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-rw-r--r--builtin/mainmenu/init_android.lua102
1 files changed, 102 insertions, 0 deletions
diff --git a/builtin/mainmenu/init_android.lua b/builtin/mainmenu/init_android.lua
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+++ b/builtin/mainmenu/init_android.lua
@@ -0,0 +1,102 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+mt_color_grey = "#AAAAAA"
+mt_color_blue = "#0000DD"
+mt_color_green = "#00DD00"
+mt_color_dark_green = "#003300"
+
+--marker for android specific code
+ANDROID = true
+
+local menupath = core.get_mainmenu_path()
+local basepath = core.get_builtin_path()
+defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
+ DIR_DELIM .. "pack" .. DIR_DELIM
+
+dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
+dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
+dofile(menupath .. DIR_DELIM .. "common.lua")
+dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
+dofile(menupath .. DIR_DELIM .. "modmgr.lua")
+dofile(menupath .. DIR_DELIM .. "store.lua")
+dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
+dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
+dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
+dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
+dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
+
+--------------------------------------------------------------------------------
+local function main_event_handler(tabview,event)
+ if event == "MenuQuit" then
+ core.close()
+ end
+ return true
+end
+
+local function init_globals()
+ --init gamedata
+ gamedata.worldindex = 0
+
+ local worldlist = core.get_worlds()
+
+ local found_singleplayerworld = false
+
+ for i=1,#worldlist,1 do
+ if worldlist[i].name == "singleplayerworld" then
+ found_singleplayerworld = true
+ gamedata.worldindex = i
+ end
+ end
+
+ if not found_singleplayerworld then
+ core.create_world("singleplayerworld", 1)
+
+ local worldlist = core.get_worlds()
+
+ for i=1,#worldlist,1 do
+ if worldlist[i].name == "singleplayerworld" then
+ gamedata.worldindex = i
+ end
+ end
+ end
+
+ --create main tabview
+ local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
+ tv_main:add(tab_simple_main)
+ tv_main:add(tab_mods)
+ tv_main:add(tab_settings)
+ tv_main:add(tab_credits)
+ tv_main:set_global_event_handler(main_event_handler)
+ tv_main:set_fixed_size(false)
+ ui.set_default("maintab")
+ tv_main:show()
+
+ --create modstore ui
+ modstore.init({x=12,y=6},3,2)
+
+ ui.update()
+
+ core.sound_play("main_menu", true)
+end
+
+init_globals()
+