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-rw-r--r--minetest.conf.example4
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/environment.cpp39
-rw-r--r--src/map.cpp25
-rw-r--r--src/map.h8
5 files changed, 76 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index af75438ff..4fd443db7 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -254,6 +254,10 @@
#max_block_send_distance = 10
# From how far blocks are generated for clients (value * 16 nodes)
#max_block_generate_distance = 6
+# Number of extra blocks that can be loaded by /clearobjects at once
+# This is a trade-off between sqlite transaction overhead and
+# memory consumption (4096=100MB, as a rule of thumb)
+#max_clearobjects_extra_loaded_blocks = 4096
# Interval of sending time of day to clients
#time_send_interval = 5
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index f270a47aa..d2bed7ed8 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -175,6 +175,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("max_simultaneous_block_sends_server_total", "20");
settings->setDefault("max_block_send_distance", "9");
settings->setDefault("max_block_generate_distance", "7");
+ settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
settings->setDefault("time_send_interval", "5");
settings->setDefault("time_speed", "72");
settings->setDefault("server_unload_unused_data_timeout", "29");
diff --git a/src/environment.cpp b/src/environment.cpp
index 83ae59014..ab6a6d3d3 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -945,6 +945,16 @@ void ServerEnvironment::clearAllObjects()
m_active_objects.erase(*i);
}
+ // Get list of loaded blocks
+ std::list<v3s16> loaded_blocks;
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Listing all loaded blocks"<<std::endl;
+ m_map->listAllLoadedBlocks(loaded_blocks);
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Done listing all loaded blocks: "
+ <<loaded_blocks.size()<<std::endl;
+
+ // Get list of loadable blocks
std::list<v3s16> loadable_blocks;
infostream<<"ServerEnvironment::clearAllObjects(): "
<<"Listing all loadable blocks"<<std::endl;
@@ -953,6 +963,20 @@ void ServerEnvironment::clearAllObjects()
<<"Done listing all loadable blocks: "
<<loadable_blocks.size()
<<", now clearing"<<std::endl;
+
+ // Grab a reference on each loaded block to avoid unloading it
+ for(std::list<v3s16>::iterator i = loaded_blocks.begin();
+ i != loaded_blocks.end(); ++i)
+ {
+ v3s16 p = *i;
+ MapBlock *block = m_map->getBlockNoCreateNoEx(p);
+ assert(block);
+ block->refGrab();
+ }
+
+ // Remove objects in all loadable blocks
+ u32 unload_interval = g_settings->getS32("max_clearobjects_extra_loaded_blocks");
+ unload_interval = MYMAX(unload_interval, 1);
u32 report_interval = loadable_blocks.size() / 10;
u32 num_blocks_checked = 0;
u32 num_blocks_cleared = 0;
@@ -987,7 +1011,22 @@ void ServerEnvironment::clearAllObjects()
<<" in "<<num_blocks_cleared<<" blocks ("
<<percent<<"%)"<<std::endl;
}
+ if(num_blocks_checked % unload_interval == 0){
+ m_map->unloadUnreferencedBlocks();
+ }
}
+ m_map->unloadUnreferencedBlocks();
+
+ // Drop references that were added above
+ for(std::list<v3s16>::iterator i = loaded_blocks.begin();
+ i != loaded_blocks.end(); ++i)
+ {
+ v3s16 p = *i;
+ MapBlock *block = m_map->getBlockNoCreateNoEx(p);
+ assert(block);
+ block->refDrop();
+ }
+
infostream<<"ServerEnvironment::clearAllObjects(): "
<<"Finished: Cleared "<<num_objs_cleared<<" objects"
<<" in "<<num_blocks_cleared<<" blocks"<<std::endl;
diff --git a/src/map.cpp b/src/map.cpp
index 43502253b..7439076d3 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1510,6 +1510,11 @@ void Map::timerUpdate(float dtime, float unload_timeout,
}
}
+void Map::unloadUnreferencedBlocks(std::list<v3s16> *unloaded_blocks)
+{
+ timerUpdate(0.0, -1.0, unloaded_blocks);
+}
+
void Map::deleteSectors(std::list<v2s16> &list)
{
for(std::list<v2s16>::iterator j = list.begin();
@@ -3409,6 +3414,26 @@ void ServerMap::listAllLoadableBlocks(std::list<v3s16> &dst)
}
}
+void ServerMap::listAllLoadedBlocks(std::list<v3s16> &dst)
+{
+ for(std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
+ si != m_sectors.end(); ++si)
+ {
+ MapSector *sector = si->second;
+
+ std::list<MapBlock*> blocks;
+ sector->getBlocks(blocks);
+
+ for(std::list<MapBlock*>::iterator i = blocks.begin();
+ i != blocks.end(); ++i)
+ {
+ MapBlock *block = (*i);
+ v3s16 p = block->getPos();
+ dst.push_back(p);
+ }
+ }
+}
+
void ServerMap::saveMapMeta()
{
DSTACK(__FUNCTION_NAME);
diff --git a/src/map.h b/src/map.h
index 31001e4c3..530d81e7a 100644
--- a/src/map.h
+++ b/src/map.h
@@ -279,6 +279,12 @@ public:
void timerUpdate(float dtime, float unload_timeout,
std::list<v3s16> *unloaded_blocks=NULL);
+ /*
+ Unloads all blocks with a zero refCount().
+ Saves modified blocks before unloading on MAPTYPE_SERVER.
+ */
+ void unloadUnreferencedBlocks(std::list<v3s16> *unloaded_blocks=NULL);
+
// Deletes sectors and their blocks from memory
// Takes cache into account
// If deleted sector is in sector cache, clears cache
@@ -433,8 +439,8 @@ public:
void endSave();
void save(ModifiedState save_level);
- //void loadAll();
void listAllLoadableBlocks(std::list<v3s16> &dst);
+ void listAllLoadedBlocks(std::list<v3s16> &dst);
// Saves map seed and possibly other stuff
void saveMapMeta();
void loadMapMeta();