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-rw-r--r--builtin/game/chatcommands.lua244
1 files changed, 136 insertions, 108 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 2bd93855b..3dfc29ffa 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -1,27 +1,28 @@
--- Minetest: builtin/chatcommands.lua
+-- Minetest: builtin/game/chatcommands.lua
--
-- Chat command handler
--
-core.chatcommands = {}
-function core.register_chatcommand(cmd, def)
- def = def or {}
- def.params = def.params or ""
- def.description = def.description or ""
- def.privs = def.privs or {}
- def.mod_origin = core.get_current_modname() or "??"
- core.chatcommands[cmd] = def
-end
+core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
core.register_on_chat_message(function(name, message)
+ if message:sub(1,1) ~= "/" then
+ return
+ end
+
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
- if not param then
- param = ""
+ if not cmd then
+ core.chat_send_player(name, "-!- Empty command")
+ return true
end
- local cmd_def = core.chatcommands[cmd]
+
+ param = param or ""
+
+ local cmd_def = core.registered_chatcommands[cmd]
if not cmd_def then
- return false
+ core.chat_send_player(name, "-!- Invalid command: " .. cmd)
+ return true
end
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
if has_privs then
@@ -38,7 +39,7 @@ core.register_on_chat_message(function(name, message)
return true -- Handled chat message
end)
-if core.setting_getbool("profiler.load") then
+if core.settings:get_bool("profiler.load") then
-- Run after register_chatcommand and its register_on_chat_message
-- Before any chattcommands that should be profiled
profiler.init_chatcommand()
@@ -70,7 +71,8 @@ end
--
core.register_chatcommand("me", {
params = "<action>",
- description = "chat action (eg. /me orders a pizza)",
+ description = "Display chat action (e.g., '/me orders a pizza' displays"
+ .. " '<player name> orders a pizza')",
privs = {shout=true},
func = function(name, param)
core.chat_send_all("* " .. name .. " " .. param)
@@ -80,7 +82,7 @@ core.register_chatcommand("me", {
core.register_chatcommand("admin", {
description = "Show the name of the server owner",
func = function(name)
- local admin = minetest.setting_get("name")
+ local admin = minetest.settings:get("name")
if admin then
return true, "The administrator of this server is "..admin.."."
else
@@ -89,64 +91,9 @@ core.register_chatcommand("admin", {
end,
})
-core.register_chatcommand("help", {
- privs = {},
- params = "[all/privs/<cmd>]",
- description = "Get help for commands or list privileges",
- func = function(name, param)
- local function format_help_line(cmd, def)
- local msg = core.colorize("#00ffff", "/"..cmd)
- if def.params and def.params ~= "" then
- msg = msg .. " " .. def.params
- end
- if def.description and def.description ~= "" then
- msg = msg .. ": " .. def.description
- end
- return msg
- end
- if param == "" then
- local msg = ""
- local cmds = {}
- for cmd, def in pairs(core.chatcommands) do
- if core.check_player_privs(name, def.privs) then
- cmds[#cmds + 1] = cmd
- end
- end
- table.sort(cmds)
- return true, "Available commands: " .. table.concat(cmds, " ") .. "\n"
- .. "Use '/help <cmd>' to get more information,"
- .. " or '/help all' to list everything."
- elseif param == "all" then
- local cmds = {}
- for cmd, def in pairs(core.chatcommands) do
- if core.check_player_privs(name, def.privs) then
- cmds[#cmds + 1] = format_help_line(cmd, def)
- end
- end
- table.sort(cmds)
- return true, "Available commands:\n"..table.concat(cmds, "\n")
- elseif param == "privs" then
- local privs = {}
- for priv, def in pairs(core.registered_privileges) do
- privs[#privs + 1] = priv .. ": " .. def.description
- end
- table.sort(privs)
- return true, "Available privileges:\n"..table.concat(privs, "\n")
- else
- local cmd = param
- local def = core.chatcommands[cmd]
- if not def then
- return false, "Command not available: "..cmd
- else
- return true, format_help_line(cmd, def)
- end
- end
- end,
-})
-
core.register_chatcommand("privs", {
params = "<name>",
- description = "print out privileges of player",
+ description = "Print privileges of player",
func = function(caller, param)
param = param:trim()
local name = (param ~= "" and param or caller)
@@ -161,8 +108,8 @@ local function handle_grant_command(caller, grantname, grantprivstr)
if not (caller_privs.privs or caller_privs.basic_privs) then
return false, "Your privileges are insufficient."
