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-rw-r--r--builtin/game/item.lua5
1 files changed, 3 insertions, 2 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index a7176711f..8fbe5b672 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -261,7 +261,8 @@ local function make_log(name)
return name ~= "" and core.log or function() end
end
-function core.item_place_node(itemstack, placer, pointed_thing, param2)
+function core.item_place_node(itemstack, placer, pointed_thing, param2,
+ prevent_after_place)
local def = itemstack:get_definition()
if def.type ~= "node" or pointed_thing.type ~= "node" then
return itemstack, false
@@ -375,7 +376,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
local take_item = true
-- Run callback
- if def.after_place_node then
+ if def.after_place_node and not prevent_after_place then
-- Deepcopy place_to and pointed_thing because callback can modify it
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
local pointed_thing_copy = copy_pointed_thing(pointed_thing)