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-rw-r--r--builtin/mainmenu/init.lua116
1 files changed, 61 insertions, 55 deletions
diff --git a/builtin/mainmenu/init.lua b/builtin/mainmenu/init.lua
index 176796bef..7f0c1e386 100644
--- a/builtin/mainmenu/init.lua
+++ b/builtin/mainmenu/init.lua
@@ -37,22 +37,29 @@ dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
dofile(menupath .. DIR_DELIM .. "store.lua")
+dofile(menupath .. DIR_DELIM .. "textures.lua")
+
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
-dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
-dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
-dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
+dofile(menupath .. DIR_DELIM .. "dlg_settings_advanced.lua")
if PLATFORM ~= "Android" then
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
- dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
- dofile(menupath .. DIR_DELIM .. "tab_server.lua")
- dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
- dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
- dofile(menupath .. DIR_DELIM .. "textures.lua")
+end
+
+local tabs = {}
+
+tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
+tabs.mods = dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
+tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
+if PLATFORM == "Android" then
+ tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
else
- dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
+ tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
+ tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
+ tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
+ tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
end
--------------------------------------------------------------------------------
@@ -68,8 +75,34 @@ local function init_globals()
-- Init gamedata
gamedata.worldindex = 0
+ if PLATFORM == "Android" then
+ local world_list = core.get_worlds()
+ local world_index
- if PLATFORM ~= "Android" then
+ local found_singleplayerworld = false
+ for i, world in ipairs(world_list) do
+ if world.name == "singleplayerworld" then
+ found_singleplayerworld = true
+ world_index = i
+ break
+ end
+ end
+
+ if not found_singleplayerworld then
+ core.create_world("singleplayerworld", 1)
+
+ world_list = core.get_worlds()
+
+ for i, world in ipairs(world_list) do
+ if world.name == "singleplayerworld" then
+ world_index = i
+ break
+ end
+ end
+ end
+
+ gamedata.worldindex = world_index
+ else
menudata.worldlist = filterlist.create(
core.get_worlds,
compare_worlds,
@@ -88,61 +121,34 @@ local function init_globals()
if not core.setting_get("menu_last_game") then
local default_game = core.setting_get("default_game") or "minetest"
- core.setting_set("menu_last_game", default_game )
+ core.setting_set("menu_last_game", default_game)
end
mm_texture.init()
- else
- local world_list = core.get_worlds()
-
- local found_singleplayerworld = false
-
- for i,world in pairs(world_list) do
- if world.name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
- break
- end
- end
-
- if not found_singleplayerworld then
- core.create_world("singleplayerworld", 1)
-
- local world_list = core.get_worlds()
-
- for i,world in pairs(world_list) do
- if world.name == "singleplayerworld" then
- gamedata.worldindex = i
- break
- end
- end
- end
end
-- Create main tabview
- local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
- if PLATFORM ~= "Android" then
- tv_main:set_autosave_tab(true)
- end
- if PLATFORM ~= "Android" then
- tv_main:add(tab_singleplayer)
- tv_main:add(tab_multiplayer)
- tv_main:add(tab_server)
+ local tv_main = tabview_create("maintab", {x = 12, y = 5.2}, {x = 0, y = 0})
+
+ if PLATFORM == "Android" then
+ tv_main:add(tabs.simple_main)
+ tv_main:add(tabs.settings)
else
- tv_main:add(tab_simple_main)
- end
- tv_main:add(tab_settings)
- if PLATFORM ~= "Android" then
- tv_main:add(tab_texturepacks)
+ tv_main:set_autosave_tab(true)
+ tv_main:add(tabs.singleplayer)
+ tv_main:add(tabs.multiplayer)
+ tv_main:add(tabs.server)
+ tv_main:add(tabs.settings)
+ tv_main:add(tabs.texturepacks)
end
- tv_main:add(tab_mods)
- tv_main:add(tab_credits)
- tv_main:set_global_event_handler(main_event_handler)
+ tv_main:add(tabs.mods)
+ tv_main:add(tabs.credits)
+ tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
- if not (PLATFORM == "Android") then
+ if PLATFORM ~= "Android" then
tv_main:set_tab(core.setting_get("maintab_LAST"))
end
ui.set_default("maintab")
@@ -150,9 +156,9 @@ local function init_globals()
-- Create modstore ui
if PLATFORM == "Android" then
- modstore.init({x=12, y=6}, 3, 2)
+ modstore.init({x = 12, y = 6}, 3, 2)
else
- modstore.init({x=12, y=8}, 4, 3)
+ modstore.init({x = 12, y = 8}, 4, 3)
end
ui.update()