end
-
- if not core.auth_table[grantname] then
+
+ if not core.get_auth_handler().get_auth(grantname) then
return false, "Player " .. grantname .. " does not exist."
end
local grantprivs = core.string_to_privs(grantprivstr)
@@ -172,7 +119,7 @@ local function handle_grant_command(caller, grantname, grantprivstr)
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
local basic_privs =
- core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
+ core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
for priv, _ in pairs(grantprivs) do
if not basic_privs[priv] and not caller_privs.privs then
return false, "Your privileges are insufficient."
@@ -204,7 +151,7 @@ core.register_chatcommand("grant", {
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
if not grantname or not grantprivstr then
return false, "Invalid parameters (see /help grant)"
- end
+ end
return handle_grant_command(name, grantname, grantprivstr)
end,
})
@@ -215,7 +162,7 @@ core.register_chatcommand("grantme", {
func = function(name, param)
if param == "" then
return false, "Invalid parameters (see /help grantme)"
- end
+ end
return handle_grant_command(name, name, param)
end,
})
@@ -232,13 +179,13 @@ core.register_chatcommand("revoke", {
local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)")
if not revoke_name or not revoke_priv_str then
return false, "Invalid parameters (see /help revoke)"
- elseif not core.auth_table[revoke_name] then
+ elseif not core.get_auth_handler().get_auth(revoke_name) then
return false, "Player " .. revoke_name .. " does not exist."
end
local revoke_privs = core.string_to_privs(revoke_priv_str)
local privs = core.get_player_privs(revoke_name)
local basic_privs =
- core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
+ core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
for priv, _ in pairs(revoke_privs) do
if not basic_privs[priv] and
not core.check_player_privs(name, {privs=true}) then
@@ -269,7 +216,7 @@ core.register_chatcommand("revoke", {
core.register_chatcommand("setpassword", {
params = "<name> <password>",
- description = "set given password",
+ description = "Set player's password",
privs = {password=true},
func = function(name, param)
local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
@@ -307,7 +254,7 @@ core.register_chatcommand("setpassword", {
core.register_chatcommand("clearpassword", {
params = "<name>",
- description = "set empty password",
+ description = "Set empty password",
privs = {password=true},
func = function(name, param)
local toname = param
@@ -324,7 +271,7 @@ core.register_chatcommand("clearpassword", {
core.register_chatcommand("auth_reload", {
params = "",
- description = "reload authentication data",
+ description = "Reload authentication data",
privs = {server=true},
func = function(name, param)
local done = core.auth_reload()
@@ -332,9 +279,34 @@ core.register_chatcommand("auth_reload", {
end,
})
+core.register_chatcommand("remove_player", {
+ params = "<name>",
+ description = "Remove player data",
+ privs = {server=true},
+ func = function(name, param)
+ local toname = param
+ if toname == "" then
+ return false, "Name field required"
+ end
+
+ local rc = core.remove_player(toname)
+
+ if rc == 0 then
+ core.log("action", name .. " removed player data of " .. toname .. ".")
+ return true, "Player \"" .. toname .. "\" removed."
+ elseif rc == 1 then
+ return true, "No such player \"" .. toname .. "\" to remove."
+ elseif rc == 2 then
+ return true, "Player \"" .. toname .. "\" is connected, cannot remove."
