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-rw-r--r--builtin/game/statbars.lua57
1 files changed, 27 insertions, 30 deletions
diff --git a/builtin/game/statbars.lua b/builtin/game/statbars.lua
index 1b83dd4ac..e095acf2b 100644
--- a/builtin/game/statbars.lua
+++ b/builtin/game/statbars.lua
@@ -17,7 +17,7 @@ local breath_bar_definition =
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "bubble.png",
- number = 20,
+ number = core.PLAYER_MAX_BREATH_DEFAULT,
direction = 0,
size = { x=24, y=24 },
offset = {x=25,y=-(48+24+16)},
@@ -25,6 +25,15 @@ local breath_bar_definition =
local hud_ids = {}
+local function scaleToDefault(player, field)
+ -- Scale "hp" or "breath" to the default dimensions
+ local current = player["get_" .. field](player)
+ local nominal = core["PLAYER_MAX_".. field:upper() .. "_DEFAULT"]
+ local max_display = math.max(nominal,
+ math.max(player:get_properties()[field .. "_max"], current))
+ return current / max_display * nominal
+end
+
local function initialize_builtin_statbars(player)
if not player:is_player() then
@@ -47,31 +56,22 @@ local function initialize_builtin_statbars(player)
if player:hud_get_flags().healthbar and enable_damage then
if hud.id_healthbar == nil then
- local hp = player:get_hp()
- local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
- math.max(player:get_properties().hp_max, hp))
- -- Limit width of health bar: Scale to the default maximal HP
- health_bar_definition.number =
- hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
- hud.id_healthbar = player:hud_add(health_bar_definition)
- end
- else
- if hud.id_healthbar ~= nil then
- player:hud_remove(hud.id_healthbar)
- hud.id_healthbar = nil
+ local hud_def = table.copy(health_bar_definition)
+ hud_def.number = scaleToDefault(player, "hp")
+ hud.id_healthbar = player:hud_add(hud_def)
end
+ elseif hud.id_healthbar ~= nil then
+ player:hud_remove(hud.id_healthbar)
+ hud.id_healthbar = nil
end
- if player:get_breath() < core.PLAYER_MAX_BREATH then
- if player:hud_get_flags().breathbar and enable_damage then
- if hud.id_breathbar == nil then
- hud.id_breathbar = player:hud_add(breath_bar_definition)
- end
- else
- if hud.id_breathbar ~= nil then
- player:hud_remove(hud.id_breathbar)
- hud.id_breathbar = nil
- end
+ local breath_max = player:get_properties().breath_max
+ if player:hud_get_flags().breathbar and enable_damage and
+ player:get_breath() < breath_max then
+ if hud.id_breathbar == nil then
+ local hud_def = table.copy(breath_bar_definition)
+ hud_def.number = 2 * scaleToDefault(player, "breath")
+ hud.id_breathbar = player:hud_add(hud_def)
end
elseif hud.id_breathbar ~= nil then
player:hud_remove(hud.id_breathbar)
@@ -107,12 +107,8 @@ local function player_event_handler(player,eventname)
initialize_builtin_statbars(player)
if hud_ids[name].id_healthbar ~= nil then
- local hp = player:get_hp()
- local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
- math.max(player:get_properties().hp_max, hp))
- -- Limit width of health bar: Scale to the default maximal HP
- local hp_count = hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
- player:hud_change(hud_ids[name].id_healthbar, "number", hp_count)
+ player:hud_change(hud_ids[name].id_healthbar,
+ "number", scaleToDefault(player, "hp"))
return true
end
end
@@ -121,7 +117,8 @@ local function player_event_handler(player,eventname)
initialize_builtin_statbars(player)
if hud_ids[name].id_breathbar ~= nil then
- player:hud_change(hud_ids[name].id_breathbar, "number", player:get_breath() * 2)
+ player:hud_change(hud_ids[name].id_breathbar,
+ "number", 2 * scaleToDefault(player, "breath"))
return true
end
end