_LIBRARY - Only if building with FreeType 2; path to libfreetype.a/libfreetype.so/freetype.lib + FREETYPE_DLL - Only if building with FreeType 2 on Windows; path to libfreetype.dll + GETTEXT_DLL - Only when building with gettext on Windows; path to libintl3.dll + GETTEXT_ICONV_DLL - Only when building with gettext on Windows; path to libiconv2.dll + GETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.h + GETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.a + GETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exe IRRLICHT_DLL - Only on Windows; path to Irrlicht.dll IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib @@ -302,10 +301,10 @@ Library specific options: * Download all the other stuff to DIR and extract them into there. ("extract here", not "extract to packagename/") * NOTE: zlib125dll.zip needs to be extracted into zlib125dll - * NOTE: You need to extract sqlite3.h & sqlite3ext.h from sqlite3 source - and sqlite3.dll & sqlite3.def from sqlite3 precompiled binaries - into "sqlite3" directory, and generate sqlite3.lib using command - "LIB /DEF:sqlite3.def /OUT:sqlite3.lib" + * NOTE: You need to extract sqlite3.h & sqlite3ext.h from the SQLite 3 + source and sqlite3.dll & sqlite3.def from the SQLite 3 precompiled + binaries into "sqlite3" directory, and generate sqlite3.lib using + command "LIB /DEF:sqlite3.def /OUT:sqlite3.lib" * All those packages contain a nice base directory in them, which should end up being the direct subdirectories of DIR. * You will end up with a directory structure like this (+=dir, -=file): @@ -439,5 +438,5 @@ patch is set to 0. minor/trivial features considered necessary. Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, -ie: 5.0.0-dev is the development version leading to 5.0.0. +i.e.: 5.0.0-dev is the development version leading to 5.0.0. Prior to that we used `previous_version-dev`. diff --git a/builtin/mainmenu/pkgmgr.lua b/builtin/mainmenu/pkgmgr.lua index 49ab78c24..eb062ccc8 100644 --- a/builtin/mainmenu/pkgmgr.lua +++ b/builtin/mainmenu/pkgmgr.lua @@ -431,7 +431,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath) targetpath = core.get_modpath() .. DIR_DELIM .. clean_path else return nil, - fgettext("Install Mod: unable to find suitable foldername for modpack $1", + fgettext("Install Mod: Unable to find suitable folder name for modpack $1", modfilename) end end @@ -457,7 +457,7 @@ function pkgmgr.install_dir(type, path, basename, targetpath) if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder else - return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename) + return nil, fgettext("Install Mod: Unable to find real mod name for: $1", modfilename) end end @@ -493,7 +493,7 @@ function pkgmgr.install(type, modfilename, basename, dest) if path == nil then return nil, fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" .. - fgettext("Install: unsupported filetype \"$1\" or broken archive", + fgettext("Install: Unsupported file type \"$1\" or broken archive", archive_info.type) end diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 49e3a2c4f..17fc4bbc1 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -349,7 +349,7 @@ keymap_slot23 (Hotbar slot 23 key) key # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_toggle_hud (HUD toggle key) key KEY_F1 -# Key for toggling the display of the chat. +# Key for toggling the display of chat. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_toggle_chat (Chat toggle key) key KEY_F2 @@ -357,7 +357,7 @@ keymap_toggle_chat (Chat toggle key) key KEY_F2 # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_console (Large chat console key) key KEY_F10 -# Key for toggling the display of the fog. +# Key for toggling the display of fog. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3 @@ -440,15 +440,15 @@ trilinear_filter (Trilinear filtering) bool false # Filtered textures can blend RGB values with fully-transparent neighbors, # which PNG optimizers usually discard, sometimes resulting in a dark or -# light edge to transparent textures. Apply this filter to clean that up +# light edge to transparent textures. Apply this filter to clean that up # at texture load time. texture_clean_transparent (Clean transparent textures) bool false # When using bilinear/trilinear/anisotropic filters, low-resolution textures # can be blurred, so automatically upscale them with nearest-neighbor -# interpolation to preserve crisp pixels. This sets the minimum texture size +# interpolation to preserve crisp pixels. This sets the minimum texture size # for the upscaled textures; higher values look sharper, but require