+ end
+
+ return false, "Unhandled remove_player return code " .. rc .. ""
+ end,
+})
+
core.register_chatcommand("teleport", {
params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
- description = "teleport to given position",
+ description = "Teleport to player or position",
privs = {teleport=true},
func = function(name, param)
-- Returns (pos, true) if found, otherwise (pos, false)
@@ -365,7 +337,7 @@ core.register_chatcommand("teleport", {
p.y = tonumber(p.y)
p.z = tonumber(p.z)
if p.x and p.y and p.z then
- local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000)
+ local lm = 31000
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
return false, "Cannot teleport out of map bounds!"
end
@@ -442,25 +414,25 @@ core.register_chatcommand("teleport", {
core.register_chatcommand("set", {
params = "[-n] <name> <value> | <name>",
- description = "set or read server configuration setting",
+ description = "Set or read server configuration setting",
privs = {server=true},
func = function(name, param)
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
if arg and arg == "-n" and setname and setvalue then
- core.setting_set(setname, setvalue)
+ core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname, setvalue = string.match(param, "([^ ]+) (.+)")
if setname and setvalue then
- if not core.setting_get(setname) then
+ if not core.settings:get(setname) then
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
end
- core.setting_set(setname, setvalue)
+ core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
local setname = string.match(param, "([^ ]+)")
if setname then
- local setvalue = core.setting_get(setname)
+ local setvalue = core.settings:get(setname)
if not setvalue then
setvalue = "<not set>"
end
@@ -497,7 +469,7 @@ end
core.register_chatcommand("emergeblocks", {
params = "(here [radius]) | (<pos1> <pos2>)",
- description = "starts loading (or generating, if inexistent) map blocks "
+ description = "Load (or, if nonexistent, generate) map blocks "
.. "contained in area pos1 to pos2",
privs = {server=true},
func = function(name, param)
@@ -523,7 +495,7 @@ core.register_chatcommand("emergeblocks", {
core.register_chatcommand("deleteblocks", {
params = "(here [radius]) | (<pos1> <pos2>)",
- description = "delete map blocks contained in area pos1 to pos2",
+ description = "Delete map blocks contained in area pos1 to pos2",
privs = {server=true},
func = function(name, param)
local p1, p2 = parse_range_str(name, param)
@@ -540,6 +512,25 @@ core.register_chatcommand("deleteblocks", {
end,
})
+core.register_chatcommand("fixlight", {
+ params = "(here [radius]) | (<pos1> <pos2>)",
+ description = "Resets lighting in the area between pos1 and pos2",
+ privs = {server = true},
+ func = function(name, param)
+ local p1, p2 = parse_range_str(name, param)
+ if p1 == false then
+ return false, p2
+ end
+
+ if core.fix_light(p1, p2) then
+ return true, "Successfully reset light in the area ranging from " ..
+ core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
+ else
+ return false, "Failed to load one or more blocks in area"
+ end
+ end,
+})
+
core.register_chatcommand("mods", {
params = "",
description = "List mods installed on the server",
@@ -587,7 +578,7 @@ end
core.register_chatcommand("give", {
params = "<name> <ItemString>",
- description = "give item to player",
+ description = "Give item to player",
privs = {give=true},
func = function(name, param)
local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
@@ -600,7 +591,7 @@ core.register_chatcommand("give", {
core.register_chatcommand("giveme", {
params = "<ItemString>",
- description = "give item to yourself",
+ description = "Give item to yourself",
privs = {give=true},
func = function(name, param)
local itemstring = string.match(param, "(.+)$")
@@ -671,12 +662,12 @@ end)
core.register_chatcommand("rollback_check", {
params = "[<range>] [<seconds>] [limit]",
- description = "Check who has last touched a node or near it,"
- .. " max. <seconds> ago (default range=0,"
- .. " seconds=86400=24h, limit=5)",
+ description = "Check who last touched a node or a node near it"
+ .. " within the time specified by <seconds>. Default: range = 0,"
+ .. " seconds = 86400 = 24h, limit = 5",
privs = {rollback=true},
func = function(name, param)
- if not core.setting_getbool("enable_rollback_recording") then
+ if not core.settings:get_bool("enable_rollback_recording") then
return false, "Rollback functions are disabled."
