diff options
Diffstat (limited to 'builtin/game/init.lua')
-rw-r--r-- | builtin/game/init.lua | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/builtin/game/init.lua b/builtin/game/init.lua index a6cfa3bf8..b5e2f7cca 100644 --- a/builtin/game/init.lua +++ b/builtin/game/init.lua @@ -3,14 +3,18 @@ local scriptpath = core.get_builtin_path()..DIR_DELIM local commonpath = scriptpath.."common"..DIR_DELIM local gamepath = scriptpath.."game"..DIR_DELIM +-- Shared between builtin files, but +-- not exposed to outer context +local builtin_shared = {} + dofile(commonpath.."vector.lua") dofile(gamepath.."constants.lua") -dofile(gamepath.."item.lua") +assert(loadfile(gamepath.."item.lua"))(builtin_shared) dofile(gamepath.."register.lua") -if core.setting_getbool("mod_profiling") then - dofile(gamepath.."mod_profiling.lua") +if core.setting_getbool("profiler.load") then + profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua") end dofile(gamepath.."item_entity.lua") @@ -21,8 +25,10 @@ dofile(gamepath.."auth.lua") dofile(gamepath.."chatcommands.lua") dofile(gamepath.."static_spawn.lua") dofile(gamepath.."detached_inventory.lua") -dofile(gamepath.."falling.lua") +assert(loadfile(gamepath.."falling.lua"))(builtin_shared) dofile(gamepath.."features.lua") dofile(gamepath.."voxelarea.lua") dofile(gamepath.."forceloading.lua") dofile(gamepath.."statbars.lua") + +profiler = nil |