more -# memory. Powers of 2 are recommended. Setting this higher than 1 may not +# memory. Powers of 2 are recommended. Setting this higher than 1 may not # have a visible effect unless bilinear/trilinear/anisotropic filtering is # enabled. # This is also used as the base node texture size for world-aligned @@ -579,7 +579,7 @@ fullscreen (Full screen) bool false fullscreen_bpp (Full screen BPP) int 24 # Vertical screen synchronization. -vsync (V-Sync) bool false +vsync (VSync) bool false # Field of view in degrees. fov (Field of view) int 72 45 160 @@ -609,7 +609,7 @@ texture_path (Texture path) path # The rendering back-end for Irrlicht. # A restart is required after changing this. -# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise. +# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise. # On other platforms, OpenGL is recommended, and it’s the only driver with # shader support currently. video_driver (Video driver) enum opengl null,software,burningsvideo,direct3d8,direct3d9,opengl,ogles1,ogles2 @@ -738,7 +738,7 @@ world_aligned_mode (World-aligned textures mode) enum enable disable,enable,forc # a specially-designed texture pack; with this option, the client tries # to determine the scale automatically basing on the texture size. # See also texture_min_size. -# Warning: this option is EXPERIMENTAL! +# Warning: This option is EXPERIMENTAL! autoscale_mode (Autoscaling mode) enum disable disable,enable,force # Show entity selection boxes @@ -773,8 +773,8 @@ tooltip_show_delay (Tooltip delay) int 400 # Append item name to tooltip. tooltip_append_itemname (Append item name) bool false -# Whether freetype fonts are used, requires freetype support to be compiled in. -freetype (Freetype fonts) bool true +# Whether FreeType fonts are used, requires FreeType support to be compiled in. +freetype (FreeType fonts) bool true # Path to TrueTypeFont or bitmap. font_path (Font path) filepath fonts/liberationsans.ttf @@ -883,7 +883,7 @@ server_description (Server description) string mine here server_address (Server address) string game.minetest.net # Homepage of server, to be displayed in the serverlist. -server_url (Server URL) string http://minetest.net +server_url (Server URL) string https://minetest.net # Automaticaly report to the serverlist. server_announce (Announce server) bool false @@ -1088,17 +1088,17 @@ server_unload_unused_data_timeout (Unload unused server data) int 29 # Maximum number of statically stored objects in a block. max_objects_per_block (Maximum objects per block) int 64 -# See http://www.sqlite.org/pragma.html#pragma_synchronous +# See https://www.sqlite.org/pragma.html#pragma_synchronous sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2 # Length of a server tick and the interval at which objects are generally updated over network. dedicated_server_step (Dedicated server step) float 0.09 -# Time in between active block management cycles -active_block_mgmt_interval (Active Block Management interval) float 2.0 +# Length of time between active block management cycles +active_block_mgmt_interval (Active block management interval) float 2.0 -# Length of time between ABM execution cycles -abm_interval (Active Block Modifier interval) float 1.0 +# Length of time between Active Block Modifier (ABM) execution cycles +abm_interval (ABM interval) float 1.0 # Length of time between NodeTimer execution cycles nodetimer_interval (NodeTimer interval) float 0.2 @@ -1704,7 +1704,7 @@ mgfractal_iterations (Iterations) int 11 mgfractal_scale (Scale) v3f (4096.0, 1024.0, 4096.0) # (X,Y,Z) offset of fractal from world centre in units of 'scale'. -# Can be used to move a desired point to (0, 0): to create a +# Can be used to move a desired point to (0, 0) to create a # suitable spawn point, or to allow 'zooming in' on a desired # point by increasing 'scale'. # The default is tuned for a suitable spawn point for mandelbrot @@ -1841,12 +1841,12 @@ mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 1 # Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). # Increasing this by 1 almost doubles the 3D noise calculation load. # High values can cause noise calculation to overload. -# Values smaller than 5 cause a terrain bug in mgv6. +# Values smaller than 5 cause a terrain bug in Mapgen V6. # Since there is a fixed number of large caves and dungeons per # mapchunk, values other than 5 alter the density of these. chunksize (Chunk size) int 5 -# Dump the mapgen debug infos. +# Dump the mapgen debug information. enable_mapgen_debug_info (Mapgen debug) bool false # Maximum number of blocks that can be queued for loading. |