end
local range, seconds, limit =
@@ -724,10 +715,10 @@ core.register_chatcommand("rollback_check", {
core.register_chatcommand("rollback", {
params = "<player name> [<seconds>] | :<actor> [<seconds>]",
- description = "revert actions of a player; default for <seconds> is 60",
+ description = "Revert actions of a player. Default for <seconds> is 60",
privs = {rollback=true},
func = function(name, param)
- if not core.setting_getbool("enable_rollback_recording") then
+ if not core.settings:get_bool("enable_rollback_recording") then
return false, "Rollback functions are disabled."
end
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
@@ -769,7 +760,7 @@ core.register_chatcommand("status", {
core.register_chatcommand("time", {
params = "<0..23>:<0..59> | <0..24000>",
- description = "set time of day",
+ description = "Set time of day",
privs = {},
func = function(name, param)
if param == "" then
@@ -815,12 +806,21 @@ core.register_chatcommand("days", {
})
core.register_chatcommand("shutdown", {
- description = "shutdown server",
+ description = "Shutdown server",
+ params = "[delay_in_seconds (non-negative number, or -1 to cancel)] [reconnect] [message]",
privs = {server=true},
func = function(name, param)
- core.log("action", name .. " shuts down server")
- core.request_shutdown()
- core.chat_send_all("*** Server shutting down (operator request).")
+ local delay, reconnect, message = param:match("([^ ][-]?[0-9]+)([^ ]+)(.*)")
+ message = message or ""
+
+ if delay ~= "" then
+ delay = tonumber(param) or 0
+ else
+ delay = 0
+ core.log("action", name .. " shuts down server")
+ core.chat_send_all("*** Server shutting down (operator request).")
+ end
+ core.request_shutdown(message:trim(), core.is_yes(reconnect), delay)
end,
})
@@ -846,7 +846,7 @@ core.register_chatcommand("ban", {
core.register_chatcommand("unban", {
params = "<name/ip>",
- description = "remove IP ban",
+ description = "Remove IP ban",
privs = {ban=true},
func = function(name, param)
if not core.unban_player_or_ip(param) then
@@ -859,7 +859,7 @@ core.register_chatcommand("unban", {
core.register_chatcommand("kick", {
params = "<name> [reason]",
- description = "kick a player",
+ description = "Kick a player",
privs = {kick=true},
func = function(name, param)
local tokick, reason = param:match("([^ ]+) (.+)")
@@ -878,7 +878,7 @@ core.register_chatcommand("kick", {
core.register_chatcommand("clearobjects", {
params = "[full|quick]",
- description = "clear all objects in world",
+ description = "Clear all objects in world",
privs = {server=true},
func = function(name, param)
local options = {}
@@ -938,3 +938,31 @@ core.register_chatcommand("last-login", {
return false, "Last login time is unknown"
end,
})
+
+core.register_chatcommand("clearinv", {
+ params = "[name]",
+ description = "Clear the inventory of yourself or another player",
+ func = function(name, param)
+ local player
+ if param and param ~= "" and param ~= name then
+ if not core.check_player_privs(name, {server=true}) then
+ return false, "You don't have permission"
+ .. " to run this command (missing privilege: server)"
+ end
+ player = core.get_player_by_name(param)
+ core.chat_send_player(param, name.." cleared your inventory.")
+ else
+ player = core.get_player_by_name(name)
+ end
+
+ if player then
+ player:get_inventory():set_list("main", {})
+ player:get_inventory():set_list("craft", {})
+ player:get_inventory():set_list("craftpreview", {})
+ core.log("action", name.." clears "..player:get_player_name().."'s inventory")
+ return true, "Cleared "..player:get_player_name().."'s inventory."
+ else
+ return false, "Player must be online to clear inventory!"
+ end
+ end,
+})