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-rw-r--r--builtin/mainmenu/common.lua224
1 files changed, 101 insertions, 123 deletions
diff --git a/builtin/mainmenu/common.lua b/builtin/mainmenu/common.lua
index 6266d0220..1fd89ff77 100644
--- a/builtin/mainmenu/common.lua
+++ b/builtin/mainmenu/common.lua
@@ -22,40 +22,37 @@ menudata = {}
--------------------------------------------------------------------------------
-- Local cached values
--------------------------------------------------------------------------------
-local min_supp_proto = core.get_min_supp_proto()
-local max_supp_proto = core.get_max_supp_proto()
+local min_supp_proto, max_supp_proto
+function common_update_cached_supp_proto()
+ min_supp_proto = core.get_min_supp_proto()
+ max_supp_proto = core.get_max_supp_proto()
+end
+common_update_cached_supp_proto()
--------------------------------------------------------------------------------
-- Menu helper functions
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local function render_client_count(n)
- if n > 99 then
- return '99+'
- elseif n >= 0 then
- return tostring(n)
- else
- return '?'
- end
+ if n > 99 then return '99+'
+ elseif n >= 0 then return tostring(n)
+ else return '?' end
end
local function configure_selected_world_params(idx)
- local worldconfig = modmgr.get_worldconfig(
- menudata.worldlist:get_list()[idx].path)
-
- if worldconfig.creative_mode ~= nil then
+ local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
+ if worldconfig.creative_mode then
core.setting_set("creative_mode", worldconfig.creative_mode)
end
- if worldconfig.enable_damage ~= nil then
+ if worldconfig.enable_damage then
core.setting_set("enable_damage", worldconfig.enable_damage)
end
end
--------------------------------------------------------------------------------
function image_column(tooltip, flagname)
- return "image," ..
- "tooltip=" .. core.formspec_escape(tooltip) .. "," ..
+ return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
end
@@ -64,76 +61,60 @@ end
function order_favorite_list(list)
local res = {}
--orders the favorite list after support
- for i=1,#list,1 do
+ for i = 1, #list do
local fav = list[i]
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- table.insert(res, fav)
+ res[#res + 1] = fav
end
end
- for i=1,#list,1 do
+ for i = 1, #list do
local fav = list[i]
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
- table.insert(res, fav)
+ res[#res + 1] = fav
end
end
return res
end
--------------------------------------------------------------------------------
-function render_favorite(spec,render_details)
+function render_favorite(spec, is_favorite)
local text = ""
-
- if spec.name ~= nil then
+ if spec.name then
text = text .. core.formspec_escape(spec.name:trim())
-
--- if spec.description ~= nil and
--- core.formspec_escape(spec.description):trim() ~= "" then
--- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
--- end
- else
- if spec.address ~= nil then
- text = text .. spec.address:trim()
-
- if spec.port ~= nil then
- text = text .. ":" .. spec.port
- end
+ elseif spec.address then
+ text = text .. spec.address:trim()
+ if spec.port then
+ text = text .. ":" .. spec.port
end
end
- if not render_details then
- return text
- end
-
local details = ""
- local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
+ local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
- if spec.clients ~= nil and spec.clients_max ~= nil then
+ if is_favorite then
+ details = "1,"
+ else
+ details = "0,"
+ end
+
+ if spec.clients and spec.clients_max then
local clients_color = ''
local clients_percent = 100 * spec.clients / spec.clients_max
-- Choose a color depending on how many clients are connected
-- (relatively to clients_max)
- if spec.clients == 0 then
- clients_color = '' -- 0 players: default/white
- elseif spec.clients == spec.clients_max then
- clients_color = '#dd5b5b' -- full server: red (darker)
- elseif clients_percent <= 60 then
- clients_color = '#a1e587' -- 0-60%: green
- elseif clients_percent <= 90 then
- clients_color = '#ffdc97' -- 60-90%: yellow
- else
- clients_color = '#ffba97' -- 90-100%: orange
+ if grey_out then clients_color = '#aaaaaa'
+ elseif spec.clients == 0 then clients_color = '' -- 0 players: default/white
+ elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
+ elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
+ elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
+ else clients_color = '#ffba97' -- 90-100%: orange
end
- if grey_out then
- clients_color = '#aaaaaa'
- end
+ details = details .. clients_color .. ',' ..
+ render_client_count(spec.clients) .. ',/,' ..
+ render_client_count(spec.clients_max) .. ','
- details = details ..
- clients_color .. ',' ..
- render_client_count(spec.clients) .. ',' ..
- '/,' ..
- render_client_count(spec.clients_max) .. ','
elseif grey_out then
details = details .. '#aaaaaa,?,/,?,'
else
@@ -184,56 +165,36 @@ end
--------------------------------------------------------------------------------
function menu_render_worldlist()
local retval = ""
-
local current_worldlist = menudata.worldlist:get_list()
- for i,v in ipairs(current_worldlist) do
- if retval ~= "" then
- retval = retval ..","
- end
-
+ for i, v in ipairs(current_worldlist) do
+ if retval ~= "" then retval = retval .. "," end
retval = retval .. core.formspec_escape(v.name) ..
