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-rw-r--r--builtin/mainmenu/init.lua4
-rw-r--r--builtin/mainmenu/tab_about.lua (renamed from builtin/mainmenu/tab_credits.lua)11
-rw-r--r--doc/menu_lua_api.txt3
-rw-r--r--src/client/game.cpp12
-rw-r--r--src/script/lua_api/l_mainmenu.cpp12
5 files changed, 28 insertions, 14 deletions
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 45089c7c9..0c8578cd6 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -49,7 +49,7 @@ local tabs = {}
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
-tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
+tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
@@ -98,7 +98,7 @@ local function init_globals()
tv_main:add(tabs.content)
tv_main:add(tabs.settings)
- tv_main:add(tabs.credits)
+ tv_main:add(tabs.about)
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
diff --git a/builtin/mainmenu/tab_credits.lua b/builtin/mainmenu/tab_about.lua
index a34dd58bb..a1a7d4bfb 100644
--- a/builtin/mainmenu/tab_credits.lua
+++ b/builtin/mainmenu/tab_about.lua
@@ -97,8 +97,8 @@ local function buildCreditList(source)
end
return {
- name = "credits",
- caption = fgettext("Credits"),
+ name = "about",
+ caption = fgettext("About"),
cbf_formspec = function(tabview, name, tabdata)
local logofile = defaulttexturedir .. "logo.png"
local version = core.get_version()
@@ -119,11 +119,16 @@ return {
buildCreditList(previous_contributors) .. "," ..
";1]"
+ -- Render information
+ fs = fs .. "label[0.75,4.9;" ..
+ fgettext("Active renderer:") .. "\n" ..
+ core.formspec_escape(core.get_screen_info().render_info) .. "]"
+
if PLATFORM ~= "Android" then
fs = fs .. "tooltip[userdata;" ..
fgettext("Opens the directory that contains user-provided worlds, games, mods,\n" ..
"and texture packs in a file manager / explorer.") .. "]"
- fs = fs .. "button[0,4.75;3.5,1;userdata;" .. fgettext("Open User Data Directory") .. "]"
+ fs = fs .. "button[0,4;3.5,1;userdata;" .. fgettext("Open User Data Directory") .. "]"
end
return fs
diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt
index 90ec527b0..f4dfff261 100644
--- a/doc/menu_lua_api.txt
+++ b/doc/menu_lua_api.txt
@@ -204,7 +204,8 @@ core.get_screen_info()
display_width = <width of display>,
display_height = <height of display>,
window_width = <current window width>,
- window_height = <current window height>
+ window_height = <current window height>,
+ render_info = <active render information>
}
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 31c782c51..334f1da67 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -1390,9 +1390,21 @@ bool Game::createClient(const GameStartData &start_data)
std::wstring str = utf8_to_wide(PROJECT_NAME_C);
str += L" ";
str += utf8_to_wide(g_version_hash);
+ {
+ const wchar_t *text = nullptr;
+ if (simple_singleplayer_mode)
+ text = wgettext("Singleplayer");
+ else
+ text = wgettext("Multiplayer");
+ str += L" [";
+ str += text;
+ str += L"]";
+ delete text;
+ }
str += L" [";
str += driver->getName();
str += L"]";
+
device->setWindowCaption(str.c_str());
LocalPlayer *player = client->getEnv().getLocalPlayer();
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index ba7f708a4..6826ece05 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -856,14 +856,6 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushnumber(L,RenderingEngine::getDisplayDensity());
lua_settable(L, top);
- lua_pushstring(L,"display_width");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().X);
- lua_settable(L, top);
-
- lua_pushstring(L,"display_height");
- lua_pushnumber(L,RenderingEngine::getDisplaySize().Y);
- lua_settable(L, top);
-
const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
lua_pushstring(L,"window_width");
lua_pushnumber(L, window_size.X);
@@ -872,6 +864,10 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
lua_pushstring(L,"window_height");
lua_pushnumber(L, window_size.Y);
lua_settable(L, top);
+
+ lua_pushstring(L, "render_info");
+ lua_pushstring(L, wide_to_utf8(RenderingEngine::get_video_driver()->getName()).c_str());
+ lua_settable(L, top);
return 1;
}