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-rw-r--r--builtin/game/chat.lua50
1 files changed, 42 insertions, 8 deletions
diff --git a/builtin/game/chat.lua b/builtin/game/chat.lua
index 0bd12c25f..4dbcff1e2 100644
--- a/builtin/game/chat.lua
+++ b/builtin/game/chat.lua
@@ -1053,24 +1053,58 @@ core.register_chatcommand("days", {
end
})
+local function parse_shutdown_param(param)
+ local delay, reconnect, message
+ local one, two, three
+ one, two, three = param:match("^(%S+) +(%-r) +(.*)")
+ if one and two and three then
+ -- 3 arguments: delay, reconnect and message
+ return one, two, three
+ end
+ -- 2 arguments
+ one, two = param:match("^(%S+) +(.*)")
+ if one and two then
+ if tonumber(one) then
+ delay = one
+ if two == "-r" then
+ reconnect = two
+ else
+ message = two
+ end
+ elseif one == "-r" then
+ reconnect, message = one, two
+ end
+ return delay, reconnect, message
+ end
+ -- 1 argument
+ one = param:match("(.*)")
+ if tonumber(one) then
+ delay = one
+ elseif one == "-r" then
+ reconnect = one
+ else
+ message = one
+ end
+ return delay, reconnect, message
+end
+
core.register_chatcommand("shutdown", {
- params = S("[<delay_in_seconds> | -1] [reconnect] [<message>]"),
- description = S("Shutdown server (-1 cancels a delayed shutdown)"),
+ params = S("[<delay_in_seconds> | -1] [-r] [<message>]"),
+ description = S("Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)"),
privs = {server=true},
func = function(name, param)
- local delay, reconnect, message
- delay, param = param:match("^%s*(%S+)(.*)")
- if param then
- reconnect, param = param:match("^%s*(%S+)(.*)")
+ local delay, reconnect, message = parse_shutdown_param(param)
+ local bool_reconnect = reconnect == "-r"
+ if not message then
+ message = ""
end
- message = param and param:match("^%s*(.+)") or ""
delay = tonumber(delay) or 0
if delay == 0 then
core.log("action", name .. " shuts down server")
core.chat_send_all("*** "..S("Server shutting down (operator request)."))
end
- core.request_shutdown(message:trim(), core.is_yes(reconnect), delay)
+ core.request_shutdown(message:trim(), bool_reconnect, delay)
return true
end,
})