- " \\[" .. core.formspec_escape(v.gameid) .. "\\]"
+ " \\[" .. core.formspec_escape(v.gameid) .. "\\]"
end
return retval
end
--------------------------------------------------------------------------------
-function menu_handle_key_up_down(fields,textlist,settingname)
- if fields["key_up"] then
- local oldidx = core.get_textlist_index(textlist)
-
- if oldidx ~= nil and oldidx > 1 then
- local newidx = oldidx -1
- core.setting_set(settingname,
- menudata.worldlist:get_raw_index(newidx))
-
- configure_selected_world_params(newidx)
+function menu_handle_key_up_down(fields, textlist, settingname)
+ local oldidx, newidx = core.get_textlist_index(textlist), 1
+ if fields.key_up or fields.key_down then
+ if fields.key_up and oldidx and oldidx > 1 then
+ newidx = oldidx - 1
+ elseif fields.key_down and oldidx and
+ oldidx < menudata.worldlist:size() then
+ newidx = oldidx + 1
end
+ core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
+ configure_selected_world_params(newidx)
return true
end
-
- if fields["key_down"] then
- local oldidx = core.get_textlist_index(textlist)
-
- if oldidx ~= nil and oldidx < menudata.worldlist:size() then
- local newidx = oldidx + 1
- core.setting_set(settingname,
- menudata.worldlist:get_raw_index(newidx))
-
- configure_selected_world_params(newidx)
- end
-
- return true
- end
-
return false
end
--------------------------------------------------------------------------------
function asyncOnlineFavourites()
-
if not menudata.public_known then
menudata.public_known = {{
name = fgettext("Loading..."),
@@ -241,60 +202,77 @@ function asyncOnlineFavourites()
}}
end
menudata.favorites = menudata.public_known
+ menudata.favorites_is_public = true
+
+ if not menudata.public_downloading then
+ menudata.public_downloading = true
+ else
+ return
+ end
+
core.handle_async(
function(param)
return core.get_favorites("online")
end,
nil,
function(result)
- if core.setting_getbool("public_serverlist") then
- local favs = order_favorite_list(result)
- if favs[1] then
- menudata.public_known = favs
- menudata.favorites = menudata.public_known
- end
- core.event_handler("Refresh")
+ menudata.public_downloading = nil
+ local favs = order_favorite_list(result)
+ if favs[1] then
+ menudata.public_known = favs
+ menudata.favorites = menudata.public_known
+ menudata.favorites_is_public = true
end
+ core.event_handler("Refresh")
end
)
end
--------------------------------------------------------------------------------
-function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
- local textlines = core.splittext(text,textlen)
-
- local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
- .. width .. "," .. height .. ";"
- .. tl_name .. ";"
+function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
+ local textlines = core.splittext(text, textlen)
+ local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
+ "," .. height .. ";" .. tl_name .. ";"
- for i=1, #textlines, 1 do
- textlines[i] = textlines[i]:gsub("\r","")
+ for i = 1, #textlines do
+ textlines[i] = textlines[i]:gsub("\r", "")
retval = retval .. core.formspec_escape(textlines[i]) .. ","
end
retval = retval .. ";0;"
-
- if transparency then
- retval = retval .. "true"
- end
-
+ if transparency then retval = retval .. "true" end
retval = retval .. "]"
return retval
end
--------------------------------------------------------------------------------
-function is_server_protocol_compat(proto_min, proto_max)
- return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
+function is_server_protocol_compat(server_proto_min, server_proto_max)
+ return min_supp_proto <= (server_proto_max or 24) and max_supp_proto >= (server_proto_min or 13)
end
--------------------------------------------------------------------------------
-function is_server_protocol_compat_or_error(proto_min, proto_max)
- if not is_server_protocol_compat(proto_min, proto_max) then
- gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
- ((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
- ", we " ..
- ((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
- proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
+function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
+ if not is_server_protocol_compat(server_proto_min, server_proto_max) then
+ local server_prot_ver_info, client_prot_ver_info
+ local s_p_min = server_proto_min or 13
+ local s_p_max = server_proto_max or 24
+
+ if s_p_min ~= s_p_max then
+ server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
+ s_p_min, s_p_max)
+ else
+ server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
+ s_p_min)
+ end
+ if min_supp_proto ~= max_supp_proto then
+ client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
+ min_supp_proto, max_supp_proto)
+ else
+ client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
+ end
+ gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
+ .. server_prot_ver_info
+ .. client_prot_ver_info
return false
end
@@ -307,7 +285,7 @@ function menu_worldmt(selected, setting, value)
local filename = world.path .. DIR_DELIM .. "world.mt"
local world_conf = Settings(filename)
- if value ~= nil then
+ if value then
if not world_conf:write() then
core.log("error", "Failed to write world config file")
end
@@ -325,7 +303,7 @@ function menu_worldmt_legacy(selected)
local modes_names = {"creative_mode", "enable_damage", "server_announce"}
for _, mode_name in pairs(modes_names) do
local mode_val = menu_worldmt(selected, mode_name)
- if mode_val ~= nil then
+ if mode_val then
core.setting_set(mode_name, mode_val)
else
menu_worldmt(selected, mode_name, core.setting_get(mode_name))