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-rw-r--r--builtin/mainmenu/init_android.lua102
1 files changed, 0 insertions, 102 deletions
diff --git a/builtin/mainmenu/init_android.lua b/builtin/mainmenu/init_android.lua
deleted file mode 100644
index 348923fa5..000000000
--- a/builtin/mainmenu/init_android.lua
+++ /dev/null
@@ -1,102 +0,0 @@
---Minetest
---Copyright (C) 2014 sapier
---
---This program is free software; you can redistribute it and/or modify
---it under the terms of the GNU Lesser General Public License as published by
---the Free Software Foundation; either version 2.1 of the License, or
---(at your option) any later version.
---
---This program is distributed in the hope that it will be useful,
---but WITHOUT ANY WARRANTY; without even the implied warranty of
---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---GNU Lesser General Public License for more details.
---
---You should have received a copy of the GNU Lesser General Public License along
---with this program; if not, write to the Free Software Foundation, Inc.,
---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-mt_color_grey = "#AAAAAA"
-mt_color_blue = "#0000DD"
-mt_color_green = "#00DD00"
-mt_color_dark_green = "#003300"
-
---marker for android specific code
-ANDROID = true
-
-local menupath = core.get_mainmenu_path()
-local basepath = core.get_builtin_path()
-defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
- DIR_DELIM .. "pack" .. DIR_DELIM
-
-dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
-dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
-dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
-dofile(menupath .. DIR_DELIM .. "common.lua")
-dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
-dofile(menupath .. DIR_DELIM .. "modmgr.lua")
-dofile(menupath .. DIR_DELIM .. "store.lua")
-dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
-dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
-dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
-dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
-dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
-
---------------------------------------------------------------------------------
-local function main_event_handler(tabview,event)
- if event == "MenuQuit" then
- core.close()
- end
- return true
-end
-
-local function init_globals()
- --init gamedata
- gamedata.worldindex = 0
-
- local worldlist = core.get_worlds()
-
- local found_singleplayerworld = false
-
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
- end
- end
-
- if not found_singleplayerworld then
- core.create_world("singleplayerworld", 1)
-
- local worldlist = core.get_worlds()
-
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- gamedata.worldindex = i
- end
- end
- end
-
- --create main tabview
- local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
- tv_main:add(tab_simple_main)
- tv_main:add(tab_mods)
- tv_main:add(tab_settings)
- tv_main:add(tab_credits)
- tv_main:set_global_event_handler(main_event_handler)
- tv_main:set_fixed_size(false)
- ui.set_default("maintab")
- tv_main:show()
-
- --create modstore ui
- modstore.init({x=12,y=6},3,2)
-
- ui.update()
-
- core.sound_play("main_menu", true)
-end
-
-init_globals()
-