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Diffstat (limited to 'builtin/game/forceloading.lua')
-rw-r--r--builtin/game/forceloading.lua30
1 files changed, 15 insertions, 15 deletions
diff --git a/builtin/game/forceloading.lua b/builtin/game/forceloading.lua
index 84895792b..147f12fa0 100644
--- a/builtin/game/forceloading.lua
+++ b/builtin/game/forceloading.lua
@@ -1,8 +1,8 @@
-- Prevent anyone else accessing those functions
-local forceload_block = minetest.forceload_block
-local forceload_free_block = minetest.forceload_free_block
-minetest.forceload_block = nil
-minetest.forceload_free_block = nil
+local forceload_block = core.forceload_block
+local forceload_free_block = core.forceload_free_block
+core.forceload_block = nil
+core.forceload_free_block = nil
local blocks_forceloaded
local total_forceloaded = 0
@@ -15,14 +15,14 @@ local function get_blockpos(pos)
z = math.floor(pos.z/BLOCKSIZE)}
end
-function minetest.forceload_block(pos)
+function core.forceload_block(pos)
local blockpos = get_blockpos(pos)
- local hash = minetest.hash_node_position(blockpos)
+ local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] ~= nil then
blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
return true
else
- if total_forceloaded >= (tonumber(minetest.setting_get("max_forceloaded_blocks")) or 16) then
+ if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
return false
end
total_forceloaded = total_forceloaded+1
@@ -32,9 +32,9 @@ function minetest.forceload_block(pos)
end
end
-function minetest.forceload_free_block(pos)
+function core.forceload_free_block(pos)
local blockpos = get_blockpos(pos)
- local hash = minetest.hash_node_position(blockpos)
+ local hash = core.hash_node_position(blockpos)
if blocks_forceloaded[hash] == nil then return end
if blocks_forceloaded[hash] > 1 then
blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
@@ -46,19 +46,19 @@ function minetest.forceload_free_block(pos)
end
-- Keep the forceloaded areas after restart
-local wpath = minetest.get_worldpath()
+local wpath = core.get_worldpath()
local function read_file(filename)
local f = io.open(filename, "r")
if f==nil then return {} end
local t = f:read("*all")
f:close()
if t=="" or t==nil then return {} end
- return minetest.deserialize(t)
+ return core.deserialize(t)
end
local function write_file(filename, table)
local f = io.open(filename, "w")
- f:write(minetest.serialize(table))
+ f:write(core.serialize(table))
f:close()
end
@@ -67,13 +67,13 @@ for _, __ in pairs(blocks_forceloaded) do
total_forceloaded = total_forceloaded + 1
end
-minetest.after(5, function()
+core.after(5, function()
for hash, _ in pairs(blocks_forceloaded) do
- local blockpos = minetest.get_position_from_hash(hash)
+ local blockpos = core.get_position_from_hash(hash)
forceload_block(blockpos)
end
end)
-minetest.register_on_shutdown(function()
+core.register_on_shutdown(function()
write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
end)